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authorMax Filippov <jcmvbkbc@gmail.com>2013-10-30 16:18:25 +0400
committerMax Filippov <jcmvbkbc@gmail.com>2014-01-25 23:24:38 +0400
commit3251f1e27a5a17f0efd436cfd1e7b9896cfab0a0 (patch)
treebbc623531e4ef45620b84d37ca5325605b12c2f4
parente2fd1374c705abe4661df3fb6fadb3879c7c1846 (diff)
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xtensa: save current register frame in fast_syscall_spill_registers_fixup
We need it saved because it contains a3 where we track which register windows we still need to spill, and fixup handler may call C exception handlers. Also fix comments. Cc: stable@vger.kernel.org Signed-off-by: Max Filippov <jcmvbkbc@gmail.com>
-rw-r--r--arch/xtensa/kernel/entry.S12
1 files changed, 12 insertions, 0 deletions
diff --git a/arch/xtensa/kernel/entry.S b/arch/xtensa/kernel/entry.S
index 0489918e40d2..b61e25146a2f 100644
--- a/arch/xtensa/kernel/entry.S
+++ b/arch/xtensa/kernel/entry.S
@@ -1117,6 +1117,13 @@ ENDPROC(fast_syscall_spill_registers)
* We basically restore WINDOWBASE and WINDOWSTART to the condition when
* we entered the spill routine and jump to the user exception handler.
*
+ * Note that we only need to restore the bits in windowstart that have not
+ * been spilled yet by the _spill_register routine. Luckily, a3 contains a
+ * rotated windowstart with only those bits set for frames that haven't been
+ * spilled yet. Because a3 is rotated such that bit 0 represents the register
+ * frame for the current windowbase - 1, we need to rotate a3 left by the
+ * value of the current windowbase + 1 and move it to windowstart.
+ *
* a0: value of depc, original value in depc
* a2: trashed, original value in EXC_TABLE_DOUBLE_SAVE
* a3: exctable, original value in excsave1
@@ -1131,10 +1138,15 @@ ENTRY(fast_syscall_spill_registers_fixup)
/* We need to make sure the current registers (a0-a3) are preserved.
* To do this, we simply set the bit for the current window frame
* in WS, so that the exception handlers save them to the task stack.
+ *
+ * Note: we use a3 to set the windowbase, so we take a special care
+ * of it, saving it in the original _spill_registers frame across
+ * the exception handler call.
*/
xsr a3, excsave1 # get spill-mask
slli a3, a3, 1 # shift left by one
+ addi a3, a3, 1 # set the bit for the current window frame
slli a2, a3, 32-WSBITS
src a2, a3, a2 # a2 = xxwww1yyxxxwww1yy......
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