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/*
 * Copyright (c) International Business Machines Corp., 2006
 *
 * SPDX-License-Identifier:	GPL-2.0+
 *
 * Author: Artem Bityutskiy (Битюцкий Артём)
 */

#ifndef __UBI_USER_H__
#define __UBI_USER_H__

/*
 * UBI device creation (the same as MTD device attachment)
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 *
 * MTD devices may be attached using %UBI_IOCATT ioctl command of the UBI
 * control device. The caller has to properly fill and pass
 * &struct ubi_attach_req object - UBI will attach the MTD device specified in
 * the request and return the newly created UBI device number as the ioctl
 * return value.
 *
 * UBI device deletion (the same as MTD device detachment)
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 *
 * An UBI device maybe deleted with %UBI_IOCDET ioctl command of the UBI
 * control device.
 *
 * UBI volume creation
 * ~~~~~~~~~~~~~~~~~~~
 *
 * UBI volumes are created via the %UBI_IOCMKVOL IOCTL command of UBI character
 * device. A &struct ubi_mkvol_req object has to be properly filled and a
 * pointer to it has to be passed to the IOCTL.
 *
 * UBI volume deletion
 * ~~~~~~~~~~~~~~~~~~~
 *
 * To delete a volume, the %UBI_IOCRMVOL IOCTL command of the UBI character
 * device should be used. A pointer to the 32-bit volume ID hast to be passed
 * to the IOCTL.
 *
 * UBI volume re-size
 * ~~~~~~~~~~~~~~~~~~
 *
 * To re-size a volume, the %UBI_IOCRSVOL IOCTL command of the UBI character
 * device should be used. A &struct ubi_rsvol_req object has to be properly
 * filled and a pointer to it has to be passed to the IOCTL.
 *
 * UBI volume update
 * ~~~~~~~~~~~~~~~~~
 *
 * Volume update should be done via the %UBI_IOCVOLUP IOCTL command of the
 * corresponding UBI volume character device. A pointer to a 64-bit update
 * size should be passed to the IOCTL. After this, UBI expects user to write
 * this number of bytes to the volume character device. The update is finished
 * when the claimed number of bytes is passed. So, the volume update sequence
 * is something like:
 *
 * fd = open("/dev/my_volume");
 * ioctl(fd, UBI_IOCVOLUP, &image_size);
 * write(fd, buf, image_size);
 * close(fd);
 *
 * Atomic eraseblock change
 * ~~~~~~~~~~~~~~~~~~~~~~~~
 *
 * Atomic eraseblock change operation is done via the %UBI_IOCEBCH IOCTL
 * command of the corresponding UBI volume character device. A pointer to
 * &struct ubi_leb_change_req has to be passed to the IOCTL. Then the user is
 * expected to write the requested amount of bytes. This is similar to the
 * "volume update" IOCTL.
 */

/*
 * When a new UBI volume or UBI device is created, users may either specify the
 * volume/device number they want to create or to let UBI automatically assign
 * the number using these constants.
 */
#define UBI_VOL_NUM_AUTO (-1)
#define UBI_DEV_NUM_AUTO (-1)

/* Maximum volume name length */
#define UBI_MAX_VOLUME_NAME 127

/* IOCTL commands of UBI character devices */

#define UBI_IOC_MAGIC 'o'

/* Create an UBI volume */
#define UBI_IOCMKVOL _IOW(UBI_IOC_MAGIC, 0, struct ubi_mkvol_req)
/* Remove an UBI volume */
#define UBI_IOCRMVOL _IOW(UBI_IOC_MAGIC, 1, int32_t)
/* Re-size an UBI volume */
#define UBI_IOCRSVOL _IOW(UBI_IOC_MAGIC, 2, struct ubi_rsvol_req)

/* IOCTL commands of the UBI control character device */

#define UBI_CTRL_IOC_MAGIC 'o'

/* Attach an MTD device */
#define UBI_IOCATT _IOW(UBI_CTRL_IOC_MAGIC, 64, struct ubi_attach_req)
/* Detach an MTD device */
#define UBI_IOCDET _IOW(UBI_CTRL_IOC_MAGIC, 65, int32_t)

/* IOCTL commands of UBI volume character devices */

#define UBI_VOL_IOC_MAGIC 'O'

/* Start UBI volume update */
#define UBI_IOCVOLUP _IOW(UBI_VOL_IOC_MAGIC, 0, int64_t)
/* An eraseblock erasure command, used for debugging, disabled by default */
#define UBI_IOCEBER _IOW(UBI_VOL_IOC_MAGIC, 1, int32_t)
/* An atomic eraseblock change command */
#define UBI_IOCEBCH _IOW(UBI_VOL_IOC_MAGIC, 2, int32_t)

/* Maximum MTD device name length supported by UBI */
#define MAX_UBI_MTD_NAME_LEN 127

/*
 * UBI data type hint constants.
 *
 * UBI_LONGTERM: long-term data
 * UBI_SHORTTERM: short-term data
 * UBI_UNKNOWN: data persistence is unknown
 *
 * These constants are used when data is written to UBI volumes in order to
 * help the UBI wear-leveling unit to find more appropriate physical
 * eraseblocks.
 */
enum {
	UBI_LONGTERM  = 1,
	UBI_SHORTTERM = 2,
	UBI_UNKNOWN   = 3,
};

/*
 * UBI volume type constants.
 *
 * @UBI_DYNAMIC_VOLUME: dynamic volume
 * @UBI_STATIC_VOLUME:  static volume
 */
enum {
	UBI_DYNAMIC_VOLUME = 3,
	UBI_STATIC_VOLUME  = 4,
};

/**
 * struct ubi_attach_req - attach MTD device request.
 * @ubi_num: UBI device number to create
 * @mtd_num: MTD device number to attach
 * @vid_hdr_offset: VID header offset (use defaults if %0)
 * @padding: reserved for future, not used, has to be zeroed
 *
 * This data structure is used to specify MTD device UBI has to attach and the
 * parameters it has to use. The number which should be assigned to the new UBI
 * device is passed in @ubi_num. UBI may automatically assign the number if
 * @UBI_DEV_NUM_AUTO is passed. In this case, the device number is returned in
 * @ubi_num.
 *
 * Most applications should pass %0 in @vid_hdr_offset to make UBI use default
 * offset of the VID header within physical eraseblocks. The default offset is
 * the next min. I/O unit after the EC header. For example, it will be offset
 * 512 in case of a 512 bytes page NAND flash with no sub-page support. Or
 * it will be 512 in case of a 2KiB page NAND flash with 4 512-byte sub-pages.
 *
 * But in rare cases, if this optimizes things, the VID header may be placed to
 * a different offset. For example, the boot-loader might do things faster if the
 * VID header sits at the end of the first 2KiB NAND page with 4 sub-pages. As
 * the boot-loader would not normally need to read EC headers (unless it needs
 * UBI in RW mode), it might be faster to calculate ECC. This is weird example,
 * but it real-life example. So, in this example, @vid_hdr_offer would be
 * 2KiB-64 bytes = 1984. Note, that this position is not even 512-bytes
 * aligned, which is OK, as UBI is clever enough to realize this is 4th sub-page
 * of the first page and add needed padding.
 */
struct ubi_attach_req {
	int32_t ubi_num;
	int32_t mtd_num;
	int32_t vid_hdr_offset;
	uint8_t padding[12];
};

/**
 * struct ubi_mkvol_req - volume description data structure used in
 *                        volume creation requests.
 * @vol_id: volume number
 * @alignment: volume alignment
 * @bytes: volume size in bytes
 * @vol_type: volume type (%UBI_DYNAMIC_VOLUME or %UBI_STATIC_VOLUME)
 * @padding1: reserved for future, not used, has to be zeroed
 * @name_len: volume name length
 * @padding2: reserved for future, not used, has to be zeroed
 * @name: volume name
 *
 * This structure is used by user-space programs when creating new volumes. The
 * @used_bytes field is only necessary when creating static volumes.
 *
 * The @alignment field specifies the required alignment of the volume logical
 * eraseblock. This means, that the size of logical eraseblocks will be aligned
 * to this number, i.e.,
 *	(UBI device logical eraseblock size) mod (@alignment) = 0.
 *
 * To put it differently, the logical eraseblock of this volume may be slightly
 * shortened in order to make it properly aligned. The alignment has to be
 * multiple of the flash minimal input/output unit, or %1 to utilize the entire
 * available space of logical eraseblocks.
 *
 * The @alignment field may be useful, for example, when one wants to maintain
 * a block device on top of an UBI volume. In this case, it is desirable to fit
 * an integer number of blocks in logical eraseblocks of this UBI volume. With
 * alignment it is possible to update this volume using plane UBI volume image
 * BLOBs, without caring about how to properly align them.
 */
struct ubi_mkvol_req {
	int32_t vol_id;
	int32_t alignment;
	int64_t bytes;
	int8_t vol_type;
	int8_t padding1;
	int16_t name_len;
	int8_t padding2[4];
	char name[UBI_MAX_VOLUME_NAME + 1];
} __attribute__ ((packed));

/**
 * struct ubi_rsvol_req - a data structure used in volume re-size requests.
 * @vol_id: ID of the volume to re-size
 * @bytes: new size of the volume in bytes
 *
 * Re-sizing is possible for both dynamic and static volumes. But while dynamic
 * volumes may be re-sized arbitrarily, static volumes cannot be made to be
 * smaller then the number of bytes they bear. To arbitrarily shrink a static
 * volume, it must be wiped out first (by means of volume update operation with
 * zero number of bytes).
 */
struct ubi_rsvol_req {
	int64_t bytes;
	int32_t vol_id;
} __attribute__ ((packed));

/**
 * struct ubi_leb_change_req - a data structure used in atomic logical
 *                             eraseblock change requests.
 * @lnum: logical eraseblock number to change
 * @bytes: how many bytes will be written to the logical eraseblock
 * @dtype: data type (%UBI_LONGTERM, %UBI_SHORTTERM, %UBI_UNKNOWN)
 * @padding: reserved for future, not used, has to be zeroed
 */
struct ubi_leb_change_req {
	int32_t lnum;
	int32_t bytes;
	uint8_t dtype;
	uint8_t padding[7];
} __attribute__ ((packed));

#endif /* __UBI_USER_H__ */
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