| Commit message (Collapse) | Author | Age | Files | Lines |
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All the Tegra boards borrow the files from board/nvidia/common/
directory, i.e., board/nvidia/common/* are not vendor-common files,
but SoC-common files.
Move NVIDIA common files to arch/arm/mach-tegra/ to clean up
Makefiles.
As arch/arm/mach-tegra/board.c already exists, this commit renames
board/nvidia/common/board.c to arch/arm/mach-tegra/board2.c,
expecting they will be consolidated as a second step.
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Acked-by: Marcel Ziswiler <marcel.ziswiler@toradex.com>
Cc: Stephen Warren <swarren@nvidia.com>
Cc: Tom Warren <twarren@nvidia.com>
Cc: Simon Glass <sjg@chromium.org>
Acked-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
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This commit changes the working directory
where the build process occurs.
Before this commit, build process occurred under the source
tree for both in-tree and out-of-tree build.
That's why we needed to add $(obj) prefix to all generated
files in makefiles like follows:
$(obj)u-boot.bin: $(obj)u-boot
Here, $(obj) is empty for in-tree build, whereas it points
to the output directory for out-of-tree build.
And our old build system changes the current working directory
with "make -C <sub-dir>" syntax when descending into the
sub-directories.
On the other hand, Kbuild uses a different idea
to handle out-of-tree build and directory descending.
The build process of Kbuild always occurs under the output tree.
When "O=dir/to/store/output/files" is given, the build system
changes the current working directory to that directory and
restarts the make.
Kbuild uses "make -f $(srctree)/scripts/Makefile.build obj=<sub-dir>"
syntax for descending into sub-directories.
(We can write it like "make $(obj)=<sub-dir>" with a shorthand.)
This means the current working directory is always the top
of the output directory.
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
Tested-by: Gerhard Sittig <gsi@denx.de>
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We have converted all makefiles needed to build $(LIBS).
Until this commit we used to grep switch so that U-Boot style
and Kbuild style makefiles coexist.
But we do not need any more.
Goint forward, use always Kbuild style Makefile when adding
a new Makefile
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
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Signed-off-by: Wolfgang Denk <wd@denx.de>
[trini: Fixup common/cmd_io.c]
Signed-off-by: Tom Rini <trini@ti.com>
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For Non-Nvidia boards to include newly added features (like emc clock
scaling) it would be necessary to add each feature to their own board
Makefile. This is because currently the top Makefile automaticly includes
these features only for Nvidia boards.
This patch adds a simple Makefile include so all new features become
available for non-Nvidia board vendors.
Cc: Stephen Warren <swarren@wwwdotorg.org>
Cc: Tom Warren <twarren@nvidia.com>
Cc: Thierry Reding <thierry.reding@avionic-design.de>
Cc: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Marc Dietrich <marvin24@gmx.de>
Acked-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Tom Warren <twarren@nvidia.com>
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Set Seaboard to optimal memory settings based on the SOC in use (T20 or T25).
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Stephen Warren <swarren@wwwdotorg.org>
Signed-off-by: Jimmy Zhang <jimmzhang@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
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The Tegra2 Seaboard has the unfortunate feature that SPI and the console
UART are multiplexed on the same pins. We need to switch between one
and the other during SPI and console activity.
This new file implements a switch and keeps track of which peripheral
owns the pins. It also flips over the controlling GPIO as needed
Since we are adding a second file to board/nvidia/common, we create
a proper Makefile there and remove the direct board.o include from
board/nvidia/seaboard/Makefile
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
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