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-/****************************************************************************
-*
-* Ultra Long Period Timer
-*
-* ========================================================================
-*
-* The contents of this file are subject to the SciTech MGL Public
-* License Version 1.0 (the "License"); you may not use this file
-* except in compliance with the License. You may obtain a copy of
-* the License at http://www.scitechsoft.com/mgl-license.txt
-*
-* Software distributed under the License is distributed on an
-* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
-* implied. See the License for the specific language governing
-* rights and limitations under the License.
-*
-* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
-*
-* The Initial Developer of the Original Code is SciTech Software, Inc.
-* All Rights Reserved.
-*
-* ========================================================================
-*
-* Language: ANSI C
-* Environment: *** TODO: ADD YOUR OS ENVIRONMENT NAME HERE ***
-*
-* Description: OS specific implementation for the Zen Timer functions.
-*
-****************************************************************************/
-
-/*----------------------------- Implementation ----------------------------*/
-
-/****************************************************************************
-REMARKS:
-Initialise the Zen Timer module internals.
-****************************************************************************/
-void _ZTimerInit(void)
-{
- /* TODO: Do any specific internal initialisation in here */
-}
-
-/****************************************************************************
-REMARKS:
-Start the Zen Timer counting.
-****************************************************************************/
-static void _LZTimerOn(
- LZTimerObject *tm)
-{
- /* TODO: Start the Zen Timer counting. This should be a macro if */
- /* possible. */
-}
-
-/****************************************************************************
-REMARKS:
-Compute the lap time since the timer was started.
-****************************************************************************/
-static ulong _LZTimerLap(
- LZTimerObject *tm)
-{
- /* TODO: Compute the lap time between the current time and when the */
- /* timer was started. */
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Stop the Zen Timer counting.
-****************************************************************************/
-static void _LZTimerOff(
- LZTimerObject *tm)
-{
- /* TODO: Stop the timer counting. Should be a macro if possible. */
-}
-
-/****************************************************************************
-REMARKS:
-Compute the elapsed time in microseconds between start and end timings.
-****************************************************************************/
-static ulong _LZTimerCount(
- LZTimerObject *tm)
-{
- /* TODO: Compute the elapsed time and return it. Always microseconds. */
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Define the resolution of the long period timer as microseconds per timer tick.
-****************************************************************************/
-#define ULZTIMER_RESOLUTION 1
-
-/****************************************************************************
-REMARKS:
-Read the Long Period timer from the OS
-****************************************************************************/
-static ulong _ULZReadTime(void)
-{
- /* TODO: Read the long period timer from the OS. The resolution of this */
- /* timer should be around 1/20 of a second for timing long */
- /* periods if possible. */
-}
-
-/****************************************************************************
-REMARKS:
-Compute the elapsed time from the BIOS timer tick. Note that we check to see
-whether a midnight boundary has passed, and if so adjust the finish time to
-account for this. We cannot detect if more that one midnight boundary has
-passed, so if this happens we will be generating erronous results.
-****************************************************************************/
-ulong _ULZElapsedTime(ulong start,ulong finish)
-{ return finish - start; }
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