1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
|
#ifndef _ASM_GENERIC_DIV64_H
#define _ASM_GENERIC_DIV64_H
/*
* Copyright (C) 2003 Bernardo Innocenti <bernie@develer.com>
* Based on former asm-ppc/div64.h and asm-m68knommu/div64.h
*
* Optimization for constant divisors on 32-bit machines:
* Copyright (C) 2006-2015 Nicolas Pitre
*
* The semantics of do_div() are:
*
* uint32_t do_div(uint64_t *n, uint32_t base)
* {
* uint32_t remainder = *n % base;
* *n = *n / base;
* return remainder;
* }
*
* NOTE: macro parameter n is evaluated multiple times,
* beware of side effects!
*/
#include <linux/types.h>
#include <linux/compiler.h>
#if BITS_PER_LONG == 64
# define do_div(n,base) ({ \
uint32_t __base = (base); \
uint32_t __rem; \
__rem = ((uint64_t)(n)) % __base; \
(n) = ((uint64_t)(n)) / __base; \
__rem; \
})
#elif BITS_PER_LONG == 32
#include <linux/log2.h>
/*
* If the divisor happens to be constant, we determine the appropriate
* inverse at compile time to turn the division into a few inline
* multiplications which ought to be much faster. And yet only if compiling
* with a sufficiently recent gcc version to perform proper 64-bit constant
* propagation.
*
* (It is unfortunate that gcc doesn't perform all this internally.)
*/
#ifndef __div64_const32_is_OK
#define __div64_const32_is_OK (__GNUC__ >= 4)
#endif
#define __div64_const32(n, ___b) \
({ \
/* \
* Multiplication by reciprocal of b: n / b = n * (p / b) / p \
* \
* We rely on the fact that most of this code gets optimized \
* away at compile time due to constant propagation and only \
* a few multiplication instructions should remain. \
* Hence this monstrous macro (static inline doesn't always \
* do the trick here). \
*/ \
uint64_t ___res, ___x, ___t, ___m, ___n = (n); \
uint32_t ___p, ___bias; \
\
/* determine MSB of b */ \
___p = 1 << ilog2(___b); \
\
/* compute m = ((p << 64) + b - 1) / b */ \
___m = (~0ULL / ___b) * ___p; \
___m += (((~0ULL % ___b + 1) * ___p) + ___b - 1) / ___b; \
\
/* one less than the dividend with highest result */ \
___x = ~0ULL / ___b * ___b - 1; \
\
/* test our ___m with res = m * x / (p << 64) */ \
___res = ((___m & 0xffffffff) * (___x & 0xffffffff)) >> 32; \
___t = ___res += (___m & 0xffffffff) * (___x >> 32); \
___res += (___x & 0xffffffff) * (___m >> 32); \
___t = (___res < ___t) ? (1ULL << 32) : 0; \
___res = (___res >> 32) + ___t; \
___res += (___m >> 32) * (___x >> 32); \
___res /= ___p; \
\
/* Now sanitize and optimize what we've got. */ \
if (~0ULL % (___b / (___b & -___b)) == 0) { \
/* special case, can be simplified to ... */ \
___n /= (___b & -___b); \
___m = ~0ULL / (___b / (___b & -___b)); \
___p = 1; \
___bias = 1; \
} else if (___res != ___x / ___b) { \
/* \
* We can't get away without a bias to compensate \
* for bit truncation errors. To avoid it we'd need an \
* additional bit to represent m which would overflow \
* a 64-bit variable. \
* \
* Instead we do m = p / b and n / b = (n * m + m) / p. \
*/ \
___bias = 1; \
/* Compute m = (p << 64) / b */ \
___m = (~0ULL / ___b) * ___p; \
___m += ((~0ULL % ___b + 1) * ___p) / ___b; \
} else { \
/* \
* Reduce m / p, and try to clear bit 31 of m when \
* possible, otherwise that'll need extra overflow \
* handling later. \
*/ \
uint32_t ___bits = -(___m & -___m); \
___bits |= ___m >> 32; \
___bits = (~___bits) << 1; \
/* \
* If ___bits == 0 then setting bit 31 is unavoidable. \
* Simply apply the maximum possible reduction in that \
* case. Otherwise the MSB of ___bits indicates the \
* best reduction we should apply. \
*/ \
if (!___bits) { \
___p /= (___m & -___m); \
___m /= (___m & -___m); \
} else { \
___p >>= ilog2(___bits); \
___m >>= ilog2(___bits); \
} \
/* No bias needed. */ \
___bias = 0; \
} \
\
/* \
* Now we have a combination of 2 conditions: \
* \
* 1) whether or not we need to apply a bias, and \
* \
* 2) whether or not there might be an overflow in the cross \
* product determined by (___m & ((1 << 63) | (1 << 31))). \
* \
* Select the best way to do (m_bias + m * n) / (1 << 64). \
* From now on there will be actual runtime code generated. \
*/ \
___res = __arch_xprod_64(___m, ___n, ___bias); \
\
___res /= ___p; \
})
#ifndef __arch_xprod_64
/*
* Default C implementation for __arch_xprod_64()
*
* Prototype: uint64_t __arch_xprod_64(const uint64_t m, uint64_t n, bool bias)
* Semantic: retval = ((bias ? m : 0) + m * n) >> 64
*
* The product is a 128-bit value, scaled down to 64 bits.
* Assuming constant propagation to optimize away unused conditional code.
* Architectures may provide their own optimized assembly implementation.
*/
static inline uint64_t __arch_xprod_64(const uint64_t m, uint64_t n, bool bias)
{
uint32_t m_lo = m;
uint32_t m_hi = m >> 32;
uint32_t n_lo = n;
uint32_t n_hi = n >> 32;
uint64_t res, tmp;
if (!bias) {
res = ((uint64_t)m_lo * n_lo) >> 32;
} else if (!(m & ((1ULL << 63) | (1ULL << 31)))) {
/* there can't be any overflow here */
res = (m + (uint64_t)m_lo * n_lo) >> 32;
} else {
res = m + (uint64_t)m_lo * n_lo;
tmp = (res < m) ? (1ULL << 32) : 0;
res = (res >> 32) + tmp;
}
if (!(m & ((1ULL << 63) | (1ULL << 31)))) {
/* there can't be any overflow here */
res += (uint64_t)m_lo * n_hi;
res += (uint64_t)m_hi * n_lo;
res >>= 32;
} else {
tmp = res += (uint64_t)m_lo * n_hi;
res += (uint64_t)m_hi * n_lo;
tmp = (res < tmp) ? (1ULL << 32) : 0;
res = (res >> 32) + tmp;
}
res += (uint64_t)m_hi * n_hi;
return res;
}
#endif
#ifndef __div64_32
extern uint32_t __div64_32(uint64_t *dividend, uint32_t divisor);
#endif
/* The unnecessary pointer compare is there
* to check for type safety (n must be 64bit)
*/
# define do_div(n,base) ({ \
uint32_t __base = (base); \
uint32_t __rem; \
(void)(((typeof((n)) *)0) == ((uint64_t *)0)); \
if (__builtin_constant_p(__base) && \
is_power_of_2(__base)) { \
__rem = (n) & (__base - 1); \
(n) >>= ilog2(__base); \
} else if (__div64_const32_is_OK && \
__builtin_constant_p(__base) && \
__base != 0) { \
uint32_t __res_lo, __n_lo = (n); \
(n) = __div64_const32(n, __base); \
/* the remainder can be computed with 32-bit regs */ \
__res_lo = (n); \
__rem = __n_lo - __res_lo * __base; \
} else if (likely(((n) >> 32) == 0)) { \
__rem = (uint32_t)(n) % __base; \
(n) = (uint32_t)(n) / __base; \
} else \
__rem = __div64_32(&(n), __base); \
__rem; \
})
#else /* BITS_PER_LONG == ?? */
# error do_div() does not yet support the C64
#endif /* BITS_PER_LONG */
#endif /* _ASM_GENERIC_DIV64_H */
|