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//===-- NtStructures.h ------------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_Plugins_Process_Windows_Common_NtStructures_h_
#define liblldb_Plugins_Process_Windows_Common_NtStructures_h_

#include "lldb/Host/windows/windows.h"

// This describes the layout of a TEB (Thread Environment Block) for a 64-bit
// process.  It's adapted from the 32-bit TEB in winternl.h.  Currently, we care
// only about the position of the TlsSlots.
struct TEB64
{
    ULONG64 Reserved1[12];
    ULONG64 ProcessEnvironmentBlock;
    ULONG64 Reserved2[399];
    BYTE Reserved3[1952];
    ULONG64 TlsSlots[64];
    BYTE Reserved4[8];
    ULONG64 Reserved5[26];
    ULONG64 ReservedForOle; // Windows 2000 only
    ULONG64 Reserved6[4];
    ULONG64 TlsExpansionSlots;
};

#endif
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