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path: root/lldb/source/Plugins/Platform/MacOSX/PlatformMacOSX.cpp
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//===-- PlatformMacOSX.cpp --------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "PlatformMacOSX.h"

// C Includes
#include <sys/sysctl.h>

// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Error.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Host/Host.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"

using namespace lldb;
using namespace lldb_private;
    
static uint32_t g_initialize_count = 0;

void
PlatformMacOSX::Initialize ()
{
    if (g_initialize_count++ == 0)
    {
#if defined (__APPLE__)
        PlatformSP default_platform_sp (new PlatformMacOSX(true));
        default_platform_sp->SetSystemArchitecture (Host::GetArchitecture());
        Platform::SetDefaultPlatform (default_platform_sp);
#endif        
        PluginManager::RegisterPlugin (PlatformMacOSX::GetShortPluginNameStatic(false),
                                       PlatformMacOSX::GetDescriptionStatic(false),
                                       PlatformMacOSX::CreateInstance);
    }

}

void
PlatformMacOSX::Terminate ()
{
    if (g_initialize_count > 0)
    {
        if (--g_initialize_count == 0)
        {
            PluginManager::UnregisterPlugin (PlatformMacOSX::CreateInstance);
        }
    }
}

Platform* 
PlatformMacOSX::CreateInstance ()
{
    // The only time we create an instance is when we are creating a remote
    // macosx platform
    const bool is_host = false;
    return new PlatformMacOSX (is_host);
}


const char *
PlatformMacOSX::GetPluginNameStatic ()
{
    return "PlatformMacOSX";
}

const char *
PlatformMacOSX::GetShortPluginNameStatic (bool is_host)
{
    if (is_host)
        return "local-macosx";
    else
        return "remote-macosx";
}

const char *
PlatformMacOSX::GetDescriptionStatic (bool is_host)
{
    if (is_host)
        return "Local Mac OS X user platform plug-in.";
    else
        return "Remote Mac OS X user platform plug-in.";
}

//------------------------------------------------------------------
/// Default Constructor
//------------------------------------------------------------------
PlatformMacOSX::PlatformMacOSX (bool is_host) :
    PlatformDarwin (is_host)
{
}

//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
PlatformMacOSX::~PlatformMacOSX()
{
}

Error
PlatformMacOSX::GetFile (const FileSpec &platform_file, 
                         const UUID *uuid_ptr,
                         FileSpec &local_file)
{
    if (IsRemote())
    {
        if (m_remote_platform_sp)
            return m_remote_platform_sp->GetFile (platform_file, uuid_ptr, local_file);
    }

    // Default to the local case
    local_file = platform_file;
    return Error();
}

Error
PlatformMacOSX::GetSharedModule (const FileSpec &platform_file, 
                                 const ArchSpec &arch,
                                 const UUID *uuid_ptr,
                                 const ConstString *object_name_ptr,
                                 off_t object_offset,
                                 ModuleSP &module_sp,
                                 ModuleSP *old_module_sp_ptr,
                                 bool *did_create_ptr)
{
    Error error;
    module_sp.reset();

    if (IsRemote())
    {
        // If we have a remote platform always, let it try and locate
        // the shared module first.
        if (m_remote_platform_sp)
        {
            error = m_remote_platform_sp->GetSharedModule (platform_file,
                                                           arch,
                                                           uuid_ptr,
                                                           object_name_ptr,
                                                           object_offset,
                                                           module_sp,
                                                           old_module_sp_ptr,
                                                           did_create_ptr);
        }
    }
    
    if (!module_sp)
    {
        // Fall back to the local platform and find the file locally
        error = Platform::GetSharedModule(platform_file,
                                          arch,
                                          uuid_ptr,
                                          object_name_ptr,
                                          object_offset,
                                          module_sp,
                                          old_module_sp_ptr,
                                          did_create_ptr);
    }
    if (module_sp)
        module_sp->SetPlatformFileSpec(platform_file);
    return error;
}

bool
PlatformMacOSX::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch)
{
    if (idx == 0)
    {
        arch = Host::GetArchitecture (Host::eSystemDefaultArchitecture);
        return arch.IsValid();
    }
    else if (idx == 1)
    {
        ArchSpec platform_arch (Host::GetArchitecture (Host::eSystemDefaultArchitecture));
        ArchSpec platform_arch64 (Host::GetArchitecture (Host::eSystemDefaultArchitecture64));
        if (platform_arch == platform_arch64)
        {
            // This macosx platform supports both 32 and 64 bit. Since we already
            // returned the 64 bit arch for idx == 0, return the 32 bit arch 
            // for idx == 1
            arch = Host::GetArchitecture (Host::eSystemDefaultArchitecture32);
            return arch.IsValid();
        }
    }
    return false;
}


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