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//===-- InitializeLLDB.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/Timer.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Host/Mutex.h"
#include "lldb/Initialization/InitializeLLDB.h"
#include "lldb/Interpreter/ScriptInterpreterPython.h"
#include "Plugins/ABI/MacOSX-i386/ABIMacOSX_i386.h"
#include "Plugins/ABI/MacOSX-arm/ABIMacOSX_arm.h"
#include "Plugins/ABI/MacOSX-arm64/ABIMacOSX_arm64.h"
#include "Plugins/ABI/SysV-x86_64/ABISysV_x86_64.h"
#include "Plugins/ABI/SysV-ppc/ABISysV_ppc.h"
#include "Plugins/ABI/SysV-ppc64/ABISysV_ppc64.h"
#include "Plugins/Disassembler/llvm/DisassemblerLLVMC.h"
#include "Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.h"
#include "Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.h"
#include "Plugins/DynamicLoader/Static/DynamicLoaderStatic.h"
#include "Plugins/Instruction/ARM/EmulateInstructionARM.h"
#include "Plugins/Instruction/ARM64/EmulateInstructionARM64.h"
#include "Plugins/Instruction/MIPS64/EmulateInstructionMIPS64.h"
#include "Plugins/InstrumentationRuntime/AddressSanitizer/AddressSanitizerRuntime.h"
#include "Plugins/JITLoader/GDB/JITLoaderGDB.h"
#include "Plugins/LanguageRuntime/CPlusPlus/ItaniumABI/ItaniumABILanguageRuntime.h"
#include "Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV1.h"
#include "Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV2.h"
#include "Plugins/MemoryHistory/asan/MemoryHistoryASan.h"
#include "Plugins/ObjectContainer/BSD-Archive/ObjectContainerBSDArchive.h"
#include "Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.h"
#include "Plugins/ObjectFile/ELF/ObjectFileELF.h"
#include "Plugins/ObjectFile/PECOFF/ObjectFilePECOFF.h"
#include "Plugins/OperatingSystem/Python/OperatingSystemPython.h"
#include "Plugins/Platform/Android/PlatformAndroid.h"
#include "Plugins/Platform/FreeBSD/PlatformFreeBSD.h"
#include "Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h"
#include "Plugins/Platform/Kalimba/PlatformKalimba.h"
#include "Plugins/Platform/Linux/PlatformLinux.h"
#include "Plugins/Platform/MacOSX/PlatformiOSSimulator.h"
#include "Plugins/Platform/MacOSX/PlatformMacOSX.h"
#include "Plugins/Platform/MacOSX/PlatformRemoteiOS.h"
#include "Plugins/Platform/Windows/PlatformWindows.h"
#include "Plugins/Process/elf-core/ProcessElfCore.h"
#include "Plugins/Process/gdb-remote/ProcessGDBRemote.h"
#include "Plugins/Process/gdb-remote/ProcessGDBRemoteLog.h"
#include "Plugins/SymbolFile/DWARF/SymbolFileDWARF.h"
#include "Plugins/SymbolFile/DWARF/SymbolFileDWARFDebugMap.h"
#include "Plugins/SymbolFile/Symtab/SymbolFileSymtab.h"
#include "Plugins/SymbolVendor/ELF/SymbolVendorELF.h"
#include "Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.h"
#include "Plugins/UnwindAssembly/x86/UnwindAssembly-x86.h"
#include "Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation.h"
#if defined(__APPLE__)
#include "Plugins/DynamicLoader/Darwin-Kernel/DynamicLoaderDarwinKernel.h"
#include "Plugins/ObjectFile/Mach-O/ObjectFileMachO.h"
#include "Plugins/Platform/MacOSX/PlatformDarwinKernel.h"
#include "Plugins/Process/mach-core/ProcessMachCore.h"
#include "Plugins/Process/MacOSX-Kernel/ProcessKDP.h"
#include "Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.h"
#endif
#if defined(__FreeBSD__)
#include "Plugins/Process/FreeBSD/ProcessFreeBSD.h"
#endif
#if defined(__linux__)
#include "Plugins/Process/Linux/ProcessLinux.h"
#include "Plugins/Process/POSIX/ProcessPOSIXLog.h"
#endif
#if defined(_MSC_VER)
#include "lldb/Host/windows/windows.h"
#include "Plugins/Process/Windows/DynamicLoaderWindows.h"
#include "Plugins/Process/Windows/ProcessWindows.h"
#endif
#include "llvm/Support/TargetSelect.h"
#include <string>
using namespace lldb_private;
static void
fatal_error_handler(void *user_data, const std::string &reason, bool gen_crash_diag)
{
Host::SetCrashDescription(reason.c_str());
::abort();
}
static bool g_inited_for_llgs = false;
static void
InitializeForLLGSPrivate()
{
if (g_inited_for_llgs)
return;
g_inited_for_llgs = true;
#if defined(_MSC_VER)
const char *disable_crash_dialog_var = getenv("LLDB_DISABLE_CRASH_DIALOG");
if (disable_crash_dialog_var && llvm::StringRef(disable_crash_dialog_var).equals_lower("true"))
{
// This will prevent Windows from displaying a dialog box requiring user interaction when
// LLDB crashes. This is mostly useful when automating LLDB, for example via the test
// suite, so that a crash in LLDB does not prevent completion of the test suite.
::SetErrorMode(GetErrorMode() | SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX);
_CrtSetReportMode(_CRT_ASSERT, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG);
_CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG);
_CrtSetReportMode(_CRT_ERROR, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG);
_CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);
_CrtSetReportFile(_CRT_WARN, _CRTDBG_FILE_STDERR);
_CrtSetReportFile(_CRT_ERROR, _CRTDBG_FILE_STDERR);
}
#endif
Log::Initialize();
HostInfo::Initialize();
Timer::Initialize();
Timer scoped_timer(__PRETTY_FUNCTION__, __PRETTY_FUNCTION__);
llvm::install_fatal_error_handler(fatal_error_handler, 0);
process_gdb_remote::ProcessGDBRemoteLog::Initialize();
// Initialize plug-ins
ObjectContainerBSDArchive::Initialize();
ObjectFileELF::Initialize();
ObjectFilePECOFF::Initialize();
DynamicLoaderPOSIXDYLD::Initialize();
PlatformFreeBSD::Initialize();
platform_linux::PlatformLinux::Initialize();
PlatformWindows::Initialize();
PlatformKalimba::Initialize();
platform_android::PlatformAndroid::Initialize();
//----------------------------------------------------------------------
// Apple/Darwin hosted plugins
//----------------------------------------------------------------------
DynamicLoaderMacOSXDYLD::Initialize();
ObjectContainerUniversalMachO::Initialize();
PlatformRemoteiOS::Initialize();
PlatformMacOSX::Initialize();
PlatformiOSSimulator::Initialize();
#if defined(__APPLE__)
DynamicLoaderDarwinKernel::Initialize();
PlatformDarwinKernel::Initialize();
ObjectFileMachO::Initialize();
#endif
#if defined(__linux__)
static ConstString g_linux_log_name("linux");
ProcessPOSIXLog::Initialize(g_linux_log_name);
#endif
#ifndef LLDB_DISABLE_PYTHON
ScriptInterpreterPython::InitializePrivate();
OperatingSystemPython::Initialize();
#endif
}
static bool g_inited = false;
static void
InitializePrivate()
{
if (g_inited)
return;
g_inited = true;
InitializeForLLGSPrivate();
// Initialize LLVM and Clang
llvm::InitializeAllTargets();
llvm::InitializeAllAsmPrinters();
llvm::InitializeAllTargetMCs();
llvm::InitializeAllDisassemblers();
ABIMacOSX_i386::Initialize();
ABIMacOSX_arm::Initialize();
ABIMacOSX_arm64::Initialize();
ABISysV_x86_64::Initialize();
ABISysV_ppc::Initialize();
ABISysV_ppc64::Initialize();
DisassemblerLLVMC::Initialize();
JITLoaderGDB::Initialize();
ProcessElfCore::Initialize();
MemoryHistoryASan::Initialize();
AddressSanitizerRuntime::Initialize();
SymbolVendorELF::Initialize();
SymbolFileDWARF::Initialize();
SymbolFileSymtab::Initialize();
UnwindAssemblyInstEmulation::Initialize();
UnwindAssembly_x86::Initialize();
EmulateInstructionARM::Initialize();
EmulateInstructionARM64::Initialize();
EmulateInstructionMIPS64::Initialize();
SymbolFileDWARFDebugMap::Initialize();
ItaniumABILanguageRuntime::Initialize();
AppleObjCRuntimeV2::Initialize();
AppleObjCRuntimeV1::Initialize();
SystemRuntimeMacOSX::Initialize();
#if defined(__linux__)
//----------------------------------------------------------------------
// Linux hosted plugins
//----------------------------------------------------------------------
process_linux::ProcessLinux::Initialize();
#endif
#if defined(_MSC_VER)
DynamicLoaderWindows::Initialize();
ProcessWindows::Initialize();
#endif
#if defined(__FreeBSD__)
ProcessFreeBSD::Initialize();
#endif
#if defined(__APPLE__)
SymbolVendorMacOSX::Initialize();
ProcessKDP::Initialize();
ProcessMachCore::Initialize();
#endif
//----------------------------------------------------------------------
// Platform agnostic plugins
//----------------------------------------------------------------------
platform_gdb_server::PlatformRemoteGDBServer::Initialize();
process_gdb_remote::ProcessGDBRemote::Initialize();
DynamicLoaderStatic::Initialize();
// Scan for any system or user LLDB plug-ins
PluginManager::Initialize();
// The process settings need to know about installed plug-ins, so the Settings must be initialized
// AFTER PluginManager::Initialize is called.
Debugger::SettingsInitialize();
}
static void
TerminateForLLGSPrivate()
{
if (!g_inited_for_llgs)
return;
g_inited_for_llgs = false;
Timer scoped_timer(__PRETTY_FUNCTION__, __PRETTY_FUNCTION__);
ObjectContainerBSDArchive::Terminate();
ObjectFileELF::Terminate();
ObjectFilePECOFF::Terminate();
DynamicLoaderPOSIXDYLD::Terminate();
PlatformFreeBSD::Terminate();
platform_linux::PlatformLinux::Terminate();
PlatformWindows::Terminate();
PlatformKalimba::Terminate();
platform_android::PlatformAndroid::Terminate();
DynamicLoaderMacOSXDYLD::Terminate();
ObjectContainerUniversalMachO::Terminate();
PlatformMacOSX::Terminate();
PlatformRemoteiOS::Terminate();
PlatformiOSSimulator::Terminate();
#if defined(__APPLE__)
DynamicLoaderDarwinKernel::Terminate();
ObjectFileMachO::Terminate();
PlatformDarwinKernel::Terminate();
#endif
#ifndef LLDB_DISABLE_PYTHON
OperatingSystemPython::Terminate();
#endif
Log::Terminate();
}
static void
TerminatePrivate()
{
if (!g_inited)
return;
g_inited = false;
Timer scoped_timer(__PRETTY_FUNCTION__, __PRETTY_FUNCTION__);
// Terminate and unload and loaded system or user LLDB plug-ins
PluginManager::Terminate();
ABIMacOSX_i386::Terminate();
ABIMacOSX_arm::Terminate();
ABIMacOSX_arm64::Terminate();
ABISysV_x86_64::Terminate();
ABISysV_ppc::Terminate();
ABISysV_ppc64::Terminate();
DisassemblerLLVMC::Terminate();
JITLoaderGDB::Terminate();
ProcessElfCore::Terminate();
MemoryHistoryASan::Terminate();
AddressSanitizerRuntime::Terminate();
SymbolVendorELF::Terminate();
SymbolFileDWARF::Terminate();
SymbolFileSymtab::Terminate();
UnwindAssembly_x86::Terminate();
UnwindAssemblyInstEmulation::Terminate();
EmulateInstructionARM::Terminate();
EmulateInstructionARM64::Terminate();
EmulateInstructionMIPS64::Terminate();
SymbolFileDWARFDebugMap::Terminate();
ItaniumABILanguageRuntime::Terminate();
AppleObjCRuntimeV2::Terminate();
AppleObjCRuntimeV1::Terminate();
SystemRuntimeMacOSX::Terminate();
#if defined(__APPLE__)
ProcessMachCore::Terminate();
ProcessKDP::Terminate();
SymbolVendorMacOSX::Terminate();
#endif
#if defined(_MSC_VER)
DynamicLoaderWindows::Terminate();
#endif
#if defined(__linux__)
process_linux::ProcessLinux::Terminate();
#endif
#if defined(__FreeBSD__)
ProcessFreeBSD::Terminate();
#endif
Debugger::SettingsTerminate();
platform_gdb_server::PlatformRemoteGDBServer::Terminate();
process_gdb_remote::ProcessGDBRemote::Terminate();
DynamicLoaderStatic::Terminate();
TerminateForLLGSPrivate();
}
void
lldb_private::InitializeForLLGS(LoadPluginCallbackType load_plugin_callback)
{
// Make sure we initialize only once
static Mutex g_inited_mutex(Mutex::eMutexTypeRecursive);
Mutex::Locker locker(g_inited_mutex);
// Call the actual initializers. If we've already been initialized this
// will do nothing.
InitializeForLLGSPrivate();
// We want to call Debuger::Initialize every time, even if we've already
// been initialized, so that the debugger ref count increases.
Debugger::Initialize(load_plugin_callback);
}
void
lldb_private::Initialize(LoadPluginCallbackType load_plugin_callback)
{
// Make sure we initialize only once
static Mutex g_inited_mutex(Mutex::eMutexTypeRecursive);
Mutex::Locker locker(g_inited_mutex);
// Call the actual initializers. If we've already been initialized this
// will do nothing.
InitializeForLLGSPrivate();
InitializePrivate();
// We want to call Debuger::Initialize every time, even if we've already
// been initialized, so that the debugger ref count increases.
Debugger::Initialize(load_plugin_callback);
}
void
lldb_private::TerminateLLGS()
{
// Terminate the debugger. If the ref count is still greater than 0, we
// shouldn't shutdown yet.
if (Debugger::Terminate() > 0)
return;
TerminateForLLGSPrivate();
}
void
lldb_private::Terminate()
{
// Terminate the debugger. If the ref count is still greater than 0, we
// shouldn't shutdown yet.
if (Debugger::Terminate() > 0)
return;
TerminatePrivate();
}
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