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/* ===-- floattisf.c - Implement __floattisf -------------------------------===
 *
 * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 * See https://llvm.org/LICENSE.txt for license information.
 * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 *
 * ===----------------------------------------------------------------------===
 *
 * This file implements __floattisf for the compiler_rt library.
 *
 * ===----------------------------------------------------------------------===
 */

#include "int_lib.h"

#ifdef CRT_HAS_128BIT

/* Returns: convert a to a float, rounding toward even. */

/* Assumption: float is a IEEE 32 bit floating point type
 *             ti_int is a 128 bit integral type
 */

/* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */

COMPILER_RT_ABI float __floattisf(ti_int a) {
  if (a == 0)
    return 0.0F;
  const unsigned N = sizeof(ti_int) * CHAR_BIT;
  const ti_int s = a >> (N - 1);
  a = (a ^ s) - s;
  int sd = N - __clzti2(a); /* number of significant digits */
  int e = sd - 1;           /* exponent */
  if (sd > FLT_MANT_DIG) {
    /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
     * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
     *                                                12345678901234567890123456
     *  1 = msb 1 bit
     *  P = bit FLT_MANT_DIG-1 bits to the right of 1
     *  Q = bit FLT_MANT_DIG bits to the right of 1
     *  R = "or" of all bits to the right of Q
     */
    switch (sd) {
    case FLT_MANT_DIG + 1:
      a <<= 1;
      break;
    case FLT_MANT_DIG + 2:
      break;
    default:
      a = ((tu_int)a >> (sd - (FLT_MANT_DIG + 2))) |
          ((a & ((tu_int)(-1) >> ((N + FLT_MANT_DIG + 2) - sd))) != 0);
    };
    /* finish: */
    a |= (a & 4) != 0; /* Or P into R */
    ++a;               /* round - this step may add a significant bit */
    a >>= 2;           /* dump Q and R */
    /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */
    if (a & ((tu_int)1 << FLT_MANT_DIG)) {
      a >>= 1;
      ++e;
    }
    /* a is now rounded to FLT_MANT_DIG bits */
  } else {
    a <<= (FLT_MANT_DIG - sd);
    /* a is now rounded to FLT_MANT_DIG bits */
  }
  float_bits fb;
  fb.u = ((su_int)s & 0x80000000) | /* sign */
         ((e + 127) << 23) |        /* exponent */
         ((su_int)a & 0x007FFFFF);  /* mantissa */
  return fb.f;
}

#endif /* CRT_HAS_128BIT */
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