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// RUN: $(dirname %s)/check_clang_tidy.sh %s misc-assign-operator-signature %t
// REQUIRES: shell
struct Good {
Good& operator=(const Good&);
Good& operator=(Good&&);
// Assign from other types is fine too.
Good& operator=(int);
};
struct AlsoGood {
// By value is also fine.
AlsoGood& operator=(AlsoGood);
};
struct BadReturn {
void operator=(const BadReturn&);
// CHECK-MESSAGES: :[[@LINE-1]]:3: warning: operator=() should return 'BadReturn&' [misc-assign-operator-signature]
const BadReturn& operator=(BadReturn&&);
// CHECK-MESSAGES: :[[@LINE-1]]:3: warning: operator=() should return 'Bad
};
struct BadReturn2 {
BadReturn2&& operator=(const BadReturn2&);
// CHECK-MESSAGES: :[[@LINE-1]]:3: warning: operator=() should return 'Bad
int operator=(BadReturn2&&);
// CHECK-MESSAGES: :[[@LINE-1]]:3: warning: operator=() should return 'Bad
};
struct BadArgument {
BadArgument& operator=(BadArgument&);
// CHECK-MESSAGES: :[[@LINE-1]]:3: warning: operator=() should take 'BadArgument const&', 'BadArgument&&' or 'BadArgument'
BadArgument& operator=(const BadArgument&&);
// CHECK-MESSAGES: :[[@LINE-1]]:3: warning: operator=() should take 'BadAr
};
struct BadModifier {
BadModifier& operator=(const BadModifier&) const;
// CHECK-MESSAGES: :[[@LINE-1]]:3: warning: operator=() should not be marked 'const'
};
struct Deleted {
// We don't check the return value of deleted operators.
void operator=(const Deleted&) = delete;
void operator=(Deleted&&) = delete;
};
class Private {
// We don't check the return value of private operators.
// Pre-C++11 way of disabling assignment.
void operator=(const Private &);
};
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