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* llvm-undname: Fix assert-on->4GiB-string-literal, found by oss-fuzzNico Weber2019-04-241-0/+5
| | | | llvm-svn: 359109
* llvm-undname: Fix hex escapes in wchar_t, char16_t, char32_t stringsNico Weber2019-04-211-5/+6
| | | | | | | | | | | | | | | | | llvm-undname used to put '\x' in front of every pair of nibbles, but u"\xD7\xFF" produces a string with 6 bytes: \xD7 \0 \xFF \0 (and \0\0). Correct for a single character (plus terminating \0) is u\xD7FF instead. Now, wchar_t, char16_t, and char32_t strings roundtrip from source to clang-cl (and cl.exe) and then llvm-undname. (...at least as long as it's not a string like L"\xD7FF" L"foo" which gets demangled as L"\xD7FFfoo", where the compiler then considers the "f" as part of the hex escape. That seems ok.) Also add a comment saying that the "almost-valid" char32_t string I added in my last commit is actually produced by compilers. llvm-svn: 358857
* llvm-undname: Fix stack overflow on almost-validNico Weber2019-04-211-0/+10
| | | | | | | | | | | | | | | | | If a unsigned with all 4 bytes non-0 was passed to outputHex(), there were two off-by-ones in it: - Both MaxPos and Pos left space for the final \0, which left the buffer one byte to small. Set MaxPos to 16 instead of 15 to fix. - The `assert(Pos >= 0);` was after a `Pos--`, move it up one line. Since valid Unicode codepoints are <= 0x10ffff, this could never really happen in practice. Found by oss-fuzz. llvm-svn: 358856
* llvm-undname: Improve string literal demangling with embedded \0 charsNico Weber2019-04-201-0/+10
| | | | | | | | | - Don't assert when a string looks like a u32 string to the heuristic but doesn't have a length that's 0 mod 4. Instead, classify those as u16 with embedded \0 chars. Found by oss-fuzz. - Print embedded nul bytes as \0 instead of \x00. llvm-svn: 358835
* [MS demangler] Use a slightly shorter unmangling for mangled strings.Nico Weber2018-11-091-371/+371
| | | | | | | | | | Before: const wchar_t * {L"%"} Now: L"%" See also PR39593. Differential Revision: https://reviews.llvm.org/D54294 llvm-svn: 346544
* [MS Demangler] Fix several crashes and demangling bugs.Zachary Turner2018-08-291-1/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These bugs were found by writing a Python script which spidered the entire Chromium build directory tree demangling every symbol in every object file. At the start, the tool printed: Processed 27443 object files. 2926377/2936108 symbols successfully demangled (99.6686%) 9731 symbols could not be demangled (0.3314%) 14589 files crashed while demangling (53.1611%) After this patch, it prints: Processed 27443 object files. 41295518/41295617 symbols successfully demangled (99.9998%) 99 symbols could not be demangled (0.0002%) 0 files crashed while demangling (0.0000%) The issues fixed in this patch are: * Ignore empty parameter packs. Previously we would encounter a mangling for an empty parameter pack and add a null node to the AST. Since we don't print these anyway, we now just don't add anything to the AST and ignore it entirely. This fixes some of the crashes. * Account for "incorrect" string literal demanglings. Apparently an older version of clang would not truncate mangled string literals to 32 bytes of encoded character data. The demangling code however would allocate a 32 byte buffer thinking that it would not encounter more than this, and overrun the buffer. We now demangle up to 128 bytes of data, since the buggy clang would encode up to 32 *characters* of data. * Extended support for demangling init-fini stubs. If you had something like struct Foo { static vector<string> S; }; this would generate a dynamic atexit initializer *for the variable*. We didn't handle this, but now we print something nice. This is actually an improvement over undname, which will fail to demangle this at all. * Fixed one case of static this adjustment. We weren't handling several thunk codes so we didn't recognize the mangling. These are now handled. * Fixed a back-referencing problem. Member pointer templates should have their components considered for back-referencing The remaining 99 symbols which can't be demangled are all symbols which are compiler-generated and undname can't demangle either. llvm-svn: 341000
* [MS Demangler] Rework the way operators are demangled.Zachary Turner2018-08-171-1/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, some of the code for actually parsing mangled operator names was more like formatting code in nature, and was interspersed with the demangling code which builds the AST. This means that by the time we got to the printing code, we had lost all information about what type of operator we had, and all we were left with was a string that we just had to print. However, not all operators are actually even operators. it's basically just a catch-all mangling for "special names", and for some of the other types it helps to know when we're actually doing the printing what it is. This patch changes the way things work by introducing an OperatorInfo structure and corresponding enumeration. When we demangle we store the enumeration value and demangled components separately. This gives more flexibility during printing. In doing so, some demanglings of special names which we didn't previously support come out of this for free, so we now demangle those. A few are more complex and are better left for a followup patch though. An exhaustive test of every possible operator code is included, with the ones that don't yet work commented out. llvm-svn: 340046
* [MS Demangler] Demangle string literals.Zachary Turner2018-08-161-0/+758
When demangling string literals, Microsoft's undname simply prints 'string'. This patch implements string literal demangling while doing a bit better than this by decoding as much of the string as possible and trying to faithfully reproduce the original string literal definition. This is a bit tricky because the different character types char, char16_t, and char32_t are not uniquely identified by the mangling, so we have to use a heuristic to try to guess the character type. But it works pretty well, and many tests are added to illustrate the behavior. Differential Revision: https://reviews.llvm.org/D50806 llvm-svn: 339892
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