index
:
bcm5719-llvm
meklort-10.0.0
meklort-10.0.1
ortega-7.0.1
Project Ortega BCM5719 LLVM
Raptor Computing Systems
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
llvm
/
test
/
CodeGen
/
AMDGPU
/
vgpr-spill-emergency-stack-slot.ll
Commit message (
Expand
)
Author
Age
Files
Lines
*
AMDGPU: Convert tests away from llvm.SI.load.const
Matt Arsenault
2019-01-17
1
-4
/
+4
*
[AMDGPU] Remove FeatureVGPRSpilling
Scott Linder
2018-10-31
1
-3
/
+3
*
AMDGPU: Remove remnants of old address space mapping
Matt Arsenault
2018-08-31
1
-3
/
+3
*
[AMDGPU] Change constant addr space to 4
Yaxun Liu
2018-02-13
1
-5
/
+5
*
CodeGen: Fix pointer info in SplitVecOp_EXTRACT_VECTOR_ELT/SplitVecRes_INSERT...
Yaxun Liu
2017-12-02
1
-3
/
+3
*
AMDGPU: Figure out private memory regs after lowering
Matt Arsenault
2017-07-18
1
-3
/
+3
*
AMDGPU: Remove SITypeRewriter
Matt Arsenault
2017-06-28
1
-10
/
+10
*
AMDGPU: Remove llvm.SI.vs.load.input
Matt Arsenault
2017-04-03
1
-2
/
+4
*
AMDGPU: Buffer descriptor changes for GFX9
Marek Olsak
2017-03-21
1
-0
/
+2
*
AMDGPU: Always allocate emergency stack slot at offset 0
Matt Arsenault
2017-02-22
1
-1
/
+1
*
AMDGPU: Remove some uses of llvm.SI.export in tests
Matt Arsenault
2017-02-22
1
-40
/
+36
*
[AMDGPU] Revert failed scheduling
Stanislav Mekhanoshin
2017-02-15
1
-10
/
+9
*
[Verifier] Add verification for TBAA metadata
Sanjoy Das
2016-12-11
1
-1
/
+2
*
AMDGPU/SI: Add back reverted SGPR spilling code, but disable it
Marek Olsak
2016-11-25
1
-2
/
+2
*
Revert "AMDGPU: Fix MMO when splitting spill"
Marek Olsak
2016-11-25
1
-2
/
+2
*
AMDGPU: Fix MMO when splitting spill
Matt Arsenault
2016-11-23
1
-2
/
+2
*
Revert "In visitSTORE, always use FindBetterChain, rather than only when UseA...
Nirav Dave
2016-10-13
1
-6
/
+0
*
In visitSTORE, always use FindBetterChain, rather than only when UseAA is ena...
Nirav Dave
2016-10-13
1
-0
/
+6
*
Revert "In visitSTORE, always use FindBetterChain, rather than only when UseA...
Nirav Dave
2016-09-28
1
-6
/
+0
*
In visitSTORE, always use FindBetterChain, rather than only when UseAA is ena...
Nirav Dave
2016-09-28
1
-0
/
+6
*
AMDGPU/SI: Implement a custom MachineSchedStrategy
Tom Stellard
2016-08-29
1
-9
/
+9
*
AMDGPU: Remove superfluous string attributes from tests
Matt Arsenault
2016-07-11
1
-2
/
+2
*
AMDGPU/SI: Set INDEX_STRIDE for scratch coalescing
Marek Olsak
2016-06-13
1
-2
/
+2
*
AMDGPU: Define priorities for register classes
Matt Arsenault
2016-05-21
1
-4
/
+4
*
AMDGPU: Change private_element_size to 4
Matt Arsenault
2016-05-11
1
-8
/
+10
*
AMDGPU/SI: Enable the post-ra scheduler
Tom Stellard
2016-04-30
1
-6
/
+5
*
AMDGPU/SI: Assembler: Unify parsing/printing of operands.
Nikolay Haustov
2016-04-29
1
-2
/
+2
*
AMDGPU/SI: Use the correct scratch wave offset register for shaders.
Tom Stellard
2016-04-14
1
-0
/
+1
*
AMDGPU: Add a shader calling convention
Nicolai Haehnle
2016-04-06
1
-2
/
+2
*
AMDGPU: Prepare for reducing private element size.
Matt Arsenault
2016-02-13
1
-1
/
+2
*
AMDGPU/SI: Detect uniform branches and emit s_cbranch instructions
Tom Stellard
2016-02-12
1
-1
/
+4
*
AMDGPU: Set element_size in private resource descriptor
Matt Arsenault
2016-02-12
1
-2
/
+2
*
AMDGPU: Rework how private buffer passed for HSA
Matt Arsenault
2015-11-30
1
-6
/
+6
*
AMDGPU: Remove SIPrepareScratchRegs
Matt Arsenault
2015-11-30
1
-7
/
+15
*
AMDGPU: Create emergency stack slots during frame lowering
Matt Arsenault
2015-11-06
1
-0
/
+486