| Commit message (Collapse) | Author | Age | Files | Lines |
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to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
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llvm-svn: 320635
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I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
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This is preparation to reduce MC headers dependencies.
llvm-svn: 294525
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No functional change, just moving code around.
llvm-svn: 258818
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llvm-svn: 238634
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class.
llvm-svn: 203439
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
llvm-svn: 198685
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This is a basic first step towards symbolization of disassembled
instructions. This used to be done using externally provided (C API)
callbacks. This patch introduces:
- the MCSymbolizer class, that mimics the same functions that were used
in the X86 and ARM disassemblers to symbolize immediate operands and
to annotate loads based off PC (for things like c string literals).
- the MCExternalSymbolizer class, which implements the old C API.
- the MCRelocationInfo class, which provides a way for targets to
translate relocations (either object::RelocationRef, or disassembler
C API VariantKinds) to MCExprs.
- the MCObjectSymbolizer class, which does symbolization using what it
finds in an object::ObjectFile. This makes simple symbolization (with
no fancy relocation stuff) work for all object formats!
- x86-64 Mach-O and ELF MCRelocationInfos.
- A basic ARM Mach-O MCRelocationInfo, that provides just enough to
support the C API VariantKinds.
Most of what works in otool (the only user of the old symbolization API
that I know of) for x86-64 symbolic disassembly (-tvV) works, namely:
- symbol references: call _foo; jmp 15 <_foo+50>
- relocations: call _foo-_bar; call _foo-4
- __cf?string: leaq 193(%rip), %rax ## literal pool for "hello"
Stub support is the main missing part (because libObject doesn't know,
among other things, about mach-o indirect symbols).
As for the MCSymbolizer API, instead of relying on the disassemblers
to call the tryAdding* methods, maybe this could be done automagically
using InstrInfo? For instance, even though PC-relative LEAs are used
to get the address of string literals in a typical Mach-O file, a MOV
would be used in an ELF file. And right now, the explicit symbolization
only recognizes PC-relative LEAs. InstrInfo should have already have
most of what is needed to know what to symbolize, so this can
definitely be improved.
I'd also like to remove object::RelocationRef::getValueString (it seems
only used by relocation printing in objdump), as simply printing the
created MCExpr is definitely enough (and cleaner than string concats).
llvm-svn: 182625
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