| Commit message (Collapse) | Author | Age | Files | Lines |
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Summary:
This property is used to mark an intrinsic that only writes to memory, but
neither reads from memory nor has other side effects.
An example where this is useful is the llvm.amdgcn.buffer.store.format.*
intrinsic, which corresponds to a store instruction that goes through a special
buffer descriptor rather than through a plain pointer.
With this property, the intrinsic should still be handled as having side
effects at the LLVM IR level, but machine scheduling can make smarter
decisions.
Reviewers: tstellarAMD, arsenm, joker.eph, reames
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18291
llvm-svn: 266826
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Summary:
The added testcase, which triggered this, was derived from a shader-db case
via bugpoint. A separate question is why scalar branching wasn't used.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19208
llvm-svn: 266825
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Summary:
A shader stored the live mask (initial exec mask) in an SGPR which was then
spilled during register allocation. The allocator quite reasonably
optimized turned the spill into
v_writelane_b32 %vgpr, exec_lo, N
v_writelane_b32 %vgpr, exec_hi, N+1
at the beginning of the shader, confusing the SGPR accounting.
No test case, because si-sgpr-spill.ll together with an upcoming patch for
WQM handling exhibits the problem.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19199
llvm-svn: 266824
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Also,
- Skip pass if machine module does not have debug info
- Minor comment changes
- Added test
Differential Revision: http://reviews.llvm.org/D19079
llvm-svn: 266626
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Order should match the sp3 syntax, where destination (simm16 denoting the hwreg) is coming first.
Differential Revision: http://reviews.llvm.org/D19161
llvm-svn: 266617
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being called is a static function, so there's no need for an instance variable. NFC.
llvm-svn: 266616
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Removed some unused headers, replaced some headers with forward class declarations.
Found using simple scripts like this one:
clear && ack --cpp -l '#include "llvm/ADT/IndexedMap.h"' | xargs grep -L 'IndexedMap[<]' | xargs grep -n --color=auto 'IndexedMap'
Patch by Eugene Kosov <claprix@yandex.ru>
Differential Revision: http://reviews.llvm.org/D19219
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 266595
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This resolves more frame indexes early and folds
the immediate offsets into the scratch mubuf instructions.
This cleans up a lot of the mess that's currently emitted,
such as emitting add 0s and repeatedly initializing the same
register to 0 when spilling.
llvm-svn: 266508
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llvm-svn: 266506
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Perform store clustering just like load clustering. This change add
StoreClusterMutation in machine-scheduler. To control StoreClusterMutation,
added enableClusterStores() in TargetInstrInfo.h. This is enabled only on
AArch64 for now.
This change also add support for unscaled stores which were not handled in
getMemOpBaseRegImmOfs().
llvm-svn: 266437
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Summary:
In the added test-case, the atomic instruction feeds into a non-machine
CopyToReg node which hasn't been selected yet, so guard against
non-machine opcodes here.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19043
llvm-svn: 266433
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llvm-svn: 266385
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llvm-svn: 266382
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PeepholeOptimizer cleans up redundant copies, which makes
the operand folding more effective.
shader-db stats:
Totals:
SGPRS: 34200 -> 34336 (0.40 %)
VGPRS: 22118 -> 21655 (-2.09 %)
Code Size: 632144 -> 633460 (0.21 %) bytes
LDS: 11 -> 11 (0.00 %) blocks
Scratch: 10240 -> 11264 (10.00 %) bytes per wave
Max Waves: 8822 -> 8918 (1.09 %)
Wait states: 0 -> 0 (0.00 %)
Totals from affected shaders:
SGPRS: 7704 -> 7840 (1.77 %)
VGPRS: 5169 -> 4706 (-8.96 %)
Code Size: 234444 -> 235760 (0.56 %) bytes
LDS: 2 -> 2 (0.00 %) blocks
Scratch: 0 -> 1024 (0.00 %) bytes per wave
Max Waves: 1188 -> 1284 (8.08 %)
Wait states: 0 -> 0 (0.00 %)
Increases:
SGPRS: 35 (0.01 %)
VGPRS: 1 (0.00 %)
Code Size: 59 (0.02 %)
LDS: 0 (0.00 %)
Scratch: 1 (0.00 %)
Max Waves: 48 (0.02 %)
Wait states: 0 (0.00 %)
Decreases:
SGPRS: 26 (0.01 %)
VGPRS: 54 (0.02 %)
Code Size: 68 (0.03 %)
LDS: 0 (0.00 %)
Scratch: 0 (0.00 %)
Max Waves: 4 (0.00 %)
Wait states: 0 (0.00 %)
llvm-svn: 266378
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Currently what comes out of instruction selection is a
register initialized to -1, and then copied to m0.
MachineCSE doesn't consider copies, but we want these
to be CSEed. This isn't much of a problem currently,
because SIFoldOperands is run immediately after.
This avoids regressions when SIFoldOperands is run later
from leaving all copies to m0.
llvm-svn: 266377
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This cleans up some messes since the individual scalar components
can be CSEed.
llvm-svn: 266376
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Summary:
This adds the necessary target code to be able to run the ir translator.
Lowering function arguments and returns is a nop and there is no support
for RegBankSelect.
Reviewers: arsenm, qcolombet
Subscribers: arsenm, joker.eph, vkalintiris, llvm-commits
Differential Revision: http://reviews.llvm.org/D19077
llvm-svn: 266356
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Summary:
This fully solves the problem where the StructurizeCFG pass does not
consider the same branches as uniform as the SIAnnotateControlFlow pass.
The patch in D19013 helps with this problem, but is not sufficient
(and, interestingly, causes a "regression" with one of the existing
test cases).
No tests included here, because tests in D19013 already cover this.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19018
llvm-svn: 266346
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Summary:
This pass is unnecessary and overly conservative. It was motivated by
situations like
def %vreg0:SGPR_32
...
if-block:
..
def %vreg1:SGPR_32
...
else-block:
...
use %vreg0:SGPR_32
...
and similar situations with uses after the non-uniform control flow, where
we are not allowed to assign %vreg0 and %vreg1 to the same physical register,
even though in the original, thread/workitem-based CFG, it looks like the
live ranges of these registers do not overlap.
However, by the time register allocation runs, we have moved to a wave-based
CFG that accurately represents the fact that the wave may run through both
the if- and the else-block. So the live ranges of %vreg0 and %vreg1 already
overlap even without the SIFixSGPRLiveRanges pass.
In addition to proving this change correct, I have tested it with Piglit
and a small number of other tests.
Reviewers: arsenm, tstellarAMD
Subscribers: MatzeB, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19041
llvm-svn: 266345
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Summary:
I've been carrying this change around with me for a while, because the if ()
managed to confuse me while following the code. All callers ensure that the
assertion holds.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19042
llvm-svn: 266344
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Summary:
For GL_ARB_compute_shader we need to support workgroup sizes of at least 1024. However, if we want to allow large workgroup sizes, we may need to use less registers, as we have to run more waves per SIMD.
This patch adds an attribute to specify the maximum work group size the compiled program needs to support. It defaults, to 256, as that has no wave restrictions.
Reducing the number of registers available is done similarly to how the registers were reserved for chips with the sgpr init bug.
Reviewers: mareko, arsenm, tstellarAMD, nhaehnle
Subscribers: FireBurn, kerberizer, llvm-commits, arsenm
Differential Revision: http://reviews.llvm.org/D18340
Patch By: Bas Nieuwenhuizen
llvm-svn: 266337
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Summary:
The code previously always used s1 as it was using the user + system SGPR
information for compute kernels. This is incorrect for Mesa shaders though,
The register should be the next SGPR after all user and system SGPR's.
We use that Mesa adds arguments for all input and system SGPR's and
take the next available SGPR for the scratch wave offset register.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewers: mareko, arsenm, nhaehnle, tstellarAMD
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18941
Patch By: Bas Nieuwenhuizen
llvm-svn: 266336
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Also add generic DAG node for it.
llvm-svn: 266272
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Summary:
When we are spilling SGPRs to scratch memory, we usually don't have
free SGPRs to do the address calculation, so we need to re-use the
ScratchOffset register for the calculation.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18917
llvm-svn: 266244
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TBA/TMA)git status
Tests added along with implemented feature.
Note that there is a small leftover of unecessary MI sheduling issue
(more info in the review). CodeGen/AMDGPU/salu-to-valu.ll updated to fix
the false regression.
TODO: Support for TTMP quads, comma-separated syntax in "[]" and more.
Differential Revision: http://reviews.llvm.org/D17825
llvm-svn: 266205
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Summary:
It seems like this was broken in r252327. I thought we had test cases
for this, but it's really hard to tirgger spills of this exact register
size since they aren't used very much.
Reviewers: arsenm, nhaehnle
Subscribers: nhaehnle, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19021
llvm-svn: 266152
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Summary:
They correspond to BUFFER_LOAD/STORE_DWORD[_X2,X3,X4] and mostly behave like
llvm.amdgcn.buffer.load/store.format. They will be used by Mesa for SSBO and
atomic counters at least when robust buffer access behavior is desired.
(These instructions perform no format conversion and do buffer range checking
per component.)
As a side effect of sharing patterns with llvm.amdgcn.buffer.store.format,
it has become trivial to add support for the f32 and v2f32 variants of that
intrinsic, so the patch does so.
Also DAG-ify (and fix) some tests that I noticed intermittent failures in
while developing this patch.
Some tests were (temporarily) adjusted for the required mayLoad/hasSideEffects
changes to the BUFFER_STORE_DWORD* instructions. See also
http://reviews.llvm.org/D18291.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18292
llvm-svn: 266126
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Summary:
We will be able to handle this case much better once the hazard recognizer
is finished, but this conservative implementation fixes a hang with the piglit
test:
spec/arb_arrays_of_arrays/execution/sampler/fs-nested-struct-arrays-nonconst-nested-arra
Reviewers: arsenm, nhaehnle
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18988
llvm-svn: 266105
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This helps clean up some of the mess when expanding unaligned 64-bit
loads when changed to be promote to v2i32, and fixes situations
where or x, 0 was emitted after splitting 64-bit ors during moveToVALU.
I think this could be a generic combine but I'm not sure.
llvm-svn: 266104
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Summary:
Under certain circumstances, multi-level breaks (or what is understood by
the control flow passes as such) could be miscompiled in a way that causes
infinite loops, by emitting incorrect control flow intrinsics.
This fixes a hang in
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_vertex
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18967
llvm-svn: 266088
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llvm-svn: 266075
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These are different than atomicrmw add 1 because they have
an additional input value to clamp the result.
llvm-svn: 266074
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llvm-svn: 266073
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This reverts commit r263720.
Just confirmed that s_waitcnt is required after ds_permute/ds_bpermute.
llvm-svn: 265992
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Standard load/store instructions with GLC bit set.
Reviewers: tstellardAMD, arsenm
Differential Revision: http://reviews.llvm.org/D18760
llvm-svn: 265709
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Reviewers: arsenm, nhaehnle
Subscribers: nhaehnle, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18599
llvm-svn: 265708
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Summary: This makes it possible to insert nops at the end of blocks.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18549
llvm-svn: 265678
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For VGPR_32 operand disassembler expects a VGPR register encoded as 0..255 (enum8 src operand).
readfirstlane/readline actually has enum9 operand and this change fixes VGPR_32 to VS_32 (enum9 encoding).
Differential Revision: http://reviews.llvm.org/D18696
llvm-svn: 265670
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llvm-svn: 265653
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This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
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Fix v_nop_dpp.
Summary:
1. Disable DPP encoding for instructions that do not support it:
- VOP1:
- v_readfirstlane_b32
- v_clrexcp
- v_movreld_b32
- v_movrels_b32
- v_movrelsd_b32
- VOP2:
- v_madmk_f16/32
- v_madak_f16/32
- VOPC, VINTRP, VOP3
2. Fix DPP for v_nop
3. New DPP tests for VOP1 and VOP2 instructions
Reviewers: nhaustov, tstellarAMD, vpykhtin
Subscribers: tstellarAMD, arsenm
Differential Revision: http://reviews.llvm.org/D18552
llvm-svn: 265538
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Make it obvious that the argument cannot be nullptr.
Remove an unnecessary nullptr check in initRegState.
llvm-svn: 265511
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Differential Revision: http://reviews.llvm.org/D18726
llvm-svn: 265408
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Summary:
Implement BUFFER_ATOMIC_CMPSWAP{,_X2} instructions on all GCN targets, and FLAT_ATOMIC_CMPSWAP{,_X2} on CI+.
32-bit instruction variants tested manually on Kabini and Bonaire. Tests and parts of code provided by Jan Veselý.
Patch by: Vedran Miletić
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: jvesely, scchan, kanarayan, arsenm
Differential Revision: http://reviews.llvm.org/D17280
llvm-svn: 265170
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$vsrc1 -> $src1, $k -> $imm
Differential Revision: http://reviews.llvm.org/D18659
llvm-svn: 265141
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Review: http://reviews.llvm.org/D18642
llvm-svn: 265015
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llvm-svn: 264944
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"C4334 '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)". NFC.
llvm-svn: 264929
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This patch contains a few improvements to the model, including:
- Using a single resource with a defined buffers size for each memory unit.
- Setting the IssueWidth correctly.
- Fixing latency values for memory instructions.
shader-db stats:
16429 shaders in 3231 tests
Totals:
SGPRS: 318232 -> 312328 (-1.86 %)
VGPRS: 208996 -> 209346 (0.17 %)
Code Size: 7147044 -> 7166440 (0.27 %) bytes
LDS: 83 -> 83 (0.00 %) blocks
Scratch: 1862656 -> 1459200 (-21.66 %) bytes per wave
Max Waves: 49182 -> 49243 (0.12 %)
Wait states: 0 -> 0 (0.00 %)A
Differential Revision: http://reviews.llvm.org/D18453
llvm-svn: 264877
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Summary:
This results in higher register usage, but should make it easier for
the compiler to hide latency.
This pass is a prerequisite for some more scheduler improvements, and I
think the increase register usage with this patch is acceptable, because
when combined with the scheduler improvements, the total register usage
will decrease.
shader-db stats:
2382 shaders in 478 tests
Totals:
SGPRS: 48672 -> 49088 (0.85 %)
VGPRS: 34148 -> 34847 (2.05 %)
Code Size: 1285816 -> 1289128 (0.26 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 492544 -> 573440 (16.42 %) bytes per wave
Max Waves: 6856 -> 6846 (-0.15 %)
Wait states: 0 -> 0 (0.00 %)
Depends on D18451
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18452
llvm-svn: 264876
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