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path: root/llvm/lib/Target/AMDGPU/SIPreAllocateWWMRegs.cpp
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* Sink all InitializePasses.h includesReid Kleckner2019-11-131-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This file lists every pass in LLVM, and is included by Pass.h, which is very popular. Every time we add, remove, or rename a pass in LLVM, it caused lots of recompilation. I found this fact by looking at this table, which is sorted by the number of times a file was changed over the last 100,000 git commits multiplied by the number of object files that depend on it in the current checkout: recompiles touches affected_files header 342380 95 3604 llvm/include/llvm/ADT/STLExtras.h 314730 234 1345 llvm/include/llvm/InitializePasses.h 307036 118 2602 llvm/include/llvm/ADT/APInt.h 213049 59 3611 llvm/include/llvm/Support/MathExtras.h 170422 47 3626 llvm/include/llvm/Support/Compiler.h 162225 45 3605 llvm/include/llvm/ADT/Optional.h 158319 63 2513 llvm/include/llvm/ADT/Triple.h 140322 39 3598 llvm/include/llvm/ADT/StringRef.h 137647 59 2333 llvm/include/llvm/Support/Error.h 131619 73 1803 llvm/include/llvm/Support/FileSystem.h Before this change, touching InitializePasses.h would cause 1345 files to recompile. After this change, touching it only causes 550 compiles in an incremental rebuild. Reviewers: bkramer, asbirlea, bollu, jdoerfert Differential Revision: https://reviews.llvm.org/D70211
* Apply llvm-prefer-register-over-unsigned from clang-tidy to LLVMDaniel Sanders2019-08-151-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Summary: This clang-tidy check is looking for unsigned integer variables whose initializer starts with an implicit cast from llvm::Register and changes the type of the variable to llvm::Register (dropping the llvm:: where possible). Partial reverts in: X86FrameLowering.cpp - Some functions return unsigned and arguably should be MCRegister X86FixupLEAs.cpp - Some functions return unsigned and arguably should be MCRegister X86FrameLowering.cpp - Some functions return unsigned and arguably should be MCRegister HexagonBitSimplify.cpp - Function takes BitTracker::RegisterRef which appears to be unsigned& MachineVerifier.cpp - Ambiguous operator==() given MCRegister and const Register PPCFastISel.cpp - No Register::operator-=() PeepholeOptimizer.cpp - TargetInstrInfo::optimizeLoadInstr() takes an unsigned& MachineTraceMetrics.cpp - MachineTraceMetrics lacks a suitable constructor Manual fixups in: ARMFastISel.cpp - ARMEmitLoad() now takes a Register& instead of unsigned& HexagonSplitDouble.cpp - Ternary operator was ambiguous between unsigned/Register HexagonConstExtenders.cpp - Has a local class named Register, used llvm::Register instead of Register. PPCFastISel.cpp - PPCEmitLoad() now takes a Register& instead of unsigned& Depends on D65919 Reviewers: arsenm, bogner, craig.topper, RKSimon Reviewed By: arsenm Subscribers: RKSimon, craig.topper, lenary, aemerson, wuzish, jholewinski, MatzeB, qcolombet, dschuff, jyknight, dylanmckay, sdardis, nemanjai, jvesely, wdng, nhaehnle, sbc100, jgravelle-google, kristof.beyls, hiraditya, aheejin, kbarton, fedor.sergeev, javed.absar, asb, rbar, johnrusso, simoncook, apazos, sabuasal, niosHD, jrtc27, MaskRay, zzheng, edward-jones, atanasyan, rogfer01, MartinMosbeck, brucehoult, the_o, tpr, PkmX, jocewei, jsji, Petar.Avramovic, asbirlea, Jim, s.egerton, llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D65962 llvm-svn: 369041
* Finish moving TargetRegisterInfo::isVirtualRegister() and friends to ↵Daniel Sanders2019-08-011-2/+2
| | | | | | llvm::Register as started by r367614. NFC llvm-svn: 367633
* [AMDGPU] Pre-allocate WWM registers to reduce VGPR pressure.Neil Henning2019-04-011-0/+221
This change incorporates an effort by Connor Abbot to change how we deal with WWM operations potentially trashing valid values in inactive lanes. Previously, the SIFixWWMLiveness pass would work out which registers were being trashed within WWM regions, and ensure that the register allocator did not have any values it was depending on resident in those registers if the WWM section would trash them. This worked perfectly well, but would cause sometimes severe register pressure when the WWM section resided before divergent control flow (or at least that is where I mostly observed it). This fix instead runs through the WWM sections and pre allocates some registers for WWM. It then reserves these registers so that the register allocator cannot use them. This results in a significant register saving on some WWM shaders I'm working with (130 -> 104 VGPRs, with just this change!). Differential Revision: https://reviews.llvm.org/D59295 llvm-svn: 357400
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