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path: root/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.cpp
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* AMDGPU: Set flat_scratch from flat_scratch_init regMatt Arsenault2016-02-121-4/+20
| | | | | | | | | | | | | | This was hardcoded to the static private size, but this would be missing the offset and additional size for someday when we have dynamic sizing. Also stops always initializing flat_scratch even when unused. In the future we should stop emitting this unless flat instructions are used to access private memory. For example this will initialize it almost always on VI because flat is used for global access. llvm-svn: 260658
* AMDGPU/SI: Add s_waitcnt at the end of non-void functionsMarek Olsak2016-01-131-0/+1
| | | | | | | | | | | | | | Summary: v2: Make ReturnsVoid private, so that I can another 8 lines of code and look more productive. Reviewers: tstellarAMD, arsenm Subscribers: arsenm Differential Revision: http://reviews.llvm.org/D16034 llvm-svn: 257622
* AMDGPU/SI: Add new target attribute InitialPSInputAddrMarek Olsak2016-01-131-1/+4
| | | | | | | | | | | | | | | | | | | | | Summary: This allows Mesa to pass initial SPI_PS_INPUT_ADDR to LLVM. The register assigns VGPR locations to PS inputs, while the ENA register determines whether or not they are loaded. Mesa needs to set some inputs as not-movable, so that a pixel shader prolog binary appended at the beginning can assume where some inputs are. v2: Make PSInputAddr private, because there is never enough silly getters and setters for people to read. Reviewers: tstellarAMD, arsenm Subscribers: arsenm Differential Revision: http://reviews.llvm.org/D16030 llvm-svn: 257591
* AMDGPU: Avoid assertions after SGPR spilling failedNicolai Haehnle2016-01-041-0/+11
| | | | | | | | | | | | | | | | | | | | Summary: The comment explains it: emitError does not necessarily exit the compilation process, and then using NoRegister leads to assertions later on. This generates incorrect code, of course, but the user should know to not use the result when an error has been emitted. It would be nice to have a test-case for this inside the LLVM repository, but llc exits on error. shader-db tests trigger the underlying issue at least on Tonga. Reviewers: arsenm, tstellarAMD, mareko Subscribers: arsenm, llvm-commits Differential Revision: http://reviews.llvm.org/D15826 llvm-svn: 256757
* AMDGPU: Rework how private buffer passed for HSAMatt Arsenault2015-11-301-9/+71
| | | | | | | | | | | | | | | | If we know we have stack objects, we reserve the registers that the private buffer resource and wave offset are passed and use them directly. If not, reserve the last 5 SGPRs just in case we need to spill. After register allocation, try to pick the next available registers instead of the last SGPRs, and then insert copies from the inputs to the reserved registers in the progloue. This also only selectively enables all of the input registers which are really required instead of always enabling them. llvm-svn: 254331
* AMDGPU: Remove SIPrepareScratchRegsMatt Arsenault2015-11-301-0/+8
| | | | | | | | | | | | | | | | | | | | | | It does not work because of emergency stack slots. This pass was supposed to eliminate dummy registers for the spill instructions, but the register scavenger can introduce more during PrologEpilogInserter, so some would end up left behind if they were needed. The potential for spilling the scratch resource descriptor and offset register makes doing something like this overly complicated. Reserve registers to use for the resource descriptor and use them directly in eliminateFrameIndex. Also removes creating another scratch resource descriptor when directly selecting scratch MUBUF instructions. The choice of which registers are reserved is temporary. For now it attempts to pick the next available registers after the user and system SGPRs. llvm-svn: 254329
* AMDGPU: Check feature attributes in SIMachineFunctionInfoMatt Arsenault2015-11-251-3/+36
| | | | llvm-svn: 254091
* AMDGPU: Also track whether SGPRs were spilledMatt Arsenault2015-11-051-0/+1
| | | | llvm-svn: 252145
* MachineRegisterInfo: Remove UsedPhysReg infrastructureMatthias Braun2015-07-141-1/+0
| | | | | | | | | | | | | We have a detailed def/use lists for every physical register in MachineRegisterInfo anyway, so there is little use in maintaining an additional bitset of which ones are used. Removing it frees us from extra book keeping. This simplifies VirtRegMap. Differential Revision: http://reviews.llvm.org/D10911 llvm-svn: 242173
* R600 -> AMDGPU renameTom Stellard2015-06-131-0/+77
| | | | llvm-svn: 239657
* Revert "AMDGPU: Add core backend files for R600/SI codegen v6"Tom Stellard2012-07-161-18/+0
| | | | | | This reverts commit 4ea70107c5e51230e9e60f0bf58a0f74aa4885ea. llvm-svn: 160303
* AMDGPU: Add core backend files for R600/SI codegen v6Tom Stellard2012-07-161-0/+18
llvm-svn: 160270
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