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bcm5719-llvm
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Project Ortega BCM5719 LLVM
Raptor Computing Systems
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path:
root
/
llvm
/
lib
/
Target
/
AMDGPU
/
SIFrameLowering.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
AMDGPU: Initial implementation of calls
Matt Arsenault
2017-08-01
1
-0
/
+35
*
AMDGPU: Annotate necessity of flat-scratch-init
Matt Arsenault
2017-07-18
1
-2
/
+3
*
AMDGPU: Figure out private memory regs after lowering
Matt Arsenault
2017-07-18
1
-2
/
+4
*
AMDGPU: Setup SP/FP in callee function prolog/epilog
Matt Arsenault
2017-06-26
1
-2
/
+73
*
AMDGPU: Partially fix implicit.buffer.ptr intrinsic handling
Matt Arsenault
2017-06-26
1
-4
/
+4
*
Sort the remaining #include lines in include/... and lib/....
Chandler Carruth
2017-06-06
1
-1
/
+1
*
AMDGPU: Start defining a calling convention
Matt Arsenault
2017-05-17
1
-11
/
+9
*
AMDGPU: GFX9 GS and HS shaders always have the scratch wave offset in SGPR5
Marek Olsak
2017-05-04
1
-1
/
+2
*
AMDGPU: Shift down reserved SP register like scratch wave offset
Matt Arsenault
2017-04-25
1
-16
/
+58
*
AMDGPU: Slightly simplify prolog reserved register handling
Matt Arsenault
2017-04-24
1
-25
/
+27
*
Move size and alignment information of regclass to TargetRegisterInfo
Krzysztof Parzyszek
2017-04-24
1
-1
/
+1
*
[AMDGPU] Get address space mapping by target triple environment
Yaxun Liu
2017-03-27
1
-1
/
+2
*
[AMDGPU] Split R600/SI getFrameIndexReference and emit stack object offsets f...
Konstantin Zhuravlyov
2017-03-10
1
-0
/
+8
*
AMDGPU: Don't add emergency stack slot if all spills are SGPR->VGPR
Matt Arsenault
2017-02-22
1
-36
/
+55
*
AMDGPU: Always allocate emergency stack slot at offset 0
Matt Arsenault
2017-02-22
1
-5
/
+19
*
AMDGPU: Don't use stack space for SGPR->VGPR spills
Matt Arsenault
2017-02-21
1
-12
/
+38
*
AMDGPU: Merge initial gfx9 support
Matt Arsenault
2017-02-18
1
-8
/
+22
*
[AMDGPU] Move register related queries to subtarget class
Konstantin Zhuravlyov
2017-02-08
1
-8
/
+8
*
AMDGPU add support for spilling to a user sgpr pointed buffers
Tom Stellard
2017-01-25
1
-12
/
+46
*
AMDGPU: Fix using incorrect private resource with no allocation
Matt Arsenault
2016-10-28
1
-45
/
+76
*
AMDGPU/SI: Add support for triples with the mesa3d operating system
Tom Stellard
2016-09-16
1
-3
/
+3
*
[AMDGPU] Wave and register controls
Konstantin Zhuravlyov
2016-09-06
1
-6
/
+8
*
AMDGPU: Use copy instead of mov during frame lowering
Matt Arsenault
2016-08-31
1
-15
/
+6
*
AMDGPU: Refactor frame lowering
Matt Arsenault
2016-08-31
1
-121
/
+158
*
AMDGPU: Use CreateStackObject instead of CreateSpillStackObject
Matt Arsenault
2016-08-10
1
-2
/
+2
*
MachineFunction: Return reference for getFrameInfo(); NFC
Matthias Braun
2016-07-28
1
-6
/
+6
*
[AMDGPU] Emit debugger prologue and emit the rest of the debugger fields in t...
Konstantin Zhuravlyov
2016-06-25
1
-1
/
+49
*
AMDGPU: Cleanup subtarget handling.
Matt Arsenault
2016-06-24
1
-3
/
+9
*
Soften assertion in AMDGPU emitPrologue.
Nirav Dave
2016-05-25
1
-2
/
+3
*
AMDGPU: Fix assert on ttmp registers
Matt Arsenault
2016-05-18
1
-2
/
+2
*
AMDGPU/SI: Don't try to move scratch wave offset when there are no free SGPRs
Tom Stellard
2016-03-03
1
-3
/
+15
*
AMDGPU: Set flat_scratch from flat_scratch_init reg
Matt Arsenault
2016-02-12
1
-15
/
+42
*
AMDGPU/SI: Do not move scratch resource register on Tonga & Iceland
Nicolai Haehnle
2016-01-05
1
-42
/
+44
*
AMDGPU: Rework how private buffer passed for HSA
Matt Arsenault
2015-11-30
1
-15
/
+153
*
AMDGPU: Remove SIPrepareScratchRegs
Matt Arsenault
2015-11-30
1
-0
/
+72
*
AMDGPU: Create emergency stack slots during frame lowering
Matt Arsenault
2015-11-06
1
-0
/
+33
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