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path: root/llvm/lib/Target/AArch64/AArch64StackOffset.h
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* [SVE][CodeGen] Scalable vector MVT size queriesGraham Hunter2019-11-181-6/+6
| | | | | | | | | | | | | | | | | | | * Implements scalable size queries for MVTs, split out from D53137. * Contains a fix for FindMemType to avoid using scalable vector type to contain non-scalable types. * Explicit casts for several places where implicit integer sign changes or promotion from 32 to 64 bits caused problems. * CodeGenDAGPatterns will treat scalable and non-scalable vector types as different. Reviewers: greened, cameron.mcinally, sdesmalen, rovka Reviewed By: rovka Differential Revision: https://reviews.llvm.org/D66871
* [AArch64] Static (de)allocation of SVE stack objects.Sander de Smalen2019-10-031-8/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds support to AArch64FrameLowering to allocate fixed-stack SVE objects. The focus of this patch is purely to allow the stack frame to allocate/deallocate space for scalable SVE objects. More dynamic allocation (at compile-time, i.e. determining placement of SVE objects on the stack), or resolving frame-index references that include scalable-sized offsets, are left for subsequent patches. SVE objects are allocated in the stack frame as a separate region below the callee-save area, and above the alignment gap. This is done so that the SVE objects can be accessed directly from the FP at (runtime) VL-based offsets to benefit from using the VL-scaled addressing modes. The layout looks as follows: +-------------+ | stack arg | +-------------+ | Callee Saves| | X29, X30 | (if available) |-------------| <- FP (if available) | : | | SVE area | | : | +-------------+ |/////////////| alignment gap. | : | | Stack objs | | : | +-------------+ <- SP after call and frame-setup SVE and non-SVE stack objects are distinguished using different StackIDs. The offsets for objects with TargetStackID::SVEVector should be interpreted as purely scalable offsets within their respective SVE region. Reviewers: thegameg, rovka, t.p.northover, efriedma, rengolin, greened Reviewed By: efriedma Differential Revision: https://reviews.llvm.org/D61437 llvm-svn: 373585
* [AArch64] NFC: Add generic StackOffset to describe scalable offsets.Sander de Smalen2019-08-061-0/+105
To support spilling/filling of scalable vectors we need a more generic representation of a stack offset than simply 'int'. For this we introduce the StackOffset struct, which comprises multiple offsets sized by their respective MVTs. Byte-offsets will thus be a simple tuple such as { offset, MVT::i8 }. Adding two byte-offsets will result in a byte offset { offsetA + offsetB, MVT::i8 }. When two offsets have different types, we can canonicalise them to use the same MVT, as long as their runtime sizes are guaranteed to have the same size-ratio as they would have at compile-time. When we have both scalable- and fixed-size objects on the stack, we can create an offset that is: ({ offset_fixed, MVT::i8 } + { offset_scalable, MVT::nxv1i8 }) The struct also contains a getForFrameOffset() method that is specific to AArch64 and decomposes the frame-offset to be used directly in instructions that operate on the stack or index into the stack. Note: This patch adds StackOffset as an AArch64-only concept, but we would like to make this a generic concept/struct that is supported by all interfaces that take or return stack offsets (currently as 'int'). Since that would be a bigger change that is currently pending on D32530 landing, we thought it makes sense to first show/prove the concept in the AArch64 target before proposing to roll this out further. Reviewers: thegameg, rovka, t.p.northover, efriedma, greened Reviewed By: rovka, greened Differential Revision: https://reviews.llvm.org/D61435 llvm-svn: 368024
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