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path: root/llvm/lib/Bytecode/Writer/SlotTable.h
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* This file has been dead for a long time. Remove it.Reid Spencer2007-01-281-191/+0
| | | | llvm-svn: 33596
* * Remove trailing whitespaceMisha Brukman2005-04-211-13/+13
| | | | | | * Convert tabs to spaces llvm-svn: 21418
* simplify and speed up some codeChris Lattner2005-03-061-3/+0
| | | | llvm-svn: 20472
* Rename Type::PrimitiveID to TypeId and ::getPrimitiveID() to ::getTypeID()Chris Lattner2004-06-171-2/+2
| | | | llvm-svn: 14201
* Make the constructor explicit so we can't implicitly convert bool toReid Spencer2004-05-251-1/+1
| | | | | | SlotTable. llvm-svn: 13766
* Adding the initial implementation of the SlotTable class. This class isReid Spencer2004-05-251-0/+194
the Abstract Data Type that holds slot number values and associates them with Type* and Value*. The SlotTable is simply the holder of the slot numbers and provides a controlled interface for building the table. It does not enforce any particular idiom or functionality for manipulating the slot numbers. This is part of bug_122. The SlotCalculator and SlotMachine classes will follow. llvm-svn: 13764
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