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* Merge lldb-platform and lldb-gdbserver into a single binaryTamas Berghammer2015-02-181-311/+0
| | | | | | | | | | | | | This commit merges lldb-platform and lldb-gdbserver into a single binary of the same size as each of the previous individual binaries. Execution mode is controlled by the first argument being either platform or gdbserver. Patch from: flackr <flackr@google.com> Differential revision: http://reviews.llvm.org/D7545 llvm-svn: 229683
* Separate monolithic GDBRemoteCommunicationServer class into 4 partTamas Berghammer2015-02-111-9/+10
| | | | | | | | | | | GDBRemoteCommunicationServer: Basic packet handling, handler registration LLDBCommonPacketHandler: Common packet handling for lldb-platform and lldb-gdbserver LLDBPlatformPacketHandler: lldb-platform specific packet handling LLGSPacketHandler: lldb-gdbserver specific packet handling Differential Revision: http://reviews.llvm.org/D7538 llvm-svn: 228823
* Remove unused change to argc/argv after long option parsing has been completed.Jason Molenda2014-10-161-4/+0
| | | | | | clang static analyzer fixit. llvm-svn: 219891
* Move ConnectionFileDescriptor to platform-specific Host directory.Zachary Turner2014-10-061-1/+1
| | | | | | | | | | | | As part of getting ConnectionFileDescriptor working on Windows, there is going to be alot of platform specific work to be done. As a result, the implementation is moving into Host. This patch performs the code move and fixes up call-sites appropriately. Reviewed by: Greg Clayton Differential Revision: http://reviews.llvm.org/D5548 llvm-svn: 219143
* Creates a socket host object.Zachary Turner2014-08-061-1/+4
| | | | | | | | | | | | | | | | | | This patch moves the logic of many common socket operations into its own class lldb_private::Socket. It then modifies the ConnectionFileDescriptor class, and a few users of that class, to use this new Socket class instead of hardcoding socket logic directly. Finally, this patch creates a common interface called IOObject for any objects that support reading and writing, so that endpoints such as sockets and files can be treated the same. Differential Revision: http://reviews.llvm.org/D4641 Reviewed by: Todd Fiala, Greg Clayton llvm-svn: 214984
* Add lldb-gdbserver support for Linux x86_64.Todd Fiala2014-06-301-1/+1
| | | | | | | | | | | | | | | | | | | | | This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64. (More architectures coming soon). Not every debugserver option is covered yet. Currently the lldb-gdbserver command line can start unattached, start attached to a pid (process-name attach not supported yet), or accept lldb attaching and launching a process or connecting by process id. The history of this large change can be found here: https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64 Until mid/late April, I was not sharing the work and continued to rebase it off of head (developed via id tfiala@google.com). I switched over to user todd.fiala@gmail.com in the middle, and once I went to github, I did merges rather than rebasing so I could share with others. llvm-svn: 212069
* Fixing the Windows build for the changes brought in from the iohandler merge.Deepak Panickal2014-01-311-1/+1
| | | | llvm-svn: 200565
* Modified local spawning in debugserver processes to use a new ↵Greg Clayton2013-12-051-15/+9
| | | | | | | | | | | | | | | | | | --reverse-connect option so that debugserver actually connects back to LLDB instead of LLDB connecting to debugserver. This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to. Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format: listen://<port> But now it can accept: listen://<port> // Listen for connection from localhost on port <port> listen://<host>:<port> // Listen for connection from <host> and <port> listen://*:<port> // Listen for connection from any host on port <port> llvm-svn: 196547
* Fixed internal code to not link against and code from "lldb/API/*". Greg Clayton2013-12-021-57/+27
| | | | | | | | | | lldb_private::Debugger was #including some "lldb/API" header files which causes tools (lldb-platform and lldb-gdbserver) that link against the internals only (no API layer) to fail to link depending on which calls were being used. Also fixed the current working directory so that it gets set correctly for remote test suite runs. Now the remote working directory is set to: "ARCH/TESTNUM/..." where ARCH is the current architecture name and "TESTNUM" is the current test number. Fixed the "lldb-platform" and "lldb-gdbserver" to not warn about mismatched visibility settings by having each have their own exports file which contains nothing. This forces all symbols to not be exported, and also quiets the linker warnings. llvm-svn: 196141
* Improved platform support.Greg Clayton2013-11-231-6/+5
| | | | | | | | | | | | Improved the detection of a valid GDB server where we actually can connect to a socket, but then it doesn't read or write anything (which happens with some USB mux software). Host::MakeDirectory() now can make as many intermediate directories as needed. The testsuite now has very initial support for remote test suite running. When running on a remote platform, the setUp function for the test will make a new directory and select it as the working directory on the remote host. Added a common function that can be used to create the short option string for getopt_long calls. llvm-svn: 195541
* Make sure the getopt variables are correctly initialized for any option parsing.Greg Clayton2013-11-221-5/+42
| | | | | | Added a new "--port-offset PORT" option to lldb-platform so it can be used with USB mux type scenarios. llvm-svn: 195486
* Added new options to lldb-platform:Greg Clayton2013-11-211-2/+77
| | | | | | | | | | | | | | | --gdbserver-port PORT --min-gdbserver-port PORT --max-gdbserver-port PORT The --gdbserver-port option can be specified multiple times to tell lldb-platform which ports it can use when launching child GDB server processes. The --min-gdbserver-port and --max-gdbserver-port options allow a range of ports to be specified for use when launching child GDB server processes. Fixed the code to manage these ports correctly in GDBRemoteCommunicationServer. Also changed GDBRemoteCommunicationClient to not set a port when sending the "qLaunchGDBServer" packet so that the remote lldb-platform can decide which ports to use. If the lldb-platform was launched with no --gdbserver-port or --min-gdbserver-port/--max-gdbserver-port options, then port 0 is always used and a unix socket is used between the lldb-platform and child GDB server process to coordinate the use of valid port. llvm-svn: 195300
* Expose SBPlatform through the public API.Greg Clayton2013-11-201-38/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Example code: remote_platform = lldb.SBPlatform("remote-macosx"); remote_platform.SetWorkingDirectory("/private/tmp") debugger.SetSelectedPlatform(remote_platform) connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111"); err = remote_platform.ConnectRemote(connect_options) if err.Success(): print >> result, 'Connected to remote platform:' print >> result, 'hostname: %s' % (remote_platform.GetHostname()) src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False) dst = lldb.SBFileSpec() # copy src to platform working directory since "dst" is empty err = remote_platform.Install(src, dst); if err.Success(): print >> result, '%s installed successfully' % (src) else: print >> result, 'error: failed to install "%s": %s' % (src, err) Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories. The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform. The API in SBPlatform is subject to change and will be getting many new functions. llvm-svn: 195273
* merge lldb-platform-work branch (and assorted fixes) into trunkDaniel Malea2013-08-261-35/+74
| | | | | | | | | | | | | | | | | | | | | | | | | | Summary: This merge brings in the improved 'platform' command that knows how to interface with remote machines; that is, query OS/kernel information, push and pull files, run shell commands, etc... and implementation for the new communication packets that back that interface, at least on Darwin based operating systems via the POSIXPlatform class. Linux support is coming soon. Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS X Mountain Lion. Additional improvements (not in the source SVN branch 'lldb-platform-work'): - cmake build scripts for lldb-platform - cleanup test suite - documentation stub for qPlatform_RunCommand - use log class instead of printf() directly - reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely. - add new logging category 'platform' Reviewers: Matt Kopec, Greg Clayton Review: http://llvm-reviews.chandlerc.com/D1493 llvm-svn: 189295
* After discussing with Chris Lattner, we require C++11, so lets get rid of ↵Greg Clayton2013-04-181-1/+1
| | | | | | the macros and just use C++11. llvm-svn: 179805
* Since we use C++11, we should switch over to using std::unique_ptr when ↵Greg Clayton2013-04-181-1/+1
| | | | | | | | C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++. Anyone wanting to use a unique_ptr or auto_ptr should now use the "STD_UNIQUE_PTR(TYPE)" macro. llvm-svn: 179779
* <rdar://problem/13457391>Greg Clayton2013-04-041-3/+3
| | | | | | LLDB now can use a single dash for all long options for all commands form the command line and from the command interpreter. This involved just switching all calls from getopt_long() to getopt_long_only(). llvm-svn: 178789
* Fix Linux build warnings due to redefinition of macros:Daniel Malea2012-12-051-0/+2
| | | | | | | | | - add new header lldb-python.h to be included before other system headers - short term fix (eventually python dependencies must be cleaned up) Patch by Matt Kopec! llvm-svn: 169341
* FreeBSD patch that enabled the lldb-platform to be built from Viktor Kutuzov.Greg Clayton2012-03-291-1/+1
| | | | llvm-svn: 153661
* Add a logging mode that takes a callback and flush'es to that callback.Jim Ingham2012-02-211-1/+1
| | | | | | Also add SB API's to set this callback, and to enable the log channels. llvm-svn: 151018
* Fixed some warnings after enabling some stricter warnings in the Xcode projectGreg Clayton2011-10-311-1/+1
| | | | | | | | | settings. Also fixed an issue where we weren't creating anonymous namepaces correctly: <rdar://problem/10371295> llvm-svn: 143403
* Added "target variable" command that allows introspection of globalGreg Clayton2011-07-071-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | variables prior to running your binary. Zero filled sections now get section data correctly filled with zeroes when Target::ReadMemory reads from the object file section data. Added new option groups and option values for file lists. I still need to hook up all of the options to "target variable" to allow more complete introspection by file and shlib. Added the ability for ValueObjectVariable objects to be created with only the target as the execution context. This allows them to be read from the object files through Target::ReadMemory(...). Added a "virtual Module * GetModule()" function to the ValueObject class. By default it will look to the parent variable object and return its module. The module is needed when we have global variables that have file addresses (virtual addresses that are specific to module object files) and in turn allows global variables to be displayed prior to running. Removed all of the unused proxy object support that bit rotted in lldb_private::Value. Replaced a lot of places that used "FileSpec::Compare (lhs, rhs) == 0" code with the more efficient "FileSpec::Equal (lhs, rhs)". Improved logging in GDB remote plug-in. llvm-svn: 134579
* Improved the packet throughput when debugging with GDB remote by over 3x onGreg Clayton2011-06-171-6/+6
| | | | | | | | | | | | | darwin (not sure about other platforms). Modified the communication and connection classes to not require the BytesAvailable function. Now the "Read(...)" function has a timeout in microseconds. Fixed a lot of assertions that were firing off in certain cases and replaced them with error output and code that can deal with the assertion case. llvm-svn: 133224
* Moved the execution context that was in the Debugger intoGreg Clayton2011-04-121-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
* Added a speed test to the GDBRemoteCommunicationClient and Greg Clayton2011-04-041-2/+41
| | | | | | | | | | | | | GDBRemoteCommunicationServer classes. This involved adding a new packet named "qSpeedTest" which can test the speed of a packet send/response pairs using a wide variety of send/recv packet sizes. Added a few new connection classes: one for shared memory, and one for using mach messages (Apple only). The mach message stuff is experimental and not working yet, but added so I don't lose the code. The shared memory stuff uses pretty standard calls to setup shared memory. llvm-svn: 128837
* Did a lot more work on abtracting and organizing the platforms. Greg Clayton2011-03-241-36/+52
| | | | | | | | | | | | | | | | | | | | On Mac OS X we now have 3 platforms: PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs but this implements all the common functionality between remote-macosx and remote-ios. It also allows for another platform to be used (remote-gdb-server for now) when doing remote connections. Keeping this pluggable will allow for flexibility. PlatformMacOSX - Now implements both local and remote macosx desktop platforms. PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the cached SDK locations on the host. A new agnostic platform has been created: PlatformRemoteGDBServer - this implements the platform using the GDB remote protocol and uses the built in lldb_private::Host static functions to implement many queries. llvm-svn: 128193
* Added new platform commands:Greg Clayton2011-03-231-1/+58
| | | | | | | | | | | | | | | | platform connect <args> platform disconnect Each platform can decide the args they want to use for "platform connect". I will need to add a function that gets the connect options for the current platform as each one can have different options and argument counts. Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS. Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end up being used by one or more actual platforms. It can also be specialized and allow for platform specific commands. llvm-svn: 128123
* Split the GDBRemoteCommunication class into three classes:Greg Clayton2011-03-221-2/+2
| | | | | | | | | | GDBRemoteCommunication - The base GDB remote communication class GDBRemoteCommunicationClient - designed to be used for clients the connect to a remote GDB server GDBRemoteCommunicationServer - designed to be used on the server side of a GDB server implementation. llvm-svn: 128070
* Added missing files.Greg Clayton2011-03-221-0/+112
llvm-svn: 128061
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