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* Rmoved the old LLVM disassembler based on libedis.Sean Callanan2012-12-141-105/+0
| | | | llvm-svn: 170171
* <rdar://problem/11330621>Greg Clayton2012-05-101-9/+1
| | | | | | | | | | | | Fixed the DisassemblerLLVMC disassembler to parse more efficiently instead of parsing opcodes over and over. The InstructionLLVMC class now only reads the opcode in the InstructionLLVMC::Decode function. This can be done very efficiently for ARM and architectures that have fixed opcode sizes. For x64 it still calls the disassembler to get the byte size. Moved the lldb_private::Instruction::Dump(...) function up into the lldb_private::Instruction class and it now uses the function that gets the mnemonic, operandes and comments so that all disassembly is using the same code. Added StreamString::FillLastLineToColumn() to allow filling a line up to a column with a character (which is used by the lldb_private::Instruction::Dump(...) function). Modified the Opcode::GetData() fucntion to "do the right thing" for thumb instructions. llvm-svn: 156532
* Expose GetAddressClass() from both the SBAddress and SBInstruction so ↵Greg Clayton2012-04-131-1/+1
| | | | | | clients can tell the difference between ARM/Thumb opcodes when disassembling ARM. llvm-svn: 154633
* Fixed an issue with the Instruction subclasses where the strings mightGreg Clayton2012-01-191-7/+1
| | | | | | | | | | be fetched too many times and the DisassemblerLLVM was appending to strings when the opcode, mnemonic and comment accessors were called multiple times and if any of the strings were empty. Also fixed the test suite failures from recent Objective C modifications. llvm-svn: 148460
* Fixed the public and internal disassembler API to be named correctly:Greg Clayton2011-09-271-2/+2
| | | | | | | | | | | | | | | const char * SBInstruction::GetMnemonic() const char * SBInstruction::GetOperands() const char * SBInstruction::GetComment() Fixed the symbolicate example script and the internals. llvm-svn: 140591
* Added more functionality to the public API to allow for betterGreg Clayton2011-09-261-0/+9
| | | | | | | | | | | | | | | | | | symbolication. Also improved the SBInstruction API to allow access to the instruction opcode name, mnemonics, comment and instruction data. Added the ability to edit SBLineEntry objects (change the file, line and column), and also allow SBSymbolContext objects to be modified (set module, comp unit, function, block, line entry or symbol). The SymbolContext and SBSymbolContext can now generate inlined call stack infomration for symbolication much easier using the SymbolContext::GetParentInlinedFrameInfo(...) and SBSymbolContext::GetParentInlinedFrameInfo(...) methods. llvm-svn: 140518
* Fix the InstructionLLVM::Dump() so that for Triple::arm, PC reads as the addressJohnny Chen2011-05-121-2/+2
| | | | | | | | | of the current instruction plus 8. And for Triple::thumb, it is plus 4. rdar://problem/9170971 lldb disassembly's symbol information not correct (off by 2?) llvm-svn: 131256
* Centralized a lot of the status information for processes,Greg Clayton2011-04-181-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | threads, and stack frame down in the lldb_private::Process, lldb_private::Thread, lldb_private::StackFrameList and the lldb_private::StackFrame classes. We had some command line commands that had duplicate versions of the process status output ("thread list" and "process status" for example). Removed the "file" command and placed it where it should have been: "target create". Made an alias for "file" to "target create" so we stay compatible with GDB commands. We can now have multple usable targets in lldb at the same time. This is nice for comparing two runs of a program or debugging more than one binary at the same time. The new command is "target select <target-idx>" and also to see a list of the current targets you can use the new "target list" command. The flow in a debug session can be: (lldb) target create /path/to/exe/a.out (lldb) breakpoint set --name main (lldb) run ... hit breakpoint (lldb) target create /bin/ls (lldb) run /tmp Process 36001 exited with status = 0 (0x00000000) (lldb) target list Current targets: target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) target select 0 Current targets: * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) bt * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1 frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16 frame #1: 0x0000000100000b64 a.out`start + 52 Above we created a target for "a.out" and ran and hit a breakpoint at "main". Then we created a new target for /bin/ls and ran it. Then we listed the targest and selected our original "a.out" program, so we showed two concurent debug sessions going on at the same time. llvm-svn: 129695
* Add Emulate and DumpEmulation to Instruction class.Caroline Tice2011-04-051-31/+32
| | | | | | | | Move InstructionLLVM out of DisassemblerLLVM class. Add instruction emulation function calls to SBInstruction and SBInstructionList APIs. llvm-svn: 128956
* Added the ability to get the min and max instruction byte size for Greg Clayton2011-03-261-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | an architecture into ArchSpec: uint32_t ArchSpec::GetMinimumOpcodeByteSize() const; uint32_t ArchSpec::GetMaximumOpcodeByteSize() const; Added an AddressClass to the Instruction class in Disassembler.h. This allows decoded instructions to know know if they are code, code with alternate ISA (thumb), or even data which can be mixed into code. The instruction does have an address, but it is a good idea to cache this value so we don't have to look it up more than once. Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't getting set. Changed: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc); To: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc, bool merge_symbol_into_function); This function was typically being used when looking up functions and symbols. Now if you lookup a function, then find the symbol, they can be merged into the same symbol context and not cause multiple symbol contexts to appear in a symbol context list that describes the same function. Fixed the SymbolContext not equal operator which was causing mixed mode disassembly to not work ("disassembler --mixed --name main"). Modified the disassembler classes to know about the fact we know, for a given architecture, what the min and max opcode byte sizes are. The InstructionList class was modified to return the max opcode byte size for all of the instructions in its list. These two fixes means when disassemble a list of instructions and dump them and show the opcode bytes, we can format the output more intelligently when showing opcode bytes. This affects any architectures that have varying opcode byte sizes (x86_64 and i386). Knowing the max opcode byte size also helps us to be able to disassemble N instructions without having to re-read data if we didn't read enough bytes. Added the ability to set the architecture for the disassemble command. This means you can easily cross disassemble data for any supported architecture. I also added the ability to specify "thumb" as an architecture so that we can force disassembly into thumb mode when needed. In GDB this was done using a hack of specifying an odd address when disassembling. I don't want to repeat this hack in LLDB, so the auto detection between ARM and thumb is failing, just specify thumb when disassembling: (lldb) disassemble --arch thumb --name main You can also have data in say an x86_64 file executable and disassemble data as any other supported architecture: % lldb a.out Current executable set to 'a.out' (x86_64). (lldb) b main (lldb) run (lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes 0x100001080: 0xb580 push {r7, lr} 0x100001082: 0xaf00 add r7, sp, #0 Fixed Target::ReadMemory(...) to be able to deal with Address argument object that isn't section offset. When an address object was supplied that was out on the heap or stack, target read memory would fail. Disassembly uses Target::ReadMemory(...), and the example above where we disassembler thumb opcodes in an x86 binary was failing do to this bug. llvm-svn: 128347
* Cleaned up the Disassembler code a bit more. You can now request a disassemblerGreg Clayton2011-03-251-8/+4
| | | | | | | | | | | | | plugin by name on the command line for when there is more than one disassembler plugin. Taught the Opcode class to dump itself so that "disassembler -b" will dump the bytes correctly for each opcode type. Modified all places that were passing the opcode bytes buffer in so that the bytes could be displayed to just pass in a bool that indicates if we should dump the opcode bytes since the opcode now lives inside llvm_private::Instruction. llvm-svn: 128290
* Made the lldb_private::Opcode struct into a real boy... I mean class.Greg Clayton2011-03-241-2/+4
| | | | | | | | | | | Modified the Disassembler::Instruction base class to contain an Opcode instance so that we can know the bytes for an instruction without needing to keep the data around. Modified the DisassemblerLLVM's instruction class to correctly extract the opcode bytes if all goes well. llvm-svn: 128248
* Add the ability to disassemble "n" instructions from the current PC, or the ↵Jim Ingham2011-03-221-1/+2
| | | | | | | | first "n" instructions in a function. Also added a "-p" flag that disassembles from the current pc. llvm-svn: 128063
* Added more platform support. There are now some new commands:Greg Clayton2011-03-191-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
* LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provideGreg Clayton2011-03-081-9/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
* Fixed an issue where detection of vCont support wasn't being done correctly.Greg Clayton2011-02-161-0/+6
| | | | | | Fixed how the LLDBDisassembler computes and uses a target triple. llvm-svn: 125617
* Added the ability to get the disassembly instructions from the function andGreg Clayton2010-10-061-6/+7
| | | | | | symbol. llvm-svn: 115734
* Updated LLVM and Clang to July 20 at 16:00.Greg Clayton2010-07-211-6/+3
| | | | llvm-svn: 109016
* Centralized all disassembly into static functions in ↵Greg Clayton2010-06-301-8/+7
| | | | | | | | | | | | | | | | | | | | | | | | source/Core/Disassembler.cpp. Added the ability to read memory from the target's object files when we aren't running, so disassembling works before you run! Cleaned up the API to lldb_private::Target::ReadMemory(). Cleaned up the API to the Disassembler to use actual "lldb_private::Address" objects instead of just an "addr_t". This is nice because the Address objects when resolved carry along their section and module which can get us the object file. This allows Target::ReadMemory to be used when we are not running. Added a new lldb_private::Address dump style: DumpStyleDetailedSymbolContext This will show a full breakdown of what an address points to. To see some sample output, execute a "image lookup --address <addr>". Fixed SymbolContext::DumpStopContext(...) to not require a live process in order to be able to print function and symbol offsets. llvm-svn: 107350
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+111
llvm-svn: 105619
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