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* Fix Windows warnings.Todd Fiala2014-05-281-7/+1
| | | | | | | | | | This fixes a number of trivial warnings in the Windows build. This is part of a larger effort to make the Windows build warning-free. See http://reviews.llvm.org/D3914 for more details. Change by Zachary Turner llvm-svn: 209749
* Fix Windows build using portable types for formatting the log outputsDeepak Panickal2014-03-031-1/+1
| | | | llvm-svn: 202723
* Roll back the changes I made in r193907 which created a new FrameJason Molenda2013-11-041-2/+2
| | | | | | | | | | pure virtual base class and made StackFrame a subclass of that. As I started to build on top of that arrangement today, I found that it wasn't working out like I intended. Instead I'll try sticking with the single StackFrame class -- there's too much code duplication to make a more complicated class hierarchy sensible I think. llvm-svn: 193983
* Add a new base class, Frame. It is a pure virtual function whichJason Molenda2013-11-021-2/+2
| | | | | | | | | | | | | | | | | | | | | defines a protocol that all subclasses will implement. StackFrame is currently the only subclass and the methods that Frame vends are nearly identical to StackFrame's old methods. Update all callers to use Frame*/Frame& instead of pointers to StackFrames. This is almost entirely a mechanical change that touches a lot of the code base so I'm committing it alone. No new functionality is added with this patch, no new subclasses of Frame exist yet. I'll probably need to tweak some of the separation, possibly moving some of StackFrame's methods up in to Frame, but this is a good starting point. <rdar://problem/15314068> llvm-svn: 193907
* Add OptionParser.hVirgile Bello2013-09-051-1/+1
| | | | llvm-svn: 190063
* Huge change to clean up types.Greg Clayton2013-07-111-7/+6
| | | | | | | | A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error. This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness. llvm-svn: 186130
* Sort out a number of mismatched integer types in order to cut down the ↵Andy Gibbs2013-06-191-2/+2
| | | | | | number of compiler warnings. llvm-svn: 184333
* <rdar://problem/13069948>Greg Clayton2013-01-251-1/+1
| | | | | | | | | | | | Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary. So I defined a new "lldb::offset_t" which should be used for all file offsets. After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed. Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections. llvm-svn: 173463
* Expanded the flags that can be set for a command object in ↵Greg Clayton2013-01-091-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | lldb_private::CommandObject. This list of available flags are: enum { //---------------------------------------------------------------------- // eFlagRequiresTarget // // Ensures a valid target is contained in m_exe_ctx prior to executing // the command. If a target doesn't exist or is invalid, the command // will fail and CommandObject::GetInvalidTargetDescription() will be // returned as the error. CommandObject subclasses can override the // virtual function for GetInvalidTargetDescription() to provide custom // strings when needed. //---------------------------------------------------------------------- eFlagRequiresTarget = (1u << 0), //---------------------------------------------------------------------- // eFlagRequiresProcess // // Ensures a valid process is contained in m_exe_ctx prior to executing // the command. If a process doesn't exist or is invalid, the command // will fail and CommandObject::GetInvalidProcessDescription() will be // returned as the error. CommandObject subclasses can override the // virtual function for GetInvalidProcessDescription() to provide custom // strings when needed. //---------------------------------------------------------------------- eFlagRequiresProcess = (1u << 1), //---------------------------------------------------------------------- // eFlagRequiresThread // // Ensures a valid thread is contained in m_exe_ctx prior to executing // the command. If a thread doesn't exist or is invalid, the command // will fail and CommandObject::GetInvalidThreadDescription() will be // returned as the error. CommandObject subclasses can override the // virtual function for GetInvalidThreadDescription() to provide custom // strings when needed. //---------------------------------------------------------------------- eFlagRequiresThread = (1u << 2), //---------------------------------------------------------------------- // eFlagRequiresFrame // // Ensures a valid frame is contained in m_exe_ctx prior to executing // the command. If a frame doesn't exist or is invalid, the command // will fail and CommandObject::GetInvalidFrameDescription() will be // returned as the error. CommandObject subclasses can override the // virtual function for GetInvalidFrameDescription() to provide custom // strings when needed. //---------------------------------------------------------------------- eFlagRequiresFrame = (1u << 3), //---------------------------------------------------------------------- // eFlagRequiresRegContext // // Ensures a valid register context (from the selected frame if there // is a frame in m_exe_ctx, or from the selected thread from m_exe_ctx) // is availble from m_exe_ctx prior to executing the command. If a // target doesn't exist or is invalid, the command will fail and // CommandObject::GetInvalidRegContextDescription() will be returned as // the error. CommandObject subclasses can override the virtual function // for GetInvalidRegContextDescription() to provide custom strings when // needed. //---------------------------------------------------------------------- eFlagRequiresRegContext = (1u << 4), //---------------------------------------------------------------------- // eFlagTryTargetAPILock // // Attempts to acquire the target lock if a target is selected in the // command interpreter. If the command object fails to acquire the API // lock, the command will fail with an appropriate error message. //---------------------------------------------------------------------- eFlagTryTargetAPILock = (1u << 5), //---------------------------------------------------------------------- // eFlagProcessMustBeLaunched // // Verifies that there is a launched process in m_exe_ctx, if there // isn't, the command will fail with an appropriate error message. //---------------------------------------------------------------------- eFlagProcessMustBeLaunched = (1u << 6), //---------------------------------------------------------------------- // eFlagProcessMustBePaused // // Verifies that there is a paused process in m_exe_ctx, if there // isn't, the command will fail with an appropriate error message. //---------------------------------------------------------------------- eFlagProcessMustBePaused = (1u << 7) }; Now each command object contains a "ExecutionContext m_exe_ctx;" member variable that gets initialized prior to running the command. The validity of the target objects in m_exe_ctx are checked to ensure that any target/process/thread/frame/reg context that are required are valid prior to executing the command. Each command object also contains a Mutex::Locker m_api_locker which gets used if eFlagTryTargetAPILock is set. This centralizes a lot of checking code that was previously and inconsistently implemented across many commands. llvm-svn: 171990
* Fix Linux build warnings due to redefinition of macros:Daniel Malea2012-12-051-0/+2
| | | | | | | | | - add new header lldb-python.h to be included before other system headers - short term fix (eventually python dependencies must be cleaned up) Patch by Matt Kopec! llvm-svn: 169341
* <rdar://problem/12798131> Greg Clayton2012-12-041-1/+1
| | | | | | | | | | | | Cleaned up the option parsing code to always pass around the short options as integers. Previously we cast this down to "char" and lost some information. I recently added an assert that would detect duplicate short character options which was firing during the test suite. This fix does the following: - make sure all short options are treated as "int" - make sure that short options can be non-printable values when a short option is not required or when an option group is mixed into many commands and a short option is not desired - fix the help printing to "do the right thing" in all cases. Previously if there were duplicate short character options, it would just not emit help for the duplicates - fix option parsing when there are duplicates to parse options correctly. Previously the option parsing, when done for an OptionGroup, would just start parsing options incorrectly by omitting table entries and it would end up setting the wrong option value llvm-svn: 169189
* Change the NULL to a 0 since we need a uint32_tFilipe Cabecinhas2012-09-111-1/+1
| | | | llvm-svn: 163625
* <rdar://problem/11757916>Greg Clayton2012-08-291-1/+2
| | | | | | | | | | | | Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
* Make raw & parsed commands subclasses of CommandObject rather than having ↵Jim Ingham2012-06-081-9/+5
| | | | | | | | | | | | | | | | the raw version implement an Execute which was never going to get run and another ExecuteRawCommandString. Took the knowledge of how to prepare raw & parsed commands out of CommandInterpreter and put it in CommandObject where it belongs. Also took all the cases where there were the subcommands of Multiword commands declared in the .h file for the overall command and moved them into the .cpp file. Made the CommandObject flags work for raw as well as parsed commands. Made "expr" use the flags so that it requires you to be paused to run "expr". llvm-svn: 158235
* <rdar://problem/10103468>Greg Clayton2012-02-241-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | I started work on being able to add symbol files after a debug session had started with a new "target symfile add" command and quickly ran into problems with stale Address objects in breakpoint locations that had lldb_private::Section pointers into modules that had been removed or replaced. This also let to grabbing stale modules from those sections. So I needed to thread harded the Address, Section and related objects. To do this I modified the ModuleChild class to now require a ModuleSP on initialization so that a weak reference can created. I also changed all places that were handing out "Section *" to have them hand out SectionSP. All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild so all of the find plug-in, static creation function and constructors now require ModuleSP references instead of Module *. Address objects now have weak references to their sections which can safely go stale when a module gets destructed. This checkin doesn't complete the "target symfile add" command, but it does get us a lot clioser to being able to do such things without a high risk of crashing or memory corruption. llvm-svn: 151336
* Switching back to using std::tr1::shared_ptr. We originally switched awayGreg Clayton2012-01-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | due to RTTI worries since llvm and clang don't use RTTI, but I was able to switch back with no issues as far as I can tell. Once the RTTI issue wasn't an issue, we were looking for a way to properly track weak pointers to objects to solve some of the threading issues we have been running into which naturally led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared pointer from just a pointer, which is also easily solved using the std::tr1::enable_shared_from_this class. The main reason for this move back is so we can start properly having weak references to objects. Currently a lldb_private::Thread class has a refrence to its parent lldb_private::Process. This doesn't work well when we now hand out a SBThread object that contains a shared pointer to a lldb_private::Thread as this SBThread can be held onto by external clients and if they end up using one of these objects we can easily crash. So the next task is to start adopting std::tr1::weak_ptr where ever it makes sense which we can do with lldb_private::Debugger, lldb_private::Target, lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and many more objects now that they are no longer using intrusive ref counted pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive pointers). llvm-svn: 149207
* Cleaned up many error codes. For any who is filling in error strings intoGreg Clayton2011-10-261-1/+1
| | | | | | | | | | | | | lldb_private::Error objects the rules are: - short strings that don't start with a capitol letter unless the name is a class or anything else that is always capitolized - no trailing newline character - should be one line if possible Implemented a first pass at adding "--gdb-format" support to anything that accepts format with optional size/count. llvm-svn: 142999
* Converted the lldb_private::Process over to use the intrusiveGreg Clayton2011-09-221-2/+2
| | | | | | | | | | | | | | | | | | | | shared pointers. Changed the ExecutionContext over to use shared pointers for the target, process, thread and frame since these objects can easily go away at any time and any object that was holding onto an ExecutionContext was running the risk of using a bad object. Now that the shared pointers for target, process, thread and frame are just a single pointer (they all use the instrusive shared pointers) the execution context is much safer and still the same size. Made the shared pointers in the the ExecutionContext class protected and made accessors for all of the various ways to get at the pointers, references, and shared pointers. llvm-svn: 140298
* Moved all code from ArchDefaultUnwindPlan and ArchVolatileRegs into theirGreg Clayton2011-05-111-1/+1
| | | | | | | | | | | | | | | respective ABI plugins as they were plug-ins that supplied ABI specfic info. Also hookep up the UnwindAssemblyInstEmulation so that it can generate the unwind plans for ARM. Changed the way ABI plug-ins are handed out when you get an instance from the plug-in manager. They used to return pointers that would be mananged individually by each client that requested them, but now they are handed out as shared pointers since there is no state in the ABI objects, they can be shared. llvm-svn: 131193
* Added two new classes for command options:Greg Clayton2011-04-131-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | lldb_private::OptionGroup lldb_private::OptionGroupOptions OptionGroup lets you define a class that encapsulates settings that you want to reuse in multiple commands. It contains only the option definitions and the ability to set the option values, but it doesn't directly interface with the lldb_private::Options class that is the front end to all of the CommandObject option parsing. For that the OptionGroupOptions class can be used. It aggregates one or more OptionGroup objects and directs the option setting to the appropriate OptionGroup class. For an example of this, take a look at the CommandObjectFile and how it uses its "m_option_group" object shown below to be able to set values in both the FileOptionGroup and PlatformOptionGroup classes. The members used in CommandObjectFile are: OptionGroupOptions m_option_group; FileOptionGroup m_file_options; PlatformOptionGroup m_platform_options; Then in the constructor for CommandObjectFile you can combine the option settings. The code below shows a simplified version of the constructor: CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) : CommandObject (...), m_option_group (interpreter), m_file_options (), m_platform_options(true) { m_option_group.Append (&m_file_options); m_option_group.Append (&m_platform_options); m_option_group.Finalize(); } We append the m_file_options and then the m_platform_options and then tell the option group the finalize the results. This allows the m_option_group to become the organizer of our prefs and after option parsing we end up with valid preference settings in both the m_file_options and m_platform_options objects. This also allows any other commands to use the FileOptionGroup and PlatformOptionGroup classes to implement options for their commands. Renamed: virtual void Options::ResetOptionValues(); to: virtual void Options::OptionParsingStarting(); And implemented a new callback named: virtual Error Options::OptionParsingFinished(); This allows Options subclasses to verify that the options all go together after all of the options have been specified and gives the chance for the command object to return an error. It also gives a chance to take all of the option values and produce or initialize objects after all options have completed parsing. Modfied: virtual Error SetOptionValue (int option_idx, const char *option_arg) = 0; to be: virtual Error SetOptionValue (uint32_t option_idx, const char *option_arg) = 0; (option_idx is now unsigned). llvm-svn: 129415
* Moved the execution context that was in the Debugger intoGreg Clayton2011-04-121-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
* Really fix the test suite crasher this time.Johnny Chen2011-04-081-1/+1
| | | | llvm-svn: 129165
* Modified the ArchSpec to take an optional "Platform *" when setting the triple.Greg Clayton2011-04-071-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | This allows you to have a platform selected, then specify a triple using "i386" and have the remaining triple items (vendor, os, and environment) set automatically. Many interpreter commands take the "--arch" option to specify an architecture triple, so now the command options needed to be able to get to the current platform, so the Options class now take a reference to the interpreter on construction. Modified the build LLVM building in the Xcode project to use the new Xcode project level user definitions: LLVM_BUILD_DIR - a path to the llvm build directory LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb LLVM_CONFIGURATION - the configuration that lldb is built for (Release, Release+Asserts, Debug, Debug+Asserts). I also changed the LLVM build to not check if "lldb/llvm" is a symlink and then assume it is a real llvm build directory versus the unzipped llvm.zip package, so now you can actually have a "lldb/llvm" directory in your lldb sources. llvm-svn: 129112
* Many improvements to the Platform base class and subclasses. The base PlatformGreg Clayton2011-03-301-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
* Fixed the LLDB build so that we can have private types, private enums andGreg Clayton2011-03-241-2/+2
| | | | | | | | public types and public enums. This was done to keep the SWIG stuff from parsing all sorts of enums and types that weren't needed, and allows us to abstract our API better. llvm-svn: 128239
* A few of the issue I have been trying to track down and fix have been due toGreg Clayton2011-01-171-9/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
* Modified the lldb_private::Type clang type resolving code to handle threeGreg Clayton2010-11-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | cases when getting the clang type: - need only a forward declaration - need a clang type that can be used for layout (members and args/return types) - need a full clang type This allows us to partially parse the clang types and be as lazy as possible. The first case is when we just need to declare a type and we will complete it later. The forward declaration happens only for class/union/structs and enums. The layout type allows us to resolve the full clang type _except_ if we have any modifiers on a pointer or reference (both R and L value). In this case when we are adding members or function args or return types, we only need to know how the type will be laid out and we can defer completing the pointee type until we later need it. The last type means we need a full definition for the clang type. Did some renaming of some enumerations to get rid of the old "DC" prefix (which stands for DebugCore which is no longer around). Modified the clang namespace support to be almost ready to be fed to the expression parser. I made a new ClangNamespaceDecl class that can carry around the AST and the namespace decl so we can copy it into the expression AST. I modified the symbol vendor and symbol file plug-ins to use this new class. llvm-svn: 118976
* Added a new test case to test signals with.Greg Clayton2010-10-101-1/+1
| | | | | | | | | | | | | | | | | | Added frame relative frame selection to "frame select". You can now select frames relative to the current frame (which defaults to zero if the current frame hasn't yet been set for a thread): The gdb "up" command can be done as: (lldb) frame select -r 1 The gdb "down" command can be done as: (lldb) frame select -r -1 Place the following in your ~/.lldbinit file for "up" and "down": command alias up frame select -r 1 command alias down frame select -r -1 llvm-svn: 116176
* Modify command options to use the new arguments mechanism. Now all command ↵Caroline Tice2010-10-011-2/+2
| | | | | | | | | | | option arguments are specified in a standardized way, will have a standardized name, and have functioning help. The next step is to start writing useful help for all the argument types. llvm-svn: 115335
* Fixed the way set/show variables were being accessed to being natively Greg Clayton2010-09-181-5/+5
| | | | | | | | | | | | | | | | | | accessed by the objects that own the settings. The previous approach wasn't very usable and made for a lot of unnecessary code just to access variables that were already owned by the objects. While I fixed those things, I saw that CommandObject objects should really have a reference to their command interpreter so they can access the terminal with if they want to output usaage. Fixed up all CommandObjects to take an interpreter and cleaned up the API to not need the interpreter to be passed in. Fixed the disassemble command to output the usage if no options are passed down and arguments are passed (all disassebmle variants take options, there are no "args only"). llvm-svn: 114252
* Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to ↵Jim Ingham2010-08-261-1/+1
| | | | | | "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected. llvm-svn: 112221
* Got a lot of the kinks worked out in the inline support after debugging moreGreg Clayton2010-08-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | complex inlined examples. StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()". This is because inlined frames will have a PC value that is the same as the concrete frame that owns the inlined frame, yet the code locations for the frame can be different. We also need to be able to get the real PC value for a given frame so that variables evaluate correctly. To get the actual PC value for a frame you can use: addr_t pc = frame->GetRegisterContext()->GetPC(); Some issues with the StackFrame stomping on its own symbol context were resolved which were causing the information to change for a frame when the stack ID was calculated. Also the StackFrame will now correctly store the symbol context resolve flags for any extra bits of information that were looked up (if you ask for a block only and you find one, you will alwasy have the compile unit and function). llvm-svn: 111964
* Added support for objective C built-in types: id, Class, and SEL. This Greg Clayton2010-08-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | involved watching for the objective C built-in types in DWARF and making sure when we convert the DWARF types into clang types that we use the appropriate ASTContext types. Added a way to find and dump types in lldb (something equivalent to gdb's "ptype" command): image lookup --type <TYPENAME> This only works for looking up types by name and won't work with variables. It also currently dumps out verbose internal information. I will modify it to dump more appropriate user level info in my next submission. Hookup up the "FindTypes()" functions in the SymbolFile and SymbolVendor so we can lookup types by name in one or more images. Fixed "image lookup --address <ADDRESS>" to be able to correctly show all symbol context information, but it will only show this extra information when the new "--verbose" flag is used. Updated to latest LLVM to get a few needed fixes. llvm-svn: 110089
* Very large changes that were needed in order to allow multiple connectionsGreg Clayton2010-06-231-10/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
* Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.Jim Ingham2010-06-151-1/+1
| | | | llvm-svn: 106034
* Change the Options parser over to use a mask rather than an ordinal for ↵Jim Ingham2010-06-151-1/+1
| | | | | | | | | option sets. Fixed the Disassemble arguments so you can't specify start address or name in multiple ways. Fixed the command line input so you can specify the filename without "-f" even if you use other options. llvm-svn: 106020
* More minor build fixes.Eli Friedman2010-06-091-1/+1
| | | | llvm-svn: 105706
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+279
llvm-svn: 105619
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