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author | Greg Clayton <gclayton@apple.com> | 2013-01-09 19:44:40 +0000 |
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committer | Greg Clayton <gclayton@apple.com> | 2013-01-09 19:44:40 +0000 |
commit | f9fc609fe7e246f98ba72818af1827a269cf71ee (patch) | |
tree | 676a461898bf2f4feef048d3254f326973b68064 /lldb/source/Commands/CommandObjectArgs.cpp | |
parent | eb9ae768647ee4280e4f25d58180067e1ed3c5ab (diff) | |
download | bcm5719-llvm-f9fc609fe7e246f98ba72818af1827a269cf71ee.tar.gz bcm5719-llvm-f9fc609fe7e246f98ba72818af1827a269cf71ee.zip |
Expanded the flags that can be set for a command object in lldb_private::CommandObject. This list of available flags are:
enum
{
//----------------------------------------------------------------------
// eFlagRequiresTarget
//
// Ensures a valid target is contained in m_exe_ctx prior to executing
// the command. If a target doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidTargetDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidTargetDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresTarget = (1u << 0),
//----------------------------------------------------------------------
// eFlagRequiresProcess
//
// Ensures a valid process is contained in m_exe_ctx prior to executing
// the command. If a process doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidProcessDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidProcessDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresProcess = (1u << 1),
//----------------------------------------------------------------------
// eFlagRequiresThread
//
// Ensures a valid thread is contained in m_exe_ctx prior to executing
// the command. If a thread doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidThreadDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidThreadDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresThread = (1u << 2),
//----------------------------------------------------------------------
// eFlagRequiresFrame
//
// Ensures a valid frame is contained in m_exe_ctx prior to executing
// the command. If a frame doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidFrameDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidFrameDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresFrame = (1u << 3),
//----------------------------------------------------------------------
// eFlagRequiresRegContext
//
// Ensures a valid register context (from the selected frame if there
// is a frame in m_exe_ctx, or from the selected thread from m_exe_ctx)
// is availble from m_exe_ctx prior to executing the command. If a
// target doesn't exist or is invalid, the command will fail and
// CommandObject::GetInvalidRegContextDescription() will be returned as
// the error. CommandObject subclasses can override the virtual function
// for GetInvalidRegContextDescription() to provide custom strings when
// needed.
//----------------------------------------------------------------------
eFlagRequiresRegContext = (1u << 4),
//----------------------------------------------------------------------
// eFlagTryTargetAPILock
//
// Attempts to acquire the target lock if a target is selected in the
// command interpreter. If the command object fails to acquire the API
// lock, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagTryTargetAPILock = (1u << 5),
//----------------------------------------------------------------------
// eFlagProcessMustBeLaunched
//
// Verifies that there is a launched process in m_exe_ctx, if there
// isn't, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagProcessMustBeLaunched = (1u << 6),
//----------------------------------------------------------------------
// eFlagProcessMustBePaused
//
// Verifies that there is a paused process in m_exe_ctx, if there
// isn't, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagProcessMustBePaused = (1u << 7)
};
Now each command object contains a "ExecutionContext m_exe_ctx;" member variable that gets initialized prior to running the command. The validity of the target objects in m_exe_ctx are checked to ensure that any target/process/thread/frame/reg context that are required are valid prior to executing the command. Each command object also contains a Mutex::Locker m_api_locker which gets used if eFlagTryTargetAPILock is set. This centralizes a lot of checking code that was previously and inconsistently implemented across many commands.
llvm-svn: 171990
Diffstat (limited to 'lldb/source/Commands/CommandObjectArgs.cpp')
-rw-r--r-- | lldb/source/Commands/CommandObjectArgs.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/lldb/source/Commands/CommandObjectArgs.cpp b/lldb/source/Commands/CommandObjectArgs.cpp index 4450aeb915c..891c368ae46 100644 --- a/lldb/source/Commands/CommandObjectArgs.cpp +++ b/lldb/source/Commands/CommandObjectArgs.cpp @@ -104,7 +104,7 @@ CommandObjectArgs::DoExecute (Args& args, CommandReturnObject &result) ConstString target_triple; - Process *process = m_interpreter.GetExecutionContext().GetProcessPtr(); + Process *process = m_exe_ctx.GetProcessPtr(); if (!process) { result.AppendError ("Args found no process."); @@ -130,7 +130,7 @@ CommandObjectArgs::DoExecute (Args& args, CommandReturnObject &result) return false; } - Thread *thread = m_interpreter.GetExecutionContext ().GetThreadPtr(); + Thread *thread = m_exe_ctx.GetThreadPtr(); if (!thread) { |