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path: root/lldb/source/API/SBInputReader.cpp
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* Merging the iohandler branch back into main. Greg Clayton2014-01-271-216/+0
| | | | | | | | | | | | The many many benefits include: 1 - Input/Output/Error streams are now handled as real streams not a push style input 2 - auto completion in python embedded interpreter 3 - multi-line input for "script" and "expression" commands now allow you to edit previous/next lines using up and down arrow keys and this makes multi-line input actually a viable thing to use 4 - it is now possible to use curses to drive LLDB (please try the "gui" command) We will need to deal with and fix any buildbot failures and tests and arise now that input/output and error are correctly hooked up in all cases. llvm-svn: 200263
* <rdar://problem/13521159>Greg Clayton2013-03-271-4/+4
| | | | | | | | LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down. All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down. llvm-svn: 178191
* Modified all logging calls to hand out shared pointers to make sure weGreg Clayton2010-11-061-4/+4
| | | | | | | | | | | don't crash if we disable logging when some code already has a copy of the logger. Prior to this fix, logs were handed out as pointers and if they were held onto while a log got disabled, then it could cause a crash. Now all logs are handed out as shared pointers so this problem shouldn't happen anymore. We are also using our new shared pointers that put the shared pointer count and the object into the same allocation for a tad better performance. llvm-svn: 118319
* Cleaned up the API logging a lot more to reduce redundant information and Greg Clayton2010-10-311-1/+1
| | | | | | | | | keep the file size a bit smaller. Exposed SBValue::GetExpressionPath() so SBValue users can get an expression path for their values. llvm-svn: 117851
* Improved API logging.Greg Clayton2010-10-301-12/+12
| | | | llvm-svn: 117772
* Clean up the API logging code:Caroline Tice2010-10-261-21/+16
| | | | | | | | | | | | | | - Try to reduce logging to one line per function call instead of tw - Put all arguments & their values into log for calls - Add 'this' parameter information to function call logging, making it show the appropriate internal pointer (this.obj, this.sp, this.ap...) - Clean up some return values - Remove logging of constructors that construct empty objects - Change '==>' to '=>' for showing result values... - Fix various minor bugs - Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments... llvm-svn: 117417
* First pass at adding logging capabilities for the API functions. At the momentCaroline Tice2010-10-261-3/+46
| | | | | | | | | | | | | | | | | | it logs the function calls, their arguments and the return values. This is not complete or polished, but I am committing it now, at the request of someone who really wants to use it, even though it's not really done. It currently does not attempt to log all the functions, just the most important ones. I will be making further adjustments to the API logging code over the next few days/weeks. (Suggestions for improvements are welcome). Update the Python build scripts to re-build the swig C++ file whenever the python-extensions.swig file is modified. Correct the help for 'log enable' command (give it the correct number & type of arguments). llvm-svn: 117349
* Very large changes that were needed in order to allow multiple connectionsGreg Clayton2010-06-231-25/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+169
llvm-svn: 105619
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