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* Only export public symbols with the cmake build.Bruce Mitchener2015-09-041-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | Summary: This also moves the xcode support files to be near or the same as the ones used for cmake. The source/API/liblldb.xcodes.exports differs from the source/API/liblldb.exports in that one contains the actual symbol names (_ prefixed) while the other contains the symbol names as they are in the code. The liblldb.exports file is preprocessed by the cmake scripts into the correct per-platform file needed (like a linker script on Linux). This is not enabled on Windows as Windows doesn't use the same name mangling and so it won't be valid there. Also, this is handled already in a different way on Windows (via dll exports). Reviewers: emaste, clayborg, labath, chaoren Subscribers: lldb-commits Differential Revision: http://reviews.llvm.org/D12599 llvm-svn: 246822
* Tweak exports list so lldb will still build correctly whenJason Molenda2013-11-211-1/+1
| | | | | | init_lldb is absent (when doing a no-python build). llvm-svn: 195377
* Remove unneeded exports.Greg Clayton2011-10-081-2/+0
| | | | llvm-svn: 141504
* Added two needed exports.Greg Clayton2010-09-241-0/+2
| | | | llvm-svn: 114775
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+3
llvm-svn: 105619
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