| Commit message (Collapse) | Author | Age | Files | Lines |
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Like r367463, but for tsan/rtl.
llvm-svn: 367564
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to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
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There are several problems with the current annotations (AnnotateRWLockCreate and friends):
- they don't fully support deadlock detection (we need a hook _before_ mutex lock)
- they don't support insertion of random artificial delays to perturb execution (again we need a hook _before_ mutex lock)
- they don't support setting extended mutex attributes like read/write reentrancy (only "linker init" was bolted on)
- they don't support setting mutex attributes if a mutex don't have a "constructor" (e.g. static, Java, Go mutexes)
- they don't ignore synchronization inside of lock/unlock operations which leads to slowdown and false negatives
The new annotations solve of the above problems. See tsan_interface.h for the interface specification and comments.
Reviewed in https://reviews.llvm.org/D31093
llvm-svn: 298809
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Objects may move during the garbage collection, and JVM needs
to notify ThreadAnalyzer about that. The new function
__tsan_java_find eliminates the need to maintain these
objects both in ThreadAnalyzer and JVM.
Author: Alexander Smundak (asmundak)
Reviewed in https://reviews.llvm.org/D27720
llvm-svn: 289682
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Current interface assumes that Go calls ProcWire/ProcUnwire
to establish the association between thread and proc.
With the wisdom of hindsight, this interface does not work
very well. I had to sprinkle Go scheduler with wire/unwire
calls, and any mistake leads to hard to debug crashes.
This is not something one wants to maintian.
Fortunately, there is a simpler solution. We can ask Go
runtime as to what is the current Processor, and that
question is very easy to answer on Go side.
Switch to such interface.
llvm-svn: 267703
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This is reincarnation of http://reviews.llvm.org/D17648 with the bug fix pointed out by Adhemerval (zatrazz).
Currently ThreadState holds both logical state (required for race-detection algorithm, user-visible)
and physical state (various caches, most notably malloc cache). Move physical state in a new
Process entity. Besides just being the right thing from abstraction point of view, this solves several
problems:
Cache everything on P level in Go. Currently we cache on a mix of goroutine and OS thread levels.
This unnecessary increases memory consumption.
Properly handle free operations in Go. Frees are issue by GC which don't have goroutine context.
As the result we could not do anything more than just clearing shadow. For example, we leaked
sync objects and heap block descriptors.
This will allow to get rid of libc malloc in Go (now we have Processor context for internal allocator cache).
This in turn will allow to get rid of dependency on libc entirely.
Potentially we can make Processor per-CPU in C++ mode instead of per-thread, which will
reduce resource consumption.
The distinction between Thread and Processor is currently used only by Go, C++ creates Processor per OS thread,
which is equivalent to the current scheme.
llvm-svn: 267678
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Broke aarch64 and darwin bots.
llvm-svn: 262046
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Currently ThreadState holds both logical state (required for race-detection algorithm, user-visible)
and physical state (various caches, most notably malloc cache). Move physical state in a new
Process entity. Besides just being the right thing from abstraction point of view, this solves several
problems:
1. Cache everything on P level in Go. Currently we cache on a mix of goroutine and OS thread levels.
This unnecessary increases memory consumption.
2. Properly handle free operations in Go. Frees are issue by GC which don't have goroutine context.
As the result we could not do anything more than just clearing shadow. For example, we leaked
sync objects and heap block descriptors.
3. This will allow to get rid of libc malloc in Go (now we have Processor context for internal allocator cache).
This in turn will allow to get rid of dependency on libc entirely.
4. Potentially we can make Processor per-CPU in C++ mode instead of per-thread, which will
reduce resource consumption.
The distinction between Thread and Processor is currently used only by Go, C++ creates Processor per OS thread,
which is equivalent to the current scheme.
llvm-svn: 262037
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they are required to handle synchronization on volatile/final fields
llvm-svn: 224697
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Summary:
This change removes `__tsan::StackTrace` class. There are
now three alternatives:
# Lightweight `__sanitizer::StackTrace`, which doesn't own a buffer
of PCs. It is used in functions that need stack traces in read-only
mode, and helps to prevent unnecessary allocations/copies (e.g.
for StackTraces fetched from StackDepot).
# `__sanitizer::BufferedStackTrace`, which stores buffer of PCs in
a constant array. It is used in TraceHeader (non-Go version)
# `__tsan::VarSizeStackTrace`, which owns buffer of PCs, dynamically
allocated via TSan internal allocator.
Test Plan: compiler-rt test suite
Reviewers: dvyukov, kcc
Reviewed By: kcc
Subscribers: llvm-commits, kcc
Differential Revision: http://reviews.llvm.org/D6004
llvm-svn: 221194
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JVM actually moves memory between overlapping ranges.
llvm-svn: 212560
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It is required to prevent false positives between object ctor and finalizer,
as otherwise they look completely unsynchronized.
llvm-svn: 211829
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The new storage (MetaMap) is based on direct shadow (instead of a hashmap + per-block lists).
This solves a number of problems:
- eliminates quadratic behaviour in SyncTab::GetAndLock (https://code.google.com/p/thread-sanitizer/issues/detail?id=26)
- eliminates contention in SyncTab
- eliminates contention in internal allocator during allocation of sync objects
- removes a bunch of ad-hoc code in java interface
- reduces java shadow from 2x to 1/2x
- allows to memorize heap block meta info for Java and Go
- allows to cleanup sync object meta info for Go
- which in turn enabled deadlock detector for Go
llvm-svn: 209810
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llvm-svn: 204327
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This is intended to address the following problem.
Episodically we see CHECK-failures when recursive interceptors call back into user code. Effectively we are not "in_rtl" at this point, but it's very complicated and fragile to properly maintain in_rtl property. Instead get rid of it. It was used mostly for sanity CHECKs, which basically never uncover real problems.
Instead introduce ignore_interceptors flag, which is used in very few narrow places to disable recursive interceptors (e.g. during runtime initialization).
llvm-svn: 197979
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LibIgnore allows to ignore all interceptors called from a particular set
of dynamic libraries. LibIgnore remembers all "called_from_lib" suppressions
from the provided SuppressionContext; finds code ranges for the libraries;
and checks whether the provided PC value belongs to the code ranges.
Also make malloc and friends interceptors use SCOPED_INTERCEPTOR_RAW instead of
SCOPED_TSAN_INTERCEPTOR, because if they are called from an ignored lib,
then must call our internal allocator instead of libc malloc.
llvm-svn: 191897
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llvm-svn: 191152
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always substract 1 from the top pc
this allows to get correct stacks with -O2
llvm-svn: 184112
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this is required to handle Object.Wait()
llvm-svn: 182088
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llvm-svn: 173910
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llvm-svn: 170891
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llvm-svn: 170884
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llvm-svn: 170882
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llvm-svn: 170707
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llvm-svn: 170681
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