diff options
Diffstat (limited to 'llvm')
-rw-r--r-- | llvm/test/CodeGen/X86/shuffle-of-insert.ll | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/X86/shuffle-of-insert.ll b/llvm/test/CodeGen/X86/shuffle-of-insert.ll new file mode 100644 index 00000000000..251b4821d9c --- /dev/null +++ b/llvm/test/CodeGen/X86/shuffle-of-insert.ll @@ -0,0 +1,223 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=sse2 | FileCheck %s --check-prefix=ALL --check-prefix=SSEANY --check-prefix=SSE2 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSEANY --check-prefix=SSE4 +; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX + +define <4 x i32> @ins_elt_0(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_0: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm0 +; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_0: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $0, %edi, %xmm0 +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_0: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $0, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 0 + %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 0, i32 5, i32 6, i32 7> + ret <4 x i32> %shuf +} + +define <4 x i32> @ins_elt_1(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_1: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm2 +; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[0,0] +; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,2],xmm1[0,0] +; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[2,0],xmm1[2,3] +; SSE2-NEXT: movaps %xmm2, %xmm0 +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_1: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $1, %edi, %xmm0 +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_1: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $1, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 1 + %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 4, i32 1, i32 6, i32 7> + ret <4 x i32> %shuf +} + +; Verify that the transform still works when the insert element is the 2nd operand to the shuffle. + +define <4 x i32> @ins_elt_2_commute(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_2_commute: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm2 +; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[3,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[0,2] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_2_commute: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $2, %edi, %xmm0 +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_2_commute: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $2, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 2 + %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 1, i32 6, i32 3> + ret <4 x i32> %shuf +} + +define <4 x i32> @ins_elt_3_commute(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_3_commute: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm2 +; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_3_commute: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $3, %edi, %xmm0 +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_3_commute: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $3, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 3 + %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 1, i32 2, i32 7> + ret <4 x i32> %shuf +} + +; In the next 4 tests, the shuffle moves the inserted scalar to a different position in the output vector. + +define <4 x i32> @ins_elt_0_to_2(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_0_to_2: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm0 +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_0_to_2: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $0, %edi, %xmm0 +; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_0_to_2: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $0, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 0 + %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 4, i32 5, i32 0, i32 7> + ret <4 x i32> %shuf +} + +define <4 x i32> @ins_elt_1_to_0(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_1_to_0: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm0 +; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_1_to_0: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $1, %edi, %xmm0 +; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,1,2,3] +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_1_to_0: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $1, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,2,3] +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 1 + %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 1, i32 5, i32 6, i32 7> + ret <4 x i32> %shuf +} + +define <4 x i32> @ins_elt_2_to_3(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_2_to_3: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm2 +; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[3,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[0,2] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] +; SSE2-NEXT: movaps %xmm1, %xmm0 +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_2_to_3: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $2, %edi, %xmm0 +; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_2_to_3: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $2, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 2 + %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 1, i32 2, i32 6> + ret <4 x i32> %shuf +} + +define <4 x i32> @ins_elt_3_to_1(i32 %x, <4 x i32> %v1, <4 x i32> %v2) { +; SSE2-LABEL: ins_elt_3_to_1: +; SSE2: # BB#0: +; SSE2-NEXT: movd %edi, %xmm2 +; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[0,0] +; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] +; SSE2-NEXT: retq +; +; SSE4-LABEL: ins_elt_3_to_1: +; SSE4: # BB#0: +; SSE4-NEXT: pinsrd $3, %edi, %xmm0 +; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1] +; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7] +; SSE4-NEXT: retq +; +; AVX-LABEL: ins_elt_3_to_1: +; AVX: # BB#0: +; AVX-NEXT: vpinsrd $3, %edi, %xmm0, %xmm0 +; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1] +; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7] +; AVX-NEXT: retq + %ins = insertelement <4 x i32> %v1, i32 %x, i32 3 + %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 7, i32 2, i32 3> + ret <4 x i32> %shuf +} + |