diff options
Diffstat (limited to 'llvm')
-rw-r--r-- | llvm/lib/Analysis/VectorUtils.cpp | 1 | ||||
-rw-r--r-- | llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll | 921 |
2 files changed, 634 insertions, 288 deletions
diff --git a/llvm/lib/Analysis/VectorUtils.cpp b/llvm/lib/Analysis/VectorUtils.cpp index 23a0de856bc..5d302d70cc9 100644 --- a/llvm/lib/Analysis/VectorUtils.cpp +++ b/llvm/lib/Analysis/VectorUtils.cpp @@ -52,6 +52,7 @@ bool llvm::isTriviallyVectorizable(Intrinsic::ID ID) { case Intrinsic::nearbyint: case Intrinsic::round: case Intrinsic::bswap: + case Intrinsic::bitreverse: case Intrinsic::ctpop: case Intrinsic::pow: case Intrinsic::fma: diff --git a/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll b/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll index c1ce6434e38..d794bcab545 100644 --- a/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll +++ b/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll @@ -2,8 +2,8 @@ ; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX -; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX -; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver4 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=XOP +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver4 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=XOP target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" @@ -22,14 +22,29 @@ declare i16 @llvm.bitreverse.i16(i16) declare i8 @llvm.bitreverse.i8(i8) define void @bitreverse_2i64() #0 { -; CHECK-LABEL: @bitreverse_2i64( -; CHECK-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 -; CHECK-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) -; CHECK-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 0), align 8 -; CHECK-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 1), align 8 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_2i64( +; SSE-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 +; SSE-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) +; SSE-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 0), align 8 +; SSE-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 1), align 8 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_2i64( +; AVX-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 +; AVX-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) +; AVX-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 0), align 8 +; AVX-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 1), align 8 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_2i64( +; XOP-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([4 x i64]* @src64 to <2 x i64>*), align 8 +; XOP-NEXT: [[TMP2:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP1]]) +; XOP-NEXT: store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 8 +; XOP-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 @@ -41,20 +56,41 @@ define void @bitreverse_2i64() #0 { } define void @bitreverse_4i64() #0 { -; CHECK-LABEL: @bitreverse_4i64( -; CHECK-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 0), align 4 -; CHECK-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 1), align 4 -; CHECK-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2), align 4 -; CHECK-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 3), align 4 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) -; CHECK-NEXT: [[BITREVERSE2:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD2]]) -; CHECK-NEXT: [[BITREVERSE3:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD3]]) -; CHECK-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 0), align 4 -; CHECK-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 1), align 4 -; CHECK-NEXT: store i64 [[BITREVERSE2]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2), align 4 -; CHECK-NEXT: store i64 [[BITREVERSE3]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 3), align 4 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_4i64( +; SSE-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 0), align 4 +; SSE-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 1), align 4 +; SSE-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2), align 4 +; SSE-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 3), align 4 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) +; SSE-NEXT: [[BITREVERSE2:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD2]]) +; SSE-NEXT: [[BITREVERSE3:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD3]]) +; SSE-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 0), align 4 +; SSE-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 1), align 4 +; SSE-NEXT: store i64 [[BITREVERSE2]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2), align 4 +; SSE-NEXT: store i64 [[BITREVERSE3]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 3), align 4 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_4i64( +; AVX-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 0), align 4 +; AVX-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 1), align 4 +; AVX-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2), align 4 +; AVX-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 3), align 4 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) +; AVX-NEXT: [[BITREVERSE2:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD2]]) +; AVX-NEXT: [[BITREVERSE3:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD3]]) +; AVX-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 0), align 4 +; AVX-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 1), align 4 +; AVX-NEXT: store i64 [[BITREVERSE2]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2), align 4 +; AVX-NEXT: store i64 [[BITREVERSE3]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 3), align 4 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_4i64( +; XOP-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([4 x i64]* @src64 to <4 x i64>*), align 4 +; XOP-NEXT: [[TMP2:%.*]] = call <4 x i64> @llvm.bitreverse.v4i64(<4 x i64> [[TMP1]]) +; XOP-NEXT: store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([4 x i64]* @dst64 to <4 x i64>*), align 4 +; XOP-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 0), align 4 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 1), align 4 @@ -72,20 +108,41 @@ define void @bitreverse_4i64() #0 { } define void @bitreverse_4i32() #0 { -; CHECK-LABEL: @bitreverse_4i32( -; CHECK-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 4 -; CHECK-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 4 -; CHECK-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 4 -; CHECK-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 4 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) -; CHECK-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) -; CHECK-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) -; CHECK-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 4 -; CHECK-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 4 -; CHECK-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 4 -; CHECK-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 4 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_4i32( +; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 4 +; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 4 +; SSE-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 4 +; SSE-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 4 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) +; SSE-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) +; SSE-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) +; SSE-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 4 +; SSE-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 4 +; SSE-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 4 +; SSE-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 4 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_4i32( +; AVX-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 4 +; AVX-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 4 +; AVX-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 4 +; AVX-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 4 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) +; AVX-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) +; AVX-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) +; AVX-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 4 +; AVX-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 4 +; AVX-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 4 +; AVX-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 4 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_4i32( +; XOP-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 4 +; XOP-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP1]]) +; XOP-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 4 +; XOP-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 4 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 4 @@ -103,32 +160,65 @@ define void @bitreverse_4i32() #0 { } define void @bitreverse_8i32() #0 { -; CHECK-LABEL: @bitreverse_8i32( -; CHECK-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 2 -; CHECK-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 2 -; CHECK-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 2 -; CHECK-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 2 -; CHECK-NEXT: [[LD4:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4), align 2 -; CHECK-NEXT: [[LD5:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 5), align 2 -; CHECK-NEXT: [[LD6:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 6), align 2 -; CHECK-NEXT: [[LD7:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 7), align 2 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) -; CHECK-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) -; CHECK-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) -; CHECK-NEXT: [[BITREVERSE4:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD4]]) -; CHECK-NEXT: [[BITREVERSE5:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD5]]) -; CHECK-NEXT: [[BITREVERSE6:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD6]]) -; CHECK-NEXT: [[BITREVERSE7:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD7]]) -; CHECK-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 2 -; CHECK-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 2 -; CHECK-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 2 -; CHECK-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 2 -; CHECK-NEXT: store i32 [[BITREVERSE4]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4), align 2 -; CHECK-NEXT: store i32 [[BITREVERSE5]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 5), align 2 -; CHECK-NEXT: store i32 [[BITREVERSE6]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 6), align 2 -; CHECK-NEXT: store i32 [[BITREVERSE7]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 7), align 2 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_8i32( +; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 2 +; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 2 +; SSE-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 2 +; SSE-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 2 +; SSE-NEXT: [[LD4:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4), align 2 +; SSE-NEXT: [[LD5:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 5), align 2 +; SSE-NEXT: [[LD6:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 6), align 2 +; SSE-NEXT: [[LD7:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 7), align 2 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) +; SSE-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) +; SSE-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) +; SSE-NEXT: [[BITREVERSE4:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD4]]) +; SSE-NEXT: [[BITREVERSE5:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD5]]) +; SSE-NEXT: [[BITREVERSE6:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD6]]) +; SSE-NEXT: [[BITREVERSE7:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD7]]) +; SSE-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 2 +; SSE-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 2 +; SSE-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 2 +; SSE-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 2 +; SSE-NEXT: store i32 [[BITREVERSE4]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4), align 2 +; SSE-NEXT: store i32 [[BITREVERSE5]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 5), align 2 +; SSE-NEXT: store i32 [[BITREVERSE6]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 6), align 2 +; SSE-NEXT: store i32 [[BITREVERSE7]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 7), align 2 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_8i32( +; AVX-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 2 +; AVX-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 2 +; AVX-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 2 +; AVX-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 2 +; AVX-NEXT: [[LD4:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4), align 2 +; AVX-NEXT: [[LD5:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 5), align 2 +; AVX-NEXT: [[LD6:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 6), align 2 +; AVX-NEXT: [[LD7:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 7), align 2 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) +; AVX-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) +; AVX-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) +; AVX-NEXT: [[BITREVERSE4:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD4]]) +; AVX-NEXT: [[BITREVERSE5:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD5]]) +; AVX-NEXT: [[BITREVERSE6:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD6]]) +; AVX-NEXT: [[BITREVERSE7:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD7]]) +; AVX-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 2 +; AVX-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 2 +; AVX-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 2 +; AVX-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 2 +; AVX-NEXT: store i32 [[BITREVERSE4]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4), align 2 +; AVX-NEXT: store i32 [[BITREVERSE5]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 5), align 2 +; AVX-NEXT: store i32 [[BITREVERSE6]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 6), align 2 +; AVX-NEXT: store i32 [[BITREVERSE7]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 7), align 2 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_8i32( +; XOP-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([8 x i32]* @src32 to <8 x i32>*), align 2 +; XOP-NEXT: [[TMP2:%.*]] = call <8 x i32> @llvm.bitreverse.v8i32(<8 x i32> [[TMP1]]) +; XOP-NEXT: store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([8 x i32]* @dst32 to <8 x i32>*), align 2 +; XOP-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 2 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 2 @@ -158,32 +248,65 @@ define void @bitreverse_8i32() #0 { } define void @bitreverse_8i16() #0 { -; CHECK-LABEL: @bitreverse_8i16( -; CHECK-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 -; CHECK-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 -; CHECK-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 -; CHECK-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 -; CHECK-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 -; CHECK-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 -; CHECK-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 -; CHECK-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) -; CHECK-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) -; CHECK-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) -; CHECK-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) -; CHECK-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) -; CHECK-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) -; CHECK-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) -; CHECK-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_8i16( +; SSE-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 +; SSE-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 +; SSE-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 +; SSE-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 +; SSE-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 +; SSE-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 +; SSE-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 +; SSE-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) +; SSE-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) +; SSE-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) +; SSE-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) +; SSE-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) +; SSE-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) +; SSE-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) +; SSE-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 +; SSE-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 +; SSE-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 +; SSE-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 +; SSE-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 +; SSE-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 +; SSE-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 +; SSE-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_8i16( +; AVX-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 +; AVX-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 +; AVX-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 +; AVX-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 +; AVX-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 +; AVX-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 +; AVX-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 +; AVX-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) +; AVX-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) +; AVX-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) +; AVX-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) +; AVX-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) +; AVX-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) +; AVX-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) +; AVX-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 +; AVX-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 +; AVX-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 +; AVX-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 +; AVX-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 +; AVX-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 +; AVX-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 +; AVX-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_8i16( +; XOP-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2 +; XOP-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP1]]) +; XOP-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2 +; XOP-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 @@ -213,56 +336,113 @@ define void @bitreverse_8i16() #0 { } define void @bitreverse_16i16() #0 { -; CHECK-LABEL: @bitreverse_16i16( -; CHECK-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 -; CHECK-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 -; CHECK-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 -; CHECK-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 -; CHECK-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 -; CHECK-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 -; CHECK-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 -; CHECK-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 -; CHECK-NEXT: [[LD8:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8), align 2 -; CHECK-NEXT: [[LD9:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 9), align 2 -; CHECK-NEXT: [[LD10:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), align 2 -; CHECK-NEXT: [[LD11:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 11), align 2 -; CHECK-NEXT: [[LD12:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), align 2 -; CHECK-NEXT: [[LD13:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 13), align 2 -; CHECK-NEXT: [[LD14:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 14), align 2 -; CHECK-NEXT: [[LD15:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 15), align 2 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) -; CHECK-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) -; CHECK-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) -; CHECK-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) -; CHECK-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) -; CHECK-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) -; CHECK-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) -; CHECK-NEXT: [[BITREVERSE8:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD8]]) -; CHECK-NEXT: [[BITREVERSE9:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD9]]) -; CHECK-NEXT: [[BITREVERSE10:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD10]]) -; CHECK-NEXT: [[BITREVERSE11:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD11]]) -; CHECK-NEXT: [[BITREVERSE12:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD12]]) -; CHECK-NEXT: [[BITREVERSE13:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD13]]) -; CHECK-NEXT: [[BITREVERSE14:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD14]]) -; CHECK-NEXT: [[BITREVERSE15:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD15]]) -; CHECK-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE8]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE9]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 9), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE10]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 10), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE11]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 11), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE12]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 12), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE13]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 13), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE14]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 14), align 2 -; CHECK-NEXT: store i16 [[BITREVERSE15]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 15), align 2 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_16i16( +; SSE-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 +; SSE-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 +; SSE-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 +; SSE-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 +; SSE-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 +; SSE-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 +; SSE-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 +; SSE-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 +; SSE-NEXT: [[LD8:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8), align 2 +; SSE-NEXT: [[LD9:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 9), align 2 +; SSE-NEXT: [[LD10:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), align 2 +; SSE-NEXT: [[LD11:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 11), align 2 +; SSE-NEXT: [[LD12:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), align 2 +; SSE-NEXT: [[LD13:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 13), align 2 +; SSE-NEXT: [[LD14:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 14), align 2 +; SSE-NEXT: [[LD15:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 15), align 2 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) +; SSE-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) +; SSE-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) +; SSE-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) +; SSE-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) +; SSE-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) +; SSE-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) +; SSE-NEXT: [[BITREVERSE8:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD8]]) +; SSE-NEXT: [[BITREVERSE9:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD9]]) +; SSE-NEXT: [[BITREVERSE10:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD10]]) +; SSE-NEXT: [[BITREVERSE11:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD11]]) +; SSE-NEXT: [[BITREVERSE12:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD12]]) +; SSE-NEXT: [[BITREVERSE13:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD13]]) +; SSE-NEXT: [[BITREVERSE14:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD14]]) +; SSE-NEXT: [[BITREVERSE15:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD15]]) +; SSE-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 +; SSE-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 +; SSE-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 +; SSE-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 +; SSE-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 +; SSE-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 +; SSE-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 +; SSE-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 +; SSE-NEXT: store i16 [[BITREVERSE8]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8), align 2 +; SSE-NEXT: store i16 [[BITREVERSE9]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 9), align 2 +; SSE-NEXT: store i16 [[BITREVERSE10]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 10), align 2 +; SSE-NEXT: store i16 [[BITREVERSE11]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 11), align 2 +; SSE-NEXT: store i16 [[BITREVERSE12]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 12), align 2 +; SSE-NEXT: store i16 [[BITREVERSE13]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 13), align 2 +; SSE-NEXT: store i16 [[BITREVERSE14]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 14), align 2 +; SSE-NEXT: store i16 [[BITREVERSE15]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 15), align 2 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_16i16( +; AVX-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 +; AVX-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 +; AVX-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 +; AVX-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 +; AVX-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 +; AVX-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 +; AVX-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 +; AVX-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 +; AVX-NEXT: [[LD8:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8), align 2 +; AVX-NEXT: [[LD9:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 9), align 2 +; AVX-NEXT: [[LD10:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), align 2 +; AVX-NEXT: [[LD11:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 11), align 2 +; AVX-NEXT: [[LD12:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), align 2 +; AVX-NEXT: [[LD13:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 13), align 2 +; AVX-NEXT: [[LD14:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 14), align 2 +; AVX-NEXT: [[LD15:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 15), align 2 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) +; AVX-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) +; AVX-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) +; AVX-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) +; AVX-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) +; AVX-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) +; AVX-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) +; AVX-NEXT: [[BITREVERSE8:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD8]]) +; AVX-NEXT: [[BITREVERSE9:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD9]]) +; AVX-NEXT: [[BITREVERSE10:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD10]]) +; AVX-NEXT: [[BITREVERSE11:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD11]]) +; AVX-NEXT: [[BITREVERSE12:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD12]]) +; AVX-NEXT: [[BITREVERSE13:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD13]]) +; AVX-NEXT: [[BITREVERSE14:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD14]]) +; AVX-NEXT: [[BITREVERSE15:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD15]]) +; AVX-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 +; AVX-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 +; AVX-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 +; AVX-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 +; AVX-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 +; AVX-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 +; AVX-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 +; AVX-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 +; AVX-NEXT: store i16 [[BITREVERSE8]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8), align 2 +; AVX-NEXT: store i16 [[BITREVERSE9]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 9), align 2 +; AVX-NEXT: store i16 [[BITREVERSE10]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 10), align 2 +; AVX-NEXT: store i16 [[BITREVERSE11]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 11), align 2 +; AVX-NEXT: store i16 [[BITREVERSE12]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 12), align 2 +; AVX-NEXT: store i16 [[BITREVERSE13]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 13), align 2 +; AVX-NEXT: store i16 [[BITREVERSE14]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 14), align 2 +; AVX-NEXT: store i16 [[BITREVERSE15]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 15), align 2 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_16i16( +; XOP-NEXT: [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([16 x i16]* @src16 to <16 x i16>*), align 2 +; XOP-NEXT: [[TMP2:%.*]] = call <16 x i16> @llvm.bitreverse.v16i16(<16 x i16> [[TMP1]]) +; XOP-NEXT: store <16 x i16> [[TMP2]], <16 x i16>* bitcast ([16 x i16]* @dst16 to <16 x i16>*), align 2 +; XOP-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 @@ -316,56 +496,113 @@ define void @bitreverse_16i16() #0 { } define void @bitreverse_16i8() #0 { -; CHECK-LABEL: @bitreverse_16i8( -; CHECK-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 -; CHECK-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 -; CHECK-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 -; CHECK-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 -; CHECK-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 -; CHECK-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 -; CHECK-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 -; CHECK-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 -; CHECK-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 -; CHECK-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 -; CHECK-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 -; CHECK-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 -; CHECK-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 -; CHECK-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 -; CHECK-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 -; CHECK-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) -; CHECK-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) -; CHECK-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) -; CHECK-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) -; CHECK-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) -; CHECK-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) -; CHECK-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) -; CHECK-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) -; CHECK-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) -; CHECK-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) -; CHECK-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) -; CHECK-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) -; CHECK-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) -; CHECK-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) -; CHECK-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) -; CHECK-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_16i8( +; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 +; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 +; SSE-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 +; SSE-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 +; SSE-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 +; SSE-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 +; SSE-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 +; SSE-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 +; SSE-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 +; SSE-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 +; SSE-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 +; SSE-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 +; SSE-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 +; SSE-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 +; SSE-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 +; SSE-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) +; SSE-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) +; SSE-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) +; SSE-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) +; SSE-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) +; SSE-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) +; SSE-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) +; SSE-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) +; SSE-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) +; SSE-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) +; SSE-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) +; SSE-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) +; SSE-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) +; SSE-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) +; SSE-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) +; SSE-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 +; SSE-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 +; SSE-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 +; SSE-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 +; SSE-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 +; SSE-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 +; SSE-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 +; SSE-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 +; SSE-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 +; SSE-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 +; SSE-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 +; SSE-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 +; SSE-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 +; SSE-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 +; SSE-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 +; SSE-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_16i8( +; AVX-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 +; AVX-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 +; AVX-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 +; AVX-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 +; AVX-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 +; AVX-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 +; AVX-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 +; AVX-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 +; AVX-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 +; AVX-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 +; AVX-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 +; AVX-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 +; AVX-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 +; AVX-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 +; AVX-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 +; AVX-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) +; AVX-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) +; AVX-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) +; AVX-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) +; AVX-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) +; AVX-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) +; AVX-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) +; AVX-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) +; AVX-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) +; AVX-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) +; AVX-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) +; AVX-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) +; AVX-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) +; AVX-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) +; AVX-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) +; AVX-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 +; AVX-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 +; AVX-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 +; AVX-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 +; AVX-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 +; AVX-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 +; AVX-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 +; AVX-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 +; AVX-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 +; AVX-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 +; AVX-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 +; AVX-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 +; AVX-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 +; AVX-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 +; AVX-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 +; AVX-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_16i8( +; XOP-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1 +; XOP-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]]) +; XOP-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1 +; XOP-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 @@ -419,104 +656,212 @@ define void @bitreverse_16i8() #0 { } define void @bitreverse_32i8() #0 { -; CHECK-LABEL: @bitreverse_32i8( -; CHECK-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 -; CHECK-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 -; CHECK-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 -; CHECK-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 -; CHECK-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 -; CHECK-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 -; CHECK-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 -; CHECK-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 -; CHECK-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 -; CHECK-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 -; CHECK-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 -; CHECK-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 -; CHECK-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 -; CHECK-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 -; CHECK-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 -; CHECK-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 -; CHECK-NEXT: [[LD16:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16), align 1 -; CHECK-NEXT: [[LD17:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 17), align 1 -; CHECK-NEXT: [[LD18:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 18), align 1 -; CHECK-NEXT: [[LD19:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 19), align 1 -; CHECK-NEXT: [[LD20:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 20), align 1 -; CHECK-NEXT: [[LD21:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 21), align 1 -; CHECK-NEXT: [[LD22:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 22), align 1 -; CHECK-NEXT: [[LD23:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 23), align 1 -; CHECK-NEXT: [[LD24:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 24), align 1 -; CHECK-NEXT: [[LD25:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 25), align 1 -; CHECK-NEXT: [[LD26:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 26), align 1 -; CHECK-NEXT: [[LD27:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 27), align 1 -; CHECK-NEXT: [[LD28:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 28), align 1 -; CHECK-NEXT: [[LD29:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 29), align 1 -; CHECK-NEXT: [[LD30:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 30), align 1 -; CHECK-NEXT: [[LD31:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 31), align 1 -; CHECK-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) -; CHECK-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) -; CHECK-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) -; CHECK-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) -; CHECK-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) -; CHECK-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) -; CHECK-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) -; CHECK-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) -; CHECK-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) -; CHECK-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) -; CHECK-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) -; CHECK-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) -; CHECK-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) -; CHECK-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) -; CHECK-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) -; CHECK-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) -; CHECK-NEXT: [[BITREVERSE16:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD16]]) -; CHECK-NEXT: [[BITREVERSE17:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD17]]) -; CHECK-NEXT: [[BITREVERSE18:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD18]]) -; CHECK-NEXT: [[BITREVERSE19:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD19]]) -; CHECK-NEXT: [[BITREVERSE20:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD20]]) -; CHECK-NEXT: [[BITREVERSE21:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD21]]) -; CHECK-NEXT: [[BITREVERSE22:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD22]]) -; CHECK-NEXT: [[BITREVERSE23:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD23]]) -; CHECK-NEXT: [[BITREVERSE24:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD24]]) -; CHECK-NEXT: [[BITREVERSE25:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD25]]) -; CHECK-NEXT: [[BITREVERSE26:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD26]]) -; CHECK-NEXT: [[BITREVERSE27:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD27]]) -; CHECK-NEXT: [[BITREVERSE28:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD28]]) -; CHECK-NEXT: [[BITREVERSE29:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD29]]) -; CHECK-NEXT: [[BITREVERSE30:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD30]]) -; CHECK-NEXT: [[BITREVERSE31:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD31]]) -; CHECK-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE16]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE17]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 17), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE18]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 18), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE19]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 19), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE20]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 20), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE21]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 21), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE22]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 22), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE23]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 23), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE24]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 24), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE25]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 25), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE26]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 26), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE27]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 27), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE28]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 28), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE29]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 29), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE30]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 30), align 1 -; CHECK-NEXT: store i8 [[BITREVERSE31]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 31), align 1 -; CHECK-NEXT: ret void +; SSE-LABEL: @bitreverse_32i8( +; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 +; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 +; SSE-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 +; SSE-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 +; SSE-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 +; SSE-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 +; SSE-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 +; SSE-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 +; SSE-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 +; SSE-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 +; SSE-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 +; SSE-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 +; SSE-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 +; SSE-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 +; SSE-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 +; SSE-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 +; SSE-NEXT: [[LD16:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16), align 1 +; SSE-NEXT: [[LD17:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 17), align 1 +; SSE-NEXT: [[LD18:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 18), align 1 +; SSE-NEXT: [[LD19:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 19), align 1 +; SSE-NEXT: [[LD20:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 20), align 1 +; SSE-NEXT: [[LD21:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 21), align 1 +; SSE-NEXT: [[LD22:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 22), align 1 +; SSE-NEXT: [[LD23:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 23), align 1 +; SSE-NEXT: [[LD24:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 24), align 1 +; SSE-NEXT: [[LD25:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 25), align 1 +; SSE-NEXT: [[LD26:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 26), align 1 +; SSE-NEXT: [[LD27:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 27), align 1 +; SSE-NEXT: [[LD28:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 28), align 1 +; SSE-NEXT: [[LD29:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 29), align 1 +; SSE-NEXT: [[LD30:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 30), align 1 +; SSE-NEXT: [[LD31:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 31), align 1 +; SSE-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) +; SSE-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) +; SSE-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) +; SSE-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) +; SSE-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) +; SSE-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) +; SSE-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) +; SSE-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) +; SSE-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) +; SSE-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) +; SSE-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) +; SSE-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) +; SSE-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) +; SSE-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) +; SSE-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) +; SSE-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) +; SSE-NEXT: [[BITREVERSE16:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD16]]) +; SSE-NEXT: [[BITREVERSE17:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD17]]) +; SSE-NEXT: [[BITREVERSE18:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD18]]) +; SSE-NEXT: [[BITREVERSE19:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD19]]) +; SSE-NEXT: [[BITREVERSE20:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD20]]) +; SSE-NEXT: [[BITREVERSE21:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD21]]) +; SSE-NEXT: [[BITREVERSE22:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD22]]) +; SSE-NEXT: [[BITREVERSE23:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD23]]) +; SSE-NEXT: [[BITREVERSE24:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD24]]) +; SSE-NEXT: [[BITREVERSE25:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD25]]) +; SSE-NEXT: [[BITREVERSE26:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD26]]) +; SSE-NEXT: [[BITREVERSE27:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD27]]) +; SSE-NEXT: [[BITREVERSE28:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD28]]) +; SSE-NEXT: [[BITREVERSE29:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD29]]) +; SSE-NEXT: [[BITREVERSE30:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD30]]) +; SSE-NEXT: [[BITREVERSE31:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD31]]) +; SSE-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 +; SSE-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 +; SSE-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 +; SSE-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 +; SSE-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 +; SSE-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 +; SSE-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 +; SSE-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 +; SSE-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 +; SSE-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 +; SSE-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 +; SSE-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 +; SSE-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 +; SSE-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 +; SSE-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 +; SSE-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 +; SSE-NEXT: store i8 [[BITREVERSE16]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16), align 1 +; SSE-NEXT: store i8 [[BITREVERSE17]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 17), align 1 +; SSE-NEXT: store i8 [[BITREVERSE18]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 18), align 1 +; SSE-NEXT: store i8 [[BITREVERSE19]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 19), align 1 +; SSE-NEXT: store i8 [[BITREVERSE20]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 20), align 1 +; SSE-NEXT: store i8 [[BITREVERSE21]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 21), align 1 +; SSE-NEXT: store i8 [[BITREVERSE22]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 22), align 1 +; SSE-NEXT: store i8 [[BITREVERSE23]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 23), align 1 +; SSE-NEXT: store i8 [[BITREVERSE24]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 24), align 1 +; SSE-NEXT: store i8 [[BITREVERSE25]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 25), align 1 +; SSE-NEXT: store i8 [[BITREVERSE26]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 26), align 1 +; SSE-NEXT: store i8 [[BITREVERSE27]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 27), align 1 +; SSE-NEXT: store i8 [[BITREVERSE28]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 28), align 1 +; SSE-NEXT: store i8 [[BITREVERSE29]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 29), align 1 +; SSE-NEXT: store i8 [[BITREVERSE30]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 30), align 1 +; SSE-NEXT: store i8 [[BITREVERSE31]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 31), align 1 +; SSE-NEXT: ret void +; +; AVX-LABEL: @bitreverse_32i8( +; AVX-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 +; AVX-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 +; AVX-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 +; AVX-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 +; AVX-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 +; AVX-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 +; AVX-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 +; AVX-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 +; AVX-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 +; AVX-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 +; AVX-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 +; AVX-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 +; AVX-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 +; AVX-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 +; AVX-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 +; AVX-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 +; AVX-NEXT: [[LD16:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16), align 1 +; AVX-NEXT: [[LD17:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 17), align 1 +; AVX-NEXT: [[LD18:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 18), align 1 +; AVX-NEXT: [[LD19:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 19), align 1 +; AVX-NEXT: [[LD20:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 20), align 1 +; AVX-NEXT: [[LD21:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 21), align 1 +; AVX-NEXT: [[LD22:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 22), align 1 +; AVX-NEXT: [[LD23:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 23), align 1 +; AVX-NEXT: [[LD24:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 24), align 1 +; AVX-NEXT: [[LD25:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 25), align 1 +; AVX-NEXT: [[LD26:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 26), align 1 +; AVX-NEXT: [[LD27:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 27), align 1 +; AVX-NEXT: [[LD28:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 28), align 1 +; AVX-NEXT: [[LD29:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 29), align 1 +; AVX-NEXT: [[LD30:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 30), align 1 +; AVX-NEXT: [[LD31:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 31), align 1 +; AVX-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) +; AVX-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) +; AVX-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) +; AVX-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) +; AVX-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) +; AVX-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) +; AVX-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) +; AVX-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) +; AVX-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) +; AVX-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) +; AVX-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) +; AVX-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) +; AVX-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) +; AVX-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) +; AVX-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) +; AVX-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) +; AVX-NEXT: [[BITREVERSE16:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD16]]) +; AVX-NEXT: [[BITREVERSE17:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD17]]) +; AVX-NEXT: [[BITREVERSE18:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD18]]) +; AVX-NEXT: [[BITREVERSE19:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD19]]) +; AVX-NEXT: [[BITREVERSE20:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD20]]) +; AVX-NEXT: [[BITREVERSE21:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD21]]) +; AVX-NEXT: [[BITREVERSE22:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD22]]) +; AVX-NEXT: [[BITREVERSE23:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD23]]) +; AVX-NEXT: [[BITREVERSE24:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD24]]) +; AVX-NEXT: [[BITREVERSE25:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD25]]) +; AVX-NEXT: [[BITREVERSE26:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD26]]) +; AVX-NEXT: [[BITREVERSE27:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD27]]) +; AVX-NEXT: [[BITREVERSE28:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD28]]) +; AVX-NEXT: [[BITREVERSE29:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD29]]) +; AVX-NEXT: [[BITREVERSE30:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD30]]) +; AVX-NEXT: [[BITREVERSE31:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD31]]) +; AVX-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 +; AVX-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 +; AVX-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 +; AVX-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 +; AVX-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 +; AVX-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 +; AVX-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 +; AVX-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 +; AVX-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 +; AVX-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 +; AVX-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 +; AVX-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 +; AVX-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 +; AVX-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 +; AVX-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 +; AVX-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 +; AVX-NEXT: store i8 [[BITREVERSE16]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16), align 1 +; AVX-NEXT: store i8 [[BITREVERSE17]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 17), align 1 +; AVX-NEXT: store i8 [[BITREVERSE18]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 18), align 1 +; AVX-NEXT: store i8 [[BITREVERSE19]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 19), align 1 +; AVX-NEXT: store i8 [[BITREVERSE20]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 20), align 1 +; AVX-NEXT: store i8 [[BITREVERSE21]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 21), align 1 +; AVX-NEXT: store i8 [[BITREVERSE22]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 22), align 1 +; AVX-NEXT: store i8 [[BITREVERSE23]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 23), align 1 +; AVX-NEXT: store i8 [[BITREVERSE24]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 24), align 1 +; AVX-NEXT: store i8 [[BITREVERSE25]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 25), align 1 +; AVX-NEXT: store i8 [[BITREVERSE26]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 26), align 1 +; AVX-NEXT: store i8 [[BITREVERSE27]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 27), align 1 +; AVX-NEXT: store i8 [[BITREVERSE28]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 28), align 1 +; AVX-NEXT: store i8 [[BITREVERSE29]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 29), align 1 +; AVX-NEXT: store i8 [[BITREVERSE30]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 30), align 1 +; AVX-NEXT: store i8 [[BITREVERSE31]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 31), align 1 +; AVX-NEXT: ret void +; +; XOP-LABEL: @bitreverse_32i8( +; XOP-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1 +; XOP-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1 +; XOP-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]]) +; XOP-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP2]]) +; XOP-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1 +; XOP-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1 +; XOP-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 |