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-rw-r--r--llvm/unittests/ADT/SCCIteratorTest.cpp229
1 files changed, 1 insertions, 228 deletions
diff --git a/llvm/unittests/ADT/SCCIteratorTest.cpp b/llvm/unittests/ADT/SCCIteratorTest.cpp
index 62eb0e637f6..f596ea6d6b8 100644
--- a/llvm/unittests/ADT/SCCIteratorTest.cpp
+++ b/llvm/unittests/ADT/SCCIteratorTest.cpp
@@ -8,241 +8,14 @@
//===----------------------------------------------------------------------===//
#include "llvm/ADT/SCCIterator.h"
-#include "llvm/ADT/GraphTraits.h"
#include "gtest/gtest.h"
+#include "TestGraph.h"
#include <limits.h>
using namespace llvm;
namespace llvm {
-/// Graph<N> - A graph with N nodes. Note that N can be at most 8.
-template <unsigned N>
-class Graph {
-private:
- // Disable copying.
- Graph(const Graph&);
- Graph& operator=(const Graph&);
-
- static void ValidateIndex(unsigned Idx) {
- assert(Idx < N && "Invalid node index!");
- }
-public:
-
- /// NodeSubset - A subset of the graph's nodes.
- class NodeSubset {
- typedef unsigned char BitVector; // Where the limitation N <= 8 comes from.
- BitVector Elements;
- NodeSubset(BitVector e) : Elements(e) {}
- public:
- /// NodeSubset - Default constructor, creates an empty subset.
- NodeSubset() : Elements(0) {
- assert(N <= sizeof(BitVector)*CHAR_BIT && "Graph too big!");
- }
-
- /// Comparison operators.
- bool operator==(const NodeSubset &other) const {
- return other.Elements == this->Elements;
- }
- bool operator!=(const NodeSubset &other) const {
- return !(*this == other);
- }
-
- /// AddNode - Add the node with the given index to the subset.
- void AddNode(unsigned Idx) {
- ValidateIndex(Idx);
- Elements |= 1U << Idx;
- }
-
- /// DeleteNode - Remove the node with the given index from the subset.
- void DeleteNode(unsigned Idx) {
- ValidateIndex(Idx);
- Elements &= ~(1U << Idx);
- }
-
- /// count - Return true if the node with the given index is in the subset.
- bool count(unsigned Idx) {
- ValidateIndex(Idx);
- return (Elements & (1U << Idx)) != 0;
- }
-
- /// isEmpty - Return true if this is the empty set.
- bool isEmpty() const {
- return Elements == 0;
- }
-
- /// isSubsetOf - Return true if this set is a subset of the given one.
- bool isSubsetOf(const NodeSubset &other) const {
- return (this->Elements | other.Elements) == other.Elements;
- }
-
- /// Complement - Return the complement of this subset.
- NodeSubset Complement() const {
- return ~(unsigned)this->Elements & ((1U << N) - 1);
- }
-
- /// Join - Return the union of this subset and the given one.
- NodeSubset Join(const NodeSubset &other) const {
- return this->Elements | other.Elements;
- }
-
- /// Meet - Return the intersection of this subset and the given one.
- NodeSubset Meet(const NodeSubset &other) const {
- return this->Elements & other.Elements;
- }
- };
-
- /// NodeType - Node index and set of children of the node.
- typedef std::pair<unsigned, NodeSubset> NodeType;
-
-private:
- /// Nodes - The list of nodes for this graph.
- NodeType Nodes[N];
-public:
-
- /// Graph - Default constructor. Creates an empty graph.
- Graph() {
- // Let each node know which node it is. This allows us to find the start of
- // the Nodes array given a pointer to any element of it.
- for (unsigned i = 0; i != N; ++i)
- Nodes[i].first = i;
- }
-
- /// AddEdge - Add an edge from the node with index FromIdx to the node with
- /// index ToIdx.
- void AddEdge(unsigned FromIdx, unsigned ToIdx) {
- ValidateIndex(FromIdx);
- Nodes[FromIdx].second.AddNode(ToIdx);
- }
-
- /// DeleteEdge - Remove the edge (if any) from the node with index FromIdx to
- /// the node with index ToIdx.
- void DeleteEdge(unsigned FromIdx, unsigned ToIdx) {
- ValidateIndex(FromIdx);
- Nodes[FromIdx].second.DeleteNode(ToIdx);
- }
-
- /// AccessNode - Get a pointer to the node with the given index.
- NodeType *AccessNode(unsigned Idx) const {
- ValidateIndex(Idx);
- // The constant cast is needed when working with GraphTraits, which insists
- // on taking a constant Graph.
- return const_cast<NodeType *>(&Nodes[Idx]);
- }
-
- /// NodesReachableFrom - Return the set of all nodes reachable from the given
- /// node.
- NodeSubset NodesReachableFrom(unsigned Idx) const {
- // This algorithm doesn't scale, but that doesn't matter given the small
- // size of our graphs.
- NodeSubset Reachable;
-
- // The initial node is reachable.
- Reachable.AddNode(Idx);
- do {
- NodeSubset Previous(Reachable);
-
- // Add in all nodes which are children of a reachable node.
- for (unsigned i = 0; i != N; ++i)
- if (Previous.count(i))
- Reachable = Reachable.Join(Nodes[i].second);
-
- // If nothing changed then we have found all reachable nodes.
- if (Reachable == Previous)
- return Reachable;
-
- // Rinse and repeat.
- } while (1);
- }
-
- /// ChildIterator - Visit all children of a node.
- class ChildIterator {
- friend class Graph;
-
- /// FirstNode - Pointer to first node in the graph's Nodes array.
- NodeType *FirstNode;
- /// Children - Set of nodes which are children of this one and that haven't
- /// yet been visited.
- NodeSubset Children;
-
- ChildIterator(); // Disable default constructor.
- protected:
- ChildIterator(NodeType *F, NodeSubset C) : FirstNode(F), Children(C) {}
-
- public:
- /// ChildIterator - Copy constructor.
- ChildIterator(const ChildIterator& other) : FirstNode(other.FirstNode),
- Children(other.Children) {}
-
- /// Comparison operators.
- bool operator==(const ChildIterator &other) const {
- return other.FirstNode == this->FirstNode &&
- other.Children == this->Children;
- }
- bool operator!=(const ChildIterator &other) const {
- return !(*this == other);
- }
-
- /// Prefix increment operator.
- ChildIterator& operator++() {
- // Find the next unvisited child node.
- for (unsigned i = 0; i != N; ++i)
- if (Children.count(i)) {
- // Remove that child - it has been visited. This is the increment!
- Children.DeleteNode(i);
- return *this;
- }
- assert(false && "Incrementing end iterator!");
- return *this; // Avoid compiler warnings.
- }
-
- /// Postfix increment operator.
- ChildIterator operator++(int) {
- ChildIterator Result(*this);
- ++(*this);
- return Result;
- }
-
- /// Dereference operator.
- NodeType *operator*() {
- // Find the next unvisited child node.
- for (unsigned i = 0; i != N; ++i)
- if (Children.count(i))
- // Return a pointer to it.
- return FirstNode + i;
- assert(false && "Dereferencing end iterator!");
- return nullptr; // Avoid compiler warning.
- }
- };
-
- /// child_begin - Return an iterator pointing to the first child of the given
- /// node.
- static ChildIterator child_begin(NodeType *Parent) {
- return ChildIterator(Parent - Parent->first, Parent->second);
- }
-
- /// child_end - Return the end iterator for children of the given node.
- static ChildIterator child_end(NodeType *Parent) {
- return ChildIterator(Parent - Parent->first, NodeSubset());
- }
-};
-
-template <unsigned N>
-struct GraphTraits<Graph<N> > {
- typedef typename Graph<N>::NodeType *NodeRef;
- typedef typename Graph<N>::ChildIterator ChildIteratorType;
-
- static inline NodeRef getEntryNode(const Graph<N> &G) {
- return G.AccessNode(0);
- }
- static inline ChildIteratorType child_begin(NodeRef Node) {
- return Graph<N>::child_begin(Node);
- }
- static inline ChildIteratorType child_end(NodeRef Node) {
- return Graph<N>::child_end(Node);
- }
-};
-
TEST(SCCIteratorTest, AllSmallGraphs) {
// Test SCC computation against every graph with NUM_NODES nodes or less.
// Since SCC considers every node to have an implicit self-edge, we only
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