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-rw-r--r--llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll58
1 files changed, 29 insertions, 29 deletions
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll b/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll
index 79525cff5a3..cb6c9461ceb 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll
@@ -7,29 +7,31 @@
; S[2] = %v2 + %v1
; S[3] = %v1 + %v2
;
-; TODO: We should broadcast %v1 and %v2
+; We broadcast %v1 and %v2
;
+
define void @bcast_vals(i64 *%A, i64 *%B, i64 *%S) {
; CHECK-LABEL: @bcast_vals(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[A0:%.*]] = load i64, i64* [[A:%.*]], align 8
; CHECK-NEXT: [[B0:%.*]] = load i64, i64* [[B:%.*]], align 8
-; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x i64> undef, i64 [[A0]], i32 0
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i64> [[TMP0]], i64 [[B0]], i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = sub <2 x i64> [[TMP1]], <i64 1, i64 1>
-; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> undef, <4 x i32> <i32 0, i32 1, i32 1, i32 0>
-; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i64> [[SHUFFLE]], i32 1
-; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x i64> undef, i64 [[TMP3]], i32 0
-; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x i64> [[SHUFFLE]], i32 0
-; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x i64> [[TMP4]], i64 [[TMP5]], i32 1
-; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <2 x i64> [[TMP6]], <2 x i64> undef, <4 x i32> <i32 0, i32 1, i32 1, i32 0>
-; CHECK-NEXT: [[TMP7:%.*]] = add <4 x i64> [[SHUFFLE]], [[SHUFFLE1]]
+; CHECK-NEXT: [[V1:%.*]] = sub i64 [[A0]], 1
+; CHECK-NEXT: [[V2:%.*]] = sub i64 [[B0]], 1
+; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i64> undef, i64 [[V1]], i32 0
+; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i64> [[TMP0]], i64 [[V1]], i32 1
+; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x i64> [[TMP1]], i64 [[V1]], i32 2
+; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i64> [[TMP2]], i64 [[V1]], i32 3
+; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x i64> undef, i64 [[V2]], i32 0
+; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x i64> [[TMP4]], i64 [[V2]], i32 1
+; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i64> [[TMP5]], i64 [[V2]], i32 2
+; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i64> [[TMP6]], i64 [[V2]], i32 3
+; CHECK-NEXT: [[TMP8:%.*]] = add <4 x i64> [[TMP3]], [[TMP7]]
; CHECK-NEXT: [[IDXS0:%.*]] = getelementptr inbounds i64, i64* [[S:%.*]], i64 0
; CHECK-NEXT: [[IDXS1:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 1
; CHECK-NEXT: [[IDXS2:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 2
; CHECK-NEXT: [[IDXS3:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 3
-; CHECK-NEXT: [[TMP8:%.*]] = bitcast i64* [[IDXS0]] to <4 x i64>*
-; CHECK-NEXT: store <4 x i64> [[TMP7]], <4 x i64>* [[TMP8]], align 8
+; CHECK-NEXT: [[TMP9:%.*]] = bitcast i64* [[IDXS0]] to <4 x i64>*
+; CHECK-NEXT: store <4 x i64> [[TMP8]], <4 x i64>* [[TMP9]], align 8
; CHECK-NEXT: ret void
;
entry:
@@ -61,7 +63,8 @@ entry:
; S[2] = %v5 + %v1
; S[3] = %v1 + %v4
;
-; TODO: We should broadcast %v1.
+; We broadcast %v1.
+
;
define void @bcast_vals2(i16 *%A, i16 *%B, i16 *%C, i16 *%D, i16 *%E, i32 *%S) {
; CHECK-LABEL: @bcast_vals2(
@@ -72,25 +75,22 @@ define void @bcast_vals2(i16 *%A, i16 *%B, i16 *%C, i16 *%D, i16 *%E, i32 *%S) {
; CHECK-NEXT: [[D0:%.*]] = load i16, i16* [[D:%.*]], align 8
; CHECK-NEXT: [[E0:%.*]] = load i16, i16* [[E:%.*]], align 8
; CHECK-NEXT: [[V1:%.*]] = sext i16 [[A0]] to i32
-; CHECK-NEXT: [[V2:%.*]] = sext i16 [[B0]] to i32
-; CHECK-NEXT: [[V3:%.*]] = sext i16 [[C0]] to i32
-; CHECK-NEXT: [[V4:%.*]] = sext i16 [[D0]] to i32
-; CHECK-NEXT: [[V5:%.*]] = sext i16 [[E0]] to i32
-; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 [[V1]], i32 0
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i32> [[TMP0]], i32 [[V3]], i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x i32> [[TMP1]], i32 [[V5]], i32 2
-; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[V1]], i32 3
-; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x i32> undef, i32 [[V2]], i32 0
-; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x i32> [[TMP4]], i32 [[V1]], i32 1
-; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[V1]], i32 2
-; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[V4]], i32 3
-; CHECK-NEXT: [[TMP8:%.*]] = add <4 x i32> [[TMP3]], [[TMP7]]
+; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[B0]], i32 0
+; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> [[TMP0]], i16 [[C0]], i32 1
+; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x i16> [[TMP1]], i16 [[E0]], i32 2
+; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[D0]], i32 3
+; CHECK-NEXT: [[TMP4:%.*]] = sext <4 x i16> [[TMP3]] to <4 x i32>
+; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x i32> undef, i32 [[V1]], i32 0
+; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[V1]], i32 1
+; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[V1]], i32 2
+; CHECK-NEXT: [[TMP8:%.*]] = insertelement <4 x i32> [[TMP7]], i32 [[V1]], i32 3
+; CHECK-NEXT: [[TMP9:%.*]] = add <4 x i32> [[TMP8]], [[TMP4]]
; CHECK-NEXT: [[IDXS0:%.*]] = getelementptr inbounds i32, i32* [[S:%.*]], i64 0
; CHECK-NEXT: [[IDXS1:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 1
; CHECK-NEXT: [[IDXS2:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 2
; CHECK-NEXT: [[IDXS3:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 3
-; CHECK-NEXT: [[TMP9:%.*]] = bitcast i32* [[IDXS0]] to <4 x i32>*
-; CHECK-NEXT: store <4 x i32> [[TMP8]], <4 x i32>* [[TMP9]], align 8
+; CHECK-NEXT: [[TMP10:%.*]] = bitcast i32* [[IDXS0]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP9]], <4 x i32>* [[TMP10]], align 8
; CHECK-NEXT: ret void
;
entry:
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