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Diffstat (limited to 'llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll')
-rw-r--r-- | llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll | 754 |
1 files changed, 754 insertions, 0 deletions
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll b/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll new file mode 100644 index 00000000000..5f6e8f143f4 --- /dev/null +++ b/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll @@ -0,0 +1,754 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: opt -S -slp-vectorizer -slp-threshold=-10000 < %s | FileCheck %s +; RUN: opt -S -slp-vectorizer -slp-threshold=0 < %s | FileCheck %s --check-prefix=ZEROTHRESH +target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-n8:16:32:64-S128" + +target triple = "x86_64-apple-macosx10.8.0" + +define <4 x float> @simple_select(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { +; CHECK-LABEL: @simple_select( +; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 +; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP3]], i32 0 +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP2]], i32 1 +; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP4]], i32 1 +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP2]], i32 2 +; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[TMP5]], i32 2 +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 +; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[TMP6]], i32 3 +; CHECK-NEXT: ret <4 x float> [[RD]] +; +; ZEROTHRESH-LABEL: @simple_select( +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP3]], i32 0 +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP2]], i32 1 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP4]], i32 1 +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP2]], i32 2 +; ZEROTHRESH-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[TMP5]], i32 2 +; ZEROTHRESH-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 +; ZEROTHRESH-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[TMP6]], i32 3 +; ZEROTHRESH-NEXT: ret <4 x float> [[RD]] +; + %c0 = extractelement <4 x i32> %c, i32 0 + %c1 = extractelement <4 x i32> %c, i32 1 + %c2 = extractelement <4 x i32> %c, i32 2 + %c3 = extractelement <4 x i32> %c, i32 3 + %a0 = extractelement <4 x float> %a, i32 0 + %a1 = extractelement <4 x float> %a, i32 1 + %a2 = extractelement <4 x float> %a, i32 2 + %a3 = extractelement <4 x float> %a, i32 3 + %b0 = extractelement <4 x float> %b, i32 0 + %b1 = extractelement <4 x float> %b, i32 1 + %b2 = extractelement <4 x float> %b, i32 2 + %b3 = extractelement <4 x float> %b, i32 3 + %cmp0 = icmp ne i32 %c0, 0 + %cmp1 = icmp ne i32 %c1, 0 + %cmp2 = icmp ne i32 %c2, 0 + %cmp3 = icmp ne i32 %c3, 0 + %s0 = select i1 %cmp0, float %a0, float %b0 + %s1 = select i1 %cmp1, float %a1, float %b1 + %s2 = select i1 %cmp2, float %a2, float %b2 + %s3 = select i1 %cmp3, float %a3, float %b3 + %ra = insertelement <4 x float> undef, float %s0, i32 0 + %rb = insertelement <4 x float> %ra, float %s1, i32 1 + %rc = insertelement <4 x float> %rb, float %s2, i32 2 + %rd = insertelement <4 x float> %rc, float %s3, i32 3 + ret <4 x float> %rd +} + +declare void @llvm.assume(i1) nounwind + +; This entire tree is ephemeral, don't vectorize any of it. +define <4 x float> @simple_select_eph(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { +; CHECK-LABEL: @simple_select_eph( +; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 +; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 +; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 +; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 +; CHECK-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 +; CHECK-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 +; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 +; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 +; CHECK-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 +; CHECK-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 +; CHECK-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 +; CHECK-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 +; CHECK-NEXT: [[CMP2:%.*]] = icmp ne i32 [[C2]], 0 +; CHECK-NEXT: [[CMP3:%.*]] = icmp ne i32 [[C3]], 0 +; CHECK-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] +; CHECK-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] +; CHECK-NEXT: [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]] +; CHECK-NEXT: [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]] +; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[S0]], i32 0 +; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1 +; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2 +; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3 +; CHECK-NEXT: [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0 +; CHECK-NEXT: [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1 +; CHECK-NEXT: [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2 +; CHECK-NEXT: [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3 +; CHECK-NEXT: [[Q4:%.*]] = fadd float [[Q0]], [[Q1]] +; CHECK-NEXT: [[Q5:%.*]] = fadd float [[Q2]], [[Q3]] +; CHECK-NEXT: [[Q6:%.*]] = fadd float [[Q4]], [[Q5]] +; CHECK-NEXT: [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]] +; CHECK-NEXT: call void @llvm.assume(i1 [[QI]]) +; CHECK-NEXT: ret <4 x float> undef +; +; ZEROTHRESH-LABEL: @simple_select_eph( +; ZEROTHRESH-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; ZEROTHRESH-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 +; ZEROTHRESH-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 +; ZEROTHRESH-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 +; ZEROTHRESH-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 +; ZEROTHRESH-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 +; ZEROTHRESH-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 +; ZEROTHRESH-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 +; ZEROTHRESH-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 +; ZEROTHRESH-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 +; ZEROTHRESH-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 +; ZEROTHRESH-NEXT: [[CMP2:%.*]] = icmp ne i32 [[C2]], 0 +; ZEROTHRESH-NEXT: [[CMP3:%.*]] = icmp ne i32 [[C3]], 0 +; ZEROTHRESH-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] +; ZEROTHRESH-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] +; ZEROTHRESH-NEXT: [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]] +; ZEROTHRESH-NEXT: [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]] +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[S0]], i32 0 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1 +; ZEROTHRESH-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2 +; ZEROTHRESH-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3 +; ZEROTHRESH-NEXT: [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0 +; ZEROTHRESH-NEXT: [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1 +; ZEROTHRESH-NEXT: [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2 +; ZEROTHRESH-NEXT: [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3 +; ZEROTHRESH-NEXT: [[Q4:%.*]] = fadd float [[Q0]], [[Q1]] +; ZEROTHRESH-NEXT: [[Q5:%.*]] = fadd float [[Q2]], [[Q3]] +; ZEROTHRESH-NEXT: [[Q6:%.*]] = fadd float [[Q4]], [[Q5]] +; ZEROTHRESH-NEXT: [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]] +; ZEROTHRESH-NEXT: call void @llvm.assume(i1 [[QI]]) +; ZEROTHRESH-NEXT: ret <4 x float> undef +; + %c0 = extractelement <4 x i32> %c, i32 0 + %c1 = extractelement <4 x i32> %c, i32 1 + %c2 = extractelement <4 x i32> %c, i32 2 + %c3 = extractelement <4 x i32> %c, i32 3 + %a0 = extractelement <4 x float> %a, i32 0 + %a1 = extractelement <4 x float> %a, i32 1 + %a2 = extractelement <4 x float> %a, i32 2 + %a3 = extractelement <4 x float> %a, i32 3 + %b0 = extractelement <4 x float> %b, i32 0 + %b1 = extractelement <4 x float> %b, i32 1 + %b2 = extractelement <4 x float> %b, i32 2 + %b3 = extractelement <4 x float> %b, i32 3 + %cmp0 = icmp ne i32 %c0, 0 + %cmp1 = icmp ne i32 %c1, 0 + %cmp2 = icmp ne i32 %c2, 0 + %cmp3 = icmp ne i32 %c3, 0 + %s0 = select i1 %cmp0, float %a0, float %b0 + %s1 = select i1 %cmp1, float %a1, float %b1 + %s2 = select i1 %cmp2, float %a2, float %b2 + %s3 = select i1 %cmp3, float %a3, float %b3 + %ra = insertelement <4 x float> undef, float %s0, i32 0 + %rb = insertelement <4 x float> %ra, float %s1, i32 1 + %rc = insertelement <4 x float> %rb, float %s2, i32 2 + %rd = insertelement <4 x float> %rc, float %s3, i32 3 + %q0 = extractelement <4 x float> %rd, i32 0 + %q1 = extractelement <4 x float> %rd, i32 1 + %q2 = extractelement <4 x float> %rd, i32 2 + %q3 = extractelement <4 x float> %rd, i32 3 + %q4 = fadd float %q0, %q1 + %q5 = fadd float %q2, %q3 + %q6 = fadd float %q4, %q5 + %qi = fcmp olt float %q6, %q5 + call void @llvm.assume(i1 %qi) + ret <4 x float> undef +} + +; Insert in an order different from the vector indices to make sure it +; doesn't matter +define <4 x float> @simple_select_insert_out_of_order(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { +; CHECK-LABEL: @simple_select_insert_out_of_order( +; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 +; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP3]], i32 2 +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP2]], i32 1 +; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP4]], i32 1 +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP2]], i32 2 +; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[TMP5]], i32 0 +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 +; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[TMP6]], i32 3 +; CHECK-NEXT: ret <4 x float> [[RD]] +; +; ZEROTHRESH-LABEL: @simple_select_insert_out_of_order( +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP3]], i32 2 +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP2]], i32 1 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP4]], i32 1 +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP2]], i32 2 +; ZEROTHRESH-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[TMP5]], i32 0 +; ZEROTHRESH-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 +; ZEROTHRESH-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[TMP6]], i32 3 +; ZEROTHRESH-NEXT: ret <4 x float> [[RD]] +; + %c0 = extractelement <4 x i32> %c, i32 0 + %c1 = extractelement <4 x i32> %c, i32 1 + %c2 = extractelement <4 x i32> %c, i32 2 + %c3 = extractelement <4 x i32> %c, i32 3 + %a0 = extractelement <4 x float> %a, i32 0 + %a1 = extractelement <4 x float> %a, i32 1 + %a2 = extractelement <4 x float> %a, i32 2 + %a3 = extractelement <4 x float> %a, i32 3 + %b0 = extractelement <4 x float> %b, i32 0 + %b1 = extractelement <4 x float> %b, i32 1 + %b2 = extractelement <4 x float> %b, i32 2 + %b3 = extractelement <4 x float> %b, i32 3 + %cmp0 = icmp ne i32 %c0, 0 + %cmp1 = icmp ne i32 %c1, 0 + %cmp2 = icmp ne i32 %c2, 0 + %cmp3 = icmp ne i32 %c3, 0 + %s0 = select i1 %cmp0, float %a0, float %b0 + %s1 = select i1 %cmp1, float %a1, float %b1 + %s2 = select i1 %cmp2, float %a2, float %b2 + %s3 = select i1 %cmp3, float %a3, float %b3 + %ra = insertelement <4 x float> undef, float %s0, i32 2 + %rb = insertelement <4 x float> %ra, float %s1, i32 1 + %rc = insertelement <4 x float> %rb, float %s2, i32 0 + %rd = insertelement <4 x float> %rc, float %s3, i32 3 + ret <4 x float> %rd +} + +declare void @v4f32_user(<4 x float>) #0 +declare void @f32_user(float) #0 + +; Multiple users of the final constructed vector +define <4 x float> @simple_select_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { +; CHECK-LABEL: @simple_select_users( +; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 +; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP3]], i32 0 +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP2]], i32 1 +; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP4]], i32 1 +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP2]], i32 2 +; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[TMP5]], i32 2 +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 +; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[TMP6]], i32 3 +; CHECK-NEXT: call void @v4f32_user(<4 x float> [[RD]]) #0 +; CHECK-NEXT: ret <4 x float> [[RD]] +; +; ZEROTHRESH-LABEL: @simple_select_users( +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP3]], i32 0 +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP2]], i32 1 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP4]], i32 1 +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP2]], i32 2 +; ZEROTHRESH-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[TMP5]], i32 2 +; ZEROTHRESH-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 +; ZEROTHRESH-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[TMP6]], i32 3 +; ZEROTHRESH-NEXT: call void @v4f32_user(<4 x float> [[RD]]) #0 +; ZEROTHRESH-NEXT: ret <4 x float> [[RD]] +; + %c0 = extractelement <4 x i32> %c, i32 0 + %c1 = extractelement <4 x i32> %c, i32 1 + %c2 = extractelement <4 x i32> %c, i32 2 + %c3 = extractelement <4 x i32> %c, i32 3 + %a0 = extractelement <4 x float> %a, i32 0 + %a1 = extractelement <4 x float> %a, i32 1 + %a2 = extractelement <4 x float> %a, i32 2 + %a3 = extractelement <4 x float> %a, i32 3 + %b0 = extractelement <4 x float> %b, i32 0 + %b1 = extractelement <4 x float> %b, i32 1 + %b2 = extractelement <4 x float> %b, i32 2 + %b3 = extractelement <4 x float> %b, i32 3 + %cmp0 = icmp ne i32 %c0, 0 + %cmp1 = icmp ne i32 %c1, 0 + %cmp2 = icmp ne i32 %c2, 0 + %cmp3 = icmp ne i32 %c3, 0 + %s0 = select i1 %cmp0, float %a0, float %b0 + %s1 = select i1 %cmp1, float %a1, float %b1 + %s2 = select i1 %cmp2, float %a2, float %b2 + %s3 = select i1 %cmp3, float %a3, float %b3 + %ra = insertelement <4 x float> undef, float %s0, i32 0 + %rb = insertelement <4 x float> %ra, float %s1, i32 1 + %rc = insertelement <4 x float> %rb, float %s2, i32 2 + %rd = insertelement <4 x float> %rc, float %s3, i32 3 + call void @v4f32_user(<4 x float> %rd) #0 + ret <4 x float> %rd +} + +; Unused insertelement +define <4 x float> @simple_select_no_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { +; CHECK-LABEL: @simple_select_no_users( +; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 +; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 +; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 +; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 +; CHECK-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 +; CHECK-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 +; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 +; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 +; CHECK-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 +; CHECK-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 +; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> undef, i32 [[C0]], i32 0 +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1 +; CHECK-NEXT: [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x i32> undef, i32 [[C2]], i32 0 +; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x i32> [[TMP4]], i32 [[C3]], i32 1 +; CHECK-NEXT: [[TMP6:%.*]] = icmp ne <2 x i32> [[TMP5]], zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x float> undef, float [[A0]], i32 0 +; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x float> [[TMP7]], float [[A1]], i32 1 +; CHECK-NEXT: [[TMP9:%.*]] = insertelement <2 x float> undef, float [[B0]], i32 0 +; CHECK-NEXT: [[TMP10:%.*]] = insertelement <2 x float> [[TMP9]], float [[B1]], i32 1 +; CHECK-NEXT: [[TMP11:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP8]], <2 x float> [[TMP10]] +; CHECK-NEXT: [[TMP12:%.*]] = insertelement <2 x float> undef, float [[A2]], i32 0 +; CHECK-NEXT: [[TMP13:%.*]] = insertelement <2 x float> [[TMP12]], float [[A3]], i32 1 +; CHECK-NEXT: [[TMP14:%.*]] = insertelement <2 x float> undef, float [[B2]], i32 0 +; CHECK-NEXT: [[TMP15:%.*]] = insertelement <2 x float> [[TMP14]], float [[B3]], i32 1 +; CHECK-NEXT: [[TMP16:%.*]] = select <2 x i1> [[TMP6]], <2 x float> [[TMP13]], <2 x float> [[TMP15]] +; CHECK-NEXT: [[TMP17:%.*]] = extractelement <2 x float> [[TMP11]], i32 0 +; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP17]], i32 0 +; CHECK-NEXT: [[TMP18:%.*]] = extractelement <2 x float> [[TMP11]], i32 1 +; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP18]], i32 1 +; CHECK-NEXT: [[TMP19:%.*]] = extractelement <2 x float> [[TMP16]], i32 0 +; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x float> undef, float [[TMP19]], i32 2 +; CHECK-NEXT: [[TMP20:%.*]] = extractelement <2 x float> [[TMP16]], i32 1 +; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[TMP20]], i32 3 +; CHECK-NEXT: ret <4 x float> [[RD]] +; +; ZEROTHRESH-LABEL: @simple_select_no_users( +; ZEROTHRESH-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; ZEROTHRESH-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 +; ZEROTHRESH-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 +; ZEROTHRESH-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 +; ZEROTHRESH-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 +; ZEROTHRESH-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 +; ZEROTHRESH-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 +; ZEROTHRESH-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 +; ZEROTHRESH-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 +; ZEROTHRESH-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 +; ZEROTHRESH-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 +; ZEROTHRESH-NEXT: [[CMP2:%.*]] = icmp ne i32 [[C2]], 0 +; ZEROTHRESH-NEXT: [[CMP3:%.*]] = icmp ne i32 [[C3]], 0 +; ZEROTHRESH-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] +; ZEROTHRESH-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] +; ZEROTHRESH-NEXT: [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]] +; ZEROTHRESH-NEXT: [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]] +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[S0]], i32 0 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1 +; ZEROTHRESH-NEXT: [[RC:%.*]] = insertelement <4 x float> undef, float [[S2]], i32 2 +; ZEROTHRESH-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3 +; ZEROTHRESH-NEXT: ret <4 x float> [[RD]] +; + %c0 = extractelement <4 x i32> %c, i32 0 + %c1 = extractelement <4 x i32> %c, i32 1 + %c2 = extractelement <4 x i32> %c, i32 2 + %c3 = extractelement <4 x i32> %c, i32 3 + %a0 = extractelement <4 x float> %a, i32 0 + %a1 = extractelement <4 x float> %a, i32 1 + %a2 = extractelement <4 x float> %a, i32 2 + %a3 = extractelement <4 x float> %a, i32 3 + %b0 = extractelement <4 x float> %b, i32 0 + %b1 = extractelement <4 x float> %b, i32 1 + %b2 = extractelement <4 x float> %b, i32 2 + %b3 = extractelement <4 x float> %b, i32 3 + %cmp0 = icmp ne i32 %c0, 0 + %cmp1 = icmp ne i32 %c1, 0 + %cmp2 = icmp ne i32 %c2, 0 + %cmp3 = icmp ne i32 %c3, 0 + %s0 = select i1 %cmp0, float %a0, float %b0 + %s1 = select i1 %cmp1, float %a1, float %b1 + %s2 = select i1 %cmp2, float %a2, float %b2 + %s3 = select i1 %cmp3, float %a3, float %b3 + %ra = insertelement <4 x float> undef, float %s0, i32 0 + %rb = insertelement <4 x float> %ra, float %s1, i32 1 + %rc = insertelement <4 x float> undef, float %s2, i32 2 + %rd = insertelement <4 x float> %rc, float %s3, i32 3 + ret <4 x float> %rd +} + +; Make sure infinite loop doesn't happen which I ran into when trying +; to do this backwards this backwards +define <4 x i32> @reconstruct(<4 x i32> %c) #0 { +; CHECK-LABEL: @reconstruct( +; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 +; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 +; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x i32> undef, i32 [[C0]], i32 0 +; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x i32> [[RA]], i32 [[C1]], i32 1 +; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x i32> [[RB]], i32 [[C2]], i32 2 +; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x i32> [[RC]], i32 [[C3]], i32 3 +; CHECK-NEXT: ret <4 x i32> [[RD]] +; +; ZEROTHRESH-LABEL: @reconstruct( +; ZEROTHRESH-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; ZEROTHRESH-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 +; ZEROTHRESH-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <4 x i32> undef, i32 [[C0]], i32 0 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <4 x i32> [[RA]], i32 [[C1]], i32 1 +; ZEROTHRESH-NEXT: [[RC:%.*]] = insertelement <4 x i32> [[RB]], i32 [[C2]], i32 2 +; ZEROTHRESH-NEXT: [[RD:%.*]] = insertelement <4 x i32> [[RC]], i32 [[C3]], i32 3 +; ZEROTHRESH-NEXT: ret <4 x i32> [[RD]] +; + %c0 = extractelement <4 x i32> %c, i32 0 + %c1 = extractelement <4 x i32> %c, i32 1 + %c2 = extractelement <4 x i32> %c, i32 2 + %c3 = extractelement <4 x i32> %c, i32 3 + %ra = insertelement <4 x i32> undef, i32 %c0, i32 0 + %rb = insertelement <4 x i32> %ra, i32 %c1, i32 1 + %rc = insertelement <4 x i32> %rb, i32 %c2, i32 2 + %rd = insertelement <4 x i32> %rc, i32 %c3, i32 3 + ret <4 x i32> %rd +} + +define <2 x float> @simple_select_v2(<2 x float> %a, <2 x float> %b, <2 x i32> %c) #0 { +; CHECK-LABEL: @simple_select_v2( +; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <2 x i32> [[C:%.*]], zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = select <2 x i1> [[TMP1]], <2 x float> [[A:%.*]], <2 x float> [[B:%.*]] +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 0 +; CHECK-NEXT: [[RA:%.*]] = insertelement <2 x float> undef, float [[TMP3]], i32 0 +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x float> [[TMP2]], i32 1 +; CHECK-NEXT: [[RB:%.*]] = insertelement <2 x float> [[RA]], float [[TMP4]], i32 1 +; CHECK-NEXT: ret <2 x float> [[RB]] +; +; ZEROTHRESH-LABEL: @simple_select_v2( +; ZEROTHRESH-NEXT: [[C0:%.*]] = extractelement <2 x i32> [[C:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[C1:%.*]] = extractelement <2 x i32> [[C]], i32 1 +; ZEROTHRESH-NEXT: [[A0:%.*]] = extractelement <2 x float> [[A:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[A1:%.*]] = extractelement <2 x float> [[A]], i32 1 +; ZEROTHRESH-NEXT: [[B0:%.*]] = extractelement <2 x float> [[B:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[B1:%.*]] = extractelement <2 x float> [[B]], i32 1 +; ZEROTHRESH-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 +; ZEROTHRESH-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 +; ZEROTHRESH-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] +; ZEROTHRESH-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <2 x float> undef, float [[S0]], i32 0 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <2 x float> [[RA]], float [[S1]], i32 1 +; ZEROTHRESH-NEXT: ret <2 x float> [[RB]] +; + %c0 = extractelement <2 x i32> %c, i32 0 + %c1 = extractelement <2 x i32> %c, i32 1 + %a0 = extractelement <2 x float> %a, i32 0 + %a1 = extractelement <2 x float> %a, i32 1 + %b0 = extractelement <2 x float> %b, i32 0 + %b1 = extractelement <2 x float> %b, i32 1 + %cmp0 = icmp ne i32 %c0, 0 + %cmp1 = icmp ne i32 %c1, 0 + %s0 = select i1 %cmp0, float %a0, float %b0 + %s1 = select i1 %cmp1, float %a1, float %b1 + %ra = insertelement <2 x float> undef, float %s0, i32 0 + %rb = insertelement <2 x float> %ra, float %s1, i32 1 + ret <2 x float> %rb +} + +; Make sure when we construct partial vectors, we don't keep +; re-visiting the insertelement chains starting with undef +; (low cost threshold needed to force this to happen) +define <4 x float> @simple_select_partial_vector(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { +; CHECK-LABEL: @simple_select_partial_vector( +; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 +; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 +; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 +; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 +; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> undef, i32 [[C0]], i32 0 +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1 +; CHECK-NEXT: [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x float> undef, float [[A0]], i32 0 +; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1 +; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x float> undef, float [[B0]], i32 0 +; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1 +; CHECK-NEXT: [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]] +; CHECK-NEXT: [[TMP9:%.*]] = extractelement <2 x float> [[TMP8]], i32 0 +; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP9]], i32 0 +; CHECK-NEXT: [[TMP10:%.*]] = extractelement <2 x float> [[TMP8]], i32 1 +; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP10]], i32 1 +; CHECK-NEXT: ret <4 x float> [[RB]] +; +; ZEROTHRESH-LABEL: @simple_select_partial_vector( +; ZEROTHRESH-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 +; ZEROTHRESH-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 +; ZEROTHRESH-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> undef, i32 [[C0]], i32 0 +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1 +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = insertelement <2 x float> undef, float [[A0]], i32 0 +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1 +; ZEROTHRESH-NEXT: [[TMP6:%.*]] = insertelement <2 x float> undef, float [[B0]], i32 0 +; ZEROTHRESH-NEXT: [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1 +; ZEROTHRESH-NEXT: [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]] +; ZEROTHRESH-NEXT: [[TMP9:%.*]] = extractelement <2 x float> [[TMP8]], i32 0 +; ZEROTHRESH-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP9]], i32 0 +; ZEROTHRESH-NEXT: [[TMP10:%.*]] = extractelement <2 x float> [[TMP8]], i32 1 +; ZEROTHRESH-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP10]], i32 1 +; ZEROTHRESH-NEXT: ret <4 x float> [[RB]] +; + %c0 = extractelement <4 x i32> %c, i32 0 + %c1 = extractelement <4 x i32> %c, i32 1 + %a0 = extractelement <4 x float> %a, i32 0 + %a1 = extractelement <4 x float> %a, i32 1 + %b0 = extractelement <4 x float> %b, i32 0 + %b1 = extractelement <4 x float> %b, i32 1 + %1 = insertelement <2 x i32> undef, i32 %c0, i32 0 + %2 = insertelement <2 x i32> %1, i32 %c1, i32 1 + %3 = icmp ne <2 x i32> %2, zeroinitializer + %4 = insertelement <2 x float> undef, float %a0, i32 0 + %5 = insertelement <2 x float> %4, float %a1, i32 1 + %6 = insertelement <2 x float> undef, float %b0, i32 0 + %7 = insertelement <2 x float> %6, float %b1, i32 1 + %8 = select <2 x i1> %3, <2 x float> %5, <2 x float> %7 + %9 = extractelement <2 x float> %8, i32 0 + %ra = insertelement <4 x float> undef, float %9, i32 0 + %10 = extractelement <2 x float> %8, i32 1 + %rb = insertelement <4 x float> %ra, float %10, i32 1 + ret <4 x float> %rb +} + +; Make sure that vectorization happens even if insertelements operations +; must be rescheduled. The case here is from compiling Julia. +define <4 x float> @reschedule_extract(<4 x float> %a, <4 x float> %b) { +; CHECK-LABEL: @reschedule_extract( +; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[TMP1]], i32 0 +; CHECK-NEXT: [[V0:%.*]] = insertelement <4 x float> undef, float [[TMP2]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP1]], i32 1 +; CHECK-NEXT: [[V1:%.*]] = insertelement <4 x float> [[V0]], float [[TMP3]], i32 1 +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP1]], i32 2 +; CHECK-NEXT: [[V2:%.*]] = insertelement <4 x float> [[V1]], float [[TMP4]], i32 2 +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP1]], i32 3 +; CHECK-NEXT: [[V3:%.*]] = insertelement <4 x float> [[V2]], float [[TMP5]], i32 3 +; CHECK-NEXT: ret <4 x float> [[V3]] +; +; ZEROTHRESH-LABEL: @reschedule_extract( +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[TMP1]], i32 0 +; ZEROTHRESH-NEXT: [[V0:%.*]] = insertelement <4 x float> undef, float [[TMP2]], i32 0 +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP1]], i32 1 +; ZEROTHRESH-NEXT: [[V1:%.*]] = insertelement <4 x float> [[V0]], float [[TMP3]], i32 1 +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP1]], i32 2 +; ZEROTHRESH-NEXT: [[V2:%.*]] = insertelement <4 x float> [[V1]], float [[TMP4]], i32 2 +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP1]], i32 3 +; ZEROTHRESH-NEXT: [[V3:%.*]] = insertelement <4 x float> [[V2]], float [[TMP5]], i32 3 +; ZEROTHRESH-NEXT: ret <4 x float> [[V3]] +; + %a0 = extractelement <4 x float> %a, i32 0 + %b0 = extractelement <4 x float> %b, i32 0 + %c0 = fadd float %a0, %b0 + %v0 = insertelement <4 x float> undef, float %c0, i32 0 + %a1 = extractelement <4 x float> %a, i32 1 + %b1 = extractelement <4 x float> %b, i32 1 + %c1 = fadd float %a1, %b1 + %v1 = insertelement <4 x float> %v0, float %c1, i32 1 + %a2 = extractelement <4 x float> %a, i32 2 + %b2 = extractelement <4 x float> %b, i32 2 + %c2 = fadd float %a2, %b2 + %v2 = insertelement <4 x float> %v1, float %c2, i32 2 + %a3 = extractelement <4 x float> %a, i32 3 + %b3 = extractelement <4 x float> %b, i32 3 + %c3 = fadd float %a3, %b3 + %v3 = insertelement <4 x float> %v2, float %c3, i32 3 + ret <4 x float> %v3 +} + +; Check that cost model for vectorization takes credit for +; instructions that are erased. +define <4 x float> @take_credit(<4 x float> %a, <4 x float> %b) { +; CHECK-LABEL: @take_credit( +; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[TMP1]], i32 0 +; CHECK-NEXT: [[V0:%.*]] = insertelement <4 x float> undef, float [[TMP2]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP1]], i32 1 +; CHECK-NEXT: [[V1:%.*]] = insertelement <4 x float> [[V0]], float [[TMP3]], i32 1 +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP1]], i32 2 +; CHECK-NEXT: [[V2:%.*]] = insertelement <4 x float> [[V1]], float [[TMP4]], i32 2 +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP1]], i32 3 +; CHECK-NEXT: [[V3:%.*]] = insertelement <4 x float> [[V2]], float [[TMP5]], i32 3 +; CHECK-NEXT: ret <4 x float> [[V3]] +; +; ZEROTHRESH-LABEL: @take_credit( +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[TMP1]], i32 0 +; ZEROTHRESH-NEXT: [[V0:%.*]] = insertelement <4 x float> undef, float [[TMP2]], i32 0 +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP1]], i32 1 +; ZEROTHRESH-NEXT: [[V1:%.*]] = insertelement <4 x float> [[V0]], float [[TMP3]], i32 1 +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP1]], i32 2 +; ZEROTHRESH-NEXT: [[V2:%.*]] = insertelement <4 x float> [[V1]], float [[TMP4]], i32 2 +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP1]], i32 3 +; ZEROTHRESH-NEXT: [[V3:%.*]] = insertelement <4 x float> [[V2]], float [[TMP5]], i32 3 +; ZEROTHRESH-NEXT: ret <4 x float> [[V3]] +; + %a0 = extractelement <4 x float> %a, i32 0 + %b0 = extractelement <4 x float> %b, i32 0 + %c0 = fadd float %a0, %b0 + %a1 = extractelement <4 x float> %a, i32 1 + %b1 = extractelement <4 x float> %b, i32 1 + %c1 = fadd float %a1, %b1 + %a2 = extractelement <4 x float> %a, i32 2 + %b2 = extractelement <4 x float> %b, i32 2 + %c2 = fadd float %a2, %b2 + %a3 = extractelement <4 x float> %a, i32 3 + %b3 = extractelement <4 x float> %b, i32 3 + %c3 = fadd float %a3, %b3 + %v0 = insertelement <4 x float> undef, float %c0, i32 0 + %v1 = insertelement <4 x float> %v0, float %c1, i32 1 + %v2 = insertelement <4 x float> %v1, float %c2, i32 2 + %v3 = insertelement <4 x float> %v2, float %c3, i32 3 + ret <4 x float> %v3 +} + +; Make sure we handle multiple trees that feed one build vector correctly. +define <4 x double> @multi_tree(double %w, double %x, double %y, double %z) { +; CHECK-LABEL: @multi_tree( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x double> undef, double [[W:%.*]], i32 0 +; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x double> [[TMP0]], double [[X:%.*]], i32 1 +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x double> [[TMP1]], double [[Y:%.*]], i32 2 +; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x double> [[TMP2]], double [[Z:%.*]], i32 3 +; CHECK-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP3]], <double 0.000000e+00, double 1.000000e+00, double 2.000000e+00, double 3.000000e+00> +; CHECK-NEXT: [[TMP5:%.*]] = fmul <4 x double> [[TMP4]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00> +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x double> [[TMP5]], i32 0 +; CHECK-NEXT: [[I1:%.*]] = insertelement <4 x double> undef, double [[TMP6]], i32 3 +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x double> [[TMP5]], i32 1 +; CHECK-NEXT: [[I2:%.*]] = insertelement <4 x double> [[I1]], double [[TMP7]], i32 2 +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x double> [[TMP5]], i32 2 +; CHECK-NEXT: [[I3:%.*]] = insertelement <4 x double> [[I2]], double [[TMP8]], i32 1 +; CHECK-NEXT: [[TMP9:%.*]] = extractelement <4 x double> [[TMP5]], i32 3 +; CHECK-NEXT: [[I4:%.*]] = insertelement <4 x double> [[I3]], double [[TMP9]], i32 0 +; CHECK-NEXT: ret <4 x double> [[I4]] +; +; ZEROTHRESH-LABEL: @multi_tree( +; ZEROTHRESH-NEXT: entry: +; ZEROTHRESH-NEXT: [[TMP0:%.*]] = insertelement <4 x double> undef, double [[W:%.*]], i32 0 +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = insertelement <4 x double> [[TMP0]], double [[X:%.*]], i32 1 +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = insertelement <4 x double> [[TMP1]], double [[Y:%.*]], i32 2 +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = insertelement <4 x double> [[TMP2]], double [[Z:%.*]], i32 3 +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP3]], <double 0.000000e+00, double 1.000000e+00, double 2.000000e+00, double 3.000000e+00> +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = fmul <4 x double> [[TMP4]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00> +; ZEROTHRESH-NEXT: [[TMP6:%.*]] = extractelement <4 x double> [[TMP5]], i32 0 +; ZEROTHRESH-NEXT: [[I1:%.*]] = insertelement <4 x double> undef, double [[TMP6]], i32 3 +; ZEROTHRESH-NEXT: [[TMP7:%.*]] = extractelement <4 x double> [[TMP5]], i32 1 +; ZEROTHRESH-NEXT: [[I2:%.*]] = insertelement <4 x double> [[I1]], double [[TMP7]], i32 2 +; ZEROTHRESH-NEXT: [[TMP8:%.*]] = extractelement <4 x double> [[TMP5]], i32 2 +; ZEROTHRESH-NEXT: [[I3:%.*]] = insertelement <4 x double> [[I2]], double [[TMP8]], i32 1 +; ZEROTHRESH-NEXT: [[TMP9:%.*]] = extractelement <4 x double> [[TMP5]], i32 3 +; ZEROTHRESH-NEXT: [[I4:%.*]] = insertelement <4 x double> [[I3]], double [[TMP9]], i32 0 +; ZEROTHRESH-NEXT: ret <4 x double> [[I4]] +; +entry: + %t0 = fadd double %w , 0.000000e+00 + %t1 = fadd double %x , 1.000000e+00 + %t2 = fadd double %y , 2.000000e+00 + %t3 = fadd double %z , 3.000000e+00 + %t4 = fmul double %t0, 1.000000e+00 + %i1 = insertelement <4 x double> undef, double %t4, i32 3 + %t5 = fmul double %t1, 1.000000e+00 + %i2 = insertelement <4 x double> %i1, double %t5, i32 2 + %t6 = fmul double %t2, 1.000000e+00 + %i3 = insertelement <4 x double> %i2, double %t6, i32 1 + %t7 = fmul double %t3, 1.000000e+00 + %i4 = insertelement <4 x double> %i3, double %t7, i32 0 + ret <4 x double> %i4 +} + +define <8 x float> @_vadd256(<8 x float> %a, <8 x float> %b) local_unnamed_addr #0 { +; CHECK-LABEL: @_vadd256( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]] +; CHECK-NEXT: [[TMP1:%.*]] = extractelement <8 x float> [[TMP0]], i32 0 +; CHECK-NEXT: [[VECINIT_I:%.*]] = insertelement <8 x float> undef, float [[TMP1]], i32 0 +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x float> [[TMP0]], i32 1 +; CHECK-NEXT: [[VECINIT1_I:%.*]] = insertelement <8 x float> [[VECINIT_I]], float [[TMP2]], i32 1 +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <8 x float> [[TMP0]], i32 2 +; CHECK-NEXT: [[VECINIT2_I:%.*]] = insertelement <8 x float> [[VECINIT1_I]], float [[TMP3]], i32 2 +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <8 x float> [[TMP0]], i32 3 +; CHECK-NEXT: [[VECINIT3_I:%.*]] = insertelement <8 x float> [[VECINIT2_I]], float [[TMP4]], i32 3 +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x float> [[TMP0]], i32 4 +; CHECK-NEXT: [[VECINIT4_I:%.*]] = insertelement <8 x float> [[VECINIT3_I]], float [[TMP5]], i32 4 +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <8 x float> [[TMP0]], i32 5 +; CHECK-NEXT: [[VECINIT5_I:%.*]] = insertelement <8 x float> [[VECINIT4_I]], float [[TMP6]], i32 5 +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <8 x float> [[TMP0]], i32 6 +; CHECK-NEXT: [[VECINIT6_I:%.*]] = insertelement <8 x float> [[VECINIT5_I]], float [[TMP7]], i32 6 +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x float> [[TMP0]], i32 7 +; CHECK-NEXT: [[VECINIT7_I:%.*]] = insertelement <8 x float> [[VECINIT6_I]], float [[TMP8]], i32 7 +; CHECK-NEXT: ret <8 x float> [[VECINIT7_I]] +; +; ZEROTHRESH-LABEL: @_vadd256( +; ZEROTHRESH-NEXT: entry: +; ZEROTHRESH-NEXT: [[TMP0:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]] +; ZEROTHRESH-NEXT: [[TMP1:%.*]] = extractelement <8 x float> [[TMP0]], i32 0 +; ZEROTHRESH-NEXT: [[VECINIT_I:%.*]] = insertelement <8 x float> undef, float [[TMP1]], i32 0 +; ZEROTHRESH-NEXT: [[TMP2:%.*]] = extractelement <8 x float> [[TMP0]], i32 1 +; ZEROTHRESH-NEXT: [[VECINIT1_I:%.*]] = insertelement <8 x float> [[VECINIT_I]], float [[TMP2]], i32 1 +; ZEROTHRESH-NEXT: [[TMP3:%.*]] = extractelement <8 x float> [[TMP0]], i32 2 +; ZEROTHRESH-NEXT: [[VECINIT2_I:%.*]] = insertelement <8 x float> [[VECINIT1_I]], float [[TMP3]], i32 2 +; ZEROTHRESH-NEXT: [[TMP4:%.*]] = extractelement <8 x float> [[TMP0]], i32 3 +; ZEROTHRESH-NEXT: [[VECINIT3_I:%.*]] = insertelement <8 x float> [[VECINIT2_I]], float [[TMP4]], i32 3 +; ZEROTHRESH-NEXT: [[TMP5:%.*]] = extractelement <8 x float> [[TMP0]], i32 4 +; ZEROTHRESH-NEXT: [[VECINIT4_I:%.*]] = insertelement <8 x float> [[VECINIT3_I]], float [[TMP5]], i32 4 +; ZEROTHRESH-NEXT: [[TMP6:%.*]] = extractelement <8 x float> [[TMP0]], i32 5 +; ZEROTHRESH-NEXT: [[VECINIT5_I:%.*]] = insertelement <8 x float> [[VECINIT4_I]], float [[TMP6]], i32 5 +; ZEROTHRESH-NEXT: [[TMP7:%.*]] = extractelement <8 x float> [[TMP0]], i32 6 +; ZEROTHRESH-NEXT: [[VECINIT6_I:%.*]] = insertelement <8 x float> [[VECINIT5_I]], float [[TMP7]], i32 6 +; ZEROTHRESH-NEXT: [[TMP8:%.*]] = extractelement <8 x float> [[TMP0]], i32 7 +; ZEROTHRESH-NEXT: [[VECINIT7_I:%.*]] = insertelement <8 x float> [[VECINIT6_I]], float [[TMP8]], i32 7 +; ZEROTHRESH-NEXT: ret <8 x float> [[VECINIT7_I]] +; + entry: + %vecext = extractelement <8 x float> %a, i32 0 + %vecext1 = extractelement <8 x float> %b, i32 0 + %add = fadd float %vecext, %vecext1 + %vecext2 = extractelement <8 x float> %a, i32 1 + %vecext3 = extractelement <8 x float> %b, i32 1 + %add4 = fadd float %vecext2, %vecext3 + %vecext5 = extractelement <8 x float> %a, i32 2 + %vecext6 = extractelement <8 x float> %b, i32 2 + %add7 = fadd float %vecext5, %vecext6 + %vecext8 = extractelement <8 x float> %a, i32 3 + %vecext9 = extractelement <8 x float> %b, i32 3 + %add10 = fadd float %vecext8, %vecext9 + %vecext11 = extractelement <8 x float> %a, i32 4 + %vecext12 = extractelement <8 x float> %b, i32 4 + %add13 = fadd float %vecext11, %vecext12 + %vecext14 = extractelement <8 x float> %a, i32 5 + %vecext15 = extractelement <8 x float> %b, i32 5 + %add16 = fadd float %vecext14, %vecext15 + %vecext17 = extractelement <8 x float> %a, i32 6 + %vecext18 = extractelement <8 x float> %b, i32 6 + %add19 = fadd float %vecext17, %vecext18 + %vecext20 = extractelement <8 x float> %a, i32 7 + %vecext21 = extractelement <8 x float> %b, i32 7 + %add22 = fadd float %vecext20, %vecext21 + %vecinit.i = insertelement <8 x float> undef, float %add, i32 0 + %vecinit1.i = insertelement <8 x float> %vecinit.i, float %add4, i32 1 + %vecinit2.i = insertelement <8 x float> %vecinit1.i, float %add7, i32 2 + %vecinit3.i = insertelement <8 x float> %vecinit2.i, float %add10, i32 3 + %vecinit4.i = insertelement <8 x float> %vecinit3.i, float %add13, i32 4 + %vecinit5.i = insertelement <8 x float> %vecinit4.i, float %add16, i32 5 + %vecinit6.i = insertelement <8 x float> %vecinit5.i, float %add19, i32 6 + %vecinit7.i = insertelement <8 x float> %vecinit6.i, float %add22, i32 7 + ret <8 x float> %vecinit7.i +} + +attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"="true" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } |