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Diffstat (limited to 'llvm/test/Transforms/SLPVectorizer/X86/align.ll')
-rw-r--r-- | llvm/test/Transforms/SLPVectorizer/X86/align.ll | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/align.ll b/llvm/test/Transforms/SLPVectorizer/X86/align.ll new file mode 100644 index 00000000000..5c7c4ceae81 --- /dev/null +++ b/llvm/test/Transforms/SLPVectorizer/X86/align.ll @@ -0,0 +1,76 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: opt < %s -basicaa -slp-vectorizer -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s + +target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" +target triple = "x86_64-apple-macosx10.8.0" + +; Simple 3-pair chain with loads and stores +define void @test1(double* %a, double* %b, double* %c) { +; CHECK-LABEL: @test1( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[AGG_TMP_I_I_SROA_0:%.*]] = alloca [3 x double], align 16 +; CHECK-NEXT: [[STORE1:%.*]] = getelementptr inbounds [3 x double], [3 x double]* [[AGG_TMP_I_I_SROA_0]], i64 0, i64 1 +; CHECK-NEXT: [[STORE2:%.*]] = getelementptr inbounds [3 x double], [3 x double]* [[AGG_TMP_I_I_SROA_0]], i64 0, i64 2 +; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 1 +; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[A]] to <2 x double>* +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8 +; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1 +; CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[B]] to <2 x double>* +; CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8 +; CHECK-NEXT: [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[TMP5:%.*]] = bitcast double* [[STORE1]] to <2 x double>* +; CHECK-NEXT: store <2 x double> [[TMP4]], <2 x double>* [[TMP5]], align 8 +; CHECK-NEXT: ret void +; +entry: + %agg.tmp.i.i.sroa.0 = alloca [3 x double], align 16 + %i0 = load double, double* %a + %i1 = load double, double* %b + %mul = fmul double %i0, %i1 + %store1 = getelementptr inbounds [3 x double], [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 1 + %store2 = getelementptr inbounds [3 x double], [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 2 + %arrayidx3 = getelementptr inbounds double, double* %a, i64 1 + %i3 = load double, double* %arrayidx3, align 8 + %arrayidx4 = getelementptr inbounds double, double* %b, i64 1 + %i4 = load double, double* %arrayidx4, align 8 + %mul5 = fmul double %i3, %i4 + store double %mul, double* %store1 + store double %mul5, double* %store2, align 16 + ret void +} + +; Float has 4 byte abi alignment on x86_64. We must use the alignmnet of the +; value being loaded/stored not the alignment of the pointer type. + +define void @test2(float * %a, float * %b) { +; CHECK-LABEL: @test2( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[A1:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 1 +; CHECK-NEXT: [[A2:%.*]] = getelementptr inbounds float, float* [[A]], i64 2 +; CHECK-NEXT: [[A3:%.*]] = getelementptr inbounds float, float* [[A]], i64 3 +; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[A]] to <4 x float>* +; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 +; CHECK-NEXT: [[B1:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1 +; CHECK-NEXT: [[B2:%.*]] = getelementptr inbounds float, float* [[B]], i64 2 +; CHECK-NEXT: [[B3:%.*]] = getelementptr inbounds float, float* [[B]], i64 3 +; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[B]] to <4 x float>* +; CHECK-NEXT: store <4 x float> [[TMP1]], <4 x float>* [[TMP2]], align 4 +; CHECK-NEXT: ret void +; +entry: + %l0 = load float, float* %a + %a1 = getelementptr inbounds float, float* %a, i64 1 + %l1 = load float, float* %a1 + %a2 = getelementptr inbounds float, float* %a, i64 2 + %l2 = load float, float* %a2 + %a3 = getelementptr inbounds float, float* %a, i64 3 + %l3 = load float, float* %a3 + store float %l0, float* %b + %b1 = getelementptr inbounds float, float* %b, i64 1 + store float %l1, float* %b1 + %b2 = getelementptr inbounds float, float* %b, i64 2 + store float %l2, float* %b2 + %b3 = getelementptr inbounds float, float* %b, i64 3 + store float %l3, float* %b3 + ret void +} |