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-rw-r--r--llvm/test/Transforms/LoopStrengthReduce/sext-ind-var.ll104
1 files changed, 104 insertions, 0 deletions
diff --git a/llvm/test/Transforms/LoopStrengthReduce/sext-ind-var.ll b/llvm/test/Transforms/LoopStrengthReduce/sext-ind-var.ll
index 9fca3f97094..3cf8f536fa7 100644
--- a/llvm/test/Transforms/LoopStrengthReduce/sext-ind-var.ll
+++ b/llvm/test/Transforms/LoopStrengthReduce/sext-ind-var.ll
@@ -8,6 +8,11 @@ target triple = "nvptx64-unknown-unknown"
; instruction to the SCEV, preventing distributing sext into the
; corresponding addrec.
+; Test this pattern:
+;
+; for (int i = 0; i < numIterations; ++i)
+; sum += ptr[i + offset];
+;
define float @testadd(float* %input, i32 %offset, i32 %numIterations) {
; CHECK-LABEL: @testadd
; CHECK: sext i32 %offset to i64
@@ -34,3 +39,102 @@ loop:
exit:
ret float %nextsum
}
+
+; Test this pattern:
+;
+; for (int i = 0; i < numIterations; ++i)
+; sum += ptr[i - offset];
+;
+define float @testsub(float* %input, i32 %offset, i32 %numIterations) {
+; CHECK-LABEL: @testsub
+; CHECK: sub i32 0, %offset
+; CHECK: sext i32
+; CHECK: loop:
+; CHECK-DAG: phi float*
+; CHECK-DAG: phi i32
+; CHECK-NOT: sext
+
+entry:
+ br label %loop
+
+loop:
+ %i = phi i32 [ %nexti, %loop ], [ 0, %entry ]
+ %sum = phi float [ %nextsum, %loop ], [ 0.000000e+00, %entry ]
+ %index32 = sub nuw nsw i32 %i, %offset
+ %index64 = sext i32 %index32 to i64
+ %ptr = getelementptr inbounds float, float* %input, i64 %index64
+ %addend = load float, float* %ptr, align 4
+ %nextsum = fadd float %sum, %addend
+ %nexti = add nuw nsw i32 %i, 1
+ %exitcond = icmp eq i32 %nexti, %numIterations
+ br i1 %exitcond, label %exit, label %loop
+
+exit:
+ ret float %nextsum
+}
+
+; Test this pattern:
+;
+; for (int i = 0; i < numIterations; ++i)
+; sum += ptr[i * stride];
+;
+define float @testmul(float* %input, i32 %stride, i32 %numIterations) {
+; CHECK-LABEL: @testmul
+; CHECK: sext i32 %stride to i64
+; CHECK: loop:
+; CHECK-DAG: phi float*
+; CHECK-DAG: phi i32
+; CHECK-NOT: sext
+
+entry:
+ br label %loop
+
+loop:
+ %i = phi i32 [ %nexti, %loop ], [ 0, %entry ]
+ %sum = phi float [ %nextsum, %loop ], [ 0.000000e+00, %entry ]
+ %index32 = mul nuw nsw i32 %i, %stride
+ %index64 = sext i32 %index32 to i64
+ %ptr = getelementptr inbounds float, float* %input, i64 %index64
+ %addend = load float, float* %ptr, align 4
+ %nextsum = fadd float %sum, %addend
+ %nexti = add nuw nsw i32 %i, 1
+ %exitcond = icmp eq i32 %nexti, %numIterations
+ br i1 %exitcond, label %exit, label %loop
+
+exit:
+ ret float %nextsum
+}
+
+; Test this pattern:
+;
+; for (int i = 0; i < numIterations; ++i)
+; sum += ptr[3 * (i << 7)];
+;
+; The multiplication by 3 is to make the address calculation expensive
+; enough to force the introduction of a pointer induction variable.
+define float @testshl(float* %input, i32 %numIterations) {
+; CHECK-LABEL: @testshl
+; CHECK: loop:
+; CHECK-DAG: phi float*
+; CHECK-DAG: phi i32
+; CHECK-NOT: sext
+
+entry:
+ br label %loop
+
+loop:
+ %i = phi i32 [ %nexti, %loop ], [ 0, %entry ]
+ %sum = phi float [ %nextsum, %loop ], [ 0.000000e+00, %entry ]
+ %index32 = shl nuw nsw i32 %i, 7
+ %index32mul = mul nuw nsw i32 %index32, 3
+ %index64 = sext i32 %index32mul to i64
+ %ptr = getelementptr inbounds float, float* %input, i64 %index64
+ %addend = load float, float* %ptr, align 4
+ %nextsum = fadd float %sum, %addend
+ %nexti = add nuw nsw i32 %i, 1
+ %exitcond = icmp eq i32 %nexti, %numIterations
+ br i1 %exitcond, label %exit, label %loop
+
+exit:
+ ret float %nextsum
+}
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