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-rw-r--r--llvm/test/Transforms/LoopStrengthReduce/AArch64/small-constant.ll75
1 files changed, 55 insertions, 20 deletions
diff --git a/llvm/test/Transforms/LoopStrengthReduce/AArch64/small-constant.ll b/llvm/test/Transforms/LoopStrengthReduce/AArch64/small-constant.ll
index 04ad762df99..585759dd178 100644
--- a/llvm/test/Transforms/LoopStrengthReduce/AArch64/small-constant.ll
+++ b/llvm/test/Transforms/LoopStrengthReduce/AArch64/small-constant.ll
@@ -2,10 +2,45 @@
; RUN: llc < %s -mtriple=aarch64-unknown-unknown | FileCheck %s
-; Test LSR for giving small constants, which get re-associated as unfolded
-; offset, a chance to get combined with loop-invariant registers (same as
-; large constants which do not fit as add immediate operands). LSR
-; favors here to bump the base pointer outside the loop.
+; LSR doesn't consider bumping a pointer by constants outside the loop when the
+; constants fit as immediate add operands. The constants are re-associated as an
+; unfolded offset rather than a register and are not combined later with
+; loop-invariant registers. For large-enough constants LSR produces better
+; solutions for these test cases, with test1 switching from:
+;
+; The chosen solution requires 2 instructions 2 regs, with addrec cost 1, plus 1 scale cost, plus 4 imm cost, plus 1 setup cost:
+; LSR Use: Kind=ICmpZero, Offsets={0}, widest fixup type: i64
+; -7 + reg({(7 + %start)<nsw>,+,1}<nsw><%for.body>)
+; LSR Use: Kind=Address of float in addrspace(0), Offsets={0}, widest fixup type: float*
+; reg(%arr) + 4*reg({(7 + %start)<nsw>,+,1}<nsw><%for.body>)
+;
+; to:
+;
+; The chosen solution requires 1 instruction 2 regs, with addrec cost 1, plus 1 scale cost, plus 1 setup cost:
+; LSR Use: Kind=ICmpZero, Offsets={0}, widest fixup type: i64
+; reg({%start,+,1}<nsw><%for.body>)
+; LSR Use: Kind=Address of float in addrspace(0), Offsets={0}, widest fixup type: float*
+; reg((88888 + %arr)) + 4*reg({%start,+,1}<nsw><%for.body>)
+;
+; and test2 switching from:
+;
+; The chosen solution requires 2 instructions 2 regs, with addrec cost 1, plus 1 base add, plus 1 scale cost:
+; LSR Use: Kind=ICmpZero, Offsets={0}, widest fixup type: i64
+; reg({%start,+,1}<nsw><%for.body>)
+; LSR Use: Kind=Basic, Offsets={0}, widest fixup type: i64
+; reg({%start,+,1}<nsw><%for.body>)
+; LSR Use: Kind=Address of float in addrspace(0), Offsets={0}, widest fixup type: float*
+; reg(%arr) + 4*reg({%start,+,1}<nsw><%for.body>) + imm(28)
+;
+; to:
+;
+; The chosen solution requires 1 instruction 2 regs, with addrec cost 1, plus 1 scale cost, plus 1 setup cost:
+; LSR Use: Kind=ICmpZero, Offsets={0}, widest fixup type: i64
+; reg({%start,+,1}<nsw><%for.body>)
+; LSR Use: Kind=Basic, Offsets={0}, widest fixup type: i64
+; reg({%start,+,1}<nsw><%for.body>)
+; LSR Use: Kind=Address of float in addrspace(0), Offsets={0}, widest fixup type: float*
+; reg((88888 + %arr)) + 4*reg({%start,+,1}<nsw><%for.body>)
; float test(float *arr, long long start, float threshold) {
; for (long long i = start; i != 0; ++i) {
@@ -21,16 +56,17 @@ define float @test1(float* nocapture readonly %arr, i64 %start, float %threshold
; CHECK-NEXT: fmov s2, #-7.00000000
; CHECK-NEXT: cbz x1, .LBB0_5
; CHECK-NEXT: // %bb.1: // %for.body.preheader
-; CHECK-NEXT: add x8, x0, #28 // =28
+; CHECK-NEXT: add x8, x1, #7 // =7
; CHECK-NEXT: .LBB0_2: // %for.body
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT: ldr s1, [x8, x1, lsl #2]
+; CHECK-NEXT: ldr s1, [x0, x8, lsl #2]
; CHECK-NEXT: fcmp s1, s0
; CHECK-NEXT: b.gt .LBB0_6
; CHECK-NEXT: // %bb.3: // %for.cond
; CHECK-NEXT: // in Loop: Header=BB0_2 Depth=1
-; CHECK-NEXT: add x1, x1, #1 // =1
-; CHECK-NEXT: cbnz x1, .LBB0_2
+; CHECK-NEXT: add x8, x8, #1 // =1
+; CHECK-NEXT: cmp x8, #7 // =7
+; CHECK-NEXT: b.ne .LBB0_2
; CHECK-NEXT: // %bb.4:
; CHECK-NEXT: mov v0.16b, v2.16b
; CHECK-NEXT: ret
@@ -68,27 +104,26 @@ define float @test2(float* nocapture readonly %arr, i64 %start, float %threshold
; CHECK-LABEL: test2:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: fmov s2, #-7.00000000
-; CHECK-NEXT: cbz x1, .LBB1_5
-; CHECK-NEXT: // %bb.1: // %for.body.preheader
-; CHECK-NEXT: add x8, x0, #28 // =28
-; CHECK-NEXT: .LBB1_2: // %for.body
+; CHECK-NEXT: cbz x1, .LBB1_4
+; CHECK-NEXT: .LBB1_1: // %for.body
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT: ldr s1, [x8, x1, lsl #2]
+; CHECK-NEXT: add x8, x0, x1, lsl #2
+; CHECK-NEXT: ldr s1, [x8, #28]
; CHECK-NEXT: scvtf s3, x1
; CHECK-NEXT: fadd s3, s3, s0
; CHECK-NEXT: fcmp s1, s3
-; CHECK-NEXT: b.gt .LBB1_6
-; CHECK-NEXT: // %bb.3: // %for.cond
-; CHECK-NEXT: // in Loop: Header=BB1_2 Depth=1
+; CHECK-NEXT: b.gt .LBB1_5
+; CHECK-NEXT: // %bb.2: // %for.cond
+; CHECK-NEXT: // in Loop: Header=BB1_1 Depth=1
; CHECK-NEXT: add x1, x1, #1 // =1
-; CHECK-NEXT: cbnz x1, .LBB1_2
-; CHECK-NEXT: // %bb.4:
+; CHECK-NEXT: cbnz x1, .LBB1_1
+; CHECK-NEXT: // %bb.3:
; CHECK-NEXT: mov v0.16b, v2.16b
; CHECK-NEXT: ret
-; CHECK-NEXT: .LBB1_5:
+; CHECK-NEXT: .LBB1_4:
; CHECK-NEXT: mov v0.16b, v2.16b
; CHECK-NEXT: ret
-; CHECK-NEXT: .LBB1_6: // %cleanup4
+; CHECK-NEXT: .LBB1_5: // %cleanup4
; CHECK-NEXT: mov v0.16b, v1.16b
; CHECK-NEXT: ret
entry:
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