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-rw-r--r--llvm/test/Transforms/InstSimplify/shufflevector.ll249
1 files changed, 249 insertions, 0 deletions
diff --git a/llvm/test/Transforms/InstSimplify/shufflevector.ll b/llvm/test/Transforms/InstSimplify/shufflevector.ll
new file mode 100644
index 00000000000..cc49ae3554c
--- /dev/null
+++ b/llvm/test/Transforms/InstSimplify/shufflevector.ll
@@ -0,0 +1,249 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt < %s -instsimplify -S | FileCheck %s
+
+define <4 x i32> @const_folding(<4 x i32> %x) {
+; CHECK-LABEL: @const_folding(
+; CHECK-NEXT: ret <4 x i32> zeroinitializer
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> zeroinitializer, <4 x i32> <i32 5, i32 4, i32 5, i32 4>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @const_folding1(<4 x i32> %x) {
+; CHECK-LABEL: @const_folding1(
+; CHECK-NEXT: ret <4 x i32> <i32 5, i32 5, i32 5, i32 5>
+;
+ %shuf = shufflevector <4 x i32> <i32 5, i32 4, i32 5, i32 4>, <4 x i32> %x, <4 x i32> zeroinitializer
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @const_folding_negative(<3 x i32> %x) {
+; CHECK-LABEL: @const_folding_negative(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <3 x i32> [[X:%.*]], <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
+; CHECK-NEXT: ret <4 x i32> [[SHUF]]
+;
+ %shuf = shufflevector <3 x i32> %x, <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @splat_operand(<4 x i32> %x) {
+; CHECK-LABEL: @splat_operand(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
+ %shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @splat_operand1(<4 x i32> %x, <4 x i32> %y) {
+; CHECK-LABEL: @splat_operand1(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> [[Y:%.*]], <4 x i32> zeroinitializer
+; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> zeroinitializer
+ %shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @splat_operand2(<4 x i32> %x, <4 x i32> %y) {
+; CHECK-LABEL: @splat_operand2(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
+ %shuf = shufflevector <4 x i32> %splat, <4 x i32> %y, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @splat_operand3(<4 x i32> %x) {
+; CHECK-LABEL: @splat_operand3(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
+ %shuf = shufflevector <4 x i32> zeroinitializer, <4 x i32> %splat, <4 x i32> <i32 7, i32 6, i32 5, i32 5>
+ ret <4 x i32> %shuf
+}
+
+define <8 x i32> @splat_operand_negative(<4 x i32> %x) {
+; CHECK-LABEL: @splat_operand_negative(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[SPLAT]], <4 x i32> undef, <8 x i32> <i32 0, i32 3, i32 2, i32 1, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: ret <8 x i32> [[SHUF]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
+ %shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <8 x i32> <i32 0, i32 3, i32 2, i32 1, i32 undef, i32 undef, i32 undef, i32 undef>
+ ret <8 x i32> %shuf
+}
+
+define <4 x i32> @splat_operand_negative2(<4 x i32> %x, <4 x i32> %y) {
+; CHECK-LABEL: @splat_operand_negative2(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[SPLAT]], <4 x i32> [[Y:%.*]], <4 x i32> <i32 0, i32 3, i32 4, i32 1>
+; CHECK-NEXT: ret <4 x i32> [[SHUF]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
+ %shuf = shufflevector <4 x i32> %splat, <4 x i32> %y, <4 x i32> <i32 0, i32 3, i32 4, i32 1>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @splat_operand_negative3(<4 x i32> %x, <4 x i32> %y) {
+; CHECK-LABEL: @splat_operand_negative3(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[Y:%.*]], <4 x i32> [[SPLAT]], <4 x i32> <i32 0, i32 3, i32 4, i32 1>
+; CHECK-NEXT: ret <4 x i32> [[SHUF]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
+ %shuf = shufflevector <4 x i32> %y, <4 x i32> %splat, <4 x i32> <i32 0, i32 3, i32 4, i32 1>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @splat_operand_negative4(<4 x i32> %x) {
+; CHECK-LABEL: @splat_operand_negative4(
+; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 2, i32 undef>
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[SPLAT]], <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
+; CHECK-NEXT: ret <4 x i32> [[SHUF]]
+;
+ %splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 2, i32 undef>
+ %shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @undef_mask(<4 x i32> %x) {
+; CHECK-LABEL: @undef_mask(
+; CHECK-NEXT: ret <4 x i32> undef
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> undef
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @undef_mask_1(<4 x i32> %x, <4 x i32> %y) {
+; CHECK-LABEL: @undef_mask_1(
+; CHECK-NEXT: ret <4 x i32> undef
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> undef
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @identity_mask_0(<4 x i32> %x) {
+; CHECK-LABEL: @identity_mask_0(
+; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @identity_mask_1(<4 x i32> %x) {
+; CHECK-LABEL: @identity_mask_1(
+; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
+;
+ %shuf = shufflevector <4 x i32> undef, <4 x i32> %x, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @pseudo_identity_mask(<4 x i32> %x) {
+; CHECK-LABEL: @pseudo_identity_mask(
+; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @not_identity_mask(<4 x i32> %x) {
+; CHECK-LABEL: @not_identity_mask(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> [[X]], <4 x i32> <i32 0, i32 1, i32 2, i32 6>
+; CHECK-NEXT: ret <4 x i32> [[SHUF]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
+ ret <4 x i32> %shuf
+}
+
+; TODO: Should we simplify if the mask has an undef element?
+
+define <4 x i32> @possible_identity_mask(<4 x i32> %x) {
+; CHECK-LABEL: @possible_identity_mask(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
+; CHECK-NEXT: ret <4 x i32> [[SHUF]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @const_operand(<4 x i32> %x) {
+; CHECK-LABEL: @const_operand(
+; CHECK-NEXT: ret <4 x i32> <i32 42, i32 45, i32 44, i32 43>
+;
+ %shuf = shufflevector <4 x i32> <i32 42, i32 43, i32 44, i32 45>, <4 x i32> %x, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
+ ret <4 x i32> %shuf
+}
+
+define <4 x i32> @merge(<4 x i32> %x) {
+; CHECK-LABEL: @merge(
+; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
+;
+ %lower = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 1, i32 0>
+ %upper = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 2, i32 3>
+ %merged = shufflevector <2 x i32> %upper, <2 x i32> %lower, <4 x i32> <i32 3, i32 2, i32 0, i32 1>
+ ret <4 x i32> %merged
+}
+
+; This crosses lanes from the source op.
+
+define <4 x i32> @not_merge(<4 x i32> %x) {
+; CHECK-LABEL: @not_merge(
+; CHECK-NEXT: [[L:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[U:%.*]] = shufflevector <4 x i32> [[X]], <4 x i32> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[MERGED:%.*]] = shufflevector <2 x i32> [[U]], <2 x i32> [[L]], <4 x i32> <i32 3, i32 2, i32 0, i32 1>
+; CHECK-NEXT: ret <4 x i32> [[MERGED]]
+;
+ %l = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 0, i32 1>
+ %u = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 2, i32 3>
+ %merged = shufflevector <2 x i32> %u, <2 x i32> %l, <4 x i32> <i32 3, i32 2, i32 0, i32 1>
+ ret <4 x i32> %merged
+}
+
+define <8 x double> @extract_and_concat(<8 x double> %x) {
+; CHECK-LABEL: @extract_and_concat(
+; CHECK-NEXT: ret <8 x double> [[X:%.*]]
+;
+ %s1 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 0, i32 1>
+ %s2 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 2, i32 3>
+ %s3 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 4, i32 5>
+ %s4 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 6, i32 7>
+ %s5 = shufflevector <2 x double> %s1, <2 x double> %s2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %s6 = shufflevector <2 x double> %s3, <2 x double> %s4, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %s7 = shufflevector <4 x double> %s5, <4 x double> %s6, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ ret <8 x double> %s7
+}
+
+; This case has intermediate lane crossings.
+
+define <8 x i64> @PR30630(<8 x i64> %x) {
+; CHECK-LABEL: @PR30630(
+; CHECK-NEXT: ret <8 x i64> [[X:%.*]]
+;
+ %s1 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 0, i32 4>
+ %s2 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 1, i32 5>
+ %s3 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 2, i32 6>
+ %s4 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 3, i32 7>
+ %s5 = shufflevector <2 x i64> %s1, <2 x i64> %s2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %s6 = shufflevector <2 x i64> %s3, <2 x i64> %s4, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %s7 = shufflevector <4 x i64> %s5, <4 x i64> %s6, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 1, i32 3, i32 5, i32 7>
+ ret <8 x i64> %s7
+}
+
+; This case covers internal canonicalization of shuffles with one constant input vector.
+
+;FIXME: Another issue exposed here, this whole function could be simplified to:
+; ret <2 x float> zeroinitializer
+define <2 x float> @PR32872(<2 x float> %x) {
+; CHECK-LABEL: @PR32872(
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x float> [[X:%.*]], <2 x float> zeroinitializer, <4 x i32> <i32 2, i32 2, i32 0, i32 1>
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> zeroinitializer, <4 x float> [[TMP1]], <2 x i32> <i32 4, i32 5>
+; CHECK-NEXT: ret <2 x float> [[TMP4]]
+;
+ %tmp1 = shufflevector <2 x float> %x, <2 x float> zeroinitializer, <4 x i32> <i32 2, i32 2, i32 0, i32 1>
+ %tmp4 = shufflevector <4 x float> zeroinitializer, <4 x float> %tmp1, <2 x i32> <i32 4, i32 5>
+ ret <2 x float> %tmp4
+}
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