diff options
Diffstat (limited to 'llvm/test/CodeGen/X86/sse41.ll')
-rw-r--r-- | llvm/test/CodeGen/X86/sse41.ll | 2187 |
1 files changed, 1532 insertions, 655 deletions
diff --git a/llvm/test/CodeGen/X86/sse41.ll b/llvm/test/CodeGen/X86/sse41.ll index 431edba561d..05658bf3197 100644 --- a/llvm/test/CodeGen/X86/sse41.ll +++ b/llvm/test/CodeGen/X86/sse41.ll @@ -1,49 +1,93 @@ ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py -; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s --check-prefix=X32 -; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s --check-prefix=X64 +; RUN: llc < %s -disable-peephole -mtriple=i386-apple-darwin -mattr=+sse4.1 -show-mc-encoding | FileCheck %s --check-prefixes=CHECK,X86,SSE,X86-SSE +; RUN: llc < %s -disable-peephole -mtriple=i386-apple-darwin -mattr=+avx -show-mc-encoding | FileCheck %s --check-prefixes=CHECK,X86,AVX,X86-AVX,AVX1,X86-AVX1 +; RUN: llc < %s -disable-peephole -mtriple=i386-apple-darwin -mattr=+avx512f -show-mc-encoding | FileCheck %s --check-prefixes=CHECK,X86,AVX,X86-AVX,AVX512,X86-AVX512 +; RUN: llc < %s -disable-peephole -mtriple=x86_64-apple-darwin -mattr=+sse4.1 -show-mc-encoding | FileCheck %s --check-prefixes=CHECK,X64,SSE,X64-SSE +; RUN: llc < %s -disable-peephole -mtriple=x86_64-apple-darwin -mattr=+avx -show-mc-encoding | FileCheck %s --check-prefixes=CHECK,X64,AVX,X64-AVX,AVX1,X64-AVX1 +; RUN: llc < %s -disable-peephole -mtriple=x86_64-apple-darwin -mattr=+avx512f -show-mc-encoding | FileCheck %s --check-prefixes=CHECK,X64,AVX,X64-AVX,AVX512,X64-AVX512 @g16 = external global i16 define <4 x i32> @pinsrd_1(i32 %s, <4 x i32> %tmp) nounwind { -; X32-LABEL: pinsrd_1: -; X32: ## %bb.0: -; X32-NEXT: pinsrd $1, {{[0-9]+}}(%esp), %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: pinsrd_1: -; X64: ## %bb.0: -; X64-NEXT: pinsrd $1, %edi, %xmm0 -; X64-NEXT: retq +; X86-SSE-LABEL: pinsrd_1: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: pinsrd $1, {{[0-9]+}}(%esp), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0x44,0x24,0x04,0x01] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX-LABEL: pinsrd_1: +; X86-AVX: ## %bb.0: +; X86-AVX-NEXT: vpinsrd $1, {{[0-9]+}}(%esp), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0x44,0x24,0x04,0x01] +; X86-AVX-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: pinsrd_1: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: pinsrd $1, %edi, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0xc7,0x01] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX-LABEL: pinsrd_1: +; X64-AVX: ## %bb.0: +; X64-AVX-NEXT: vpinsrd $1, %edi, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0xc7,0x01] +; X64-AVX-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <4 x i32> %tmp, i32 %s, i32 1 ret <4 x i32> %tmp1 } define <16 x i8> @pinsrb_1(i8 %s, <16 x i8> %tmp) nounwind { -; X32-LABEL: pinsrb_1: -; X32: ## %bb.0: -; X32-NEXT: pinsrb $1, {{[0-9]+}}(%esp), %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: pinsrb_1: -; X64: ## %bb.0: -; X64-NEXT: pinsrb $1, %edi, %xmm0 -; X64-NEXT: retq +; X86-SSE-LABEL: pinsrb_1: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: pinsrb $1, {{[0-9]+}}(%esp), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x20,0x44,0x24,0x04,0x01] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX-LABEL: pinsrb_1: +; X86-AVX: ## %bb.0: +; X86-AVX-NEXT: vpinsrb $1, {{[0-9]+}}(%esp), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x20,0x44,0x24,0x04,0x01] +; X86-AVX-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: pinsrb_1: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: pinsrb $1, %edi, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x20,0xc7,0x01] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX-LABEL: pinsrb_1: +; X64-AVX: ## %bb.0: +; X64-AVX-NEXT: vpinsrb $1, %edi, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x20,0xc7,0x01] +; X64-AVX-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <16 x i8> %tmp, i8 %s, i32 1 ret <16 x i8> %tmp1 } define <2 x i64> @pmovzxbq_1() nounwind { -; X32-LABEL: pmovzxbq_1: -; X32: ## %bb.0: ## %entry -; X32-NEXT: movl L_g16$non_lazy_ptr, %eax -; X32-NEXT: pmovzxbq {{.*#+}} xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero -; X32-NEXT: retl -; -; X64-LABEL: pmovzxbq_1: -; X64: ## %bb.0: ## %entry -; X64-NEXT: movq _g16@{{.*}}(%rip), %rax -; X64-NEXT: pmovzxbq {{.*#+}} xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero -; X64-NEXT: retq +; X86-SSE-LABEL: pmovzxbq_1: +; X86-SSE: ## %bb.0: ## %entry +; X86-SSE-NEXT: movl L_g16$non_lazy_ptr, %eax ## encoding: [0xa1,A,A,A,A] +; X86-SSE-NEXT: ## fixup A - offset: 1, value: L_g16$non_lazy_ptr, kind: FK_Data_4 +; X86-SSE-NEXT: pmovzxbq (%eax), %xmm0 ## encoding: [0x66,0x0f,0x38,0x32,0x00] +; X86-SSE-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX-LABEL: pmovzxbq_1: +; X86-AVX: ## %bb.0: ## %entry +; X86-AVX-NEXT: movl L_g16$non_lazy_ptr, %eax ## encoding: [0xa1,A,A,A,A] +; X86-AVX-NEXT: ## fixup A - offset: 1, value: L_g16$non_lazy_ptr, kind: FK_Data_4 +; X86-AVX-NEXT: vpmovzxbq (%eax), %xmm0 ## encoding: [0xc4,0xe2,0x79,0x32,0x00] +; X86-AVX-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero +; X86-AVX-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: pmovzxbq_1: +; X64-SSE: ## %bb.0: ## %entry +; X64-SSE-NEXT: movq _g16@{{.*}}(%rip), %rax ## encoding: [0x48,0x8b,0x05,A,A,A,A] +; X64-SSE-NEXT: ## fixup A - offset: 3, value: _g16@GOTPCREL-4, kind: reloc_riprel_4byte_movq_load +; X64-SSE-NEXT: pmovzxbq (%rax), %xmm0 ## encoding: [0x66,0x0f,0x38,0x32,0x00] +; X64-SSE-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX-LABEL: pmovzxbq_1: +; X64-AVX: ## %bb.0: ## %entry +; X64-AVX-NEXT: movq _g16@{{.*}}(%rip), %rax ## encoding: [0x48,0x8b,0x05,A,A,A,A] +; X64-AVX-NEXT: ## fixup A - offset: 3, value: _g16@GOTPCREL-4, kind: reloc_riprel_4byte_movq_load +; X64-AVX-NEXT: vpmovzxbq (%rax), %xmm0 ## encoding: [0xc4,0xe2,0x79,0x32,0x00] +; X64-AVX-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero +; X64-AVX-NEXT: retq ## encoding: [0xc3] entry: %0 = load i16, i16* @g16, align 2 ; <i16> [#uses=1] %1 = insertelement <8 x i16> undef, i16 %0, i32 0 ; <<8 x i16>> [#uses=1] @@ -55,29 +99,39 @@ entry: declare <2 x i64> @llvm.x86.sse41.pmovzxbq(<16 x i8>) nounwind readnone define i32 @extractps_1(<4 x float> %v) nounwind { -; X32-LABEL: extractps_1: -; X32: ## %bb.0: -; X32-NEXT: extractps $3, %xmm0, %eax -; X32-NEXT: retl -; -; X64-LABEL: extractps_1: -; X64: ## %bb.0: -; X64-NEXT: extractps $3, %xmm0, %eax -; X64-NEXT: retq +; SSE-LABEL: extractps_1: +; SSE: ## %bb.0: +; SSE-NEXT: extractps $3, %xmm0, %eax ## encoding: [0x66,0x0f,0x3a,0x17,0xc0,0x03] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: extractps_1: +; AVX1: ## %bb.0: +; AVX1-NEXT: vextractps $3, %xmm0, %eax ## encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: extractps_1: +; AVX512: ## %bb.0: +; AVX512-NEXT: vextractps $3, %xmm0, %eax ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %s = extractelement <4 x float> %v, i32 3 %i = bitcast float %s to i32 ret i32 %i } define i32 @extractps_2(<4 x float> %v) nounwind { -; X32-LABEL: extractps_2: -; X32: ## %bb.0: -; X32-NEXT: extractps $3, %xmm0, %eax -; X32-NEXT: retl -; -; X64-LABEL: extractps_2: -; X64: ## %bb.0: -; X64-NEXT: extractps $3, %xmm0, %eax -; X64-NEXT: retq +; SSE-LABEL: extractps_2: +; SSE: ## %bb.0: +; SSE-NEXT: extractps $3, %xmm0, %eax ## encoding: [0x66,0x0f,0x3a,0x17,0xc0,0x03] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: extractps_2: +; AVX1: ## %bb.0: +; AVX1-NEXT: vextractps $3, %xmm0, %eax ## encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: extractps_2: +; AVX512: ## %bb.0: +; AVX512-NEXT: vextractps $3, %xmm0, %eax ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %t = bitcast <4 x float> %v to <4 x i32> %s = extractelement <4 x i32> %t, i32 3 ret i32 %s @@ -89,68 +143,148 @@ define i32 @extractps_2(<4 x float> %v) nounwind { ; is bitcasted to i32, but unsuitable for much of anything else. define float @ext_1(<4 x float> %v) nounwind { -; X32-LABEL: ext_1: -; X32: ## %bb.0: -; X32-NEXT: pushl %eax -; X32-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] -; X32-NEXT: addss LCPI5_0, %xmm0 -; X32-NEXT: movss %xmm0, (%esp) -; X32-NEXT: flds (%esp) -; X32-NEXT: popl %eax -; X32-NEXT: retl -; -; X64-LABEL: ext_1: -; X64: ## %bb.0: -; X64-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] -; X64-NEXT: addss {{.*}}(%rip), %xmm0 -; X64-NEXT: retq +; X86-SSE-LABEL: ext_1: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: pushl %eax ## encoding: [0x50] +; X86-SSE-NEXT: shufps $231, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xe7] +; X86-SSE-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X86-SSE-NEXT: addss LCPI5_0, %xmm0 ## encoding: [0xf3,0x0f,0x58,0x05,A,A,A,A] +; X86-SSE-NEXT: ## fixup A - offset: 4, value: LCPI5_0, kind: FK_Data_4 +; X86-SSE-NEXT: movss %xmm0, (%esp) ## encoding: [0xf3,0x0f,0x11,0x04,0x24] +; X86-SSE-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] +; X86-SSE-NEXT: popl %eax ## encoding: [0x58] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: ext_1: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: pushl %eax ## encoding: [0x50] +; X86-AVX1-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; X86-AVX1-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X86-AVX1-NEXT: vaddss LCPI5_0, %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] +; X86-AVX1-NEXT: ## fixup A - offset: 4, value: LCPI5_0, kind: FK_Data_4 +; X86-AVX1-NEXT: vmovss %xmm0, (%esp) ## encoding: [0xc5,0xfa,0x11,0x04,0x24] +; X86-AVX1-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] +; X86-AVX1-NEXT: popl %eax ## encoding: [0x58] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: ext_1: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: pushl %eax ## encoding: [0x50] +; X86-AVX512-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; X86-AVX512-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X86-AVX512-NEXT: vaddss LCPI5_0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] +; X86-AVX512-NEXT: ## fixup A - offset: 4, value: LCPI5_0, kind: FK_Data_4 +; X86-AVX512-NEXT: vmovss %xmm0, (%esp) ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x11,0x04,0x24] +; X86-AVX512-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] +; X86-AVX512-NEXT: popl %eax ## encoding: [0x58] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: ext_1: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: shufps $231, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xe7] +; X64-SSE-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X64-SSE-NEXT: addss {{.*}}(%rip), %xmm0 ## encoding: [0xf3,0x0f,0x58,0x05,A,A,A,A] +; X64-SSE-NEXT: ## fixup A - offset: 4, value: LCPI5_0-4, kind: reloc_riprel_4byte +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: ext_1: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; X64-AVX1-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X64-AVX1-NEXT: vaddss {{.*}}(%rip), %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] +; X64-AVX1-NEXT: ## fixup A - offset: 4, value: LCPI5_0-4, kind: reloc_riprel_4byte +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: ext_1: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; X64-AVX512-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X64-AVX512-NEXT: vaddss {{.*}}(%rip), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] +; X64-AVX512-NEXT: ## fixup A - offset: 4, value: LCPI5_0-4, kind: reloc_riprel_4byte +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %s = extractelement <4 x float> %v, i32 3 %t = fadd float %s, 1.0 ret float %t } define float @ext_2(<4 x float> %v) nounwind { -; X32-LABEL: ext_2: -; X32: ## %bb.0: -; X32-NEXT: pushl %eax -; X32-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] -; X32-NEXT: movss %xmm0, (%esp) -; X32-NEXT: flds (%esp) -; X32-NEXT: popl %eax -; X32-NEXT: retl -; -; X64-LABEL: ext_2: -; X64: ## %bb.0: -; X64-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] -; X64-NEXT: retq +; X86-SSE-LABEL: ext_2: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: pushl %eax ## encoding: [0x50] +; X86-SSE-NEXT: shufps $231, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xe7] +; X86-SSE-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X86-SSE-NEXT: movss %xmm0, (%esp) ## encoding: [0xf3,0x0f,0x11,0x04,0x24] +; X86-SSE-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] +; X86-SSE-NEXT: popl %eax ## encoding: [0x58] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: ext_2: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: pushl %eax ## encoding: [0x50] +; X86-AVX1-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; X86-AVX1-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X86-AVX1-NEXT: vmovss %xmm0, (%esp) ## encoding: [0xc5,0xfa,0x11,0x04,0x24] +; X86-AVX1-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] +; X86-AVX1-NEXT: popl %eax ## encoding: [0x58] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: ext_2: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: pushl %eax ## encoding: [0x50] +; X86-AVX512-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; X86-AVX512-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X86-AVX512-NEXT: vmovss %xmm0, (%esp) ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x11,0x04,0x24] +; X86-AVX512-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] +; X86-AVX512-NEXT: popl %eax ## encoding: [0x58] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: ext_2: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: shufps $231, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xe7] +; X64-SSE-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX-LABEL: ext_2: +; X64-AVX: ## %bb.0: +; X64-AVX-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; X64-AVX-NEXT: ## xmm0 = xmm0[3,1,2,3] +; X64-AVX-NEXT: retq ## encoding: [0xc3] %s = extractelement <4 x float> %v, i32 3 ret float %s } define i32 @ext_3(<4 x i32> %v) nounwind { -; X32-LABEL: ext_3: -; X32: ## %bb.0: -; X32-NEXT: extractps $3, %xmm0, %eax -; X32-NEXT: retl -; -; X64-LABEL: ext_3: -; X64: ## %bb.0: -; X64-NEXT: extractps $3, %xmm0, %eax -; X64-NEXT: retq +; SSE-LABEL: ext_3: +; SSE: ## %bb.0: +; SSE-NEXT: extractps $3, %xmm0, %eax ## encoding: [0x66,0x0f,0x3a,0x17,0xc0,0x03] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: ext_3: +; AVX: ## %bb.0: +; AVX-NEXT: vextractps $3, %xmm0, %eax ## encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %i = extractelement <4 x i32> %v, i32 3 ret i32 %i } define <4 x float> @insertps_1(<4 x float> %t1, <4 x float> %t2) nounwind { -; X32-LABEL: insertps_1: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = zero,xmm1[0],zero,xmm0[3] -; X32-NEXT: retl -; -; X64-LABEL: insertps_1: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = zero,xmm1[0],zero,xmm0[3] -; X64-NEXT: retq +; SSE-LABEL: insertps_1: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $21, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x15] +; SSE-NEXT: ## xmm0 = zero,xmm1[0],zero,xmm0[3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_1: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $21, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x15] +; AVX1-NEXT: ## xmm0 = zero,xmm1[0],zero,xmm0[3] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_1: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $21, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x15] +; AVX512-NEXT: ## xmm0 = zero,xmm1[0],zero,xmm0[3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %t1, <4 x float> %t2, i32 21) nounwind readnone ret <4 x float> %tmp1 } @@ -160,34 +294,96 @@ declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i32) noun ; When optimizing for speed, prefer blendps over insertps even if it means we have to ; generate a separate movss to load the scalar operand. define <4 x float> @blendps_not_insertps_1(<4 x float> %t1, float %t2) nounwind { -; X32-LABEL: blendps_not_insertps_1: -; X32: ## %bb.0: -; X32-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero -; X32-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] -; X32-NEXT: retl -; -; X64-LABEL: blendps_not_insertps_1: -; X64: ## %bb.0: -; X64-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] -; X64-NEXT: retq +; X86-SSE-LABEL: blendps_not_insertps_1: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x4c,0x24,0x04] +; X86-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] +; X86-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: blendps_not_insertps_1: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] +; X86-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-AVX1-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] +; X86-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: blendps_not_insertps_1: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] +; X86-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-AVX512-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0xc1] +; X86-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: blendps_not_insertps_1: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] +; X64-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: blendps_not_insertps_1: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] +; X64-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: blendps_not_insertps_1: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0xc1] +; X64-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <4 x float> %t1, float %t2, i32 0 ret <4 x float> %tmp1 } ; When optimizing for size, generate an insertps if there's a load fold opportunity. ; The difference between i386 and x86-64 ABIs for the float operand means we should -; generate an insertps for X32 but not for X64! +; generate an insertps for X86 but not for X64! define <4 x float> @insertps_or_blendps(<4 x float> %t1, float %t2) minsize nounwind { -; X32-LABEL: insertps_or_blendps: -; X32: ## %bb.0: -; X32-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero -; X32-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] -; X32-NEXT: retl -; -; X64-LABEL: insertps_or_blendps: -; X64: ## %bb.0: -; X64-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_or_blendps: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x4c,0x24,0x04] +; X86-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] +; X86-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_or_blendps: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] +; X86-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-AVX1-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] +; X86-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_or_blendps: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] +; X86-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-AVX512-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0xc1] +; X86-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_or_blendps: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] +; X64-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_or_blendps: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] +; X64-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_or_blendps: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0xc1] +; X64-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <4 x float> %t1, float %t2, i32 0 ret <4 x float> %tmp1 } @@ -195,70 +391,78 @@ define <4 x float> @insertps_or_blendps(<4 x float> %t1, float %t2) minsize noun ; An insert into the low 32-bits of a vector from the low 32-bits of another vector ; is always just a blendps because blendps is never more expensive than insertps. define <4 x float> @blendps_not_insertps_2(<4 x float> %t1, <4 x float> %t2) nounwind { -; X32-LABEL: blendps_not_insertps_2: -; X32: ## %bb.0: -; X32-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] -; X32-NEXT: retl -; -; X64-LABEL: blendps_not_insertps_2: -; X64: ## %bb.0: -; X64-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] -; X64-NEXT: retq +; SSE-LABEL: blendps_not_insertps_2: +; SSE: ## %bb.0: +; SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] +; SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: blendps_not_insertps_2: +; AVX1: ## %bb.0: +; AVX1-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] +; AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: blendps_not_insertps_2: +; AVX512: ## %bb.0: +; AVX512-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0xc1] +; AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp2 = extractelement <4 x float> %t2, i32 0 %tmp1 = insertelement <4 x float> %t1, float %tmp2, i32 0 ret <4 x float> %tmp1 } define i32 @ptestz_1(<2 x i64> %t1, <2 x i64> %t2) nounwind { -; X32-LABEL: ptestz_1: -; X32: ## %bb.0: -; X32-NEXT: xorl %eax, %eax -; X32-NEXT: ptest %xmm1, %xmm0 -; X32-NEXT: sete %al -; X32-NEXT: retl -; -; X64-LABEL: ptestz_1: -; X64: ## %bb.0: -; X64-NEXT: xorl %eax, %eax -; X64-NEXT: ptest %xmm1, %xmm0 -; X64-NEXT: sete %al -; X64-NEXT: retq +; SSE-LABEL: ptestz_1: +; SSE: ## %bb.0: +; SSE-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] +; SSE-NEXT: ptest %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x38,0x17,0xc1] +; SSE-NEXT: sete %al ## encoding: [0x0f,0x94,0xc0] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: ptestz_1: +; AVX: ## %bb.0: +; AVX-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] +; AVX-NEXT: vptest %xmm1, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x17,0xc1] +; AVX-NEXT: sete %al ## encoding: [0x0f,0x94,0xc0] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call i32 @llvm.x86.sse41.ptestz(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 } define i32 @ptestz_2(<2 x i64> %t1, <2 x i64> %t2) nounwind { -; X32-LABEL: ptestz_2: -; X32: ## %bb.0: -; X32-NEXT: xorl %eax, %eax -; X32-NEXT: ptest %xmm1, %xmm0 -; X32-NEXT: setb %al -; X32-NEXT: retl -; -; X64-LABEL: ptestz_2: -; X64: ## %bb.0: -; X64-NEXT: xorl %eax, %eax -; X64-NEXT: ptest %xmm1, %xmm0 -; X64-NEXT: setb %al -; X64-NEXT: retq +; SSE-LABEL: ptestz_2: +; SSE: ## %bb.0: +; SSE-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] +; SSE-NEXT: ptest %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x38,0x17,0xc1] +; SSE-NEXT: setb %al ## encoding: [0x0f,0x92,0xc0] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: ptestz_2: +; AVX: ## %bb.0: +; AVX-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] +; AVX-NEXT: vptest %xmm1, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x17,0xc1] +; AVX-NEXT: setb %al ## encoding: [0x0f,0x92,0xc0] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call i32 @llvm.x86.sse41.ptestc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 } define i32 @ptestz_3(<2 x i64> %t1, <2 x i64> %t2) nounwind { -; X32-LABEL: ptestz_3: -; X32: ## %bb.0: -; X32-NEXT: xorl %eax, %eax -; X32-NEXT: ptest %xmm1, %xmm0 -; X32-NEXT: seta %al -; X32-NEXT: retl -; -; X64-LABEL: ptestz_3: -; X64: ## %bb.0: -; X64-NEXT: xorl %eax, %eax -; X64-NEXT: ptest %xmm1, %xmm0 -; X64-NEXT: seta %al -; X64-NEXT: retq +; SSE-LABEL: ptestz_3: +; SSE: ## %bb.0: +; SSE-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] +; SSE-NEXT: ptest %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x38,0x17,0xc1] +; SSE-NEXT: seta %al ## encoding: [0x0f,0x97,0xc0] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: ptestz_3: +; AVX: ## %bb.0: +; AVX-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] +; AVX-NEXT: vptest %xmm1, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x17,0xc1] +; AVX-NEXT: seta %al ## encoding: [0x0f,0x97,0xc0] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call i32 @llvm.x86.sse41.ptestnzc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 } @@ -270,23 +474,41 @@ declare i32 @llvm.x86.sse41.ptestnzc(<2 x i64>, <2 x i64>) nounwind readnone ; This used to compile to insertps $0 + insertps $16. insertps $0 is always ; pointless. define <2 x float> @buildvector(<2 x float> %A, <2 x float> %B) nounwind { -; X32-LABEL: buildvector: -; X32: ## %bb.0: ## %entry -; X32-NEXT: movshdup {{.*#+}} xmm2 = xmm0[1,1,3,3] -; X32-NEXT: movshdup {{.*#+}} xmm3 = xmm1[1,1,3,3] -; X32-NEXT: addss %xmm2, %xmm3 -; X32-NEXT: addss %xmm1, %xmm0 -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm3[0],xmm0[2,3] -; X32-NEXT: retl -; -; X64-LABEL: buildvector: -; X64: ## %bb.0: ## %entry -; X64-NEXT: movshdup {{.*#+}} xmm2 = xmm0[1,1,3,3] -; X64-NEXT: movshdup {{.*#+}} xmm3 = xmm1[1,1,3,3] -; X64-NEXT: addss %xmm2, %xmm3 -; X64-NEXT: addss %xmm1, %xmm0 -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm3[0],xmm0[2,3] -; X64-NEXT: retq +; SSE-LABEL: buildvector: +; SSE: ## %bb.0: ## %entry +; SSE-NEXT: movshdup %xmm0, %xmm2 ## encoding: [0xf3,0x0f,0x16,0xd0] +; SSE-NEXT: ## xmm2 = xmm0[1,1,3,3] +; SSE-NEXT: movshdup %xmm1, %xmm3 ## encoding: [0xf3,0x0f,0x16,0xd9] +; SSE-NEXT: ## xmm3 = xmm1[1,1,3,3] +; SSE-NEXT: addss %xmm2, %xmm3 ## encoding: [0xf3,0x0f,0x58,0xda] +; SSE-NEXT: addss %xmm1, %xmm0 ## encoding: [0xf3,0x0f,0x58,0xc1] +; SSE-NEXT: insertps $16, %xmm3, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc3,0x10] +; SSE-NEXT: ## xmm0 = xmm0[0],xmm3[0],xmm0[2,3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: buildvector: +; AVX1: ## %bb.0: ## %entry +; AVX1-NEXT: vmovshdup %xmm0, %xmm2 ## encoding: [0xc5,0xfa,0x16,0xd0] +; AVX1-NEXT: ## xmm2 = xmm0[1,1,3,3] +; AVX1-NEXT: vmovshdup %xmm1, %xmm3 ## encoding: [0xc5,0xfa,0x16,0xd9] +; AVX1-NEXT: ## xmm3 = xmm1[1,1,3,3] +; AVX1-NEXT: vaddss %xmm3, %xmm2, %xmm2 ## encoding: [0xc5,0xea,0x58,0xd3] +; AVX1-NEXT: vaddss %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x58,0xc1] +; AVX1-NEXT: vinsertps $16, %xmm2, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc2,0x10] +; AVX1-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[2,3] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: buildvector: +; AVX512: ## %bb.0: ## %entry +; AVX512-NEXT: vmovshdup %xmm0, %xmm2 ## encoding: [0xc5,0xfa,0x16,0xd0] +; AVX512-NEXT: ## xmm2 = xmm0[1,1,3,3] +; AVX512-NEXT: vmovshdup %xmm1, %xmm3 ## encoding: [0xc5,0xfa,0x16,0xd9] +; AVX512-NEXT: ## xmm3 = xmm1[1,1,3,3] +; AVX512-NEXT: vaddss %xmm3, %xmm2, %xmm2 ## EVEX TO VEX Compression encoding: [0xc5,0xea,0x58,0xd3] +; AVX512-NEXT: vaddss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x58,0xc1] +; AVX512-NEXT: vinsertps $16, %xmm2, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc2,0x10] +; AVX512-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[2,3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] entry: %tmp7 = extractelement <2 x float> %A, i32 0 %tmp5 = extractelement <2 x float> %A, i32 1 @@ -300,16 +522,50 @@ entry: } define <4 x float> @insertps_from_shufflevector_1(<4 x float> %a, <4 x float>* nocapture readonly %pb) { -; X32-LABEL: insertps_from_shufflevector_1: -; X32: ## %bb.0: ## %entry -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_shufflevector_1: -; X64: ## %bb.0: ## %entry -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_shufflevector_1: +; X86-SSE: ## %bb.0: ## %entry +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] +; X86-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] +; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_shufflevector_1: +; X86-AVX1: ## %bb.0: ## %entry +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_shufflevector_1: +; X86-AVX512: ## %bb.0: ## %entry +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_shufflevector_1: +; X64-SSE: ## %bb.0: ## %entry +; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] +; X64-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] +; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_shufflevector_1: +; X64-AVX1: ## %bb.0: ## %entry +; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_shufflevector_1: +; X64-AVX512: ## %bb.0: ## %entry +; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] entry: %0 = load <4 x float>, <4 x float>* %pb, align 16 %vecinit6 = shufflevector <4 x float> %a, <4 x float> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> @@ -317,15 +573,23 @@ entry: } define <4 x float> @insertps_from_shufflevector_2(<4 x float> %a, <4 x float> %b) { -; X32-LABEL: insertps_from_shufflevector_2: -; X32: ## %bb.0: ## %entry -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],xmm1[1],xmm0[3] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_shufflevector_2: -; X64: ## %bb.0: ## %entry -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],xmm1[1],xmm0[3] -; X64-NEXT: retq +; SSE-LABEL: insertps_from_shufflevector_2: +; SSE: ## %bb.0: ## %entry +; SSE-NEXT: insertps $96, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x60] +; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_from_shufflevector_2: +; AVX1: ## %bb.0: ## %entry +; AVX1-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] +; AVX1-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_from_shufflevector_2: +; AVX512: ## %bb.0: ## %entry +; AVX512-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] +; AVX512-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] entry: %vecinit6 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 5, i32 3> ret <4 x float> %vecinit6 @@ -334,18 +598,54 @@ entry: ; For loading an i32 from memory into an xmm register we use pinsrd ; instead of insertps define <4 x i32> @pinsrd_from_shufflevector_i32(<4 x i32> %a, <4 x i32>* nocapture readonly %pb) { -; X32-LABEL: pinsrd_from_shufflevector_i32: -; X32: ## %bb.0: ## %entry -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: pshufd {{.*#+}} xmm1 = mem[0,1,2,0] -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] -; X32-NEXT: retl -; -; X64-LABEL: pinsrd_from_shufflevector_i32: -; X64: ## %bb.0: ## %entry -; X64-NEXT: pshufd {{.*#+}} xmm1 = mem[0,1,2,0] -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] -; X64-NEXT: retq +; X86-SSE-LABEL: pinsrd_from_shufflevector_i32: +; X86-SSE: ## %bb.0: ## %entry +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: pshufd $36, (%eax), %xmm1 ## encoding: [0x66,0x0f,0x70,0x08,0x24] +; X86-SSE-NEXT: ## xmm1 = mem[0,1,2,0] +; X86-SSE-NEXT: pblendw $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc0] +; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: pinsrd_from_shufflevector_i32: +; X86-AVX1: ## %bb.0: ## %entry +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vpermilps $36, (%eax), %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0x08,0x24] +; X86-AVX1-NEXT: ## xmm1 = mem[0,1,2,0] +; X86-AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: pinsrd_from_shufflevector_i32: +; X86-AVX512: ## %bb.0: ## %entry +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vbroadcastss (%eax), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x08] +; X86-AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: pinsrd_from_shufflevector_i32: +; X64-SSE: ## %bb.0: ## %entry +; X64-SSE-NEXT: pshufd $36, (%rdi), %xmm1 ## encoding: [0x66,0x0f,0x70,0x0f,0x24] +; X64-SSE-NEXT: ## xmm1 = mem[0,1,2,0] +; X64-SSE-NEXT: pblendw $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc0] +; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: pinsrd_from_shufflevector_i32: +; X64-AVX1: ## %bb.0: ## %entry +; X64-AVX1-NEXT: vpermilps $36, (%rdi), %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0x0f,0x24] +; X64-AVX1-NEXT: ## xmm1 = mem[0,1,2,0] +; X64-AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: pinsrd_from_shufflevector_i32: +; X64-AVX512: ## %bb.0: ## %entry +; X64-AVX512-NEXT: vbroadcastss (%rdi), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x0f] +; X64-AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] entry: %0 = load <4 x i32>, <4 x i32>* %pb, align 16 %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> @@ -353,33 +653,65 @@ entry: } define <4 x i32> @insertps_from_shufflevector_i32_2(<4 x i32> %a, <4 x i32> %b) { -; X32-LABEL: insertps_from_shufflevector_i32_2: -; X32: ## %bb.0: ## %entry -; X32-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_shufflevector_i32_2: -; X64: ## %bb.0: ## %entry -; X64-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] -; X64-NEXT: retq +; SSE-LABEL: insertps_from_shufflevector_i32_2: +; SSE: ## %bb.0: ## %entry +; SSE-NEXT: pshufd $78, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0x4e] +; SSE-NEXT: ## xmm1 = xmm1[2,3,0,1] +; SSE-NEXT: pblendw $12, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x0c] +; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: insertps_from_shufflevector_i32_2: +; AVX: ## %bb.0: ## %entry +; AVX-NEXT: vpermilps $78, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0x4e] +; AVX-NEXT: ## xmm1 = xmm1[2,3,0,1] +; AVX-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] +; AVX-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] entry: %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 7, i32 2, i32 3> ret <4 x i32> %vecinit6 } define <4 x float> @insertps_from_load_ins_elt_undef(<4 x float> %a, float* %b) { -; X32-LABEL: insertps_from_load_ins_elt_undef: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],mem[0],xmm0[2,3] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_load_ins_elt_undef: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],mem[0],xmm0[2,3] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_load_ins_elt_undef: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: insertps $16, (%eax), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x00,0x10] +; X86-SSE-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_load_ins_elt_undef: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vinsertps $16, (%eax), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x00,0x10] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_load_ins_elt_undef: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vinsertps $16, (%eax), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x00,0x10] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_load_ins_elt_undef: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: insertps $16, (%rdi), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x07,0x10] +; X64-SSE-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_load_ins_elt_undef: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vinsertps $16, (%rdi), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x07,0x10] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_load_ins_elt_undef: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vinsertps $16, (%rdi), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x07,0x10] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load float, float* %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 0, i32 4, i32 2, i32 3> @@ -388,16 +720,27 @@ define <4 x float> @insertps_from_load_ins_elt_undef(<4 x float> %a, float* %b) ; TODO: Like on pinsrd_from_shufflevector_i32, remove this mov instr define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, i32* %b) { -; X32-LABEL: insertps_from_load_ins_elt_undef_i32: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: pinsrd $2, (%eax), %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_load_ins_elt_undef_i32: -; X64: ## %bb.0: -; X64-NEXT: pinsrd $2, (%rdi), %xmm0 -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_load_ins_elt_undef_i32: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: pinsrd $2, (%eax), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0x00,0x02] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX-LABEL: insertps_from_load_ins_elt_undef_i32: +; X86-AVX: ## %bb.0: +; X86-AVX-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX-NEXT: vpinsrd $2, (%eax), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0x00,0x02] +; X86-AVX-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_load_ins_elt_undef_i32: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: pinsrd $2, (%rdi), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0x07,0x02] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX-LABEL: insertps_from_load_ins_elt_undef_i32: +; X64-AVX: ## %bb.0: +; X64-AVX-NEXT: vpinsrd $2, (%rdi), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0x07,0x02] +; X64-AVX-NEXT: retq ## encoding: [0xc3] %1 = load i32, i32* %b, align 4 %2 = insertelement <4 x i32> undef, i32 %1, i32 0 %result = shufflevector <4 x i32> %a, <4 x i32> %2, <4 x i32> <i32 0, i32 1, i32 4, i32 3> @@ -406,17 +749,19 @@ define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, i32* %b) { ;;;;;; Shuffles optimizable with a single insertps or blend instruction define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_XYZ0: -; X32: ## %bb.0: -; X32-NEXT: xorps %xmm1, %xmm1 -; X32-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] -; X32-NEXT: retl -; -; X64-LABEL: shuf_XYZ0: -; X64: ## %bb.0: -; X64-NEXT: xorps %xmm1, %xmm1 -; X64-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] -; X64-NEXT: retq +; SSE-LABEL: shuf_XYZ0: +; SSE: ## %bb.0: +; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] +; SSE-NEXT: blendps $8, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x08] +; SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: shuf_XYZ0: +; AVX: ## %bb.0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; AVX-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -428,15 +773,23 @@ define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_XY00: -; X32: ## %bb.0: -; X32-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero -; X32-NEXT: retl -; -; X64-LABEL: shuf_XY00: -; X64: ## %bb.0: -; X64-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero -; X64-NEXT: retq +; SSE-LABEL: shuf_XY00: +; SSE: ## %bb.0: +; SSE-NEXT: movq %xmm0, %xmm0 ## encoding: [0xf3,0x0f,0x7e,0xc0] +; SSE-NEXT: ## xmm0 = xmm0[0],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: shuf_XY00: +; AVX1: ## %bb.0: +; AVX1-NEXT: vmovq %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x7e,0xc0] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: shuf_XY00: +; AVX512: ## %bb.0: +; AVX512-NEXT: vmovq %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x7e,0xc0] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -447,15 +800,23 @@ define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_XYY0: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,1],zero -; X32-NEXT: retl -; -; X64-LABEL: shuf_XYY0: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,1],zero -; X64-NEXT: retq +; SSE-LABEL: shuf_XYY0: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $104, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0x68] +; SSE-NEXT: ## xmm0 = xmm0[0,1,1],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: shuf_XYY0: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $104, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x68] +; AVX1-NEXT: ## xmm0 = xmm0[0,1,1],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: shuf_XYY0: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $104, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x68] +; AVX512-NEXT: ## xmm0 = xmm0[0,1,1],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -466,15 +827,23 @@ define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_XYW0: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,3],zero -; X32-NEXT: retl -; -; X64-LABEL: shuf_XYW0: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,3],zero -; X64-NEXT: retq +; SSE-LABEL: shuf_XYW0: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $232, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0xe8] +; SSE-NEXT: ## xmm0 = xmm0[0,1,3],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: shuf_XYW0: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $232, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xe8] +; AVX1-NEXT: ## xmm0 = xmm0[0,1,3],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: shuf_XYW0: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $232, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xe8] +; AVX512-NEXT: ## xmm0 = xmm0[0,1,3],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -486,15 +855,23 @@ define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_W00W: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[3],zero,zero,xmm0[3] -; X32-NEXT: retl -; -; X64-LABEL: shuf_W00W: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[3],zero,zero,xmm0[3] -; X64-NEXT: retq +; SSE-LABEL: shuf_W00W: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $198, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0xc6] +; SSE-NEXT: ## xmm0 = xmm0[3],zero,zero,xmm0[3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: shuf_W00W: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $198, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xc6] +; AVX1-NEXT: ## xmm0 = xmm0[3],zero,zero,xmm0[3] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: shuf_W00W: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $198, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xc6] +; AVX512-NEXT: ## xmm0 = xmm0[3],zero,zero,xmm0[3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 3 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit2 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -504,15 +881,23 @@ define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_X00A: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] -; X32-NEXT: retl -; -; X64-LABEL: shuf_X00A: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] -; X64-NEXT: retq +; SSE-LABEL: shuf_X00A: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $54, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x36] +; SSE-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm1[0] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: shuf_X00A: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $54, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x36] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm1[0] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: shuf_X00A: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $54, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x36] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm1[0] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -522,15 +907,23 @@ define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_X00X: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0] -; X32-NEXT: retl -; -; X64-LABEL: shuf_X00X: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0] -; X64-NEXT: retq +; SSE-LABEL: shuf_X00X: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $54, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0x36] +; SSE-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm0[0] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: shuf_X00X: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $54, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x36] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm0[0] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: shuf_X00X: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $54, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x36] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm0[0] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -540,19 +933,32 @@ define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) { -; X32-LABEL: shuf_X0YC: -; X32: ## %bb.0: -; X32-NEXT: xorps %xmm2, %xmm2 -; X32-NEXT: unpcklps {{.*#+}} xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[2] -; X32-NEXT: retl -; -; X64-LABEL: shuf_X0YC: -; X64: ## %bb.0: -; X64-NEXT: xorps %xmm2, %xmm2 -; X64-NEXT: unpcklps {{.*#+}} xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[2] -; X64-NEXT: retq +; SSE-LABEL: shuf_X0YC: +; SSE: ## %bb.0: +; SSE-NEXT: xorps %xmm2, %xmm2 ## encoding: [0x0f,0x57,0xd2] +; SSE-NEXT: unpcklps %xmm2, %xmm0 ## encoding: [0x0f,0x14,0xc2] +; SSE-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] +; SSE-NEXT: insertps $176, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xb0] +; SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[2] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: shuf_X0YC: +; AVX1: ## %bb.0: +; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## encoding: [0xc5,0xe8,0x57,0xd2] +; AVX1-NEXT: vunpcklps %xmm2, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x14,0xc2] +; AVX1-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] +; AVX1-NEXT: vinsertps $176, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb0] +; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[2] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: shuf_X0YC: +; AVX512: ## %bb.0: +; AVX512-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## encoding: [0xc5,0xe8,0x57,0xd2] +; AVX512-NEXT: vunpcklps %xmm2, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x14,0xc2] +; AVX512-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] +; AVX512-NEXT: vinsertps $176, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb0] +; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[2] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -562,17 +968,19 @@ define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) { } define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_XYZ0: -; X32: ## %bb.0: -; X32-NEXT: xorps %xmm1, %xmm1 -; X32-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_XYZ0: -; X64: ## %bb.0: -; X64-NEXT: xorps %xmm1, %xmm1 -; X64-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_XYZ0: +; SSE: ## %bb.0: +; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] +; SSE-NEXT: blendps $8, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x08] +; SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: i32_shuf_XYZ0: +; AVX: ## %bb.0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; AVX-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -584,15 +992,23 @@ define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_XY00: -; X32: ## %bb.0: -; X32-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_XY00: -; X64: ## %bb.0: -; X64-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_XY00: +; SSE: ## %bb.0: +; SSE-NEXT: movq %xmm0, %xmm0 ## encoding: [0xf3,0x0f,0x7e,0xc0] +; SSE-NEXT: ## xmm0 = xmm0[0],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: i32_shuf_XY00: +; AVX1: ## %bb.0: +; AVX1-NEXT: vmovq %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x7e,0xc0] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: i32_shuf_XY00: +; AVX512: ## %bb.0: +; AVX512-NEXT: vmovq %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x7e,0xc0] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -603,19 +1019,23 @@ define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_XYY0: -; X32: ## %bb.0: -; X32-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3] -; X32-NEXT: pxor %xmm0, %xmm0 -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_XYY0: -; X64: ## %bb.0: -; X64-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3] -; X64-NEXT: pxor %xmm0, %xmm0 -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_XYY0: +; SSE: ## %bb.0: +; SSE-NEXT: pshufd $212, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc8,0xd4] +; SSE-NEXT: ## xmm1 = xmm0[0,1,1,3] +; SSE-NEXT: pxor %xmm0, %xmm0 ## encoding: [0x66,0x0f,0xef,0xc0] +; SSE-NEXT: pblendw $63, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x3f] +; SSE-NEXT: ## xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: i32_shuf_XYY0: +; AVX: ## %bb.0: +; AVX-NEXT: vpermilps $212, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xd4] +; AVX-NEXT: ## xmm0 = xmm0[0,1,1,3] +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; AVX-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -626,19 +1046,23 @@ define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_XYW0: -; X32: ## %bb.0: -; X32-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,3,3] -; X32-NEXT: pxor %xmm0, %xmm0 -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_XYW0: -; X64: ## %bb.0: -; X64-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,3,3] -; X64-NEXT: pxor %xmm0, %xmm0 -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_XYW0: +; SSE: ## %bb.0: +; SSE-NEXT: pshufd $244, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc8,0xf4] +; SSE-NEXT: ## xmm1 = xmm0[0,1,3,3] +; SSE-NEXT: pxor %xmm0, %xmm0 ## encoding: [0x66,0x0f,0xef,0xc0] +; SSE-NEXT: pblendw $63, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x3f] +; SSE-NEXT: ## xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: i32_shuf_XYW0: +; AVX: ## %bb.0: +; AVX-NEXT: vpermilps $244, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xf4] +; AVX-NEXT: ## xmm0 = xmm0[0,1,3,3] +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; AVX-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -650,19 +1074,23 @@ define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_W00W: -; X32: ## %bb.0: -; X32-NEXT: pshufd {{.*#+}} xmm1 = xmm0[3,1,2,3] -; X32-NEXT: pxor %xmm0, %xmm0 -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_W00W: -; X64: ## %bb.0: -; X64-NEXT: pshufd {{.*#+}} xmm1 = xmm0[3,1,2,3] -; X64-NEXT: pxor %xmm0, %xmm0 -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_W00W: +; SSE: ## %bb.0: +; SSE-NEXT: pshufd $231, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc8,0xe7] +; SSE-NEXT: ## xmm1 = xmm0[3,1,2,3] +; SSE-NEXT: pxor %xmm0, %xmm0 ## encoding: [0x66,0x0f,0xef,0xc0] +; SSE-NEXT: pblendw $195, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc3] +; SSE-NEXT: ## xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: i32_shuf_W00W: +; AVX: ## %bb.0: +; AVX-NEXT: vpermilps $231, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xe7] +; AVX-NEXT: ## xmm0 = xmm0[3,1,2,3] +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $6, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x06] +; AVX-NEXT: ## xmm0 = xmm0[0],xmm1[1,2],xmm0[3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 3 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit2 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -672,21 +1100,37 @@ define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_X00A: -; X32: ## %bb.0: -; X32-NEXT: pxor %xmm2, %xmm2 -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] -; X32-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_X00A: -; X64: ## %bb.0: -; X64-NEXT: pxor %xmm2, %xmm2 -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] -; X64-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_X00A: +; SSE: ## %bb.0: +; SSE-NEXT: pxor %xmm2, %xmm2 ## encoding: [0x66,0x0f,0xef,0xd2] +; SSE-NEXT: pblendw $252, %xmm2, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc2,0xfc] +; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] +; SSE-NEXT: pshufd $36, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0x24] +; SSE-NEXT: ## xmm1 = xmm1[0,1,2,0] +; SSE-NEXT: pblendw $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc0] +; SSE-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: i32_shuf_X00A: +; AVX1: ## %bb.0: +; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## encoding: [0xc5,0xe8,0x57,0xd2] +; AVX1-NEXT: vblendps $1, %xmm0, %xmm2, %xmm0 ## encoding: [0xc4,0xe3,0x69,0x0c,0xc0,0x01] +; AVX1-NEXT: ## xmm0 = xmm0[0],xmm2[1,2,3] +; AVX1-NEXT: vpermilps $36, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0x24] +; AVX1-NEXT: ## xmm1 = xmm1[0,1,2,0] +; AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: i32_shuf_X00A: +; AVX512: ## %bb.0: +; AVX512-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## encoding: [0xc5,0xe8,0x57,0xd2] +; AVX512-NEXT: vmovss %xmm0, %xmm2, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xea,0x10,0xc0] +; AVX512-NEXT: ## xmm0 = xmm0[0],xmm2[1,2,3] +; AVX512-NEXT: vbroadcastss %xmm1, %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0xc9] +; AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] +; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -696,19 +1140,31 @@ define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_X00X: -; X32: ## %bb.0: -; X32-NEXT: pxor %xmm1, %xmm1 -; X32-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,2,0] -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_X00X: -; X64: ## %bb.0: -; X64-NEXT: pxor %xmm1, %xmm1 -; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,2,0] -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_X00X: +; SSE: ## %bb.0: +; SSE-NEXT: pxor %xmm1, %xmm1 ## encoding: [0x66,0x0f,0xef,0xc9] +; SSE-NEXT: pshufd $36, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x70,0xc0,0x24] +; SSE-NEXT: ## xmm0 = xmm0[0,1,2,0] +; SSE-NEXT: pblendw $60, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x3c] +; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: i32_shuf_X00X: +; AVX1: ## %bb.0: +; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX1-NEXT: vpermilps $36, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0x24] +; AVX1-NEXT: ## xmm0 = xmm0[0,1,2,0] +; AVX1-NEXT: vblendps $6, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x06] +; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1,2],xmm0[3] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: i32_shuf_X00X: +; AVX512: ## %bb.0: +; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX512-NEXT: vbroadcastss %xmm0, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x18,0xc0] +; AVX512-NEXT: vblendps $6, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x06] +; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1,2],xmm0[3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -718,19 +1174,35 @@ define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) { -; X32-LABEL: i32_shuf_X0YC: -; X32: ## %bb.0: -; X32-NEXT: pmovzxdq {{.*#+}} xmm2 = xmm0[0],zero,xmm0[1],zero -; X32-NEXT: pshufd {{.*#+}} xmm0 = xmm1[0,1,2,2] -; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm2[0,1,2,3,4,5],xmm0[6,7] -; X32-NEXT: retl -; -; X64-LABEL: i32_shuf_X0YC: -; X64: ## %bb.0: -; X64-NEXT: pmovzxdq {{.*#+}} xmm2 = xmm0[0],zero,xmm0[1],zero -; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm1[0,1,2,2] -; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm2[0,1,2,3,4,5],xmm0[6,7] -; X64-NEXT: retq +; SSE-LABEL: i32_shuf_X0YC: +; SSE: ## %bb.0: +; SSE-NEXT: pmovzxdq %xmm0, %xmm2 ## encoding: [0x66,0x0f,0x38,0x35,0xd0] +; SSE-NEXT: ## xmm2 = xmm0[0],zero,xmm0[1],zero +; SSE-NEXT: pshufd $164, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x70,0xc1,0xa4] +; SSE-NEXT: ## xmm0 = xmm1[0,1,2,2] +; SSE-NEXT: pblendw $63, %xmm2, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc2,0x3f] +; SSE-NEXT: ## xmm0 = xmm2[0,1,2,3,4,5],xmm0[6,7] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: i32_shuf_X0YC: +; AVX1: ## %bb.0: +; AVX1-NEXT: vpmovzxdq %xmm0, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x35,0xc0] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[1],zero +; AVX1-NEXT: vpshufd $164, %xmm1, %xmm1 ## encoding: [0xc5,0xf9,0x70,0xc9,0xa4] +; AVX1-NEXT: ## xmm1 = xmm1[0,1,2,2] +; AVX1-NEXT: vpblendw $192, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0e,0xc1,0xc0] +; AVX1-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: i32_shuf_X0YC: +; AVX512: ## %bb.0: +; AVX512-NEXT: vpmovzxdq %xmm0, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x35,0xc0] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[1],zero +; AVX512-NEXT: vpshufd $164, %xmm1, %xmm1 ## encoding: [0xc5,0xf9,0x70,0xc9,0xa4] +; AVX512-NEXT: ## xmm1 = xmm1[0,1,2,2] +; AVX512-NEXT: vpblendd $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x02,0xc1,0x08] +; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -739,21 +1211,23 @@ define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) { ret <4 x i32> %vecinit5 } -;; Test for a bug in the first implementation of LowerBuildVectorv4x32 +;; Test for a bug in the first implementation of LowerBuildVectorv4X86 define < 4 x float> @test_insertps_no_undef(<4 x float> %x) { -; X32-LABEL: test_insertps_no_undef: -; X32: ## %bb.0: -; X32-NEXT: xorps %xmm1, %xmm1 -; X32-NEXT: blendps {{.*#+}} xmm1 = xmm0[0,1,2],xmm1[3] -; X32-NEXT: maxps %xmm1, %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: test_insertps_no_undef: -; X64: ## %bb.0: -; X64-NEXT: xorps %xmm1, %xmm1 -; X64-NEXT: blendps {{.*#+}} xmm1 = xmm0[0,1,2],xmm1[3] -; X64-NEXT: maxps %xmm1, %xmm0 -; X64-NEXT: retq +; SSE-LABEL: test_insertps_no_undef: +; SSE: ## %bb.0: +; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] +; SSE-NEXT: blendps $7, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc8,0x07] +; SSE-NEXT: ## xmm1 = xmm0[0,1,2],xmm1[3] +; SSE-NEXT: maxps %xmm1, %xmm0 ## encoding: [0x0f,0x5f,0xc1] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: test_insertps_no_undef: +; AVX: ## %bb.0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $8, %xmm1, %xmm0, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc9,0x08] +; AVX-NEXT: ## xmm1 = xmm0[0,1,2],xmm1[3] +; AVX-NEXT: vmaxps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x5f,0xc1] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -767,37 +1241,70 @@ define < 4 x float> @test_insertps_no_undef(<4 x float> %x) { } define <8 x i16> @blendvb_fallback(<8 x i1> %mask, <8 x i16> %x, <8 x i16> %y) { -; X32-LABEL: blendvb_fallback: -; X32: ## %bb.0: -; X32-NEXT: psllw $15, %xmm0 -; X32-NEXT: psraw $15, %xmm0 -; X32-NEXT: pblendvb %xmm0, %xmm1, %xmm2 -; X32-NEXT: movdqa %xmm2, %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: blendvb_fallback: -; X64: ## %bb.0: -; X64-NEXT: psllw $15, %xmm0 -; X64-NEXT: psraw $15, %xmm0 -; X64-NEXT: pblendvb %xmm0, %xmm1, %xmm2 -; X64-NEXT: movdqa %xmm2, %xmm0 -; X64-NEXT: retq +; SSE-LABEL: blendvb_fallback: +; SSE: ## %bb.0: +; SSE-NEXT: psllw $15, %xmm0 ## encoding: [0x66,0x0f,0x71,0xf0,0x0f] +; SSE-NEXT: psraw $15, %xmm0 ## encoding: [0x66,0x0f,0x71,0xe0,0x0f] +; SSE-NEXT: pblendvb %xmm0, %xmm1, %xmm2 ## encoding: [0x66,0x0f,0x38,0x10,0xd1] +; SSE-NEXT: movdqa %xmm2, %xmm0 ## encoding: [0x66,0x0f,0x6f,0xc2] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: blendvb_fallback: +; AVX: ## %bb.0: +; AVX-NEXT: vpsllw $15, %xmm0, %xmm0 ## encoding: [0xc5,0xf9,0x71,0xf0,0x0f] +; AVX-NEXT: vpsraw $15, %xmm0, %xmm0 ## encoding: [0xc5,0xf9,0x71,0xe0,0x0f] +; AVX-NEXT: vpblendvb %xmm0, %xmm1, %xmm2, %xmm0 ## encoding: [0xc4,0xe3,0x69,0x4c,0xc1,0x00] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %ret = select <8 x i1> %mask, <8 x i16> %x, <8 x i16> %y ret <8 x i16> %ret } -; On X32, account for the argument's move to registers +; On X86, account for the argument's move to registers define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocapture readonly %pb) { -; X32-LABEL: insertps_from_vector_load: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_vector_load: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_vector_load: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] +; X86-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] +; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_vector_load: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_vector_load: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_vector_load: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] +; X64-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] +; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_vector_load: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_vector_load: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load <4 x float>, <4 x float>* %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 48) ret <4 x float> %2 @@ -806,16 +1313,50 @@ define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocap ;; Use a non-zero CountS for insertps ;; Try to match a bit more of the instr, since we need the load's offset. define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float>* nocapture readonly %pb) { -; X32-LABEL: insertps_from_vector_load_offset: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],mem[0],xmm0[3] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_vector_load_offset: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],mem[0],xmm0[3] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_vector_load_offset: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] +; X86-SSE-NEXT: insertps $96, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x60] +; X86-SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_vector_load_offset: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX1-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_vector_load_offset: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX512-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_vector_load_offset: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] +; X64-SSE-NEXT: insertps $96, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x60] +; X64-SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_vector_load_offset: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX1-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_vector_load_offset: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX512-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load <4 x float>, <4 x float>* %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 96) ret <4 x float> %2 @@ -823,19 +1364,59 @@ define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float> ;; Try to match a bit more of the instr, since we need the load's offset. define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x float>* nocapture readonly %pb, i64 %index) { -; X32-LABEL: insertps_from_vector_load_offset_2: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx -; X32-NEXT: shll $4, %ecx -; X32-NEXT: insertps {{.*#+}} xmm0 = mem[0],xmm0[1,2,3] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_vector_load_offset_2: -; X64: ## %bb.0: -; X64-NEXT: shlq $4, %rsi -; X64-NEXT: insertps {{.*#+}} xmm0 = mem[0],xmm0[1,2,3] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_vector_load_offset_2: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x08] +; X86-SSE-NEXT: shll $4, %ecx ## encoding: [0xc1,0xe1,0x04] +; X86-SSE-NEXT: movaps (%eax,%ecx), %xmm1 ## encoding: [0x0f,0x28,0x0c,0x08] +; X86-SSE-NEXT: insertps $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xc0] +; X86-SSE-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_vector_load_offset_2: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x08] +; X86-AVX1-NEXT: shll $4, %ecx ## encoding: [0xc1,0xe1,0x04] +; X86-AVX1-NEXT: vmovaps (%eax,%ecx), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0c,0x08] +; X86-AVX1-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] +; X86-AVX1-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_vector_load_offset_2: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x08] +; X86-AVX512-NEXT: shll $4, %ecx ## encoding: [0xc1,0xe1,0x04] +; X86-AVX512-NEXT: vmovaps (%eax,%ecx), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0c,0x08] +; X86-AVX512-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] +; X86-AVX512-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_vector_load_offset_2: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: shlq $4, %rsi ## encoding: [0x48,0xc1,0xe6,0x04] +; X64-SSE-NEXT: movaps (%rdi,%rsi), %xmm1 ## encoding: [0x0f,0x28,0x0c,0x37] +; X64-SSE-NEXT: insertps $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xc0] +; X64-SSE-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_vector_load_offset_2: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: shlq $4, %rsi ## encoding: [0x48,0xc1,0xe6,0x04] +; X64-AVX1-NEXT: vmovaps (%rdi,%rsi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0c,0x37] +; X64-AVX1-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] +; X64-AVX1-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_vector_load_offset_2: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: shlq $4, %rsi ## encoding: [0x48,0xc1,0xe6,0x04] +; X64-AVX512-NEXT: vmovaps (%rdi,%rsi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0c,0x37] +; X64-AVX512-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] +; X64-AVX512-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = getelementptr inbounds <4 x float>, <4 x float>* %pb, i64 %index %2 = load <4 x float>, <4 x float>* %1, align 16 %3 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %2, i32 192) @@ -843,17 +1424,49 @@ define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x floa } define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocapture readonly %fb, i64 %index) { -; X32-LABEL: insertps_from_broadcast_loadf32: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_broadcast_loadf32: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_broadcast_loadf32: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] +; X86-SSE-NEXT: insertps $48, (%ecx,%eax,4), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x04,0x81,0x30] +; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_broadcast_loadf32: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] +; X86-AVX1-NEXT: vinsertps $48, (%ecx,%eax,4), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x04,0x81,0x30] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_broadcast_loadf32: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] +; X86-AVX512-NEXT: vbroadcastss (%ecx,%eax,4), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x0c,0x81] +; X86-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_broadcast_loadf32: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: insertps $48, (%rdi,%rsi,4), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x04,0xb7,0x30] +; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_broadcast_loadf32: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vinsertps $48, (%rdi,%rsi,4), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x04,0xb7,0x30] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_broadcast_loadf32: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vbroadcastss (%rdi,%rsi,4), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x0c,0xb7] +; X64-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = getelementptr inbounds float, float* %fb, i64 %index %2 = load float, float* %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 @@ -865,16 +1478,48 @@ define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocap } define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float>* nocapture readonly %b) { -; X32-LABEL: insertps_from_broadcast_loadv4f32: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_broadcast_loadv4f32: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_broadcast_loadv4f32: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: movups (%eax), %xmm1 ## encoding: [0x0f,0x10,0x08] +; X86-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] +; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_broadcast_loadv4f32: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vinsertps $48, (%eax), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x00,0x30] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_broadcast_loadv4f32: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vbroadcastss (%eax), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x08] +; X86-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_broadcast_loadv4f32: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: movups (%rdi), %xmm1 ## encoding: [0x0f,0x10,0x0f] +; X64-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] +; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_broadcast_loadv4f32: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vinsertps $48, (%rdi), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x07,0x30] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_broadcast_loadv4f32: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vbroadcastss (%rdi), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x0f] +; X64-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load <4 x float>, <4 x float>* %b, align 4 %2 = extractelement <4 x float> %1, i32 0 %3 = insertelement <4 x float> undef, float %2, i32 0 @@ -886,31 +1531,109 @@ define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float } define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d, float* nocapture readonly %fb, i64 %index) { -; X32-LABEL: insertps_from_broadcast_multiple_use: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx -; X32-NEXT: movss {{.*#+}} xmm4 = mem[0],zero,zero,zero -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm4[0] -; X32-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm4[0] -; X32-NEXT: addps %xmm1, %xmm0 -; X32-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm4[0] -; X32-NEXT: insertps {{.*#+}} xmm3 = xmm3[0,1,2],xmm4[0] -; X32-NEXT: addps %xmm2, %xmm3 -; X32-NEXT: addps %xmm3, %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: insertps_from_broadcast_multiple_use: -; X64: ## %bb.0: -; X64-NEXT: movss {{.*#+}} xmm4 = mem[0],zero,zero,zero -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm4[0] -; X64-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm4[0] -; X64-NEXT: addps %xmm1, %xmm0 -; X64-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm4[0] -; X64-NEXT: insertps {{.*#+}} xmm3 = xmm3[0,1,2],xmm4[0] -; X64-NEXT: addps %xmm2, %xmm3 -; X64-NEXT: addps %xmm3, %xmm0 -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_from_broadcast_multiple_use: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] +; X86-SSE-NEXT: movss (%ecx,%eax,4), %xmm4 ## encoding: [0xf3,0x0f,0x10,0x24,0x81] +; X86-SSE-NEXT: ## xmm4 = mem[0],zero,zero,zero +; X86-SSE-NEXT: insertps $48, %xmm4, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc4,0x30] +; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] +; X86-SSE-NEXT: insertps $48, %xmm4, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x21,0xcc,0x30] +; X86-SSE-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] +; X86-SSE-NEXT: addps %xmm1, %xmm0 ## encoding: [0x0f,0x58,0xc1] +; X86-SSE-NEXT: insertps $48, %xmm4, %xmm2 ## encoding: [0x66,0x0f,0x3a,0x21,0xd4,0x30] +; X86-SSE-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[0] +; X86-SSE-NEXT: insertps $48, %xmm4, %xmm3 ## encoding: [0x66,0x0f,0x3a,0x21,0xdc,0x30] +; X86-SSE-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[0] +; X86-SSE-NEXT: addps %xmm2, %xmm3 ## encoding: [0x0f,0x58,0xda] +; X86-SSE-NEXT: addps %xmm3, %xmm0 ## encoding: [0x0f,0x58,0xc3] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_from_broadcast_multiple_use: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] +; X86-AVX1-NEXT: vbroadcastss (%ecx,%eax,4), %xmm4 ## encoding: [0xc4,0xe2,0x79,0x18,0x24,0x81] +; X86-AVX1-NEXT: vinsertps $48, %xmm4, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc4,0x30] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] +; X86-AVX1-NEXT: vinsertps $48, %xmm4, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x71,0x21,0xcc,0x30] +; X86-AVX1-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] +; X86-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X86-AVX1-NEXT: vinsertps $48, %xmm4, %xmm2, %xmm1 ## encoding: [0xc4,0xe3,0x69,0x21,0xcc,0x30] +; X86-AVX1-NEXT: ## xmm1 = xmm2[0,1,2],xmm4[0] +; X86-AVX1-NEXT: vinsertps $48, %xmm4, %xmm3, %xmm2 ## encoding: [0xc4,0xe3,0x61,0x21,0xd4,0x30] +; X86-AVX1-NEXT: ## xmm2 = xmm3[0,1,2],xmm4[0] +; X86-AVX1-NEXT: vaddps %xmm2, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x58,0xca] +; X86-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_from_broadcast_multiple_use: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] +; X86-AVX512-NEXT: vbroadcastss (%ecx,%eax,4), %xmm4 ## encoding: [0xc4,0xe2,0x79,0x18,0x24,0x81] +; X86-AVX512-NEXT: vinsertps $48, %xmm4, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc4,0x30] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] +; X86-AVX512-NEXT: vinsertps $48, %xmm4, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x71,0x21,0xcc,0x30] +; X86-AVX512-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] +; X86-AVX512-NEXT: vinsertps $48, %xmm4, %xmm2, %xmm2 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x69,0x21,0xd4,0x30] +; X86-AVX512-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[0] +; X86-AVX512-NEXT: vinsertps $48, %xmm4, %xmm3, %xmm3 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x61,0x21,0xdc,0x30] +; X86-AVX512-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[0] +; X86-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X86-AVX512-NEXT: vaddps %xmm3, %xmm2, %xmm1 ## encoding: [0xc5,0xe8,0x58,0xcb] +; X86-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_from_broadcast_multiple_use: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: movss (%rdi,%rsi,4), %xmm4 ## encoding: [0xf3,0x0f,0x10,0x24,0xb7] +; X64-SSE-NEXT: ## xmm4 = mem[0],zero,zero,zero +; X64-SSE-NEXT: insertps $48, %xmm4, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc4,0x30] +; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] +; X64-SSE-NEXT: insertps $48, %xmm4, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x21,0xcc,0x30] +; X64-SSE-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] +; X64-SSE-NEXT: addps %xmm1, %xmm0 ## encoding: [0x0f,0x58,0xc1] +; X64-SSE-NEXT: insertps $48, %xmm4, %xmm2 ## encoding: [0x66,0x0f,0x3a,0x21,0xd4,0x30] +; X64-SSE-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[0] +; X64-SSE-NEXT: insertps $48, %xmm4, %xmm3 ## encoding: [0x66,0x0f,0x3a,0x21,0xdc,0x30] +; X64-SSE-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[0] +; X64-SSE-NEXT: addps %xmm2, %xmm3 ## encoding: [0x0f,0x58,0xda] +; X64-SSE-NEXT: addps %xmm3, %xmm0 ## encoding: [0x0f,0x58,0xc3] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_from_broadcast_multiple_use: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vbroadcastss (%rdi,%rsi,4), %xmm4 ## encoding: [0xc4,0xe2,0x79,0x18,0x24,0xb7] +; X64-AVX1-NEXT: vinsertps $48, %xmm4, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc4,0x30] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] +; X64-AVX1-NEXT: vinsertps $48, %xmm4, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x71,0x21,0xcc,0x30] +; X64-AVX1-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] +; X64-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X64-AVX1-NEXT: vinsertps $48, %xmm4, %xmm2, %xmm1 ## encoding: [0xc4,0xe3,0x69,0x21,0xcc,0x30] +; X64-AVX1-NEXT: ## xmm1 = xmm2[0,1,2],xmm4[0] +; X64-AVX1-NEXT: vinsertps $48, %xmm4, %xmm3, %xmm2 ## encoding: [0xc4,0xe3,0x61,0x21,0xd4,0x30] +; X64-AVX1-NEXT: ## xmm2 = xmm3[0,1,2],xmm4[0] +; X64-AVX1-NEXT: vaddps %xmm2, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x58,0xca] +; X64-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_from_broadcast_multiple_use: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vbroadcastss (%rdi,%rsi,4), %xmm4 ## encoding: [0xc4,0xe2,0x79,0x18,0x24,0xb7] +; X64-AVX512-NEXT: vinsertps $48, %xmm4, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc4,0x30] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] +; X64-AVX512-NEXT: vinsertps $48, %xmm4, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x71,0x21,0xcc,0x30] +; X64-AVX512-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] +; X64-AVX512-NEXT: vinsertps $48, %xmm4, %xmm2, %xmm2 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x69,0x21,0xd4,0x30] +; X64-AVX512-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[0] +; X64-AVX512-NEXT: vinsertps $48, %xmm4, %xmm3, %xmm3 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x61,0x21,0xdc,0x30] +; X64-AVX512-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[0] +; X64-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X64-AVX512-NEXT: vaddps %xmm3, %xmm2, %xmm1 ## encoding: [0xc5,0xe8,0x58,0xcb] +; X64-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = getelementptr inbounds float, float* %fb, i64 %index %2 = load float, float* %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 @@ -928,20 +1651,58 @@ define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x fl } define <4 x float> @insertps_with_undefs(<4 x float> %a, float* %b) { -; X32-LABEL: insertps_with_undefs: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero -; X32-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0] -; X32-NEXT: movaps %xmm1, %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: insertps_with_undefs: -; X64: ## %bb.0: -; X64-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero -; X64-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0] -; X64-NEXT: movaps %xmm1, %xmm0 -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_with_undefs: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: movss (%eax), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x08] +; X86-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-SSE-NEXT: movlhps %xmm0, %xmm1 ## encoding: [0x0f,0x16,0xc8] +; X86-SSE-NEXT: ## xmm1 = xmm1[0],xmm0[0] +; X86-SSE-NEXT: movaps %xmm1, %xmm0 ## encoding: [0x0f,0x28,0xc1] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: insertps_with_undefs: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vmovss (%eax), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x08] +; X86-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-AVX1-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## encoding: [0xc5,0xf0,0x16,0xc0] +; X86-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[0] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: insertps_with_undefs: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vmovss (%eax), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x08] +; X86-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X86-AVX512-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## encoding: [0xc5,0xf0,0x16,0xc0] +; X86-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[0] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_with_undefs: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: movss (%rdi), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x0f] +; X64-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X64-SSE-NEXT: movlhps %xmm0, %xmm1 ## encoding: [0x0f,0x16,0xc8] +; X64-SSE-NEXT: ## xmm1 = xmm1[0],xmm0[0] +; X64-SSE-NEXT: movaps %xmm1, %xmm0 ## encoding: [0x0f,0x28,0xc1] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: insertps_with_undefs: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vmovss (%rdi), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x0f] +; X64-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X64-AVX1-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## encoding: [0xc5,0xf0,0x16,0xc0] +; X64-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[0] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: insertps_with_undefs: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vmovss (%rdi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x0f] +; X64-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero +; X64-AVX512-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## encoding: [0xc5,0xf0,0x16,0xc0] +; X64-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[0] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load float, float* %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 4, i32 undef, i32 0, i32 7> @@ -951,16 +1712,50 @@ define <4 x float> @insertps_with_undefs(<4 x float> %a, float* %b) { ; Test for a bug in X86ISelLowering.cpp:getINSERTPS where we were using ; the destination index to change the load, instead of the source index. define <4 x float> @pr20087(<4 x float> %a, <4 x float> *%ptr) { -; X32-LABEL: pr20087: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],mem[0] -; X32-NEXT: retl -; -; X64-LABEL: pr20087: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],mem[0] -; X64-NEXT: retq +; X86-SSE-LABEL: pr20087: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] +; X86-SSE-NEXT: insertps $178, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xb2] +; X86-SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX1-LABEL: pr20087: +; X86-AVX1: ## %bb.0: +; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX1-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] +; X86-AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] +; X86-AVX1-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX512-LABEL: pr20087: +; X86-AVX512: ## %bb.0: +; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] +; X86-AVX512-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] +; X86-AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] +; X86-AVX512-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: pr20087: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] +; X64-SSE-NEXT: insertps $178, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xb2] +; X64-SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX1-LABEL: pr20087: +; X64-AVX1: ## %bb.0: +; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX1-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] +; X64-AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] +; X64-AVX1-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX512-LABEL: pr20087: +; X64-AVX512: ## %bb.0: +; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] +; X64-AVX512-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] +; X64-AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] +; X64-AVX512-NEXT: retq ## encoding: [0xc3] %load = load <4 x float> , <4 x float> *%ptr %ret = shufflevector <4 x float> %load, <4 x float> %a, <4 x i32> <i32 4, i32 undef, i32 6, i32 2> ret <4 x float> %ret @@ -968,20 +1763,43 @@ define <4 x float> @pr20087(<4 x float> %a, <4 x float> *%ptr) { ; Edge case for insertps where we end up with a shuffle with mask=<0, 7, -1, -1> define void @insertps_pr20411(<4 x i32> %shuffle109, <4 x i32> %shuffle116, i32* noalias nocapture %RET) #1 { -; X32-LABEL: insertps_pr20411: -; X32: ## %bb.0: -; X32-NEXT: movl {{[0-9]+}}(%esp), %eax -; X32-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] -; X32-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] -; X32-NEXT: movdqu %xmm1, (%eax) -; X32-NEXT: retl -; -; X64-LABEL: insertps_pr20411: -; X64: ## %bb.0: -; X64-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] -; X64-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] -; X64-NEXT: movdqu %xmm1, (%rdi) -; X64-NEXT: retq +; X86-SSE-LABEL: insertps_pr20411: +; X86-SSE: ## %bb.0: +; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-SSE-NEXT: pshufd $78, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0x4e] +; X86-SSE-NEXT: ## xmm1 = xmm1[2,3,0,1] +; X86-SSE-NEXT: pblendw $243, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc8,0xf3] +; X86-SSE-NEXT: ## xmm1 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] +; X86-SSE-NEXT: movdqu %xmm1, (%eax) ## encoding: [0xf3,0x0f,0x7f,0x08] +; X86-SSE-NEXT: retl ## encoding: [0xc3] +; +; X86-AVX-LABEL: insertps_pr20411: +; X86-AVX: ## %bb.0: +; X86-AVX-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] +; X86-AVX-NEXT: vpermilps $78, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0x4e] +; X86-AVX-NEXT: ## xmm1 = xmm1[2,3,0,1] +; X86-AVX-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] +; X86-AVX-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] +; X86-AVX-NEXT: vmovups %xmm0, (%eax) ## encoding: [0xc5,0xf8,0x11,0x00] +; X86-AVX-NEXT: retl ## encoding: [0xc3] +; +; X64-SSE-LABEL: insertps_pr20411: +; X64-SSE: ## %bb.0: +; X64-SSE-NEXT: pshufd $78, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0x4e] +; X64-SSE-NEXT: ## xmm1 = xmm1[2,3,0,1] +; X64-SSE-NEXT: pblendw $243, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc8,0xf3] +; X64-SSE-NEXT: ## xmm1 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] +; X64-SSE-NEXT: movdqu %xmm1, (%rdi) ## encoding: [0xf3,0x0f,0x7f,0x0f] +; X64-SSE-NEXT: retq ## encoding: [0xc3] +; +; X64-AVX-LABEL: insertps_pr20411: +; X64-AVX: ## %bb.0: +; X64-AVX-NEXT: vpermilps $78, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0x4e] +; X64-AVX-NEXT: ## xmm1 = xmm1[2,3,0,1] +; X64-AVX-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] +; X64-AVX-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] +; X64-AVX-NEXT: vmovups %xmm0, (%rdi) ## encoding: [0xc5,0xf8,0x11,0x07] +; X64-AVX-NEXT: retq ## encoding: [0xc3] %shuffle117 = shufflevector <4 x i32> %shuffle109, <4 x i32> %shuffle116, <4 x i32> <i32 0, i32 7, i32 undef, i32 undef> %ptrcast = bitcast i32* %RET to <4 x i32>* store <4 x i32> %shuffle117, <4 x i32>* %ptrcast, align 4 @@ -989,15 +1807,23 @@ define void @insertps_pr20411(<4 x i32> %shuffle109, <4 x i32> %shuffle116, i32* } define <4 x float> @insertps_4(<4 x float> %A, <4 x float> %B) { -; X32-LABEL: insertps_4: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero -; X32-NEXT: retl -; -; X64-LABEL: insertps_4: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero -; X64-NEXT: retq +; SSE-LABEL: insertps_4: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $170, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xaa] +; SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm1[2],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_4: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $170, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xaa] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm1[2],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_4: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $170, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xaa] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm1[2],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 @@ -1008,15 +1834,23 @@ define <4 x float> @insertps_4(<4 x float> %A, <4 x float> %B) { } define <4 x float> @insertps_5(<4 x float> %A, <4 x float> %B) { -; X32-LABEL: insertps_5: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero -; X32-NEXT: retl -; -; X64-LABEL: insertps_5: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero -; X64-NEXT: retq +; SSE-LABEL: insertps_5: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $92, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x5c] +; SSE-NEXT: ## xmm0 = xmm0[0],xmm1[1],zero,zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_5: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $92, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x5c] +; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1],zero,zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_5: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $92, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x5c] +; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1],zero,zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %B, i32 1 @@ -1027,15 +1861,23 @@ define <4 x float> @insertps_5(<4 x float> %A, <4 x float> %B) { } define <4 x float> @insertps_6(<4 x float> %A, <4 x float> %B) { -; X32-LABEL: insertps_6: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[1],xmm1[2],zero -; X32-NEXT: retl -; -; X64-LABEL: insertps_6: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[1],xmm1[2],zero -; X64-NEXT: retq +; SSE-LABEL: insertps_6: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $169, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xa9] +; SSE-NEXT: ## xmm0 = zero,xmm0[1],xmm1[2],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_6: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $169, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xa9] +; AVX1-NEXT: ## xmm0 = zero,xmm0[1],xmm1[2],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_6: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $169, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xa9] +; AVX512-NEXT: ## xmm0 = zero,xmm0[1],xmm1[2],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 1 %vecinit = insertelement <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, float %vecext, i32 1 %vecext1 = extractelement <4 x float> %B, i32 2 @@ -1045,15 +1887,23 @@ define <4 x float> @insertps_6(<4 x float> %A, <4 x float> %B) { } define <4 x float> @insertps_7(<4 x float> %A, <4 x float> %B) { -; X32-LABEL: insertps_7: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[1],zero -; X32-NEXT: retl -; -; X64-LABEL: insertps_7: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[1],zero -; X64-NEXT: retq +; SSE-LABEL: insertps_7: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $106, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x6a] +; SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm1[1],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_7: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $106, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x6a] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm1[1],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_7: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $106, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x6a] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm1[1],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 @@ -1064,15 +1914,23 @@ define <4 x float> @insertps_7(<4 x float> %A, <4 x float> %B) { } define <4 x float> @insertps_8(<4 x float> %A, <4 x float> %B) { -; X32-LABEL: insertps_8: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[0],zero,zero -; X32-NEXT: retl -; -; X64-LABEL: insertps_8: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[0],zero,zero -; X64-NEXT: retq +; SSE-LABEL: insertps_8: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $28, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x1c] +; SSE-NEXT: ## xmm0 = xmm0[0],xmm1[0],zero,zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_8: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $28, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x1c] +; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[0],zero,zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_8: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $28, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x1c] +; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[0],zero,zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %B, i32 0 @@ -1083,17 +1941,24 @@ define <4 x float> @insertps_8(<4 x float> %A, <4 x float> %B) { } define <4 x float> @insertps_9(<4 x float> %A, <4 x float> %B) { -; X32-LABEL: insertps_9: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm1 = zero,xmm0[0],xmm1[2],zero -; X32-NEXT: movaps %xmm1, %xmm0 -; X32-NEXT: retl -; -; X64-LABEL: insertps_9: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm1 = zero,xmm0[0],xmm1[2],zero -; X64-NEXT: movaps %xmm1, %xmm0 -; X64-NEXT: retq +; SSE-LABEL: insertps_9: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $25, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x21,0xc8,0x19] +; SSE-NEXT: ## xmm1 = zero,xmm0[0],xmm1[2],zero +; SSE-NEXT: movaps %xmm1, %xmm0 ## encoding: [0x0f,0x28,0xc1] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_9: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $25, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x21,0xc0,0x19] +; AVX1-NEXT: ## xmm0 = zero,xmm0[0],xmm1[2],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_9: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $25, %xmm0, %xmm1, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x71,0x21,0xc0,0x19] +; AVX512-NEXT: ## xmm0 = zero,xmm0[0],xmm1[2],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, float %vecext, i32 1 %vecext1 = extractelement <4 x float> %B, i32 2 @@ -1103,15 +1968,23 @@ define <4 x float> @insertps_9(<4 x float> %A, <4 x float> %B) { } define <4 x float> @insertps_10(<4 x float> %A) { -; X32-LABEL: insertps_10: -; X32: ## %bb.0: -; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[0],zero -; X32-NEXT: retl -; -; X64-LABEL: insertps_10: -; X64: ## %bb.0: -; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[0],zero -; X64-NEXT: retq +; SSE-LABEL: insertps_10: +; SSE: ## %bb.0: +; SSE-NEXT: insertps $42, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0x2a] +; SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm0[0],zero +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX1-LABEL: insertps_10: +; AVX1: ## %bb.0: +; AVX1-NEXT: vinsertps $42, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x2a] +; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[0],zero +; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX512-LABEL: insertps_10: +; AVX512: ## %bb.0: +; AVX512-NEXT: vinsertps $42, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x2a] +; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[0],zero +; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecbuild1 = insertelement <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00>, float %vecext, i32 0 %vecbuild2 = insertelement <4 x float> %vecbuild1, float %vecext, i32 2 @@ -1119,17 +1992,19 @@ define <4 x float> @insertps_10(<4 x float> %A) { } define <4 x float> @build_vector_to_shuffle_1(<4 x float> %A) { -; X32-LABEL: build_vector_to_shuffle_1: -; X32: ## %bb.0: -; X32-NEXT: xorps %xmm1, %xmm1 -; X32-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] -; X32-NEXT: retl -; -; X64-LABEL: build_vector_to_shuffle_1: -; X64: ## %bb.0: -; X64-NEXT: xorps %xmm1, %xmm1 -; X64-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] -; X64-NEXT: retq +; SSE-LABEL: build_vector_to_shuffle_1: +; SSE: ## %bb.0: +; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] +; SSE-NEXT: blendps $5, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x05] +; SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: build_vector_to_shuffle_1: +; AVX: ## %bb.0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $10, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x0c,0xc0,0x0a] +; AVX-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 1 %vecinit = insertelement <4 x float> zeroinitializer, float %vecext, i32 1 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 2 @@ -1138,17 +2013,19 @@ define <4 x float> @build_vector_to_shuffle_1(<4 x float> %A) { } define <4 x float> @build_vector_to_shuffle_2(<4 x float> %A) { -; X32-LABEL: build_vector_to_shuffle_2: -; X32: ## %bb.0: -; X32-NEXT: xorps %xmm1, %xmm1 -; X32-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3] -; X32-NEXT: retl -; -; X64-LABEL: build_vector_to_shuffle_2: -; X64: ## %bb.0: -; X64-NEXT: xorps %xmm1, %xmm1 -; X64-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3] -; X64-NEXT: retq +; SSE-LABEL: build_vector_to_shuffle_2: +; SSE: ## %bb.0: +; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] +; SSE-NEXT: blendps $13, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x0d] +; SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2,3] +; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] +; +; AVX-LABEL: build_vector_to_shuffle_2: +; AVX: ## %bb.0: +; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] +; AVX-NEXT: vblendps $2, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x0c,0xc0,0x02] +; AVX-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2,3] +; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 1 %vecinit = insertelement <4 x float> zeroinitializer, float %vecext, i32 1 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 2 |