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Diffstat (limited to 'llvm/test/CodeGen/X86/combine-vec-shuffle-4.ll')
| -rw-r--r-- | llvm/test/CodeGen/X86/combine-vec-shuffle-4.ll | 237 |
1 files changed, 0 insertions, 237 deletions
diff --git a/llvm/test/CodeGen/X86/combine-vec-shuffle-4.ll b/llvm/test/CodeGen/X86/combine-vec-shuffle-4.ll deleted file mode 100644 index 84820e4e3c3..00000000000 --- a/llvm/test/CodeGen/X86/combine-vec-shuffle-4.ll +++ /dev/null @@ -1,237 +0,0 @@ -; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mcpu=corei7 | FileCheck %s - -; Verify that we fold shuffles according to rule: -; (shuffle(shuffle A, Undef, M0), B, M1) -> (shuffle A, B, M2) - -define <4 x float> @test1(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 4, i32 2, i32 3, i32 1> - %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> <i32 4, i32 5, i32 1, i32 2> - ret <4 x float> %2 -} -; CHECK-LABEL: test1 -; Mask: [4,5,2,3] -; CHECK: movsd -; CHECK: ret - -define <4 x float> @test2(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 6, i32 0, i32 1, i32 7> - %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> <i32 1, i32 2, i32 4, i32 5> - ret <4 x float> %2 -} -; CHECK-LABEL: test2 -; Mask: [0,1,4,5] -; CHECK: movlhps -; CHECK: ret - -define <4 x float> @test3(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 5, i32 1, i32 7> - %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> <i32 0, i32 2, i32 4, i32 1> - ret <4 x float> %2 -} -; CHECK-LABEL: test3 -; Mask: [0,1,4,u] -; CHECK: movlhps -; CHECK: ret - -define <4 x float> @test4(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 5, i32 5> - %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> <i32 6, i32 7, i32 0, i32 1> - ret <4 x float> %2 -} -; CHECK-LABEL: test4 -; Mask: [6,7,2,3] -; CHECK: movhlps -; CHECK-NEXT: ret - -define <4 x float> @test5(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 4, i32 1, i32 3> - %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> <i32 0, i32 2, i32 6, i32 7> - ret <4 x float> %2 -} -; CHECK-LABEL: test5 -; Mask: [0,1,6,7] -; CHECK: blendps $12 -; CHECK: ret - -; Verify that we fold shuffles according to rule: -; (shuffle(shuffle A, Undef, M0), A, M1) -> (shuffle A, Undef, M2) - -define <4 x float> @test6(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 4, i32 2, i32 3, i32 1> - %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> <i32 4, i32 5, i32 1, i32 2> - ret <4 x float> %2 -} -; CHECK-LABEL: test6 -; Mask: [0,1,2,3] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK-NOT: movlhps -; CHECK: ret - -define <4 x float> @test7(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 6, i32 0, i32 1, i32 7> - %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> <i32 1, i32 2, i32 4, i32 5> - ret <4 x float> %2 -} -; CHECK-LABEL: test7 -; Mask: [0,1,0,1] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK: unpcklpd -; CHECK-NEXT: ret - -define <4 x float> @test8(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 5, i32 1, i32 7> - %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> <i32 0, i32 2, i32 4, i32 1> - ret <4 x float> %2 -} -; CHECK-LABEL: test8 -; Mask: [0,1,0,u] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK: unpcklpd -; CHECK-NEXT: ret - -define <4 x float> @test9(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 5, i32 5> - %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> <i32 6, i32 7, i32 0, i32 1> - ret <4 x float> %2 -} -; CHECK-LABEL: test9 -; Mask: [2,3,2,3] -; CHECK-NOT: movlhps -; CHECK-NOT: palignr -; CHECK: movhlps -; CHECK-NEXT: ret - -define <4 x float> @test10(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 4, i32 1, i32 3> - %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> <i32 0, i32 2, i32 6, i32 7> - ret <4 x float> %2 -} -; CHECK-LABEL: test10 -; Mask: [0,1,2,3] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK-NOT: movlhps -; CHECK: ret - -define <4 x float> @test11(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 4, i32 2, i32 3, i32 1> - %2 = shufflevector <4 x float> %b, <4 x float> %1, <4 x i32> <i32 0, i32 1, i32 5, i32 6> - ret <4 x float> %2 -} -; CHECK-LABEL: test11 -; Mask: [4,5,2,3] -; CHECK: movsd -; CHECK: ret - -define <4 x float> @test12(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 6, i32 0, i32 1, i32 7> - %2 = shufflevector <4 x float> %b, <4 x float> %1, <4 x i32> <i32 5, i32 6, i32 0, i32 1> - ret <4 x float> %2 -} -; CHECK-LABEL: test12 -; Mask: [0,1,4,5] -; CHECK: movlhps -; CHECK: ret - -define <4 x float> @test13(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 5, i32 1, i32 7> - %2 = shufflevector <4 x float> %b, <4 x float> %1, <4 x i32> <i32 4, i32 5, i32 0, i32 5> - ret <4 x float> %2 -} -; CHECK-LABEL: test13 -; Mask: [0,1,4,u] -; CHECK: movlhps -; CHECK: ret - -define <4 x float> @test14(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 5, i32 5> - %2 = shufflevector <4 x float> %b, <4 x float> %1, <4 x i32> <i32 2, i32 3, i32 4, i32 5> - ret <4 x float> %2 -} -; CHECK-LABEL: test14 -; Mask: [6,7,2,3] -; CHECK: movhlps -; CHECK-NEXT: ret - -define <4 x float> @test15(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 4, i32 1, i32 3> - %2 = shufflevector <4 x float> %b, <4 x float> %1, <4 x i32> <i32 4, i32 6, i32 2, i32 3> - ret <4 x float> %2 -} -; CHECK-LABEL: test15 -; Mask: [0,1,6,7] -; CHECK: blendps $12 -; CHECK: ret - -; Verify that shuffles are canonicalized according to rules: -; shuffle(B, shuffle(A, Undef)) -> shuffle(shuffle(A, Undef), B) -; -; This allows to trigger the following combine rule: -; (shuffle(shuffle A, Undef, M0), A, M1) -> (shuffle A, Undef, M2) -; -; As a result, all the shuffle pairs in each function below should be -; combined into a single legal shuffle operation. - -define <4 x float> @test16(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 4, i32 2, i32 3, i32 1> - %2 = shufflevector <4 x float> %a, <4 x float> %1, <4 x i32> <i32 0, i32 1, i32 5, i32 3> - ret <4 x float> %2 -} -; CHECK-LABEL: test16 -; Mask: [0,1,2,3] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK-NOT: movlhps -; CHECK: ret - -define <4 x float> @test17(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 6, i32 0, i32 1, i32 7> - %2 = shufflevector <4 x float> %a, <4 x float> %1, <4 x i32> <i32 5, i32 6, i32 0, i32 1> - ret <4 x float> %2 -} -; CHECK-LABEL: test17 -; Mask: [0,1,0,1] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK: unpcklpd -; CHECK-NEXT: ret - -define <4 x float> @test18(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 5, i32 1, i32 7> - %2 = shufflevector <4 x float> %a, <4 x float> %1, <4 x i32> <i32 4, i32 6, i32 0, i32 5> - ret <4 x float> %2 -} -; CHECK-LABEL: test18 -; Mask: [0,1,0,u] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK: unpcklpd -; CHECK-NEXT: ret - -define <4 x float> @test19(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 5, i32 5> - %2 = shufflevector <4 x float> %a, <4 x float> %1, <4 x i32> <i32 2, i32 3, i32 4, i32 5> - ret <4 x float> %2 -} -; CHECK-LABEL: test19 -; Mask: [2,3,2,3] -; CHECK-NOT: movlhps -; CHECK-NOT: palignr -; CHECK: movhlps -; CHECK-NEXT: ret - -define <4 x float> @test20(<4 x float> %a) { - %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 4, i32 1, i32 3> - %2 = shufflevector <4 x float> %a, <4 x float> %1, <4 x i32> <i32 4, i32 6, i32 2, i32 3> - ret <4 x float> %2 -} -; CHECK-LABEL: test20 -; Mask: [0,1,2,3] -; CHECK-NOT: pshufd -; CHECK-NOT: shufps -; CHECK-NOT: movlhps -; CHECK: ret - |

