diff options
Diffstat (limited to 'llvm/test/CodeGen/SystemZ/frame-14.ll')
-rw-r--r-- | llvm/test/CodeGen/SystemZ/frame-14.ll | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/llvm/test/CodeGen/SystemZ/frame-14.ll b/llvm/test/CodeGen/SystemZ/frame-14.ll index 29fab98604e..22a45eecf30 100644 --- a/llvm/test/CodeGen/SystemZ/frame-14.ll +++ b/llvm/test/CodeGen/SystemZ/frame-14.ll @@ -20,11 +20,11 @@ ; emergency spill slots at 160(%r15), the amount that we need to allocate ; in order to put another object at offset 4088 is 4088 - 176 = 3912 bytes. define void @f1() { -; CHECK-NOFP: f1: +; CHECK-NOFP-LABEL: f1: ; CHECK-NOFP: mvi 4095(%r15), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f1: +; CHECK-FP-LABEL: f1: ; CHECK-FP: mvi 4095(%r11), 42 ; CHECK-FP: br %r14 %region1 = alloca [3912 x i8], align 8 @@ -38,11 +38,11 @@ define void @f1() { ; Test the first offset that is out-of-range of the 12-bit form. define void @f2() { -; CHECK-NOFP: f2: +; CHECK-NOFP-LABEL: f2: ; CHECK-NOFP: mviy 4096(%r15), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f2: +; CHECK-FP-LABEL: f2: ; CHECK-FP: mviy 4096(%r11), 42 ; CHECK-FP: br %r14 %region1 = alloca [3912 x i8], align 8 @@ -59,11 +59,11 @@ define void @f2() { ; The last in-range doubleword offset is 524280, so by the same reasoning ; as above, we need to allocate objects of 524280 - 176 = 524104 bytes. define void @f3() { -; CHECK-NOFP: f3: +; CHECK-NOFP-LABEL: f3: ; CHECK-NOFP: mviy 524287(%r15), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f3: +; CHECK-FP-LABEL: f3: ; CHECK-FP: mviy 524287(%r11), 42 ; CHECK-FP: br %r14 %region1 = alloca [524104 x i8], align 8 @@ -79,13 +79,13 @@ define void @f3() { ; and the offset is also out of LAY's range, so expect a constant load ; followed by an addition. define void @f4() { -; CHECK-NOFP: f4: +; CHECK-NOFP-LABEL: f4: ; CHECK-NOFP: llilh %r1, 8 ; CHECK-NOFP: agr %r1, %r15 ; CHECK-NOFP: mvi 0(%r1), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f4: +; CHECK-FP-LABEL: f4: ; CHECK-FP: llilh %r1, 8 ; CHECK-FP: agr %r1, %r11 ; CHECK-FP: mvi 0(%r1), 42 @@ -102,13 +102,13 @@ define void @f4() { ; Add 4095 to the previous offset, to test the other end of the MVI range. ; The instruction will actually be STCY before frame lowering. define void @f5() { -; CHECK-NOFP: f5: +; CHECK-NOFP-LABEL: f5: ; CHECK-NOFP: llilh %r1, 8 ; CHECK-NOFP: agr %r1, %r15 ; CHECK-NOFP: mvi 4095(%r1), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f5: +; CHECK-FP-LABEL: f5: ; CHECK-FP: llilh %r1, 8 ; CHECK-FP: agr %r1, %r11 ; CHECK-FP: mvi 4095(%r1), 42 @@ -124,13 +124,13 @@ define void @f5() { ; Test the next offset after that, which uses MVIY instead of MVI. define void @f6() { -; CHECK-NOFP: f6: +; CHECK-NOFP-LABEL: f6: ; CHECK-NOFP: llilh %r1, 8 ; CHECK-NOFP: agr %r1, %r15 ; CHECK-NOFP: mviy 4096(%r1), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f6: +; CHECK-FP-LABEL: f6: ; CHECK-FP: llilh %r1, 8 ; CHECK-FP: agr %r1, %r11 ; CHECK-FP: mviy 4096(%r1), 42 @@ -149,13 +149,13 @@ define void @f6() { ; anchors 0x10000 bytes apart, so that the high part can be loaded using ; LLILH while still using MVI in more cases than 0x40000 anchors would. define void @f7() { -; CHECK-NOFP: f7: +; CHECK-NOFP-LABEL: f7: ; CHECK-NOFP: llilh %r1, 23 ; CHECK-NOFP: agr %r1, %r15 ; CHECK-NOFP: mviy 65535(%r1), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f7: +; CHECK-FP-LABEL: f7: ; CHECK-FP: llilh %r1, 23 ; CHECK-FP: agr %r1, %r11 ; CHECK-FP: mviy 65535(%r1), 42 @@ -172,13 +172,13 @@ define void @f7() { ; Keep the object-relative offset the same but bump the size of the ; objects by one doubleword. define void @f8() { -; CHECK-NOFP: f8: +; CHECK-NOFP-LABEL: f8: ; CHECK-NOFP: llilh %r1, 24 ; CHECK-NOFP: agr %r1, %r15 ; CHECK-NOFP: mvi 7(%r1), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f8: +; CHECK-FP-LABEL: f8: ; CHECK-FP: llilh %r1, 24 ; CHECK-FP: agr %r1, %r11 ; CHECK-FP: mvi 7(%r1), 42 @@ -200,14 +200,14 @@ define void @f8() { ; The LA then gets lowered into the LLILH/LA form. The exact sequence ; isn't that important though. define void @f9() { -; CHECK-NOFP: f9: +; CHECK-NOFP-LABEL: f9: ; CHECK-NOFP: llilh [[R1:%r[1-5]]], 16 ; CHECK-NOFP: la [[R2:%r[1-5]]], 8([[R1]],%r15) ; CHECK-NOFP: agfi [[R2]], 524288 ; CHECK-NOFP: mvi 0([[R2]]), 42 ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f9: +; CHECK-FP-LABEL: f9: ; CHECK-FP: llilh [[R1:%r[1-5]]], 16 ; CHECK-FP: la [[R2:%r[1-5]]], 8([[R1]],%r11) ; CHECK-FP: agfi [[R2]], 524288 @@ -226,7 +226,7 @@ define void @f9() { ; call-clobbered registers are live and no call-saved ones have been ; allocated). define void @f10(i32 *%vptr) { -; CHECK-NOFP: f10: +; CHECK-NOFP-LABEL: f10: ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15) ; CHECK-NOFP: llilh [[REGISTER]], 8 ; CHECK-NOFP: agr [[REGISTER]], %r15 @@ -234,7 +234,7 @@ define void @f10(i32 *%vptr) { ; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15) ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f10: +; CHECK-FP-LABEL: f10: ; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11) ; CHECK-FP: llilh [[REGISTER]], 8 ; CHECK-FP: agr [[REGISTER]], %r11 @@ -265,7 +265,7 @@ define void @f10(i32 *%vptr) { ; However, the FP case uses %r11 as the frame pointer and must therefore ; spill a second register. This leads to an extra displacement of 8. define void @f11(i32 *%vptr) { -; CHECK-NOFP: f11: +; CHECK-NOFP-LABEL: f11: ; CHECK-NOFP: stmg %r6, %r15, ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15) ; CHECK-NOFP: llilh [[REGISTER]], 8 @@ -275,7 +275,7 @@ define void @f11(i32 *%vptr) { ; CHECK-NOFP: lmg %r6, %r15, ; CHECK-NOFP: br %r14 ; -; CHECK-FP: f11: +; CHECK-FP-LABEL: f11: ; CHECK-FP: stmg %r6, %r15, ; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11) ; CHECK-FP: llilh [[REGISTER]], 8 |