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Diffstat (limited to 'llvm/test/CodeGen/PowerPC/trampoline.ll')
-rw-r--r--llvm/test/CodeGen/PowerPC/trampoline.ll44
1 files changed, 22 insertions, 22 deletions
diff --git a/llvm/test/CodeGen/PowerPC/trampoline.ll b/llvm/test/CodeGen/PowerPC/trampoline.ll
index fdc426b499c..f6269e19bd5 100644
--- a/llvm/test/CodeGen/PowerPC/trampoline.ll
+++ b/llvm/test/CodeGen/PowerPC/trampoline.ll
@@ -63,7 +63,7 @@ entry:
store %struct.objc_selector* %_cmd, %struct.objc_selector** %_cmd_addr
store %struct.NSZone* %zone, %struct.NSZone** %zone_addr
%3 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
- %4 = load %struct.NSBitmapImageRep** %self_addr, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
+ %4 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %self_addr, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep* %4, %struct.NSBitmapImageRep** %3, align 4
%TRAMP.91 = bitcast %struct.__builtin_trampoline* %TRAMP.9 to i8* ; <i8*> [#uses=1]
%FRAME.72 = bitcast %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7 to i8* ; <i8*> [#uses=1]
@@ -71,7 +71,7 @@ entry:
%tramp = call i8* @llvm.adjust.trampoline(i8* %TRAMP.91)
store i8* %tramp, i8** %0, align 4
%5 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 1 ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=1]
- %6 = load i8** %0, align 4 ; <i8*> [#uses=1]
+ %6 = load i8*, i8** %0, align 4 ; <i8*> [#uses=1]
%7 = bitcast i8* %6 to void (%struct.__block_1*, %struct.CGImage*)* ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
store void (%struct.__block_1*, %struct.CGImage*)* %7, void (%struct.__block_1*, %struct.CGImage*)** %5, align 4
store %struct.NSBitmapImageRep* null, %struct.NSBitmapImageRep** %new, align 4
@@ -85,32 +85,32 @@ entry:
%13 = getelementptr %struct.__invoke_impl, %struct.__invoke_impl* %12, i32 0, i32 2 ; <i32*> [#uses=1]
store i32 24, i32* %13, align 4
%14 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 1 ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=1]
- %15 = load void (%struct.__block_1*, %struct.CGImage*)** %14, align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
+ %15 = load void (%struct.__block_1*, %struct.CGImage*)*, void (%struct.__block_1*, %struct.CGImage*)** %14, align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
store void (%struct.__block_1*, %struct.CGImage*)* %15, void (%struct.__block_1*, %struct.CGImage*)** %1, align 4
%16 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%17 = getelementptr %struct.__invoke_impl, %struct.__invoke_impl* %16, i32 0, i32 3 ; <i8**> [#uses=1]
- %18 = load void (%struct.__block_1*, %struct.CGImage*)** %1, align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
+ %18 = load void (%struct.__block_1*, %struct.CGImage*)*, void (%struct.__block_1*, %struct.CGImage*)** %1, align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
%19 = bitcast void (%struct.__block_1*, %struct.CGImage*)* %18 to i8* ; <i8*> [#uses=1]
store i8* %19, i8** %17, align 4
%20 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 1 ; <%struct.NSZone**> [#uses=1]
- %21 = load %struct.NSZone** %zone_addr, align 4 ; <%struct.NSZone*> [#uses=1]
+ %21 = load %struct.NSZone*, %struct.NSZone** %zone_addr, align 4 ; <%struct.NSZone*> [#uses=1]
store %struct.NSZone* %21, %struct.NSZone** %20, align 4
%22 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 2 ; <%struct.NSBitmapImageRep***> [#uses=1]
store %struct.NSBitmapImageRep** %new, %struct.NSBitmapImageRep*** %22, align 4
%23 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
- %24 = load %struct.NSBitmapImageRep** %23, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
+ %24 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %23, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep* %24, %struct.NSBitmapImageRep** %2, align 4
- %25 = load %struct.NSBitmapImageRep** %2, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
+ %25 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %2, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
%26 = bitcast %struct.NSBitmapImageRep* %25 to %struct.objc_object* ; <%struct.objc_object*> [#uses=1]
store %struct.objc_object* %26, %struct.objc_object** %self.1, align 4
- %27 = load %struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_1", align 4 ; <%struct.objc_selector*> [#uses=1]
+ %27 = load %struct.objc_selector*, %struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_1", align 4 ; <%struct.objc_selector*> [#uses=1]
%__block_holder_tmp_1.03 = bitcast %struct.__block_1* %__block_holder_tmp_1.0 to void (%struct.CGImage*)* ; <void (%struct.CGImage*)*> [#uses=1]
- %28 = load %struct.objc_object** %self.1, align 4 ; <%struct.objc_object*> [#uses=1]
+ %28 = load %struct.objc_object*, %struct.objc_object** %self.1, align 4 ; <%struct.objc_object*> [#uses=1]
%29 = call %struct.objc_object* (%struct.objc_object*, %struct.objc_selector*, ...)* inttoptr (i64 4294901504 to %struct.objc_object* (%struct.objc_object*, %struct.objc_selector*, ...)*)(%struct.objc_object* %28, %struct.objc_selector* %27, void (%struct.CGImage*)* %__block_holder_tmp_1.03) nounwind ; <%struct.objc_object*> [#uses=0]
br label %return
return: ; preds = %entry
- %retval5 = load %struct.objc_object** %retval ; <%struct.objc_object*> [#uses=1]
+ %retval5 = load %struct.objc_object*, %struct.objc_object** %retval ; <%struct.objc_object*> [#uses=1]
ret %struct.objc_object* %retval5
}
@@ -131,33 +131,33 @@ entry:
store %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %CHAIN.8, %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"** %CHAIN.8_addr
store %struct.__block_1* %_self, %struct.__block_1** %_self_addr
store %struct.CGImage* %cgImage, %struct.CGImage** %cgImage_addr
- %1 = load %struct.__block_1** %_self_addr, align 4 ; <%struct.__block_1*> [#uses=1]
+ %1 = load %struct.__block_1*, %struct.__block_1** %_self_addr, align 4 ; <%struct.__block_1*> [#uses=1]
%2 = getelementptr %struct.__block_1, %struct.__block_1* %1, i32 0, i32 2 ; <%struct.NSBitmapImageRep***> [#uses=1]
- %3 = load %struct.NSBitmapImageRep*** %2, align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
+ %3 = load %struct.NSBitmapImageRep**, %struct.NSBitmapImageRep*** %2, align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
store %struct.NSBitmapImageRep** %3, %struct.NSBitmapImageRep*** %new, align 4
- %4 = load %struct.__block_1** %_self_addr, align 4 ; <%struct.__block_1*> [#uses=1]
+ %4 = load %struct.__block_1*, %struct.__block_1** %_self_addr, align 4 ; <%struct.__block_1*> [#uses=1]
%5 = getelementptr %struct.__block_1, %struct.__block_1* %4, i32 0, i32 1 ; <%struct.NSZone**> [#uses=1]
- %6 = load %struct.NSZone** %5, align 4 ; <%struct.NSZone*> [#uses=1]
+ %6 = load %struct.NSZone*, %struct.NSZone** %5, align 4 ; <%struct.NSZone*> [#uses=1]
store %struct.NSZone* %6, %struct.NSZone** %zone, align 4
- %7 = load %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"** %CHAIN.8_addr, align 4 ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*> [#uses=1]
+ %7 = load %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*, %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"** %CHAIN.8_addr, align 4 ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*> [#uses=1]
%8 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %7, i32 0, i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
- %9 = load %struct.NSBitmapImageRep** %8, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
+ %9 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %8, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep* %9, %struct.NSBitmapImageRep** %0, align 4
- %10 = load %struct.NSBitmapImageRep** %0, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
+ %10 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %0, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
%11 = bitcast %struct.NSBitmapImageRep* %10 to %struct.objc_object* ; <%struct.objc_object*> [#uses=1]
%12 = getelementptr %struct._objc_super, %struct._objc_super* %objc_super, i32 0, i32 0 ; <%struct.objc_object**> [#uses=1]
store %struct.objc_object* %11, %struct.objc_object** %12, align 4
- %13 = load %struct._objc_class** getelementptr (%struct._objc_class* @"\01L_OBJC_CLASS_NSBitmapImageRep", i32 0, i32 1), align 4 ; <%struct._objc_class*> [#uses=1]
+ %13 = load %struct._objc_class*, %struct._objc_class** getelementptr (%struct._objc_class* @"\01L_OBJC_CLASS_NSBitmapImageRep", i32 0, i32 1), align 4 ; <%struct._objc_class*> [#uses=1]
%14 = getelementptr %struct._objc_super, %struct._objc_super* %objc_super, i32 0, i32 1 ; <%struct._objc_class**> [#uses=1]
store %struct._objc_class* %13, %struct._objc_class** %14, align 4
%objc_super1 = bitcast %struct._objc_super* %objc_super to %struct.objc_super* ; <%struct.objc_super*> [#uses=1]
store %struct.objc_super* %objc_super1, %struct.objc_super** %objc_super.5, align 4
- %15 = load %struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_0", align 4 ; <%struct.objc_selector*> [#uses=1]
- %16 = load %struct.objc_super** %objc_super.5, align 4 ; <%struct.objc_super*> [#uses=1]
- %17 = load %struct.NSZone** %zone, align 4 ; <%struct.NSZone*> [#uses=1]
+ %15 = load %struct.objc_selector*, %struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_0", align 4 ; <%struct.objc_selector*> [#uses=1]
+ %16 = load %struct.objc_super*, %struct.objc_super** %objc_super.5, align 4 ; <%struct.objc_super*> [#uses=1]
+ %17 = load %struct.NSZone*, %struct.NSZone** %zone, align 4 ; <%struct.NSZone*> [#uses=1]
%18 = call %struct.objc_object* (%struct.objc_super*, %struct.objc_selector*, ...)* @objc_msgSendSuper(%struct.objc_super* %16, %struct.objc_selector* %15, %struct.NSZone* %17) nounwind ; <%struct.objc_object*> [#uses=1]
%19 = bitcast %struct.objc_object* %18 to %struct.NSBitmapImageRep* ; <%struct.NSBitmapImageRep*> [#uses=1]
- %20 = load %struct.NSBitmapImageRep*** %new, align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
+ %20 = load %struct.NSBitmapImageRep**, %struct.NSBitmapImageRep*** %new, align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
store %struct.NSBitmapImageRep* %19, %struct.NSBitmapImageRep** %20, align 4
br label %return
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