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-rw-r--r--llvm/test/CodeGen/Generic/vector-redux.ll85
1 files changed, 0 insertions, 85 deletions
diff --git a/llvm/test/CodeGen/Generic/vector-redux.ll b/llvm/test/CodeGen/Generic/vector-redux.ll
deleted file mode 100644
index 3f5670e1ef7..00000000000
--- a/llvm/test/CodeGen/Generic/vector-redux.ll
+++ /dev/null
@@ -1,85 +0,0 @@
-; RUN: llc < %s -debug-only=isel -o /dev/null 2>&1 | FileCheck %s
-; REQUIRES: asserts
-
-@a = global [1024 x i32] zeroinitializer, align 16
-
-define float @reduce_add_float(float* nocapture readonly %a) {
-; CHECK-LABEL: reduce_add_float
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-; CHECK: Detected a reduction operation: {{.*}} fadd fast
-;
-entry:
- br label %vector.body
-
-vector.body:
- %index = phi i64 [ 0, %entry ], [ %index.next.4, %vector.body ]
- %vec.phi = phi <4 x float> [ zeroinitializer, %entry ], [ %28, %vector.body ]
- %vec.phi9 = phi <4 x float> [ zeroinitializer, %entry ], [ %29, %vector.body ]
- %0 = getelementptr inbounds float, float* %a, i64 %index
- %1 = bitcast float* %0 to <4 x float>*
- %wide.load = load <4 x float>, <4 x float>* %1, align 4
- %2 = getelementptr float, float* %0, i64 4
- %3 = bitcast float* %2 to <4 x float>*
- %wide.load10 = load <4 x float>, <4 x float>* %3, align 4
- %4 = fadd fast <4 x float> %wide.load, %vec.phi
- %5 = fadd fast <4 x float> %wide.load10, %vec.phi9
- %index.next = add nuw nsw i64 %index, 8
- %6 = getelementptr inbounds float, float* %a, i64 %index.next
- %7 = bitcast float* %6 to <4 x float>*
- %wide.load.1 = load <4 x float>, <4 x float>* %7, align 4
- %8 = getelementptr float, float* %6, i64 4
- %9 = bitcast float* %8 to <4 x float>*
- %wide.load10.1 = load <4 x float>, <4 x float>* %9, align 4
- %10 = fadd fast <4 x float> %wide.load.1, %4
- %11 = fadd fast <4 x float> %wide.load10.1, %5
- %index.next.1 = add nsw i64 %index, 16
- %12 = getelementptr inbounds float, float* %a, i64 %index.next.1
- %13 = bitcast float* %12 to <4 x float>*
- %wide.load.2 = load <4 x float>, <4 x float>* %13, align 4
- %14 = getelementptr float, float* %12, i64 4
- %15 = bitcast float* %14 to <4 x float>*
- %wide.load10.2 = load <4 x float>, <4 x float>* %15, align 4
- %16 = fadd fast <4 x float> %wide.load.2, %10
- %17 = fadd fast <4 x float> %wide.load10.2, %11
- %index.next.2 = add nsw i64 %index, 24
- %18 = getelementptr inbounds float, float* %a, i64 %index.next.2
- %19 = bitcast float* %18 to <4 x float>*
- %wide.load.3 = load <4 x float>, <4 x float>* %19, align 4
- %20 = getelementptr float, float* %18, i64 4
- %21 = bitcast float* %20 to <4 x float>*
- %wide.load10.3 = load <4 x float>, <4 x float>* %21, align 4
- %22 = fadd fast <4 x float> %wide.load.3, %16
- %23 = fadd fast <4 x float> %wide.load10.3, %17
- %index.next.3 = add nsw i64 %index, 32
- %24 = getelementptr inbounds float, float* %a, i64 %index.next.3
- %25 = bitcast float* %24 to <4 x float>*
- %wide.load.4 = load <4 x float>, <4 x float>* %25, align 4
- %26 = getelementptr float, float* %24, i64 4
- %27 = bitcast float* %26 to <4 x float>*
- %wide.load10.4 = load <4 x float>, <4 x float>* %27, align 4
- %28 = fadd fast <4 x float> %wide.load.4, %22
- %29 = fadd fast <4 x float> %wide.load10.4, %23
- %index.next.4 = add nsw i64 %index, 40
- %30 = icmp eq i64 %index.next.4, 1000
- br i1 %30, label %middle.block, label %vector.body
-
-middle.block:
- %.lcssa15 = phi <4 x float> [ %29, %vector.body ]
- %.lcssa = phi <4 x float> [ %28, %vector.body ]
- %bin.rdx = fadd fast <4 x float> %.lcssa15, %.lcssa
- %rdx.shuf = shufflevector <4 x float> %bin.rdx, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
- %bin.rdx11 = fadd fast <4 x float> %bin.rdx, %rdx.shuf
- %rdx.shuf12 = shufflevector <4 x float> %bin.rdx11, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
- %bin.rdx13 = fadd fast <4 x float> %bin.rdx11, %rdx.shuf12
- %31 = extractelement <4 x float> %bin.rdx13, i32 0
- ret float %31
-}
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