diff options
Diffstat (limited to 'llvm/test/CodeGen/ARM/spill-q.ll')
-rw-r--r-- | llvm/test/CodeGen/ARM/spill-q.ll | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/llvm/test/CodeGen/ARM/spill-q.ll b/llvm/test/CodeGen/ARM/spill-q.ll index 1a102e3d971..845018ebb0e 100644 --- a/llvm/test/CodeGen/ARM/spill-q.ll +++ b/llvm/test/CodeGen/ARM/spill-q.ll @@ -7,7 +7,7 @@ %quux = type { i32 (...)**, %baz*, i32 } %quuz = type { %quux, i32, %bar, [128 x i8], [16 x %foo], %foo, %foo, %foo } -declare <4 x float> @llvm.arm.neon.vld1.v4f32(i8*, i32) nounwind readonly +declare <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8*, i32) nounwind readonly define void @aaa(%quuz* %this, i8* %block) { ; CHECK-LABEL: aaa: @@ -18,30 +18,30 @@ entry: %aligned_vec = alloca <4 x float>, align 16 %"alloca point" = bitcast i32 0 to i32 %vecptr = bitcast <4 x float>* %aligned_vec to i8* - %0 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* %vecptr, i32 1) nounwind ; <<4 x float>> [#uses=1] + %0 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* %vecptr, i32 1) nounwind ; <<4 x float>> [#uses=1] store float 6.300000e+01, float* undef, align 4 - %1 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1] + %1 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1] store float 0.000000e+00, float* undef, align 4 - %2 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1] - %ld3 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %2 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1] + %ld3 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld4 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld4 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld5 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld5 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld6 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld6 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld7 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld7 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld8 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld8 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld9 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld9 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld11 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld11 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 - %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind + %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %val173 = load <4 x float>, <4 x float>* undef ; <<4 x float>> [#uses=1] br label %bb4 |