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-rw-r--r--llvm/test/CodeGen/ARM/spill-q.ll28
1 files changed, 14 insertions, 14 deletions
diff --git a/llvm/test/CodeGen/ARM/spill-q.ll b/llvm/test/CodeGen/ARM/spill-q.ll
index 1a102e3d971..845018ebb0e 100644
--- a/llvm/test/CodeGen/ARM/spill-q.ll
+++ b/llvm/test/CodeGen/ARM/spill-q.ll
@@ -7,7 +7,7 @@
%quux = type { i32 (...)**, %baz*, i32 }
%quuz = type { %quux, i32, %bar, [128 x i8], [16 x %foo], %foo, %foo, %foo }
-declare <4 x float> @llvm.arm.neon.vld1.v4f32(i8*, i32) nounwind readonly
+declare <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8*, i32) nounwind readonly
define void @aaa(%quuz* %this, i8* %block) {
; CHECK-LABEL: aaa:
@@ -18,30 +18,30 @@ entry:
%aligned_vec = alloca <4 x float>, align 16
%"alloca point" = bitcast i32 0 to i32
%vecptr = bitcast <4 x float>* %aligned_vec to i8*
- %0 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* %vecptr, i32 1) nounwind ; <<4 x float>> [#uses=1]
+ %0 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* %vecptr, i32 1) nounwind ; <<4 x float>> [#uses=1]
store float 6.300000e+01, float* undef, align 4
- %1 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1]
+ %1 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1]
store float 0.000000e+00, float* undef, align 4
- %2 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1]
- %ld3 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %2 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1]
+ %ld3 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld4 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld4 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld5 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld5 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld6 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld6 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld7 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld7 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld8 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld8 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld9 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld9 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld11 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld11 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
- %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind
+ %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
store float 0.000000e+00, float* undef, align 4
%val173 = load <4 x float>, <4 x float>* undef ; <<4 x float>> [#uses=1]
br label %bb4
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