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-rw-r--r--llvm/test/CodeGen/AMDGPU/tex-clause-antidep.ll8
-rw-r--r--llvm/test/CodeGen/AMDGPU/texture-input-merge.ll10
2 files changed, 9 insertions, 9 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/tex-clause-antidep.ll b/llvm/test/CodeGen/AMDGPU/tex-clause-antidep.ll
index cbb9c50974a..3a02f1ac8b3 100644
--- a/llvm/test/CodeGen/AMDGPU/tex-clause-antidep.ll
+++ b/llvm/test/CodeGen/AMDGPU/tex-clause-antidep.ll
@@ -12,14 +12,14 @@ define void @test(<4 x float> inreg %reg0) #0 {
%6 = insertelement <4 x float> %5, float %2, i32 1
%7 = insertelement <4 x float> %6, float %3, i32 2
%8 = insertelement <4 x float> %7, float %4, i32 3
- %9 = call <4 x float> @llvm.R600.tex(<4 x float> %8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
- %10 = call <4 x float> @llvm.R600.tex(<4 x float> %8, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
+ %9 = call <4 x float> @llvm.r600.tex(<4 x float> %8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
+ %10 = call <4 x float> @llvm.r600.tex(<4 x float> %8, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
%11 = fadd <4 x float> %9, %10
call void @llvm.R600.store.swizzle(<4 x float> %11, i32 0, i32 0)
ret void
}
-declare <4 x float> @llvm.R600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) readnone
+declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) readnone
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
-attributes #0 = { "ShaderType"="1" } \ No newline at end of file
+attributes #0 = { "ShaderType"="1" }
diff --git a/llvm/test/CodeGen/AMDGPU/texture-input-merge.ll b/llvm/test/CodeGen/AMDGPU/texture-input-merge.ll
index 789538af582..68279f413a1 100644
--- a/llvm/test/CodeGen/AMDGPU/texture-input-merge.ll
+++ b/llvm/test/CodeGen/AMDGPU/texture-input-merge.ll
@@ -16,16 +16,16 @@ define void @test(<4 x float> inreg %reg0) #0 {
%11 = insertelement <4 x float> undef, float %7, i32 0
%12 = insertelement <4 x float> %11, float %5, i32 1
%13 = insertelement <4 x float> undef, float %8, i32 0
- %14 = call <4 x float> @llvm.R600.tex(<4 x float> %10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
- %15 = call <4 x float> @llvm.R600.tex(<4 x float> %12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
- %16 = call <4 x float> @llvm.R600.tex(<4 x float> %13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
+ %14 = call <4 x float> @llvm.r600.tex(<4 x float> %10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
+ %15 = call <4 x float> @llvm.r600.tex(<4 x float> %12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
+ %16 = call <4 x float> @llvm.r600.tex(<4 x float> %13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
%17 = fadd <4 x float> %14, %15
%18 = fadd <4 x float> %17, %16
call void @llvm.R600.store.swizzle(<4 x float> %18, i32 0, i32 0)
ret void
}
-declare <4 x float> @llvm.R600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) readnone
+declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) readnone
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
-attributes #0 = { "ShaderType"="1" } \ No newline at end of file
+attributes #0 = { "ShaderType"="1" }
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