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-rw-r--r--llvm/test/CodeGen/AMDGPU/split-smrd.ll46
1 files changed, 46 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/split-smrd.ll b/llvm/test/CodeGen/AMDGPU/split-smrd.ll
new file mode 100644
index 00000000000..d11f185913d
--- /dev/null
+++ b/llvm/test/CodeGen/AMDGPU/split-smrd.ll
@@ -0,0 +1,46 @@
+; RUN: llc < %s -march=amdgcn -mcpu=SI -verify-machineinstrs | FileCheck %s
+
+; FIXME: Move this to sgpr-copy.ll when this is fixed on VI.
+; Make sure that when we split an smrd instruction in order to move it to
+; the VALU, we are also moving its users to the VALU.
+; CHECK-LABEL: {{^}}split_smrd_add_worklist:
+; CHECK: image_sample v{{[0-9]+}}, 1, 0, 0, 0, 0, 0, 0, 0, v[{{[0-9]+:[0-9]+}}], s[{{[0-9]+:[0-9]+}}], s[{{[0-9]+:[0-9]+}}]
+
+define void @split_smrd_add_worklist([34 x <8 x i32>] addrspace(2)* byval %arg) #0 {
+bb:
+ %tmp = call float @llvm.SI.load.const(<16 x i8> undef, i32 96)
+ %tmp1 = bitcast float %tmp to i32
+ br i1 undef, label %bb2, label %bb3
+
+bb2: ; preds = %bb
+ unreachable
+
+bb3: ; preds = %bb
+ %tmp4 = bitcast float %tmp to i32
+ %tmp5 = add i32 %tmp4, 4
+ %tmp6 = sext i32 %tmp5 to i64
+ %tmp7 = getelementptr [34 x <8 x i32>], [34 x <8 x i32>] addrspace(2)* %arg, i64 0, i64 %tmp6
+ %tmp8 = load <8 x i32>, <8 x i32> addrspace(2)* %tmp7, align 32, !tbaa !0
+ %tmp9 = call <4 x float> @llvm.SI.image.sample.v2i32(<2 x i32> <i32 1061158912, i32 1048576000>, <8 x i32> %tmp8, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
+ %tmp10 = extractelement <4 x float> %tmp9, i32 0
+ %tmp12 = call i32 @llvm.SI.packf16(float %tmp10, float undef)
+ %tmp13 = bitcast i32 %tmp12 to float
+ call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float undef, float %tmp13, float undef, float undef)
+ ret void
+}
+
+; Function Attrs: nounwind readnone
+declare float @llvm.SI.load.const(<16 x i8>, i32) #1
+
+declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
+
+declare <4 x float> @llvm.SI.image.sample.v2i32(<2 x i32>, <8 x i32>, <4 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1
+
+declare i32 @llvm.SI.packf16(float, float) #1
+
+attributes #0 = { "ShaderType"="0" "unsafe-fp-math"="true" }
+attributes #1 = { nounwind readnone }
+
+!0 = !{!1, !1, i64 0, i32 1}
+!1 = !{!"const", null}
+!2 = !{!1, !1, i64 0}
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