diff options
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/llvm.r600.tex.ll')
-rw-r--r-- | llvm/test/CodeGen/AMDGPU/llvm.r600.tex.ll | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/llvm.r600.tex.ll b/llvm/test/CodeGen/AMDGPU/llvm.r600.tex.ll new file mode 100644 index 00000000000..409037f3e97 --- /dev/null +++ b/llvm/test/CodeGen/AMDGPU/llvm.r600.tex.ll @@ -0,0 +1,65 @@ +;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s + +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:UUNN +;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:UUNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYYW}} RID:0 SID:0 CT:NNUN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN +;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYYZ}} RID:0 SID:0 CT:NNUN +;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN +;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN +;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN + +define void @test(<4 x float> addrspace(1)* %out, <4 x float> addrspace(1)* %in) { +bb: + %addr = load <4 x float>, <4 x float> addrspace(1)* %in + %tmp = shufflevector <4 x float> %addr, <4 x float> %addr, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp1 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> %tmp1, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp3 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp2, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp4 = shufflevector <4 x float> %tmp3, <4 x float> %tmp3, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp5 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp4, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp6 = shufflevector <4 x float> %tmp5, <4 x float> %tmp5, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp7 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp6, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp8 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp9 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1) + %tmp10 = shufflevector <4 x float> %tmp9, <4 x float> %tmp9, <4 x i32> <i32 0, i32 1, i32 2, i32 2> + %tmp11 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp12 = shufflevector <4 x float> %tmp11, <4 x float> %tmp11, <4 x i32> <i32 0, i32 1, i32 2, i32 2> + %tmp13 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp14 = shufflevector <4 x float> %tmp13, <4 x float> %tmp13, <4 x i32> <i32 0, i32 1, i32 2, i32 2> + %tmp15 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp14, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1) + %tmp16 = shufflevector <4 x float> %tmp15, <4 x float> %tmp15, <4 x i32> <i32 0, i32 1, i32 1, i32 3> + %tmp17 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp16, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1) + %tmp18 = shufflevector <4 x float> %tmp17, <4 x float> %tmp17, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp19 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp18, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1) + %tmp20 = shufflevector <4 x float> %tmp19, <4 x float> %tmp19, <4 x i32> <i32 0, i32 1, i32 1, i32 2> + %tmp21 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp20, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1) + %tmp22 = shufflevector <4 x float> %tmp21, <4 x float> %tmp21, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp23 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp22, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1) + %tmp24 = shufflevector <4 x float> %tmp23, <4 x float> %tmp23, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp25 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp24, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp26 = shufflevector <4 x float> %tmp25, <4 x float> %tmp25, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp27 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp26, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp28 = shufflevector <4 x float> %tmp27, <4 x float> %tmp27, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp29 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp28, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) + %tmp30 = shufflevector <4 x float> %tmp29, <4 x float> %tmp29, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %tmp31 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp30, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1) + store <4 x float> %tmp31, <4 x float> addrspace(1)* %out + ret void +} + +; Function Attrs: readnone +declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0 + +; Function Attrs: readnone +declare <4 x float> @llvm.r600.texc(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0 + +attributes #0 = { nounwind readnone } |