diff options
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/kcache-fold.ll')
-rw-r--r-- | llvm/test/CodeGen/AMDGPU/kcache-fold.ll | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/kcache-fold.ll b/llvm/test/CodeGen/AMDGPU/kcache-fold.ll new file mode 100644 index 00000000000..7e2291cfdc3 --- /dev/null +++ b/llvm/test/CodeGen/AMDGPU/kcache-fold.ll @@ -0,0 +1,100 @@ +;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s + +; CHECK: {{^}}main1: +; CHECK: MOV * T{{[0-9]+\.[XYZW], KC0}} +define void @main1() { +main_body: + %0 = load <4 x float>, <4 x float> addrspace(8)* null + %1 = extractelement <4 x float> %0, i32 0 + %2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %3 = extractelement <4 x float> %2, i32 0 + %4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %5 = extractelement <4 x float> %4, i32 0 + %6 = fcmp ogt float %1, 0.000000e+00 + %7 = select i1 %6, float %3, float %5 + %8 = load <4 x float>, <4 x float> addrspace(8)* null + %9 = extractelement <4 x float> %8, i32 1 + %10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %11 = extractelement <4 x float> %10, i32 1 + %12 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %13 = extractelement <4 x float> %12, i32 1 + %14 = fcmp ogt float %9, 0.000000e+00 + %15 = select i1 %14, float %11, float %13 + %16 = load <4 x float>, <4 x float> addrspace(8)* null + %17 = extractelement <4 x float> %16, i32 2 + %18 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %19 = extractelement <4 x float> %18, i32 2 + %20 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %21 = extractelement <4 x float> %20, i32 2 + %22 = fcmp ogt float %17, 0.000000e+00 + %23 = select i1 %22, float %19, float %21 + %24 = load <4 x float>, <4 x float> addrspace(8)* null + %25 = extractelement <4 x float> %24, i32 3 + %26 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %27 = extractelement <4 x float> %26, i32 3 + %28 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %29 = extractelement <4 x float> %28, i32 3 + %30 = fcmp ogt float %25, 0.000000e+00 + %31 = select i1 %30, float %27, float %29 + %32 = call float @llvm.AMDIL.clamp.(float %7, float 0.000000e+00, float 1.000000e+00) + %33 = call float @llvm.AMDIL.clamp.(float %15, float 0.000000e+00, float 1.000000e+00) + %34 = call float @llvm.AMDIL.clamp.(float %23, float 0.000000e+00, float 1.000000e+00) + %35 = call float @llvm.AMDIL.clamp.(float %31, float 0.000000e+00, float 1.000000e+00) + %36 = insertelement <4 x float> undef, float %32, i32 0 + %37 = insertelement <4 x float> %36, float %33, i32 1 + %38 = insertelement <4 x float> %37, float %34, i32 2 + %39 = insertelement <4 x float> %38, float %35, i32 3 + call void @llvm.R600.store.swizzle(<4 x float> %39, i32 0, i32 0) + ret void +} + +; CHECK: {{^}}main2: +; CHECK-NOT: MOV +define void @main2() { +main_body: + %0 = load <4 x float>, <4 x float> addrspace(8)* null + %1 = extractelement <4 x float> %0, i32 0 + %2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %3 = extractelement <4 x float> %2, i32 0 + %4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %5 = extractelement <4 x float> %4, i32 1 + %6 = fcmp ogt float %1, 0.000000e+00 + %7 = select i1 %6, float %3, float %5 + %8 = load <4 x float>, <4 x float> addrspace(8)* null + %9 = extractelement <4 x float> %8, i32 1 + %10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %11 = extractelement <4 x float> %10, i32 0 + %12 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %13 = extractelement <4 x float> %12, i32 1 + %14 = fcmp ogt float %9, 0.000000e+00 + %15 = select i1 %14, float %11, float %13 + %16 = load <4 x float>, <4 x float> addrspace(8)* null + %17 = extractelement <4 x float> %16, i32 2 + %18 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %19 = extractelement <4 x float> %18, i32 3 + %20 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %21 = extractelement <4 x float> %20, i32 2 + %22 = fcmp ogt float %17, 0.000000e+00 + %23 = select i1 %22, float %19, float %21 + %24 = load <4 x float>, <4 x float> addrspace(8)* null + %25 = extractelement <4 x float> %24, i32 3 + %26 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %27 = extractelement <4 x float> %26, i32 3 + %28 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %29 = extractelement <4 x float> %28, i32 2 + %30 = fcmp ogt float %25, 0.000000e+00 + %31 = select i1 %30, float %27, float %29 + %32 = call float @llvm.AMDIL.clamp.(float %7, float 0.000000e+00, float 1.000000e+00) + %33 = call float @llvm.AMDIL.clamp.(float %15, float 0.000000e+00, float 1.000000e+00) + %34 = call float @llvm.AMDIL.clamp.(float %23, float 0.000000e+00, float 1.000000e+00) + %35 = call float @llvm.AMDIL.clamp.(float %31, float 0.000000e+00, float 1.000000e+00) + %36 = insertelement <4 x float> undef, float %32, i32 0 + %37 = insertelement <4 x float> %36, float %33, i32 1 + %38 = insertelement <4 x float> %37, float %34, i32 2 + %39 = insertelement <4 x float> %38, float %35, i32 3 + call void @llvm.R600.store.swizzle(<4 x float> %39, i32 0, i32 0) + ret void +} + +declare float @llvm.AMDIL.clamp.(float, float, float) readnone +declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) |