diff options
Diffstat (limited to 'llvm/test/Bitcode/constant-sequence.ll')
-rw-r--r-- | llvm/test/Bitcode/constant-sequence.ll | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/llvm/test/Bitcode/constant-sequence.ll b/llvm/test/Bitcode/constant-sequence.ll new file mode 100644 index 00000000000..51e3b0051e0 --- /dev/null +++ b/llvm/test/Bitcode/constant-sequence.ll @@ -0,0 +1,32 @@ +; Round trip constant sequences through bitcode +; RUN: llvm-as < %s | llvm-dis | FileCheck %s + +; CHECK: @array.i8 = constant [3 x i8] c"\00\01\00" +@array.i8 = constant [3 x i8] [i8 -0, i8 1, i8 0] +; CHECK: @array.i16 = constant [3 x i16] [i16 0, i16 1, i16 0] +@array.i16 = constant [3 x i16] [i16 -0, i16 1, i16 0] +; CHECK: @array.i32 = constant [3 x i32] [i32 0, i32 1, i32 0] +@array.i32 = constant [3 x i32] [i32 -0, i32 1, i32 0] +; CHECK: @array.i64 = constant [3 x i64] [i64 0, i64 1, i64 0] +@array.i64 = constant [3 x i64] [i64 -0, i64 1, i64 0] +; CHECK: @array.f16 = constant [3 x half] [half 0xH8000, half 0xH3C00, half 0xH0000] +@array.f16 = constant [3 x half] [half -0.0, half 1.0, half 0.0] +; CHECK: @array.f32 = constant [3 x float] [float -0.000000e+00, float 1.000000e+00, float 0.000000e+00] +@array.f32 = constant [3 x float] [float -0.0, float 1.0, float 0.0] +; CHECK: @array.f64 = constant [3 x double] [double -0.000000e+00, double 1.000000e+00, double 0.000000e+00] +@array.f64 = constant [3 x double] [double -0.0, double 1.0, double 0.0] + +; CHECK: @vector.i8 = constant <3 x i8> <i8 0, i8 1, i8 0> +@vector.i8 = constant <3 x i8> <i8 -0, i8 1, i8 0> +; CHECK: @vector.i16 = constant <3 x i16> <i16 0, i16 1, i16 0> +@vector.i16 = constant <3 x i16> <i16 -0, i16 1, i16 0> +; CHECK: @vector.i32 = constant <3 x i32> <i32 0, i32 1, i32 0> +@vector.i32 = constant <3 x i32> <i32 -0, i32 1, i32 0> +; CHECK: @vector.i64 = constant <3 x i64> <i64 0, i64 1, i64 0> +@vector.i64 = constant <3 x i64> <i64 -0, i64 1, i64 0> +; CHECK: @vector.f16 = constant <3 x half> <half 0xH8000, half 0xH3C00, half 0xH0000> +@vector.f16 = constant <3 x half> <half -0.0, half 1.0, half 0.0> +; CHECK: @vector.f32 = constant <3 x float> <float -0.000000e+00, float 1.000000e+00, float 0.000000e+00> +@vector.f32 = constant <3 x float> <float -0.0, float 1.0, float 0.0> +; CHECK: @vector.f64 = constant <3 x double> <double -0.000000e+00, double 1.000000e+00, double 0.000000e+00> +@vector.f64 = constant <3 x double> <double -0.0, double 1.0, double 0.0> |