diff options
Diffstat (limited to 'llvm/lib')
-rw-r--r-- | llvm/lib/ExecutionEngine/JIT/JITMemoryManager.cpp | 8 | ||||
-rw-r--r-- | llvm/lib/Support/Allocator.cpp | 147 |
2 files changed, 20 insertions, 135 deletions
diff --git a/llvm/lib/ExecutionEngine/JIT/JITMemoryManager.cpp b/llvm/lib/ExecutionEngine/JIT/JITMemoryManager.cpp index 1cfed2803b3..0d1ea0263c7 100644 --- a/llvm/lib/ExecutionEngine/JIT/JITMemoryManager.cpp +++ b/llvm/lib/ExecutionEngine/JIT/JITMemoryManager.cpp @@ -314,8 +314,8 @@ namespace { // confuse them with the blocks of memory described above. std::vector<sys::MemoryBlock> CodeSlabs; JITSlabAllocator BumpSlabAllocator; - BumpPtrAllocator StubAllocator; - BumpPtrAllocator DataAllocator; + BumpPtrAllocatorImpl<DefaultSlabSize, DefaultSizeThreshold> StubAllocator; + BumpPtrAllocatorImpl<DefaultSlabSize, DefaultSizeThreshold> DataAllocator; // Circular list of free blocks. FreeRangeHeader *FreeMemoryList; @@ -590,8 +590,8 @@ DefaultJITMemoryManager::DefaultJITMemoryManager() #endif LastSlab(0, 0), BumpSlabAllocator(*this), - StubAllocator(DefaultSlabSize, DefaultSizeThreshold, BumpSlabAllocator), - DataAllocator(DefaultSlabSize, DefaultSizeThreshold, BumpSlabAllocator) { + StubAllocator(BumpSlabAllocator), + DataAllocator(BumpSlabAllocator) { // Allocate space for code. sys::MemoryBlock MemBlock = allocateNewSlab(DefaultCodeSlabSize); diff --git a/llvm/lib/Support/Allocator.cpp b/llvm/lib/Support/Allocator.cpp index c5ad50b39b9..7e177481cb5 100644 --- a/llvm/lib/Support/Allocator.cpp +++ b/llvm/lib/Support/Allocator.cpp @@ -21,130 +21,22 @@ namespace llvm { -BumpPtrAllocator::BumpPtrAllocator(size_t size, size_t threshold, - SlabAllocator &allocator) - : SlabSize(size), SizeThreshold(std::min(size, threshold)), - Allocator(allocator), CurSlab(0), BytesAllocated(0), NumSlabs(0) {} - -BumpPtrAllocator::BumpPtrAllocator(size_t size, size_t threshold) - : SlabSize(size), SizeThreshold(std::min(size, threshold)), - Allocator(DefaultSlabAllocator), CurSlab(0), BytesAllocated(0), - NumSlabs(0) {} - -BumpPtrAllocator::~BumpPtrAllocator() { - DeallocateSlabs(CurSlab); -} - -/// StartNewSlab - Allocate a new slab and move the bump pointers over into -/// the new slab. Modifies CurPtr and End. -void BumpPtrAllocator::StartNewSlab() { - ++NumSlabs; - // Scale the actual allocated slab size based on the number of slabs - // allocated. Every 128 slabs allocated, we double the allocated size to - // reduce allocation frequency, but saturate at multiplying the slab size by - // 2^30. - // FIXME: Currently, this count includes special slabs for objects above the - // size threshold. That will be fixed in a subsequent commit to make the - // growth even more predictable. - size_t AllocatedSlabSize = - SlabSize * (1 << std::min<size_t>(30, NumSlabs / 128)); - - MemSlab *NewSlab = Allocator.Allocate(AllocatedSlabSize); - NewSlab->NextPtr = CurSlab; - CurSlab = NewSlab; - CurPtr = (char*)(CurSlab + 1); - End = ((char*)CurSlab) + CurSlab->Size; -} +SlabAllocator::~SlabAllocator() { } -/// DeallocateSlabs - Deallocate all memory slabs after and including this -/// one. -void BumpPtrAllocator::DeallocateSlabs(MemSlab *Slab) { - while (Slab) { - MemSlab *NextSlab = Slab->NextPtr; -#ifndef NDEBUG - // Poison the memory so stale pointers crash sooner. Note we must - // preserve the Size and NextPtr fields at the beginning. - sys::Memory::setRangeWritable(Slab + 1, Slab->Size - sizeof(MemSlab)); - memset(Slab + 1, 0xCD, Slab->Size - sizeof(MemSlab)); -#endif - Allocator.Deallocate(Slab); - Slab = NextSlab; - --NumSlabs; - } -} +MallocSlabAllocator::~MallocSlabAllocator() { } -/// Reset - Deallocate all but the current slab and reset the current pointer -/// to the beginning of it, freeing all memory allocated so far. -void BumpPtrAllocator::Reset() { - if (!CurSlab) - return; - DeallocateSlabs(CurSlab->NextPtr); - CurSlab->NextPtr = 0; - CurPtr = (char*)(CurSlab + 1); - End = ((char*)CurSlab) + CurSlab->Size; - BytesAllocated = 0; +MemSlab *MallocSlabAllocator::Allocate(size_t Size) { + MemSlab *Slab = (MemSlab*)Allocator.Allocate(Size, 0); + Slab->Size = Size; + Slab->NextPtr = 0; + return Slab; } -/// Allocate - Allocate space at the specified alignment. -/// -void *BumpPtrAllocator::Allocate(size_t Size, size_t Alignment) { - if (!CurSlab) // Start a new slab if we haven't allocated one already. - StartNewSlab(); - - // Keep track of how many bytes we've allocated. - BytesAllocated += Size; - - // 0-byte alignment means 1-byte alignment. - if (Alignment == 0) Alignment = 1; - - // Allocate the aligned space, going forwards from CurPtr. - char *Ptr = alignPtr(CurPtr, Alignment); - - // Check if we can hold it. - if (Ptr + Size <= End) { - CurPtr = Ptr + Size; - // Update the allocation point of this memory block in MemorySanitizer. - // Without this, MemorySanitizer messages for values originated from here - // will point to the allocation of the entire slab. - __msan_allocated_memory(Ptr, Size); - return Ptr; - } - - // If Size is really big, allocate a separate slab for it. - size_t PaddedSize = Size + sizeof(MemSlab) + Alignment - 1; - if (PaddedSize > SizeThreshold) { - ++NumSlabs; - MemSlab *NewSlab = Allocator.Allocate(PaddedSize); - - // Put the new slab after the current slab, since we are not allocating - // into it. - NewSlab->NextPtr = CurSlab->NextPtr; - CurSlab->NextPtr = NewSlab; - - Ptr = alignPtr((char*)(NewSlab + 1), Alignment); - assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + NewSlab->Size); - __msan_allocated_memory(Ptr, Size); - return Ptr; - } - - // Otherwise, start a new slab and try again. - StartNewSlab(); - Ptr = alignPtr(CurPtr, Alignment); - CurPtr = Ptr + Size; - assert(CurPtr <= End && "Unable to allocate memory!"); - __msan_allocated_memory(Ptr, Size); - return Ptr; +void MallocSlabAllocator::Deallocate(MemSlab *Slab) { + Allocator.Deallocate(Slab); } -size_t BumpPtrAllocator::getTotalMemory() const { - size_t TotalMemory = 0; - for (MemSlab *Slab = CurSlab; Slab != 0; Slab = Slab->NextPtr) { - TotalMemory += Slab->Size; - } - return TotalMemory; -} - -void BumpPtrAllocator::PrintStats() const { +void BumpPtrAllocatorBase::PrintStats() const { unsigned NumSlabs = 0; size_t TotalMemory = 0; for (MemSlab *Slab = CurSlab; Slab != 0; Slab = Slab->NextPtr) { @@ -159,19 +51,12 @@ void BumpPtrAllocator::PrintStats() const { << " (includes alignment, etc)\n"; } -SlabAllocator::~SlabAllocator() { } - -MallocSlabAllocator::~MallocSlabAllocator() { } - -MemSlab *MallocSlabAllocator::Allocate(size_t Size) { - MemSlab *Slab = (MemSlab*)Allocator.Allocate(Size, 0); - Slab->Size = Size; - Slab->NextPtr = 0; - return Slab; -} - -void MallocSlabAllocator::Deallocate(MemSlab *Slab) { - Allocator.Deallocate(Slab); +size_t BumpPtrAllocatorBase::getTotalMemory() const { + size_t TotalMemory = 0; + for (MemSlab *Slab = CurSlab; Slab != 0; Slab = Slab->NextPtr) { + TotalMemory += Slab->Size; + } + return TotalMemory; } void PrintRecyclerStats(size_t Size, |