diff options
Diffstat (limited to 'llvm/lib')
| -rw-r--r-- | llvm/lib/Transforms/Scalar/ADCE.cpp | 295 | 
1 files changed, 159 insertions, 136 deletions
diff --git a/llvm/lib/Transforms/Scalar/ADCE.cpp b/llvm/lib/Transforms/Scalar/ADCE.cpp index 20a34c1c7e9..ffd16e1f1e5 100644 --- a/llvm/lib/Transforms/Scalar/ADCE.cpp +++ b/llvm/lib/Transforms/Scalar/ADCE.cpp @@ -13,6 +13,7 @@  #include "llvm/Analysis/Writer.h"  #include "llvm/iTerminators.h"  #include "llvm/iPHINode.h" +#include "llvm/Constant.h"  #include "llvm/Support/CFG.h"  #include "Support/STLExtras.h"  #include "Support/DepthFirstIterator.h" @@ -21,6 +22,9 @@  #include <iostream>  using std::cerr; +static Statistic<> NumBlockRemoved("adce\t\t- Number of basic blocks removed"); +static Statistic<> NumInstRemoved ("adce\t\t- Number of instructions removed"); +  namespace {  //===----------------------------------------------------------------------===// @@ -33,7 +37,6 @@ class ADCE : public FunctionPass {    Function *Func;                       // The function that we are working on    std::vector<Instruction*> WorkList;   // Instructions that just became live    std::set<Instruction*>    LiveSet;    // The set of live instructions -  bool MadeChanges;    //===--------------------------------------------------------------------===//    // The public interface for this class @@ -41,18 +44,19 @@ class ADCE : public FunctionPass {  public:    const char *getPassName() const { return "Aggressive Dead Code Elimination"; } -  // doADCE - Execute the Aggressive Dead Code Elimination Algorithm +  // Execute the Aggressive Dead Code Elimination Algorithm    //    virtual bool runOnFunction(Function *F) { -    Func = F; MadeChanges = false; -    doADCE(getAnalysis<DominanceFrontier>(DominanceFrontier::PostDomID)); +    Func = F; +    bool Changed = doADCE();      assert(WorkList.empty());      LiveSet.clear(); -    return MadeChanges; +    return Changed;    }    // getAnalysisUsage - We require post dominance frontiers (aka Control    // Dependence Graph)    virtual void getAnalysisUsage(AnalysisUsage &AU) const { +    AU.addRequired(DominatorTree::PostDomID);      AU.addRequired(DominanceFrontier::PostDomID);    } @@ -64,7 +68,9 @@ private:    // doADCE() - Run the Aggressive Dead Code Elimination algorithm, returning    // true if the function was modified.    // -  void doADCE(DominanceFrontier &CDG); +  bool doADCE(); + +  void markBlockAlive(BasicBlock *BB);    inline void markInstructionLive(Instruction *I) {      if (LiveSet.count(I)) return; @@ -77,26 +83,38 @@ private:      DEBUG(cerr << "Terminat Live: " << BB->getTerminator());      markInstructionLive((Instruction*)BB->getTerminator());    } - -  // fixupCFG - Walk the CFG in depth first order, eliminating references to  -  // dead blocks. -  // -  BasicBlock *fixupCFG(BasicBlock *Head, std::set<BasicBlock*> &VisitedBlocks, -		       const std::set<BasicBlock*> &AliveBlocks);  };  } // End of anonymous namespace -Pass *createAggressiveDCEPass() { -  return new ADCE(); +Pass *createAggressiveDCEPass() { return new ADCE(); } + + +void ADCE::markBlockAlive(BasicBlock *BB) { +  // Mark the basic block as being newly ALIVE... and mark all branches that +  // this block is control dependant on as being alive also... +  // +  DominanceFrontier &CDG = +    getAnalysis<DominanceFrontier>(DominanceFrontier::PostDomID); + +  DominanceFrontier::const_iterator It = CDG.find(BB); +  if (It != CDG.end()) { +    // Get the blocks that this node is control dependant on... +    const DominanceFrontier::DomSetType &CDB = It->second; +    for_each(CDB.begin(), CDB.end(),   // Mark all their terminators as live +             bind_obj(this, &ADCE::markTerminatorLive)); +  } +   +  // If this basic block is live, then the terminator must be as well! +  markTerminatorLive(BB);  }  // doADCE() - Run the Aggressive Dead Code Elimination algorithm, returning  // true if the function was modified.  // -void ADCE::doADCE(DominanceFrontier &CDG) { -  DEBUG(cerr << "Function: " << Func); +bool ADCE::doADCE() { +  bool MadeChanges = false;    // Iterate over all of the instructions in the function, eliminating trivially    // dead instructions, and marking instructions live that are known to be  @@ -116,6 +134,7 @@ void ADCE::doADCE(DominanceFrontier &CDG) {        } else if (isInstructionTriviallyDead(I)) {          // Remove the instruction from it's basic block...          delete BB->getInstList().remove(II); +        ++NumInstRemoved;          MadeChanges = true;        } else {          ++II;  // Increment the inst iterator if the inst wasn't deleted @@ -139,23 +158,22 @@ void ADCE::doADCE(DominanceFrontier &CDG) {      WorkList.pop_back();      BasicBlock *BB = I->getParent(); -    if (AliveBlocks.count(BB) == 0) {   // Basic block not alive yet... -      // Mark the basic block as being newly ALIVE... and mark all branches that -      // this block is control dependant on as being alive also... -      // -      AliveBlocks.insert(BB);   // Block is now ALIVE! -      DominanceFrontier::const_iterator It = CDG.find(BB); -      if (It != CDG.end()) { -	// Get the blocks that this node is control dependant on... -	const DominanceFrontier::DomSetType &CDB = It->second; -	for_each(CDB.begin(), CDB.end(),   // Mark all their terminators as live -		 bind_obj(this, &ADCE::markTerminatorLive)); -      } - -      // If this basic block is live, then the terminator must be as well! -      markTerminatorLive(BB); +    if (!AliveBlocks.count(BB)) {     // Basic block not alive yet... +      AliveBlocks.insert(BB);         // Block is now ALIVE! +      markBlockAlive(BB);             // Make it so now!      } +    // PHI nodes are a special case, because the incoming values are actually +    // defined in the predecessor nodes of this block, meaning that the PHI +    // makes the predecessors alive. +    // +    if (PHINode *PN = dyn_cast<PHINode>(I)) +      for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) +        if (!AliveBlocks.count(*PI)) { +          AliveBlocks.insert(BB);         // Block is now ALIVE! +          markBlockAlive(*PI); +        } +      // Loop over all of the operands of the live instruction, making sure that      // they are known to be alive as well...      // @@ -174,124 +192,129 @@ void ADCE::doADCE(DominanceFrontier &CDG) {        }    } -  // After the worklist is processed, recursively walk the CFG in depth first -  // order, patching up references to dead blocks... +  // Find the first postdominator of the entry node that is alive.  Make it the +  // new entry node...    // -  std::set<BasicBlock*> VisitedBlocks; -  BasicBlock *EntryBlock = fixupCFG(Func->front(), VisitedBlocks, AliveBlocks); +  DominatorTree &DT = getAnalysis<DominatorTree>(DominatorTree::PostDomID); + +  // If there are some blocks dead... +  if (AliveBlocks.size() != Func->size()) { +    // Insert a new entry node to eliminate the entry node as a special case. +    BasicBlock *NewEntry = new BasicBlock(); +    NewEntry->getInstList().push_back(new BranchInst(Func->front())); +    Func->getBasicBlocks().push_front(NewEntry); +    AliveBlocks.insert(NewEntry);    // This block is always alive! +     +    // Loop over all of the alive blocks in the function.  If any successor +    // blocks are not alive, we adjust the outgoing branches to branch to the +    // first live postdominator of the live block, adjusting any PHI nodes in +    // the block to reflect this. +    // +    for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I) +      if (AliveBlocks.count(*I)) { +        BasicBlock *BB = *I; +        TerminatorInst *TI = BB->getTerminator(); +       +        // Loop over all of the successors, looking for ones that are not alive +        for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) +          if (!AliveBlocks.count(TI->getSuccessor(i))) { +            // Scan up the postdominator tree, looking for the first +            // postdominator that is alive, and the last postdominator that is +            // dead... +            // +            DominatorTree::Node *LastNode = DT[TI->getSuccessor(i)]; +            DominatorTree::Node *NextNode = LastNode->getIDom(); +            while (!AliveBlocks.count(NextNode->getNode())) { +              LastNode = NextNode; +              NextNode = NextNode->getIDom(); +            } +             +            // Get the basic blocks that we need... +            BasicBlock *LastDead = LastNode->getNode(); +            BasicBlock *NextAlive = NextNode->getNode(); +             +            // Make the conditional branch now go to the next alive block... +            TI->getSuccessor(i)->removePredecessor(BB); +            TI->setSuccessor(i, NextAlive); +             +            // If there are PHI nodes in NextAlive, we need to add entries to +            // the PHI nodes for the new incoming edge.  The incoming values +            // should be identical to the incoming values for LastDead. +            // +            for (BasicBlock::iterator II = NextAlive->begin(); +                 PHINode *PN = dyn_cast<PHINode>(*II); ++II) { +              // Get the incoming value for LastDead... +              int OldIdx = PN->getBasicBlockIndex(LastDead); +              assert(OldIdx != -1 && "LastDead is not a pred of NextAlive!"); +              Value *InVal = PN->getIncomingValue(OldIdx); +               +              // Add an incoming value for BB now... +              PN->addIncoming(InVal, BB); +            } +          } + +        // Now loop over all of the instructions in the basic block, telling +        // dead instructions to drop their references.  This is so that the next +        // sweep over the program can safely delete dead instructions without +        // other dead instructions still refering to them. +        // +        for (BasicBlock::iterator I = BB->begin(), E = BB->end()-1; I != E; ++I) +          if (!LiveSet.count(*I))               // Is this instruction alive? +            (*I)->dropAllReferences();          // Nope, drop references...  +      } +  } -  // Now go through and tell dead blocks to drop all of their references so they -  // can be safely deleted.  Also, as we are doing so, if the block has -  // successors that are still live (and that have PHI nodes in them), remove -  // the entry for this block from the phi nodes. +  // Loop over all of the basic blocks in the function, removing dead +  // instructions from alive blocks, and dropping references of the dead blocks    // -  for (Function::iterator BI = Func->begin(), BE = Func->end(); BI != BE; ++BI){ -    BasicBlock *BB = *BI; -    if (!AliveBlocks.count(BB)) { -      // Remove entries from successors PHI nodes if they are still alive... -      for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) -        if (AliveBlocks.count(*SI)) {  // Only if the successor is alive... -          BasicBlock *Succ = *SI; -          for (BasicBlock::iterator I = Succ->begin();// Loop over all PHI nodes -               PHINode *PN = dyn_cast<PHINode>(*I); ++I) -            PN->removeIncomingValue(BB);         // Remove value for this block +  for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I) { +    BasicBlock *BB = *I; +    if (AliveBlocks.count(BB)) { +      for (BasicBlock::iterator II = BB->begin(); II != BB->end()-1; ) +        if (!LiveSet.count(*II)) {             // Is this instruction alive? +          // Nope... remove the instruction from it's basic block... +          delete BB->getInstList().remove(II); +          ++NumInstRemoved; +          MadeChanges = true; +        } else { +          ++II; +        } +    } else { +      // Remove all outgoing edges from this basic block and convert the +      // terminator into a return instruction. +      vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); +       +      if (!Succs.empty()) { +        // Loop over all of the successors, removing this block from PHI node +        // entries that might be in the block... +        while (!Succs.empty()) { +          Succs.back()->removePredecessor(BB); +          Succs.pop_back();          } +         +        // Delete the old terminator instruction... +        delete BB->getInstList().remove(BB->end()-1); +        const Type *RetTy = Func->getReturnType(); +        Instruction *New = new ReturnInst(RetTy != Type::VoidTy ? +                                          Constant::getNullValue(RetTy) : 0); +        BB->getInstList().push_back(New); +      }        BB->dropAllReferences(); +      ++NumBlockRemoved; +      MadeChanges = true;      }    } -  cerr << "Before Deleting Blocks: " << Func; -    // Now loop through all of the blocks and delete them.  We can safely do this    // now because we know that there are no references to dead blocks (because    // they have dropped all of their references...    // -  for (Function::iterator BI = Func->begin(); BI != Func->end();) { -    if (!AliveBlocks.count(*BI)) { +  for (Function::iterator BI = Func->begin(); BI != Func->end(); ) +    if (!AliveBlocks.count(*BI))        delete Func->getBasicBlocks().remove(BI); -      MadeChanges = true; -      continue;                                     // Don't increment iterator -    } -    ++BI;                                           // Increment iterator... -  } +    else +      ++BI;                                           // Increment iterator... -  if (EntryBlock && EntryBlock != Func->front()) { -    // We need to move the new entry block to be the first bb of the function -    Function::iterator EBI = find(Func->begin(), Func->end(), EntryBlock); -    std::swap(*EBI, *Func->begin()); // Exchange old location with start of fn -  } - -  while (PHINode *PN = dyn_cast<PHINode>(EntryBlock->front())) { -    assert(PN->getNumIncomingValues() == 1 && -           "Can only have a single incoming value at this point..."); -    // The incoming value must be outside of the scope of the function, a -    // global variable, constant or parameter maybe... -    // -    PN->replaceAllUsesWith(PN->getIncomingValue(0)); -     -    // Nuke the phi node... -    delete EntryBlock->getInstList().remove(EntryBlock->begin()); -  } +  return MadeChanges;  } - - -// fixupCFG - Walk the CFG in depth first order, eliminating references to  -// dead blocks: -//  If the BB is alive (in AliveBlocks): -//   1. Eliminate all dead instructions in the BB -//   2. Recursively traverse all of the successors of the BB: -//      - If the returned successor is non-null, update our terminator to -//         reference the returned BB -//   3. Return 0 (no update needed) -// -//  If the BB is dead (not in AliveBlocks): -//   1. Add the BB to the dead set -//   2. Recursively traverse all of the successors of the block: -//      - Only one shall return a nonnull value (or else this block should have -//        been in the alive set). -//   3. Return the nonnull child, or 0 if no non-null children. -// -BasicBlock *ADCE::fixupCFG(BasicBlock *BB, std::set<BasicBlock*> &VisitedBlocks, -			   const std::set<BasicBlock*> &AliveBlocks) { -  if (VisitedBlocks.count(BB)) return 0;   // Revisiting a node? No update. -  VisitedBlocks.insert(BB);                // We have now visited this node! - -  DEBUG(cerr << "Fixing up BB: " << BB); - -  if (AliveBlocks.count(BB)) {             // Is the block alive? -    // Yes it's alive: loop through and eliminate all dead instructions in block -    for (BasicBlock::iterator II = BB->begin(); II != BB->end()-1; ) -      if (!LiveSet.count(*II)) {             // Is this instruction alive? -	// Nope... remove the instruction from it's basic block... -	delete BB->getInstList().remove(II); -	MadeChanges = true; -      } else { -        ++II; -      } - -    // Recursively traverse successors of this basic block.   -    for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) { -      BasicBlock *Succ = *SI; -      BasicBlock *Repl = fixupCFG(Succ, VisitedBlocks, AliveBlocks); -      if (Repl && Repl != Succ) {          // We have to replace the successor -	Succ->replaceAllUsesWith(Repl); -	MadeChanges = true; -      } -    } -    return BB; -  } else {                                 // Otherwise the block is dead... -    BasicBlock *ReturnBB = 0;              // Default to nothing live down here -     -    // Recursively traverse successors of this basic block.   -    for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) { -      BasicBlock *RetBB = fixupCFG(*SI, VisitedBlocks, AliveBlocks); -      if (RetBB) { -	assert(ReturnBB == 0 && "At most one live child allowed!"); -	ReturnBB = RetBB; -      } -    } -    return ReturnBB;                       // Return the result of traversal -  } -} -  | 

