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-rw-r--r--llvm/lib/Target/X86/X86ISelLowering.cpp35
1 files changed, 35 insertions, 0 deletions
diff --git a/llvm/lib/Target/X86/X86ISelLowering.cpp b/llvm/lib/Target/X86/X86ISelLowering.cpp
index f3774321a07..8c9d8711d1f 100644
--- a/llvm/lib/Target/X86/X86ISelLowering.cpp
+++ b/llvm/lib/Target/X86/X86ISelLowering.cpp
@@ -7233,6 +7233,31 @@ static SDValue getV4X86ShuffleImm8ForMask(ArrayRef<int> Mask,
return DAG.getConstant(Imm, MVT::i8);
}
+/// \brief Try to emit a blend instruction for a shuffle.
+///
+/// This doesn't do any checks for the availability of instructions for blending
+/// these values. It relies on the availability of the X86ISD::BLENDI pattern to
+/// be matched in the backend with the type given. What it does check for is
+/// that the shuffle mask is in fact a blend.
+static SDValue lowerVectorShuffleAsBlend(SDLoc DL, MVT VT, SDValue V1,
+ SDValue V2, ArrayRef<int> Mask,
+ SelectionDAG &DAG) {
+
+ unsigned BlendMask = 0;
+ for (int i = 0, Size = Mask.size(); i < Size; ++i) {
+ if (Mask[i] >= Size) {
+ if (Mask[i] != i + Size)
+ return SDValue(); // Shuffled V2 input!
+ BlendMask |= 1u << i;
+ continue;
+ }
+ if (Mask[i] >= 0 && Mask[i] != i)
+ return SDValue(); // Shuffled V1 input!
+ }
+ return DAG.getNode(X86ISD::BLENDI, DL, VT, V1, V2,
+ DAG.getConstant(BlendMask, MVT::i8));
+}
+
/// \brief Handle lowering of 2-lane 64-bit floating point shuffles.
///
/// This is the basis function for the 2-lane 64-bit shuffles as we have full
@@ -7267,6 +7292,11 @@ static SDValue lowerV2F64VectorShuffle(SDValue Op, SDValue V1, SDValue V2,
if (isShuffleEquivalent(Mask, 1, 3))
return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v2f64, V1, V2);
+ if (Subtarget->hasSSE41())
+ if (SDValue Blend =
+ lowerVectorShuffleAsBlend(DL, MVT::v2f64, V1, V2, Mask, DAG))
+ return Blend;
+
unsigned SHUFPDMask = (Mask[0] == 1) | (((Mask[1] - 2) == 1) << 1);
return DAG.getNode(X86ISD::SHUFP, SDLoc(Op), MVT::v2f64, V1, V2,
DAG.getConstant(SHUFPDMask, MVT::i8));
@@ -7353,6 +7383,11 @@ static SDValue lowerV4F32VectorShuffle(SDValue Op, SDValue V1, SDValue V2,
if (isShuffleEquivalent(Mask, 2, 6, 3, 7))
return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4f32, V1, V2);
+ if (Subtarget->hasSSE41())
+ if (SDValue Blend =
+ lowerVectorShuffleAsBlend(DL, MVT::v4f32, V1, V2, Mask, DAG))
+ return Blend;
+
if (NumV2Elements == 1) {
int V2Index =
std::find_if(Mask.begin(), Mask.end(), [](int M) { return M >= 4; }) -
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