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+//===- VPlan.h - Represent A Vectorizer Plan ------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+///
+/// \file
+/// This file contains the declarations of the Vectorization Plan base classes:
+/// 1. VPBasicBlock and VPRegionBlock that inherit from a common pure virtual
+/// VPBlockBase, together implementing a Hierarchical CFG;
+/// 2. Specializations of GraphTraits that allow VPBlockBase graphs to be
+/// treated as proper graphs for generic algorithms;
+/// 3. Pure virtual VPRecipeBase serving as the base class for recipes contained
+/// within VPBasicBlocks;
+/// 4. The VPlan class holding a candidate for vectorization;
+/// 5. The VPlanPrinter class providing a way to print a plan in dot format.
+/// These are documented in docs/VectorizationPlan.rst.
+///
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TRANSFORMS_VECTORIZE_VPLAN_H
+#define LLVM_TRANSFORMS_VECTORIZE_VPLAN_H
+
+#include "llvm/ADT/GraphTraits.h"
+#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/ilist.h"
+#include "llvm/ADT/ilist_node.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/Support/raw_ostream.h"
+
+// The (re)use of existing LoopVectorize classes is subject to future VPlan
+// refactoring.
+namespace {
+// Forward declarations.
+//class InnerLoopVectorizer;
+class LoopVectorizationLegality;
+class LoopVectorizationCostModel;
+} // namespace
+
+namespace llvm {
+
+// Forward declarations.
+class BasicBlock;
+class InnerLoopVectorizer;
+class VPBasicBlock;
+
+/// In what follows, the term "input IR" refers to code that is fed into the
+/// vectorizer whereas the term "output IR" refers to code that is generated by
+/// the vectorizer.
+
+/// VPIteration represents a single point in the iteration space of the output
+/// (vectorized and/or unrolled) IR loop.
+struct VPIteration {
+ unsigned Part; ///< in [0..UF)
+ unsigned Lane; ///< in [0..VF)
+};
+
+/// This is a helper struct for maintaining vectorization state. It's used for
+/// mapping values from the original loop to their corresponding values in
+/// the new loop. Two mappings are maintained: one for vectorized values and
+/// one for scalarized values. Vectorized values are represented with UF
+/// vector values in the new loop, and scalarized values are represented with
+/// UF x VF scalar values in the new loop. UF and VF are the unroll and
+/// vectorization factors, respectively.
+///
+/// Entries can be added to either map with setVectorValue and setScalarValue,
+/// which assert that an entry was not already added before. If an entry is to
+/// replace an existing one, call resetVectorValue and resetScalarValue. This is
+/// currently needed to modify the mapped values during "fix-up" operations that
+/// occur once the first phase of widening is complete. These operations include
+/// type truncation and the second phase of recurrence widening.
+///
+/// Entries from either map can be retrieved using the getVectorValue and
+/// getScalarValue functions, which assert that the desired value exists.
+
+struct VectorizerValueMap {
+private:
+ /// The unroll factor. Each entry in the vector map contains UF vector values.
+ unsigned UF;
+
+ /// The vectorization factor. Each entry in the scalar map contains UF x VF
+ /// scalar values.
+ unsigned VF;
+
+ /// The vector and scalar map storage. We use std::map and not DenseMap
+ /// because insertions to DenseMap invalidate its iterators.
+ typedef SmallVector<Value *, 2> VectorParts;
+ typedef SmallVector<SmallVector<Value *, 4>, 2> ScalarParts;
+ std::map<Value *, VectorParts> VectorMapStorage;
+ std::map<Value *, ScalarParts> ScalarMapStorage;
+
+public:
+ /// Construct an empty map with the given unroll and vectorization factors.
+ VectorizerValueMap(unsigned UF, unsigned VF) : UF(UF), VF(VF) {}
+
+ /// \return True if the map has any vector entry for \p Key.
+ bool hasAnyVectorValue(Value *Key) const {
+ return VectorMapStorage.count(Key);
+ }
+
+ /// \return True if the map has a vector entry for \p Key and \p Part.
+ bool hasVectorValue(Value *Key, unsigned Part) const {
+ assert(Part < UF && "Queried Vector Part is too large.");
+ if (!hasAnyVectorValue(Key))
+ return false;
+ const VectorParts &Entry = VectorMapStorage.find(Key)->second;
+ assert(Entry.size() == UF && "VectorParts has wrong dimensions.");
+ return Entry[Part] != nullptr;
+ }
+
+ /// \return True if the map has any scalar entry for \p Key.
+ bool hasAnyScalarValue(Value *Key) const {
+ return ScalarMapStorage.count(Key);
+ }
+
+ /// \return True if the map has a scalar entry for \p Key and \p Instance.
+ bool hasScalarValue(Value *Key, const VPIteration &Instance) const {
+ assert(Instance.Part < UF && "Queried Scalar Part is too large.");
+ assert(Instance.Lane < VF && "Queried Scalar Lane is too large.");
+ if (!hasAnyScalarValue(Key))
+ return false;
+ const ScalarParts &Entry = ScalarMapStorage.find(Key)->second;
+ assert(Entry.size() == UF && "ScalarParts has wrong dimensions.");
+ assert(Entry[Instance.Part].size() == VF &&
+ "ScalarParts has wrong dimensions.");
+ return Entry[Instance.Part][Instance.Lane] != nullptr;
+ }
+
+ /// Retrieve the existing vector value that corresponds to \p Key and
+ /// \p Part.
+ Value *getVectorValue(Value *Key, unsigned Part) {
+ assert(hasVectorValue(Key, Part) && "Getting non-existent value.");
+ return VectorMapStorage[Key][Part];
+ }
+
+ /// Retrieve the existing scalar value that corresponds to \p Key and
+ /// \p Instance.
+ Value *getScalarValue(Value *Key, const VPIteration &Instance) {
+ assert(hasScalarValue(Key, Instance) && "Getting non-existent value.");
+ return ScalarMapStorage[Key][Instance.Part][Instance.Lane];
+ }
+
+ /// Set a vector value associated with \p Key and \p Part. Assumes such a
+ /// value is not already set. If it is, use resetVectorValue() instead.
+ void setVectorValue(Value *Key, unsigned Part, Value *Vector) {
+ assert(!hasVectorValue(Key, Part) && "Vector value already set for part");
+ if (!VectorMapStorage.count(Key)) {
+ VectorParts Entry(UF);
+ VectorMapStorage[Key] = Entry;
+ }
+ VectorMapStorage[Key][Part] = Vector;
+ }
+
+ /// Set a scalar value associated with \p Key and \p Instance. Assumes such a
+ /// value is not already set.
+ void setScalarValue(Value *Key, const VPIteration &Instance, Value *Scalar) {
+ assert(!hasScalarValue(Key, Instance) && "Scalar value already set");
+ if (!ScalarMapStorage.count(Key)) {
+ ScalarParts Entry(UF);
+ // TODO: Consider storing uniform values only per-part, as they occupy
+ // lane 0 only, keeping the other VF-1 redundant entries null.
+ for (unsigned Part = 0; Part < UF; ++Part)
+ Entry[Part].resize(VF, nullptr);
+ ScalarMapStorage[Key] = Entry;
+ }
+ ScalarMapStorage[Key][Instance.Part][Instance.Lane] = Scalar;
+ }
+
+ /// Reset the vector value associated with \p Key for the given \p Part.
+ /// This function can be used to update values that have already been
+ /// vectorized. This is the case for "fix-up" operations including type
+ /// truncation and the second phase of recurrence vectorization.
+ void resetVectorValue(Value *Key, unsigned Part, Value *Vector) {
+ assert(hasVectorValue(Key, Part) && "Vector value not set for part");
+ VectorMapStorage[Key][Part] = Vector;
+ }
+
+ /// Reset the scalar value associated with \p Key for \p Part and \p Lane.
+ /// This function can be used to update values that have already been
+ /// scalarized. This is the case for "fix-up" operations including scalar phi
+ /// nodes for scalarized and predicated instructions.
+ void resetScalarValue(Value *Key, const VPIteration &Instance,
+ Value *Scalar) {
+ assert(hasScalarValue(Key, Instance) &&
+ "Scalar value not set for part and lane");
+ ScalarMapStorage[Key][Instance.Part][Instance.Lane] = Scalar;
+ }
+};
+
+/// VPTransformState holds information passed down when "executing" a VPlan,
+/// needed for generating the output IR.
+struct VPTransformState {
+
+ VPTransformState(unsigned VF, unsigned UF, class LoopInfo *LI,
+ class DominatorTree *DT, IRBuilder<> &Builder,
+ VectorizerValueMap &ValueMap, InnerLoopVectorizer *ILV)
+ : VF(VF), UF(UF), Instance(), LI(LI), DT(DT), Builder(Builder),
+ ValueMap(ValueMap), ILV(ILV) {}
+
+ /// The chosen Vectorization and Unroll Factors of the loop being vectorized.
+ unsigned VF;
+ unsigned UF;
+
+ /// Hold the indices to generate specific scalar instructions. Null indicates
+ /// that all instances are to be generated, using either scalar or vector
+ /// instructions.
+ Optional<VPIteration> Instance;
+
+ /// Hold state information used when constructing the CFG of the output IR,
+ /// traversing the VPBasicBlocks and generating corresponding IR BasicBlocks.
+ struct CFGState {
+ /// The previous VPBasicBlock visited. Initially set to null.
+ VPBasicBlock *PrevVPBB;
+ /// The previous IR BasicBlock created or used. Initially set to the new
+ /// header BasicBlock.
+ BasicBlock *PrevBB;
+ /// The last IR BasicBlock in the output IR. Set to the new latch
+ /// BasicBlock, used for placing the newly created BasicBlocks.
+ BasicBlock *LastBB;
+ /// A mapping of each VPBasicBlock to the corresponding BasicBlock. In case
+ /// of replication, maps the BasicBlock of the last replica created.
+ SmallDenseMap<VPBasicBlock *, BasicBlock *> VPBB2IRBB;
+
+ CFGState() : PrevVPBB(nullptr), PrevBB(nullptr), LastBB(nullptr) {}
+ } CFG;
+
+ /// Hold a pointer to LoopInfo to register new basic blocks in the loop.
+ class LoopInfo *LI;
+
+ /// Hold a pointer to Dominator Tree to register new basic blocks in the loop.
+ class DominatorTree *DT;
+
+ /// Hold a reference to the IRBuilder used to generate output IR code.
+ IRBuilder<> &Builder;
+
+ /// Hold a reference to the Value state information used when generating the
+ /// Values of the output IR.
+ VectorizerValueMap &ValueMap;
+
+ /// Hold a pointer to InnerLoopVectorizer to reuse its IR generation methods.
+ class InnerLoopVectorizer *ILV;
+};
+
+/// VPBlockBase is the building block of the Hierarchical Control-Flow Graph.
+/// A VPBlockBase can be either a VPBasicBlock or a VPRegionBlock.
+class VPBlockBase {
+private:
+ const unsigned char SubclassID; ///< Subclass identifier (for isa/dyn_cast).
+
+ /// An optional name for the block.
+ std::string Name;
+
+ /// The immediate VPRegionBlock which this VPBlockBase belongs to, or null if
+ /// it is a topmost VPBlockBase.
+ class VPRegionBlock *Parent;
+
+ /// List of predecessor blocks.
+ SmallVector<VPBlockBase *, 1> Predecessors;
+
+ /// List of successor blocks.
+ SmallVector<VPBlockBase *, 1> Successors;
+
+ /// Add \p Successor as the last successor to this block.
+ void appendSuccessor(VPBlockBase *Successor) {
+ assert(Successor && "Cannot add nullptr successor!");
+ Successors.push_back(Successor);
+ }
+
+ /// Add \p Predecessor as the last predecessor to this block.
+ void appendPredecessor(VPBlockBase *Predecessor) {
+ assert(Predecessor && "Cannot add nullptr predecessor!");
+ Predecessors.push_back(Predecessor);
+ }
+
+ /// Remove \p Predecessor from the predecessors of this block.
+ void removePredecessor(VPBlockBase *Predecessor) {
+ auto Pos = std::find(Predecessors.begin(), Predecessors.end(), Predecessor);
+ assert(Pos && "Predecessor does not exist");
+ Predecessors.erase(Pos);
+ }
+
+ /// Remove \p Successor from the successors of this block.
+ void removeSuccessor(VPBlockBase *Successor) {
+ auto Pos = std::find(Successors.begin(), Successors.end(), Successor);
+ assert(Pos && "Successor does not exist");
+ Successors.erase(Pos);
+ }
+
+protected:
+ VPBlockBase(const unsigned char SC, const std::string &N)
+ : SubclassID(SC), Name(N), Parent(nullptr) {}
+
+public:
+ /// An enumeration for keeping track of the concrete subclass of VPBlockBase
+ /// that are actually instantiated. Values of this enumeration are kept in the
+ /// SubclassID field of the VPBlockBase objects. They are used for concrete
+ /// type identification.
+ typedef enum { VPBasicBlockSC, VPRegionBlockSC } VPBlockTy;
+
+ typedef SmallVectorImpl<VPBlockBase *> VPBlocksTy;
+
+ virtual ~VPBlockBase() {}
+
+ const std::string &getName() const { return Name; }
+
+ void setName(const Twine &newName) { Name = newName.str(); }
+
+ /// \return an ID for the concrete type of this object.
+ /// This is used to implement the classof checks. This should not be used
+ /// for any other purpose, as the values may change as LLVM evolves.
+ unsigned getVPBlockID() const { return SubclassID; }
+
+ const VPRegionBlock *getParent() const { return Parent; }
+
+ void setParent(VPRegionBlock *P) { Parent = P; }
+
+ /// \return the VPBasicBlock that is the entry of this VPBlockBase,
+ /// recursively, if the latter is a VPRegionBlock. Otherwise, if this
+ /// VPBlockBase is a VPBasicBlock, it is returned.
+ const VPBasicBlock *getEntryBasicBlock() const;
+ VPBasicBlock *getEntryBasicBlock();
+
+ /// \return the VPBasicBlock that is the exit of this VPBlockBase,
+ /// recursively, if the latter is a VPRegionBlock. Otherwise, if this
+ /// VPBlockBase is a VPBasicBlock, it is returned.
+ const VPBasicBlock *getExitBasicBlock() const;
+ VPBasicBlock *getExitBasicBlock();
+
+ const VPBlocksTy &getSuccessors() const { return Successors; }
+ VPBlocksTy &getSuccessors() { return Successors; }
+
+ const VPBlocksTy &getPredecessors() const { return Predecessors; }
+ VPBlocksTy &getPredecessors() { return Predecessors; }
+
+ /// \return the successor of this VPBlockBase if it has a single successor.
+ /// Otherwise return a null pointer.
+ VPBlockBase *getSingleSuccessor() const {
+ return (Successors.size() == 1 ? *Successors.begin() : nullptr);
+ }
+
+ /// \return the predecessor of this VPBlockBase if it has a single
+ /// predecessor. Otherwise return a null pointer.
+ VPBlockBase *getSinglePredecessor() const {
+ return (Predecessors.size() == 1 ? *Predecessors.begin() : nullptr);
+ }
+
+ /// An Enclosing Block of a block B is any block containing B, including B
+ /// itself. \return the closest enclosing block starting from "this", which
+ /// has successors. \return the root enclosing block if all enclosing blocks
+ /// have no successors.
+ VPBlockBase *getEnclosingBlockWithSuccessors();
+
+ /// \return the closest enclosing block starting from "this", which has
+ /// predecessors. \return the root enclosing block if all enclosing blocks
+ /// have no predecessors.
+ VPBlockBase *getEnclosingBlockWithPredecessors();
+
+ /// \return the successors either attached directly to this VPBlockBase or, if
+ /// this VPBlockBase is the exit block of a VPRegionBlock and has no
+ /// successors of its own, search recursively for the first enclosing
+ /// VPRegionBlock that has successors and return them. If no such
+ /// VPRegionBlock exists, return the (empty) successors of the topmost
+ /// VPBlockBase reached.
+ const VPBlocksTy &getHierarchicalSuccessors() {
+ return getEnclosingBlockWithSuccessors()->getSuccessors();
+ }
+
+ /// \return the hierarchical successor of this VPBlockBase if it has a single
+ /// hierarchical successor. Otherwise return a null pointer.
+ VPBlockBase *getSingleHierarchicalSuccessor() {
+ return getEnclosingBlockWithSuccessors()->getSingleSuccessor();
+ }
+
+ /// \return the predecessors either attached directly to this VPBlockBase or,
+ /// if this VPBlockBase is the entry block of a VPRegionBlock and has no
+ /// predecessors of its own, search recursively for the first enclosing
+ /// VPRegionBlock that has predecessors and return them. If no such
+ /// VPRegionBlock exists, return the (empty) predecessors of the topmost
+ /// VPBlockBase reached.
+ const VPBlocksTy &getHierarchicalPredecessors() {
+ return getEnclosingBlockWithPredecessors()->getPredecessors();
+ }
+
+ /// \return the hierarchical predecessor of this VPBlockBase if it has a
+ /// single hierarchical predecessor. Otherwise return a null pointer.
+ VPBlockBase *getSingleHierarchicalPredecessor() {
+ return getEnclosingBlockWithPredecessors()->getSinglePredecessor();
+ }
+
+ /// Sets a given VPBlockBase \p Successor as the single successor and \return
+ /// \p Successor. The parent of this Block is copied to be the parent of
+ /// \p Successor.
+ VPBlockBase *setOneSuccessor(VPBlockBase *Successor) {
+ assert(Successors.empty() && "Setting one successor when others exist.");
+ appendSuccessor(Successor);
+ Successor->appendPredecessor(this);
+ Successor->Parent = Parent;
+ return Successor;
+ }
+
+ /// Sets two given VPBlockBases \p IfTrue and \p IfFalse to be the two
+ /// successors. The parent of this Block is copied to be the parent of both
+ /// \p IfTrue and \p IfFalse.
+ void setTwoSuccessors(VPBlockBase *IfTrue, VPBlockBase *IfFalse) {
+ assert(Successors.empty() && "Setting two successors when others exist.");
+ appendSuccessor(IfTrue);
+ appendSuccessor(IfFalse);
+ IfTrue->appendPredecessor(this);
+ IfFalse->appendPredecessor(this);
+ IfTrue->Parent = Parent;
+ IfFalse->Parent = Parent;
+ }
+
+ void disconnectSuccessor(VPBlockBase *Successor) {
+ assert(Successor && "Successor to disconnect is null.");
+ removeSuccessor(Successor);
+ Successor->removePredecessor(this);
+ }
+
+ /// The method which generates the output IR that correspond to this
+ /// VPBlockBase, thereby "executing" the VPlan.
+ virtual void execute(struct VPTransformState *State) = 0;
+
+ /// Delete all blocks reachable from a given VPBlockBase, inclusive.
+ static void deleteCFG(VPBlockBase *Entry);
+};
+
+/// VPRecipeBase is a base class modeling a sequence of one or more output IR
+/// instructions.
+class VPRecipeBase : public ilist_node_with_parent<VPRecipeBase, VPBasicBlock> {
+ friend VPBasicBlock;
+
+private:
+ const unsigned char SubclassID; ///< Subclass identifier (for isa/dyn_cast).
+
+ /// Each VPRecipe belongs to a single VPBasicBlock.
+ VPBasicBlock *Parent;
+
+public:
+ /// An enumeration for keeping track of the concrete subclass of VPRecipeBase
+ /// that is actually instantiated. Values of this enumeration are kept in the
+ /// SubclassID field of the VPRecipeBase objects. They are used for concrete
+ /// type identification.
+ typedef enum {
+ VPBranchOnMaskSC,
+ VPInterleaveSC,
+ VPPredInstPHISC,
+ VPReplicateSC,
+ VPWidenIntOrFpInductionSC,
+ VPWidenPHISC,
+ VPWidenSC,
+ } VPRecipeTy;
+
+ VPRecipeBase(const unsigned char SC) : SubclassID(SC), Parent(nullptr) {}
+
+ virtual ~VPRecipeBase() {}
+
+ /// \return an ID for the concrete type of this object.
+ /// This is used to implement the classof checks. This should not be used
+ /// for any other purpose, as the values may change as LLVM evolves.
+ unsigned getVPRecipeID() const { return SubclassID; }
+
+ /// \return the VPBasicBlock which this VPRecipe belongs to.
+ VPBasicBlock *getParent() { return Parent; }
+ const VPBasicBlock *getParent() const { return Parent; }
+
+ /// The method which generates the output IR instructions that correspond to
+ /// this VPRecipe, thereby "executing" the VPlan.
+ virtual void execute(struct VPTransformState &State) = 0;
+
+ /// Each recipe prints itself.
+ virtual void print(raw_ostream &O, const Twine &Indent) const = 0;
+};
+
+/// VPBasicBlock serves as the leaf of the Hierarchical Control-Flow Graph. It
+/// holds a sequence of zero or more VPRecipe's each representing a sequence of
+/// output IR instructions.
+class VPBasicBlock : public VPBlockBase {
+public:
+ typedef iplist<VPRecipeBase> RecipeListTy;
+
+private:
+ /// The VPRecipes held in the order of output instructions to generate.
+ RecipeListTy Recipes;
+
+public:
+ /// Instruction iterators...
+ typedef RecipeListTy::iterator iterator;
+ typedef RecipeListTy::const_iterator const_iterator;
+ typedef RecipeListTy::reverse_iterator reverse_iterator;
+ typedef RecipeListTy::const_reverse_iterator const_reverse_iterator;
+
+ //===--------------------------------------------------------------------===//
+ /// Recipe iterator methods
+ ///
+ inline iterator begin() { return Recipes.begin(); }
+ inline const_iterator begin() const { return Recipes.begin(); }
+ inline iterator end() { return Recipes.end(); }
+ inline const_iterator end() const { return Recipes.end(); }
+
+ inline reverse_iterator rbegin() { return Recipes.rbegin(); }
+ inline const_reverse_iterator rbegin() const { return Recipes.rbegin(); }
+ inline reverse_iterator rend() { return Recipes.rend(); }
+ inline const_reverse_iterator rend() const { return Recipes.rend(); }
+
+ inline size_t size() const { return Recipes.size(); }
+ inline bool empty() const { return Recipes.empty(); }
+ inline const VPRecipeBase &front() const { return Recipes.front(); }
+ inline VPRecipeBase &front() { return Recipes.front(); }
+ inline const VPRecipeBase &back() const { return Recipes.back(); }
+ inline VPRecipeBase &back() { return Recipes.back(); }
+
+ /// \brief Returns a pointer to a member of the recipe list.
+ static RecipeListTy VPBasicBlock::*getSublistAccess(VPRecipeBase *) {
+ return &VPBasicBlock::Recipes;
+ }
+
+ VPBasicBlock(const Twine &Name = "", VPRecipeBase *Recipe = nullptr)
+ : VPBlockBase(VPBasicBlockSC, Name.str()) {
+ if (Recipe)
+ appendRecipe(Recipe);
+ }
+
+ ~VPBasicBlock() { Recipes.clear(); }
+
+ /// Method to support type inquiry through isa, cast, and dyn_cast.
+ static inline bool classof(const VPBlockBase *V) {
+ return V->getVPBlockID() == VPBlockBase::VPBasicBlockSC;
+ }
+
+ /// Augment the existing recipes of a VPBasicBlock with an additional
+ /// \p Recipe as the last recipe.
+ void appendRecipe(VPRecipeBase *Recipe) {
+ assert(Recipe && "No recipe to append.");
+ assert(!Recipe->Parent && "Recipe already in VPlan");
+ Recipe->Parent = this;
+ return Recipes.push_back(Recipe);
+ }
+
+ /// The method which generates the output IR instructions that correspond to
+ /// this VPBasicBlock, thereby "executing" the VPlan.
+ void execute(struct VPTransformState *State) override;
+
+private:
+ /// Create an IR BasicBlock to hold the output instructions generated by this
+ /// VPBasicBlock, and return it. Update the CFGState accordingly.
+ BasicBlock *createEmptyBasicBlock(VPTransformState::CFGState &CFG);
+};
+
+/// VPRegionBlock represents a collection of VPBasicBlocks and VPRegionBlocks
+/// which form a Single-Entry-Single-Exit subgraph of the output IR CFG.
+/// A VPRegionBlock may indicate that its contents are to be replicated several
+/// times. This is designed to support predicated scalarization, in which a
+/// scalar if-then code structure needs to be generated VF * UF times. Having
+/// this replication indicator helps to keep a single model for multiple
+/// candidate VF's. The actual replication takes place only once the desired VF
+/// and UF have been determined.
+class VPRegionBlock : public VPBlockBase {
+private:
+ /// Hold the Single Entry of the SESE region modelled by the VPRegionBlock.
+ VPBlockBase *Entry;
+
+ /// Hold the Single Exit of the SESE region modelled by the VPRegionBlock.
+ VPBlockBase *Exit;
+
+ /// An indicator whether this region is to generate multiple replicated
+ /// instances of output IR corresponding to its VPBlockBases.
+ bool IsReplicator;
+
+public:
+ VPRegionBlock(VPBlockBase *Entry, VPBlockBase *Exit,
+ const std::string &Name = "", bool IsReplicator = false)
+ : VPBlockBase(VPRegionBlockSC, Name), Entry(Entry), Exit(Exit),
+ IsReplicator(IsReplicator) {
+ assert(Entry->getPredecessors().empty() && "Entry block has predecessors.");
+ assert(Exit->getSuccessors().empty() && "Exit block has successors.");
+ Entry->setParent(this);
+ Exit->setParent(this);
+ }
+
+ ~VPRegionBlock() {
+ if (Entry)
+ deleteCFG(Entry);
+ }
+
+ /// Method to support type inquiry through isa, cast, and dyn_cast.
+ static inline bool classof(const VPBlockBase *V) {
+ return V->getVPBlockID() == VPBlockBase::VPRegionBlockSC;
+ }
+
+ const VPBlockBase *getEntry() const { return Entry; }
+ VPBlockBase *getEntry() { return Entry; }
+
+ const VPBlockBase *getExit() const { return Exit; }
+ VPBlockBase *getExit() { return Exit; }
+
+ /// An indicator whether this region is to generate multiple replicated
+ /// instances of output IR corresponding to its VPBlockBases.
+ bool isReplicator() const { return IsReplicator; }
+
+ /// The method which generates the output IR instructions that correspond to
+ /// this VPRegionBlock, thereby "executing" the VPlan.
+ void execute(struct VPTransformState *State) override;
+};
+
+/// VPlan models a candidate for vectorization, encoding various decisions take
+/// to produce efficient output IR, including which branches, basic-blocks and
+/// output IR instructions to generate, and their cost. VPlan holds a
+/// Hierarchical-CFG of VPBasicBlocks and VPRegionBlocks rooted at an Entry
+/// VPBlock.
+class VPlan {
+private:
+ /// Hold the single entry to the Hierarchical CFG of the VPlan.
+ VPBlockBase *Entry;
+
+ /// Holds the VFs applicable to this VPlan.
+ SmallSet<unsigned, 2> VFs;
+
+ /// Holds the name of the VPlan, for printing.
+ std::string Name;
+
+public:
+ VPlan(VPBlockBase *Entry = nullptr) : Entry(Entry) {}
+
+ ~VPlan() {
+ if (Entry)
+ VPBlockBase::deleteCFG(Entry);
+ }
+
+ /// Generate the IR code for this VPlan.
+ void execute(struct VPTransformState *State);
+
+ VPBlockBase *getEntry() { return Entry; }
+ const VPBlockBase *getEntry() const { return Entry; }
+
+ VPBlockBase *setEntry(VPBlockBase *Block) { return Entry = Block; }
+
+ void addVF(unsigned VF) { VFs.insert(VF); }
+
+ bool hasVF(unsigned VF) { return VFs.count(VF); }
+
+ const std::string &getName() const { return Name; }
+
+ void setName(const Twine &newName) { Name = newName.str(); }
+
+private:
+ /// Add to the given dominator tree the header block and every new basic block
+ /// that was created between it and the latch block, inclusive.
+ static void updateDominatorTree(class DominatorTree *DT,
+ BasicBlock *LoopPreHeaderBB,
+ BasicBlock *LoopLatchBB);
+};
+
+/// VPlanPrinter prints a given VPlan to a given output stream. The printing is
+/// indented and follows the dot format.
+class VPlanPrinter {
+ friend inline raw_ostream &operator<<(raw_ostream &OS, VPlan &Plan);
+ friend inline raw_ostream &operator<<(raw_ostream &OS,
+ const struct VPlanIngredient &I);
+
+private:
+ raw_ostream &OS;
+ VPlan &Plan;
+ unsigned Depth;
+ unsigned TabWidth = 2;
+ std::string Indent;
+
+ unsigned BID = 0;
+
+ SmallDenseMap<const VPBlockBase *, unsigned> BlockID;
+
+ /// Handle indentation.
+ void bumpIndent(int b) { Indent = std::string((Depth += b) * TabWidth, ' '); }
+
+ /// Print a given \p Block of the Plan.
+ void dumpBlock(const VPBlockBase *Block);
+
+ /// Print the information related to the CFG edges going out of a given
+ /// \p Block, followed by printing the successor blocks themselves.
+ void dumpEdges(const VPBlockBase *Block);
+
+ /// Print a given \p BasicBlock, including its VPRecipes, followed by printing
+ /// its successor blocks.
+ void dumpBasicBlock(const VPBasicBlock *BasicBlock);
+
+ /// Print a given \p Region of the Plan.
+ void dumpRegion(const VPRegionBlock *Region);
+
+ unsigned getOrCreateBID(const VPBlockBase *Block) {
+ return BlockID.count(Block) ? BlockID[Block] : BlockID[Block] = BID++;
+ }
+
+ const Twine getOrCreateName(const VPBlockBase *Block);
+
+ const Twine getUID(const VPBlockBase *Block);
+
+ /// Print the information related to a CFG edge between two VPBlockBases.
+ void drawEdge(const VPBlockBase *From, const VPBlockBase *To, bool Hidden,
+ const Twine &Label);
+
+ VPlanPrinter(raw_ostream &O, VPlan &P) : OS(O), Plan(P) {}
+
+ void dump();
+
+ static void printAsIngredient(raw_ostream &O, Value *V);
+};
+
+struct VPlanIngredient {
+ Value *V;
+ VPlanIngredient(Value *V) : V(V) {}
+};
+
+inline raw_ostream &operator<<(raw_ostream &OS, const VPlanIngredient &I) {
+ VPlanPrinter::printAsIngredient(OS, I.V);
+ return OS;
+}
+
+inline raw_ostream &operator<<(raw_ostream &OS, VPlan &Plan) {
+ VPlanPrinter Printer(OS, Plan);
+ Printer.dump();
+ return OS;
+}
+
+//===--------------------------------------------------------------------===//
+// GraphTraits specializations for VPlan/VPRegionBlock Control-Flow Graphs //
+//===--------------------------------------------------------------------===//
+
+// Provide specializations of GraphTraits to be able to treat a VPBlockBase as a
+// graph of VPBlockBase nodes...
+
+template <> struct GraphTraits<VPBlockBase *> {
+ typedef VPBlockBase *NodeRef;
+ typedef SmallVectorImpl<VPBlockBase *>::iterator ChildIteratorType;
+
+ static NodeRef getEntryNode(NodeRef N) { return N; }
+
+ static inline ChildIteratorType child_begin(NodeRef N) {
+ return N->getSuccessors().begin();
+ }
+
+ static inline ChildIteratorType child_end(NodeRef N) {
+ return N->getSuccessors().end();
+ }
+};
+
+template <> struct GraphTraits<const VPBlockBase *> {
+ typedef const VPBlockBase *NodeRef;
+ typedef SmallVectorImpl<VPBlockBase *>::const_iterator ChildIteratorType;
+
+ static NodeRef getEntryNode(NodeRef N) { return N; }
+
+ static inline ChildIteratorType child_begin(NodeRef N) {
+ return N->getSuccessors().begin();
+ }
+
+ static inline ChildIteratorType child_end(NodeRef N) {
+ return N->getSuccessors().end();
+ }
+};
+
+// Provide specializations of GraphTraits to be able to treat a VPBlockBase as a
+// graph of VPBlockBase nodes... and to walk it in inverse order. Inverse order
+// for a VPBlockBase is considered to be when traversing the predecessors of a
+// VPBlockBase instead of its successors.
+//
+
+template <> struct GraphTraits<Inverse<VPBlockBase *>> {
+ typedef VPBlockBase *NodeRef;
+ typedef SmallVectorImpl<VPBlockBase *>::iterator ChildIteratorType;
+
+ static Inverse<VPBlockBase *> getEntryNode(Inverse<VPBlockBase *> B) {
+ return B;
+ }
+
+ static inline ChildIteratorType child_begin(NodeRef N) {
+ return N->getPredecessors().begin();
+ }
+
+ static inline ChildIteratorType child_end(NodeRef N) {
+ return N->getPredecessors().end();
+ }
+};
+
+} // namespace llvm
+
+#endif // LLVM_TRANSFORMS_VECTORIZE_VPLAN_H
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